@fasthard Thanks!
No scrambles
106 sub will fight first round
If it hits first round, fight until the end
If not, and you hit first w/ 1 hit, take destroyer and submerge sub
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
2 mech_infantrys moved from Russia to Belarus
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 bomber moved from Western Ukraine to Archangel
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Romania
1 fighter moved from Western Ukraine to Poland
Combat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Poland, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 bomber moved from Archangel to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
7 mech_infantrys moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Ukraine to Eastern Poland
2 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Russia to Bryansk
6 mech_infantrys moved from Russia to Western Ukraine
2 aaGuns and 16 infantry moved from Amur to Korea
1 tactical_bomber moved from Hopei to Volgograd
Place Units - Russians
3 artilleries placed in Ukraine
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : -0.17
@axis-dominion yet again havent planned out US fleet positioning in Med so as to determine russian sub position. Most likely it will stay where it is or move to 92 but really not sure. If it bothers you for me to move it later just let me know and I will figure things out.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Manchuria to 6 Sea Zone
1 bomber moved from Manchuria to 34 Sea Zone
1 infantry moved from Persia to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Manchuria to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from Shantung to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 4/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer, 2 submarines and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.33
i got a sub hit, which unit?
@axis-dominion said in axis-dominion vs ksmckay (allies+18) bm4:
i got a sub hit, which unit?
you may have gone off. i’ll just assume you want to take out a sub.
@axis-dominion yep that’s fine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Manchuria to 6 Sea Zone
1 bomber moved from Manchuria to 34 Sea Zone
1 infantry moved from Persia to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Manchuria to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from Shantung to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 4/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer, 2 submarines and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 destroyer, 2 submarines and 1 transport
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 34 Sea Zone to French Indo China
1 bomber moved from 34 Sea Zone to French Indo China
1 armour moved from Hunan to French Indo China
1 artillery moved from Hunan to Kwangsi
1 aaGun moved from Hunan to Kwangsi
2 infantry and 2 marines moved from Java to 42 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 infantry and 1 marine moved from 37 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from 80 Sea Zone to Persia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 battleship and 1 transport moved from 71 Sea Zone to 80 Sea Zone
3 fighters moved from 19 Sea Zone to Malaya
1 tactical_bomber moved from Kweichow to Malaya
1 tactical_bomber moved from 19 Sea Zone to Malaya
1 tactical_bomber moved from 19 Sea Zone to Malaya
1 marine moved from Manchuria to 19 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
1 tactical_bomber moved from 19 Sea Zone to Malaya
1 infantry moved from Shantung to Jehol
1 aaGun moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
4 carriers and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Persia
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 airfield placed in French Indo China
1 factory_minor placed in Persia
1 transport placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 infantry placed in French Indo China
1 infantry placed in Union of South Africa
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 0.00
Japanese regular : -0.83
might make an adjustment, hold up
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Manchuria to 6 Sea Zone
1 bomber moved from Manchuria to 34 Sea Zone
1 infantry moved from Persia to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Manchuria to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from Shantung to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 4/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer, 2 submarines and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 destroyer, 2 submarines and 1 transport
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 34 Sea Zone to French Indo China
1 bomber moved from 34 Sea Zone to French Indo China
1 armour moved from Hunan to French Indo China
1 artillery moved from Hunan to Kwangsi
1 aaGun moved from Hunan to Kwangsi
2 infantry and 2 marines moved from Java to 42 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 infantry and 1 marine moved from 37 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from 80 Sea Zone to Persia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 battleship and 1 transport moved from 71 Sea Zone to 80 Sea Zone
3 fighters moved from 19 Sea Zone to Malaya
1 tactical_bomber moved from Kweichow to Malaya
1 tactical_bomber moved from 19 Sea Zone to Malaya
1 tactical_bomber moved from 19 Sea Zone to Malaya
1 marine moved from Manchuria to 19 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
1 tactical_bomber moved from 19 Sea Zone to Malaya
1 infantry moved from Shantung to Jehol
1 aaGun moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
4 carriers and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Persia
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 airfield placed in French Indo China
1 factory_minor placed in Persia
1 transport placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 infantry placed in French Indo China
1 infantry placed in Union of South Africa
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 0.00
Japanese regular : -0.83
@axis-dominion dont know if I will get my turn finalized before tomorrow but quick question. I always thought naval and airbases in china are destroyed after being captured but that doesnt seem to be the case and a quick glance at Pac rules just call out factories. So do airbases and naval bases stick around?
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion dont know if I will get my turn finalized before tomorrow but quick question. I always thought naval and airbases in china are destroyed after being captured but that doesnt seem to be the case and a quick glance at Pac rules just call out factories. So do airbases and naval bases stick around?
They do
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion dont know if I will get my turn finalized before tomorrow but quick question. I always thought naval and airbases in china are destroyed after being captured but that doesnt seem to be the case and a quick glance at Pac rules just call out factories. So do airbases and naval bases stick around?
I left it as a gift for you. Enjoy :)
AD is the master of buying facilities. He is the opposite of me who HATES buying them. I cannot bear the thought in case they fall into the enemy’s hands plus the thought about what precious units could fight under my command instead:D
I would love to see an analysis: Facilities bought per game per turn AD vs JDOW. I expect a factor of 3-5 in favor of AD:D
@jdow said in axis-dominion vs ksmckay (allies+18) bm4:
AD is the master of buying facilities. He is the opposite of me who HATES buying them. I cannot bear the thought in case they fall into the enemy’s hands plus the thought about what precious units could fight under my command instead:D
I would love to see an analysis: Facilities bought per game per turn AD vs JDOW. I expect a factor of 3-5 in favor of AD:D
Yes indeed lol
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Caucasus to Germany
1 artillery and 1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
5 fighters, 2 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Combat Hit Differential Summary :
@axis-dominion scramble z6? submerge sub?
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion scramble z6? submerge sub?
no scramble, and submerge
@axis-dominion 2 us ftrs on uk cv in 91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Caucasus to Germany
1 artillery and 1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
5 fighters, 2 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Battle in Marshall Islands
Battle in 6 Sea Zone
Americans attack with 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking 6 Sea Zone from Japanese with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Anhwe to Burma
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 96 Sea Zone to Eastern Poland
2 bombers moved from Germany to Eastern Poland
2 bombers moved from Egypt to Eastern Poland
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Libya to Alexandria
1 artillery, 3 infantry and 1 marine moved from Tobruk to 96 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 4 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to 91 Sea Zone
Place Units - Americans
2 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
4 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Anhwe to Jehol
1 fighter and 2 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Anhwe to Hunan
6 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 6 infantry in Kweichow, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hunan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hunan, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 5 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 5 infantry in Jehol, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Jehol, round 3 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Shantung
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Shantung to Manchuria
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Shan State to Yunnan
1 bomber moved from India to Yunnan
1 fighter moved from Anhwe to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 bomber, 1 fighter and 3 infantry in Yunnan, round 3 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 4 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Shan State to Burma
2 aaGuns and 20 infantry moved from India to Burma
1 bomber and 1 fighter moved from Yunnan to Burma
1 battleship moved from 17 Sea Zone to 32 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
EDIT: 1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 96 Sea Zone to 92 Sea Zone
Place Units - UK_Pacific
1 aaGun and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 aaGun and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : -2.33
Germans AA : -0.33
British regular : -1.83
solid D.