axis-dominion vs ghost (allies+20) bm3


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 bombers, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            2 mech_infantrys moved from Samara to Volgograd
            1 bomber moved from Samara to Volgograd
            1 fighter moved from Novgorod to Volgograd
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 bomber moved from Western Germany to 105 Sea Zone
            2 fighters moved from 112 Sea Zone to 105 Sea Zone
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 2 fighters
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Volgograd
                Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour, 7 artilleries and 11 mech_infantrys moved from Samara to Vologda
            1 aaGun, 7 infantry and 2 mech_infantrys moved from Archangel to Vologda
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Belarus
            1 aaGun and 3 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Novosibirsk to Samara
            2 armour moved from Novosibirsk to Vologda
            1 fighter moved from Volgograd to Kazakhstan
            1 bomber moved from Volgograd to Novgorod
            1 armour and 1 mech_infantry moved from Novgorod to Vologda
            4 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
            1 tactical_bomber moved from Eastern Poland to Vologda
            2 fighters moved from Egypt to Ukraine
            1 bomber moved from 105 Sea Zone to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            3 infantry moved from Southern France to France
            2 fighters moved from 105 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            3 tactical_bombers moved from Southern Italy to Ukraine
            3 tactical_bombers moved from 112 Sea Zone to Novgorod
            2 fighters moved from Southern Italy to Egypt
            3 fighters moved from Southern Italy to Ukraine
            2 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to Novgorod
    
        Place Units - Germans
            3 tactical_bombers placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Germans regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 infantry moved from Northwest Persia to Persia
                  Russians take Persia from Italians
            1 infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Italians
            2 armour, 34 infantry and 7 mech_infantrys moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 armour, 34 infantry and 7 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 34 infantry and 7 mech_infantrys in Tambov, round 2 : 10/43 hits, 7,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tambov
                Russians win, taking Tambov from Japanese with 2 armour, 34 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                1 fighter owned by the Russians retreated
                Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Tambov
            1 fighter moved from Samara to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Smolensk to Northwest Persia
            12 artilleries and 18 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Yenisey to Yakut S.S.R.
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
            Russians collect 9 PUs (4 lost to blockades); end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Japanese regular : -0,33
    Germans regular : -0,33
    Russians regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Timguska to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 mech_infantry moved from Amur to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 mech_infantry moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Dutch New Guinea from Americans, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            3 carriers moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 21 Sea Zone to Japan
            1 infantry moved from Siberia to Amur
            1 infantry moved from Sakha to Amur
            1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
            1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Sikang to Szechwan
            2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            3 mech_infantrys moved from Timguska to Shensi
            1 mech_infantry moved from Shensi to Hunan
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Kansu to Tsinghai
            1 mech_infantry moved from Tsinghai to Kweichow
            4 fighters moved from 35 Sea Zone to Japan
            3 fighters moved from 35 Sea Zone to 21 Sea Zone
            1 carrier moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from Philippines to 21 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to Philippines
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Yunnan to Hunan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 21 Sea Zone to Philippines
            1 fighter moved from Philippines to Japan
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Eastern Persia: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Szechwan: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 marine
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser and 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 transport placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Japanese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser and 1 marine
            EDIT: Adding units owned by Japanese to Malaya: 1 marine
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 transport placed in 37 Sea Zone
            3 mech_infantrys placed in Kiangsu
            4 fighters and 1 tactical_bomber placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from United Kingdom to 105 Sea Zone
    
        Combat - Americans
            Battle in 105 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 105 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 3 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            8 infantry moved from Southeast Mexico to 89 Sea Zone
            2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            4 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 carriers, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            3 fighters moved from Eastern United States to 91 Sea Zone
            3 fighters moved from 105 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 105 Sea Zone to United Kingdom
            1 artillery moved from Libya to Tunisia
            1 artillery, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 25 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            2 bombers moved from Gibraltar to United Kingdom
            13 fighters moved from Iwo Jima to 33 Sea Zone
    
        Place Units - Americans
            5 fighters and 3 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from United Kingdom to 105 Sea Zone
    
        Combat - Americans
            Battle in 105 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 105 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 3 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            8 infantry moved from Southeast Mexico to 89 Sea Zone
            2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            4 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 carriers, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            3 fighters moved from Eastern United States to 91 Sea Zone
            3 fighters moved from 105 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 105 Sea Zone to United Kingdom
            1 artillery moved from Libya to Tunisia
            1 artillery, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 25 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            2 bombers moved from Gibraltar to United Kingdom
            13 fighters moved from Iwo Jima to 33 Sea Zone
    
        Place Units - Americans
            5 fighters and 3 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 artilleries and 18 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 artilleries, 18 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries, 18 infantry and 1 mech_infantry in Yunnan, round 2 : 3/21 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 2 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun, 2 artilleries and 7 infantry moved from West India to India
            1 aaGun moved from Burma to Yunnan
            1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from Union of South Africa to Rhodesia
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Union of South Africa
            1 artillery and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5
            British collect 24 PUs (4 lost to blockades); end with 24 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.67
    Germans regular : 0.67
    British regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 4 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Eastern Persia to West India
                  Italians take West India from UK_Pacific
            2 infantry moved from Eastern Persia to Persia
            1 bomber moved from Egypt to Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Persia
                Italians win, taking Persia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Persia to Egypt
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 98 Sea Zone to 72 Sea Zone
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines and 3 transports moved from 98 Sea Zone to 95 Sea Zone
            2 armour and 1 mech_infantry moved from Vologda to Kazakhstan
            1 tactical_bomber moved from Vologda to Eastern Persia
    
        Place Units - Italians
            3 artilleries placed in Egypt
            1 artillery and 1 fighter placed in Southern Italy
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to 33 Sea Zone
            1 aaGun and 5 infantry moved from Queensland to New South Wales
            1 cruiser, 1 destroyer and 11 submarines moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 5 ANZ FTR on 3 US AC’s in z33
    2 UK FTRs on 1 US AC in z91 (just a reminder)


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 carriers, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 artilleries moved from Vologda to Russia
            1 mech_infantry moved from Samara to Russia
            9 infantry moved from Vologda to Russia
            3 infantry moved from Bryansk to Russia
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Novgorod to Smolensk
            2 armour and 2 mech_infantrys moved from Vologda to Russia
            2 armour and 2 mech_infantrys moved from Vologda to Russia
            4 armour and 4 mech_infantrys moved from Archangel to Russia
            1 bomber moved from Western Germany to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 8 armour, 7 artilleries, 12 infantry and 9 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major, 6 infantry and 1 mech_infantry
                    Germans roll dice for 8 armour, 7 artilleries, 12 infantry and 9 mech_infantrys in Russia, round 2 : 12/36 hits, 11.00 expected hits
                    Russians roll dice for 6 infantry and 1 mech_infantry in Russia, round 2 : 3/7 hits, 2.33 expected hits
                    1 mech_infantry owned by the Russians, 6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
                Germans captures 12PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 8 armour, 7 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 3 infantry
                Casualties for Russians: 6 infantry and 1 mech_infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Russia
            1 infantry moved from Vologda to Samara
            1 mech_infantry moved from Volgograd to Russia
            2 armour and 10 mech_infantrys moved from Vologda to Russia
            1 infantry moved from Vologda to Russia
            2 aaGuns moved from Vologda to Russia
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 1 cruiser, 7 fighters, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            6 fighters moved from Southern Italy to 110 Sea Zone
            3 bombers moved from Western Germany to Southern Italy
            1 artillery moved from Western Germany to France
            1 bomber moved from Smolensk to Western Germany
            1 bomber moved from Smolensk to Ukraine
            5 fighters moved from Ukraine to Southern Italy
            1 fighter moved from Southern Italy to Egypt
            1 fighter moved from Kazakhstan to Ukraine
            1 tactical_bomber moved from Ukraine to Southern Italy
            1 tactical_bomber moved from Ukraine to Southern Italy
            1 tactical_bomber moved from Ukraine to Southern Italy
            1 tactical_bomber moved from Novgorod to Ukraine
            1 fighter and 5 tactical_bombers moved from Novgorod to Western Germany
            1 tactical_bomber moved from Vologda to Ukraine
            1 infantry moved from Bryansk to Russia
    
        Place Units - Germans
            3 carriers placed in 110 Sea Zone
            1 infantry and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 infantry placed in Western Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Japanese
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Japanese
            2 infantry moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Persia
            2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Persia
    
        Combat - Russians
            Battle in Persia
                Russians attack with 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 4/16 hits, 3.83 expected hits
                    Italians roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Persia
                Russians win, taking Persia from Italians with 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun, 2 armour, 32 infantry and 7 mech_infantrys moved from Tambov to Volgograd
            2 fighters and 1 tactical_bomber moved from Persia to Caucasus
            12 artilleries and 18 infantry moved from Iraq to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
            1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Caucasus
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus
                Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from Philippines to 35 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            3 fighters moved from Japan to Philippines
            1 bomber moved from Japan to Philippines
            1 tactical_bomber moved from Szechwan to 37 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            2 fighters moved from Japan to 37 Sea Zone
            1 fighter moved from Japan to 37 Sea Zone
            1 artillery moved from French Indo China to Siam
            1 mech_infantry moved from Soviet Far East to Amur
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 mech_infantrys moved from Kiangsu to Hopei
            4 mech_infantrys moved from Hunan to Hopei
            2 mech_infantrys moved from Kweichow to Hopei
            1 mech_infantry moved from Shensi to Hopei
            1 mech_infantry moved from Shensi to Hopei
            2 carriers, 1 destroyer, 4 fighters and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from Japan to Philippines
            1 mech_infantry moved from Buyant-Uhaa to Hopei
            1 armour moved from Olgiy to Shensi
            1 mech_infantry moved from Tsagaan Olom to Hopei
            1 transport moved from 45 Sea Zone to 37 Sea Zone
            2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 carriers placed in 37 Sea Zone
            2 mech_infantrys placed in Kiangsu
            1 infantry placed in Kiangsu
            1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : 1.33
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 8 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            12 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from India to Kweichow
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
    
        Combat - Americans
            Battle in Java
            Battle in Manchuria
            Battle in Korea
            Battle in Kweichow
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in Kweichow, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Kweichow
                Japanese win, taking Java from Japanese, taking Manchuria from Japanese, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 battleship, 12 carriers, 2 cruisers, 5 destroyers and 8 fighters moved from 33 Sea Zone to 6 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            8 fighters moved from 91 Sea Zone to United Kingdom
            5 fighters and 3 tactical_bombers moved from Western United States to 91 Sea Zone
    
        Place Units - Americans
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 8 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            12 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from India to Kweichow
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
    
        Combat - Americans
            Battle in Java
            Battle in Manchuria
            Battle in Korea
            Battle in Kweichow
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in Kweichow, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Kweichow
                Japanese win, taking Java from Japanese, taking Manchuria from Japanese, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 battleship, 12 carriers, 2 cruisers, 5 destroyers and 8 fighters moved from 33 Sea Zone to 6 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            8 fighters moved from 91 Sea Zone to United Kingdom
            5 fighters and 3 tactical_bombers moved from Western United States to 91 Sea Zone
    
        Place Units - Americans
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from India to West India
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 infantry moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            3 infantry moved from Yunnan to Szechwan
            3 infantry moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Yunnan to Hunan
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Kweichow
                British attack with 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Normandy Bordeaux from Germans, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                British attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in West India
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in West India, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in West India
                British win, taking West India from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Szechwan
                British attack with 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Szechwan
                    British roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                British win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Yunnan to India
            3 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
            4 fighters moved from United Kingdom to 91 Sea Zone
            4 fighters moved from 91 Sea Zone to Tunisia
    
        Place Units - British
            2 tactical_bombers placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6
            British collect 27 PUs (4 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,5,3,1,4,4,2,3,2,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Italians regular : -0,67
    Japanese regular : 1,00
    British regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Kazakhstan to Tambov
                  Italians take Tambov from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tambov: 1 mech_infantry
            EDIT: Adding units owned by Italians to Samara: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Tambov from Italians to Russians
            EDIT: Turning off Edit Mode
            1 aaGun moved from Southern Italy to 95 Sea Zone
            3 artilleries moved from Southern Italy to 95 Sea Zone
            4 infantry moved from Southern Italy to 95 Sea Zone
            1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 95 Sea Zone to 98 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from Eastern Persia to Egypt
            3 artilleries and 4 infantry moved from Eastern Persia to Turkmenistan
            2 armour moved from Kazakhstan to Samara
            3 carriers and 1 fighter moved from 95 Sea Zone to 98 Sea Zone
            1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
            5 fighters moved from 98 Sea Zone to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - Italians
            3 artilleries placed in Egypt
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            5 fighters moved from 6 Sea Zone to Amur
    
        Combat - ANZAC
            Battle in Amur
                ANZAC attack with 5 fighters
                Japanese defend with 4 infantry and 3 mech_infantrys
                    ANZAC roll dice for 5 fighters in Amur, round 2 : 3/5 hits, 2,50 expected hits
                    Japanese roll dice for 4 infantry and 3 mech_infantrys in Amur, round 2 : 6/7 hits, 2,33 expected hits
                    3 infantry owned by the Japanese and 5 fighters owned by the ANZAC lost in Amur
                Japanese win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -41
                Casualties for ANZAC: 5 fighters
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            13 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from New South Wales to New Zealand
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 3,67
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 carrier, 1 destroyer, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            8 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
            1 infantry moved from Russia to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Russia to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 105 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 8 fighters and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 8 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 5.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 9 armour, 7 artilleries, 10 infantry and 20 mech_infantrys moved from Russia to Samara
            1 armour and 3 mech_infantrys moved from Ukraine to Russia
            3 mech_infantrys moved from Novgorod to Vologda
            1 artillery, 1 battleship, 8 carriers, 1 cruiser, 7 fighters, 1 infantry, 3 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 105 Sea Zone to 112 Sea Zone
            8 fighters moved from Normandy Bordeaux to 112 Sea Zone
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 bomber moved from Rostov to Southern Italy
            2 fighters moved from Western Germany to 112 Sea Zone
            5 tactical_bombers moved from Western Germany to Southern Italy
            3 fighters moved from Southern Italy to Western Germany
            2 artilleries moved from France to Western Germany
            3 fighters moved from Southern Italy to Egypt
            3 fighters moved from 95 Sea Zone to Southern Italy
            2 tactical_bombers moved from Ukraine to Southern Italy
            1 fighter moved from Ukraine to Egypt
            1 bomber moved from Rostov to Russia
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            3 fighters placed in Western Germany
            3 armour placed in Russia
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -2.67
    British regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
            6 infantry moved from Buryatia to Amur
            12 artilleries and 19 infantry moved from Trans-Jordan to Egypt
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
            2 armour, 33 infantry and 7 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Persia to Eastern Persia
                  Russians take Eastern Persia from Italians
    
        Combat - Russians
            Battle in Amur
                Russians attack with 6 infantry
                Japanese defend with 1 infantry and 3 mech_infantrys
                    Russians roll dice for 6 infantry in Amur, round 2 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Amur, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 5 infantry in Amur, round 3 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 4 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Amur
                    Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 5 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 1 infantry in Amur, round 6 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 6 : 0/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese lost in Amur
                    Russians roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Amur, round 7 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -11
                Casualties for Russians: 6 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Caucasus
                Russians attack with 2 armour, 33 infantry and 7 mech_infantrys
                Japanese defend with 1 armour
                    Russians roll dice for 2 armour, 33 infantry and 7 mech_infantrys in Caucasus, round 2 : 9/42 hits, 7,67 expected hits
                    Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Japanese with 2 armour, 33 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Egypt
                Russians attack with 12 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
                Germans defend with 7 fighters and 1 infantry; Italians defend with 1 aaGun, 1 armour, 12 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 11 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber; Japanese defend with 1 artillery and 3 infantry
                    Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Russians lost in Egypt
                    Russians roll dice for 12 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber in Egypt, round 2 : 12/33 hits, 10,33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0,50
    Russians regular : 1,83
    Italians AA : 0,50
    

    Savegame


  • You can go max defense, but keep aa gun. And take out jap units first, then italian.


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
            6 infantry moved from Buryatia to Amur
            12 artilleries and 19 infantry moved from Trans-Jordan to Egypt
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
            2 armour, 33 infantry and 7 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Persia to Eastern Persia
                  Russians take Eastern Persia from Italians
    
        Combat - Russians
            Battle in Amur
                Russians attack with 6 infantry
                Japanese defend with 1 infantry and 3 mech_infantrys
                    Russians roll dice for 6 infantry in Amur, round 2 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Amur, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 5 infantry in Amur, round 3 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 4 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Amur
                    Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 5 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 1 infantry in Amur, round 6 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 6 : 0/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese lost in Amur
                    Russians roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Amur, round 7 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -11
                Casualties for Russians: 6 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Caucasus
                Russians attack with 2 armour, 33 infantry and 7 mech_infantrys
                Japanese defend with 1 armour
                    Russians roll dice for 2 armour, 33 infantry and 7 mech_infantrys in Caucasus, round 2 : 9/42 hits, 7,67 expected hits
                    Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Japanese with 2 armour, 33 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Egypt
                Russians attack with 12 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
                Germans defend with 7 fighters and 1 infantry; Italians defend with 1 aaGun, 1 armour, 12 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 11 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber; Japanese defend with 1 artillery and 3 infantry
                    Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Russians lost in Egypt
                    Russians roll dice for 12 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber in Egypt, round 2 : 12/33 hits, 10,33 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 13 artilleries, 1 bomber, 13 fighters, 15 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 16/48 hits, 20,50 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 16 infantry owned by the Russians, 1 bomber owned by the Italians and 7 infantry owned by the Italians lost in Egypt
                    Russians roll dice for 12 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 3 : 10/17 hits, 6,17 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 12 artilleries, 13 fighters, 5 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 20/36 hits, 16,67 expected hits
                    1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 1 fighter owned by the Russians, 1 mech_infantry owned by the Italians, 12 artilleries owned by the Russians, 5 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Egypt
                Italians win with 1 aaGun, 1 armour, 7 artilleries, 13 fighters, 1 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is -54
                Casualties for Russians: 12 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
                Casualties for Italians: 5 artilleries, 1 bomber, 11 infantry and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Persia to Trans-Jordan
            1 aaGun moved from Volgograd to Caucasus
            11 infantry moved from Persia to Northwest Persia
            2 infantry moved from Yakut S.S.R. to Buryatia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -1,17
    Japanese regular : -0,50
    Russians regular : 5,67
    Italians AA : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 6 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Amur to Korea
            1 mech_infantry moved from Chahar to Manchuria
            2 bombers moved from Philippines to Korea
            3 fighters moved from Japan to Korea
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Malaya to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from 35 Sea Zone to Shan State
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 artillery moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Sikang to Szechwan
            1 armour and 1 mech_infantry moved from Shensi to Szechwan
            3 mech_infantrys moved from Hopei to Szechwan
            1 mech_infantry moved from Hopei to Szechwan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Hunan
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
            1 mech_infantry moved from Hopei to Sikang
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Hopei to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Philippines to 20 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
            2 mech_infantrys moved from Hopei to Hunan
            2 mech_infantrys moved from Hopei to Hunan
            1 mech_infantry moved from Hopei to Hunan
            1 mech_infantry moved from Hopei to Hunan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 2 : 5/9 hits, 4.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 4 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/10 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Hunan
                    Japanese roll dice for 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 4/8 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry and 3 mech_infantrys
                Casualties for British: 1 artillery and 4 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 1 infantry and 5 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Szechwan, round 2 : 4/7 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 submarines and 1 transport; ANZAC defend with 13 submarines
                2 submarines owned by the Americans and 13 submarines owned by the ANZAC Submerged
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Korea
                Japanese attack with 2 bombers, 3 fighters and 2 mech_infantrys
                Americans defend with 2 infantry; ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 3 fighters and 2 mech_infantrys in Korea, round 2 : 4/7 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 infantry owned by the Americans lost in Korea
                Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 mech_infantrys
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers and 3 fighters moved from Korea to Japan
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Philippines
            4 fighters and 4 tactical_bombers moved from Manchuria to 19 Sea Zone
            5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
            4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            2 battleships, 10 carriers, 2 cruisers, 6 destroyers and 14 submarines moved from 35 Sea Zone to 19 Sea Zone
            2 carriers moved from 37 Sea Zone to 19 Sea Zone
            2 artilleries moved from New Guinea to Dutch New Guinea
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 carriers, 1 destroyer, 1 fighter and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Egypt
            1 fighter moved from Kwangsi to Kiangsi
            1 tactical_bomber moved from Kwangsi to Kiangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
            1 tactical_bomber moved from Shan State to Malaya
    
        Place Units - Japanese
            6 fighters placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 18
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,2,3,3,6,1,1,1,5,4,6,3,5,5,2,2,2,4,5,1,1,6,4,2,4,5,5,5,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,5,3,3,6,4,1,2,2,5,2,2,5,6,1,6,1,6,4,1,1,3,5,6,5,1,1,1,6,1,2,4,1,4,3,1,1,6,2,2
            Japanese collect 46 PUs (18 lost to blockades); end with 46 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 2.00
    Japanese regular : 3.50
    ANZAC regular : 0.67
    UK_Pacific regular : 2.00
    

    Savegame

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