Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
L20 BM3 majikforce (L+12) vs AetV (X)
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@majikforce let me see if I understood correctly.
We continue this game and verify the outcome bc of the state of the game it is in right now.
Plus we continue with an alternate route (ITA 8 ) on the Play Boardgame section just to see this outcome.
Do I got it right?? -
@aequitas-et-veritas said in L20 BM3 majikforce (L+12) vs AetV (X):
@majikforce let me see if I understood correctly.
We continue this game and verify the outcome bc of the state of the game it is in right now.
Plus we continue with an alternate route (ITA 8 ) on the Play Boardgame section just to see this outcome.
Do I got it right??Yeah that sounds good if you are okay with it. I was gonna concede this one for now and continue the alternate game for fun. But you are right lets continue the league game for a little longer and start a fun one from ITA 8 with the Russian edit.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Ukraine to Russia Germans take Bryansk from Russians 3 armour and 3 mech_infantrys moved from Rostov to Russia 1 bomber moved from Shensi to Russia 2 armour moved from Novgorod to Vologda 1 infantry moved from Archangel to Vologda 2 infantry moved from Belarus to Smolensk 2 mech_infantrys moved from Eastern Poland to Smolensk 1 armour and 1 mech_infantry moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Smolensk 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 artillery and 1 infantry moved from Rostov to Caucasus 2 armour and 2 mech_infantrys moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Russia 1 infantry moved from Finland to Norway 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway 2 infantry moved from France to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to 125 Sea Zone 1 infantry moved from Rostov to Caucasus Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Norway Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry Americans defend with 1 artillery Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Russia Germans attack with 7 armour, 1 bomber and 7 mech_infantrys Russians defend with 1 airfield, 3 artilleries, 1 factory_major and 7 infantry Germans roll dice for 7 armour, 1 bomber and 7 mech_infantrys in Russia, round 2 : 6/15 hits, 5,33 expected hits Russians roll dice for 3 artilleries and 7 infantry in Russia, round 2 : 4/10 hits, 3,33 expected hits 6 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 7 armour, 1 bomber and 3 mech_infantrys in Russia, round 3 : 5/11 hits, 4,67 expected hits Russians roll dice for 3 artilleries and 1 infantry in Russia, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans captures 33PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 7 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 3 artilleries and 7 infantry Battle in Smolensk Germans attack with 1 armour, 2 infantry and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Smolensk, round 2 : 0/6 hits, 1,33 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Smolensk, round 3 : 3/6 hits, 1,33 expected hits Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 2 armour and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys British defend with 3 infantry Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2,17 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 0/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Caucasus, round 4 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Rostov to Caucasus 13 armour and 18 mech_infantrys moved from Rostov to Caucasus 2 aaGuns and 9 artilleries moved from Rostov to Ukraine 8 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Bryansk 2 mech_infantrys moved from Eastern Poland to Belarus 3 mech_infantrys moved from Poland to Romania 2 fighters moved from Holland Belgium to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone 1 bomber moved from 125 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Novgorod to Belarus 1 bomber moved from Russia to Belarus Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 1 infantry placed in Western Germany 2 fighters placed in Western Germany 2 infantry placed in Normandy Bordeaux 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 96 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 121 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : -0,67 Germans regular : 0,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 10 artilleries moved from Tambov to Russia 10 infantry moved from Tambov to Russia 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 2 infantry moved from Tambov to Bryansk 2 infantry moved from Tambov to Rostov 1 fighter moved from Tambov to Rostov 1 artillery moved from Tambov to Bryansk 1 fighter moved from Tambov to Rostov 1 armour and 2 mech_infantrys moved from Tambov to Vologda 10 artilleries moved from Tambov to Volgograd 10 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Tambov to Novosibirsk 1 artillery moved from Kazakhstan to Novosibirsk 3 artilleries moved from Tambov to Volgograd 21 infantry moved from Tambov to Volgograd 1 armour and 5 mech_infantrys moved from Tambov to Russia 2 infantry moved from Tambov to Russia Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Vologda Russians roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Vologda Russians roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 armour Battle in Novosibirsk Russians attack with 1 artillery and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novosibirsk Japanese win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Russians: 1 artillery and 1 mech_infantry Battle in Russia Russians attack with 1 armour, 10 artilleries, 12 infantry and 5 mech_infantrys Germans defend with 1 airfield, 7 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 10 artilleries, 12 infantry and 5 mech_infantrys in Russia, round 2 : 6/28 hits, 8.33 expected hits Germans roll dice for 7 armour and 2 mech_infantrys in Russia, round 2 : 4/9 hits, 4.17 expected hits 4 infantry owned by the Russians, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Russians roll dice for 1 armour, 10 artilleries, 8 infantry and 5 mech_infantrys in Russia, round 3 : 7/24 hits, 7.67 expected hits Germans roll dice for 3 armour in Russia, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 armour, 10 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Russians: 5 infantry Casualties for Germans: 7 armour and 2 mech_infantrys Battle in Volgograd Russians attack with 14 artilleries and 32 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 14 artilleries and 32 infantry in Volgograd, round 2 : 8/46 hits, 12.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 14 artilleries and 32 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Rostov to Persia 2 aaGuns moved from Tambov to Volgograd 1 aaGun moved from Tambov to Russia 1 infantry moved from Tambov to Russia 3 infantry moved from Yenisey to Timguska Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : -0.83 Russians regular : -11.83
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from Yunnan to 41 Sea Zone 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 bomber moved from Yunnan to Vologda 1 infantry moved from Novosibirsk to Vologda 1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Central Mongolia to Yenisey Japanese take Dzavhan from Russians Japanese take Yenisey from Russians 1 mech_infantry moved from Kansu to Vologda 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from Jehol to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Guam 3 fighters moved from Philippines to 21 Sea Zone 2 tactical_bombers moved from Philippines to 21 Sea Zone 1 infantry and 1 marine moved from 21 Sea Zone to Guam
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@majikforce your sub is submerging or fighting in sz 42?
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@aequitas-et-veritas fight for one round then submerge.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from Yunnan to 41 Sea Zone 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 bomber moved from Yunnan to Vologda 1 infantry moved from Novosibirsk to Vologda 1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Central Mongolia to Yenisey Japanese take Dzavhan from Russians Japanese take Yenisey from Russians 1 mech_infantry moved from Kansu to Vologda 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from Jehol to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Guam 3 fighters moved from Philippines to 21 Sea Zone 2 tactical_bombers moved from Philippines to 21 Sea Zone 1 infantry and 1 marine moved from 21 Sea Zone to Guam Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Guam Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Guam, round 2 : 0/4 hits, 1,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Guam, round 3 : 0/4 hits, 1,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Guam, round 4 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vologda Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in 42 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 carriers moved from 37 Sea Zone to 35 Sea Zone 2 battleships moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from 41 Sea Zone to Yunnan 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 2 infantry moved from Amur to Manchuria 1 armour and 1 mech_infantry moved from Soviet Far East to Sakha 1 fighter moved from 6 Sea Zone to Manchuria 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Vologda to Archangel 1 aaGun moved from Yunnan to Shan State 1 armour and 1 mech_infantry moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Anhwe to Kweichow 1 fighter moved from Japan to Manchuria Place Units - Japanese 3 mech_infantrys placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone 1 fighter placed in Japan 1 fighter placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1 Japanese collect 67 PUs (7 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : 0,00 UK_Pacific regular : -0,33 ANZAC regular : -0,33 Russians regular : -0,50
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Your Go with the US @majikforce .
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 5 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 4 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 armour moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Albania to Bulgaria 1 infantry moved from Greece to Bulgaria 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Java Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 1/8 hits, 2.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 3 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1.50 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 4 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 4 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 5 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 fighter in Java, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Battle in Bulgaria Americans attack with 1 armour and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria Americans win, taking Bulgaria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 2 carriers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to Queensland 4 carriers, 3 destroyers, 6 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 carrier, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to 101 Sea Zone 1 bomber moved from 101 Sea Zone to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 1 marine moved from Crete to 99 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan Place Units - Americans 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 2 destroyers and 1 transport placed in 101 Sea Zone 3 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,2,1 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Burma to India 2 armour moved from India to Eastern Persia 7 mech_infantrys moved from India to West India 6 mech_infantrys moved from West India to Eastern Persia 5 artilleries moved from India to West India 5 infantry moved from India to West India 1 mech_infantry moved from West India to Eastern Persia 2 artilleries and 1 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 artillery, 1 infantry and 1 marine moved from Greece to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Greece to 98 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 99 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 1 infantry placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Americans regular : -5.17 Japanese regular : -1.50 Germans regular : -1.00 British regular : 2.50
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@aequitas-et-veritas I am not gonna even mention Java because that was a tragedy.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Romania to Bulgaria 1 bomber moved from Novgorod to Bulgaria 1 fighter moved from 97 Sea Zone to Bulgaria 1 fighter moved from Southern Italy to Bulgaria 1 mech_infantry moved from Northern Italy to Albania Italians take Albania from Americans Combat - Italians Battle in Bulgaria Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys Americans defend with 1 armour and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Bulgaria, round 2 : 1/5 hits, 2,00 expected hits Americans roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Bulgaria, round 3 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Bulgaria Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 2 mech_infantrys Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Italians 1 bomber moved from Bulgaria to Southern Italy 2 fighters moved from Bulgaria to 97 Sea Zone Place Units - Italians 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -0,83
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone Non Combat Move - ANZAC 2 fighters moved from Queensland to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Persia to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
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@aequitas-et-veritas forgot to NCM a US trn. Made the edit if you allow. Otherwise move it back.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai 14 armour, 1 artillery, 1 infantry and 19 mech_infantrys moved from Caucasus to Northwest Persia 5 infantry and 1 marine moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Romania to Bulgaria Germans take Bulgaria from Americans 10 artilleries and 10 infantry moved from Ukraine to Bryansk 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 armour, 1 infantry and 3 mech_infantrys moved from Smolensk to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 bomber moved from Belarus to Russia 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 4 fighters moved from 112 Sea Zone to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Russia causes 5 damage total. Battle in Holland Belgium Germans attack with 1 bomber, 5 fighters, 5 infantry, 1 marine and 2 tactical_bombers British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery and 3 infantry British roll AA dice in Holland Belgium : 2/3 hits, 0,50 expected hits 2 fighters owned by the Germans lost in Holland Belgium Germans roll dice for 1 bomber, 3 fighters, 5 infantry, 1 marine and 2 tactical_bombers in Holland Belgium, round 2 : 4/12 hits, 4,50 expected hits Americans roll dice for 1 aaGun, 1 artillery and 4 infantry in Holland Belgium, round 2 : 1/5 hits, 1,67 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 bomber, 3 fighters, 4 infantry, 1 marine and 2 tactical_bombers in Holland Belgium, round 3 : 1/11 hits, 4,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 bomber, 3 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Holland Belgium, round 4 : 4/10 hits, 4,17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Germans: 2 fighters and 2 infantry Casualties for Americans: 1 artillery and 3 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Bryansk Germans attack with 1 armour, 10 artilleries, 12 infantry and 8 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 10 artilleries, 12 infantry and 8 mech_infantrys in Bryansk, round 2 : 9/31 hits, 8,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour, 10 artilleries, 11 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Northwest Persia Germans attack with 14 armour, 1 artillery, 1 infantry and 19 mech_infantrys French defend with 1 infantry Germans roll dice for 14 armour, 1 artillery, 1 infantry and 19 mech_infantrys in Northwest Persia, round 2 : 10/35 hits, 10,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from British with 14 armour, 1 artillery, 1 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Northwest Persia 1 bomber, 3 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 bomber moved from 112 Sea Zone to Western Germany 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Finland to Norway 2 aaGuns moved from Ukraine to Bryansk 1 bomber moved from Russia to Bryansk 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Bryansk to Ukraine Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in Normandy Bordeaux 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany 1 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone 1 mech_infantry placed in Western Germany Germans undo move 5. 1 mech_infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 British AA : 1,50 Russians regular : 0,33 Germans regular : -4,67 British regular : -0,33 Russians AA : -0,17
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@majikforce said in L20 BM3 majikforce (L+12) vs AetV (X):
@aequitas-et-veritas forgot to NCM a US trn. Made the edit if you allow. Otherwise move it back.
It is fine with me.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 19 PUs; Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Russia to Smolensk 9 artilleries and 6 infantry moved from Russia to Vologda 1 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 infantry moved from Timguska to Novosibirsk 14 artilleries and 30 infantry moved from Volgograd to Rostov 1 armour and 5 mech_infantrys moved from Russia to Rostov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus Combat - Russians Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 9 artilleries and 6 infantry Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 9 artilleries and 6 infantry in Vologda, round 2 : 6/15 hits, 5.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda Russians win, taking Vologda from Japanese with 9 artilleries and 5 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Russia to Vologda 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Volgograd to Rostov 2 fighters moved from Persia to Iraq Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.33 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Sakha to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 armour and 1 mech_infantry moved from Olgiy to Timguska 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 1 bomber moved from Archangel to Novosibirsk 2 infantry moved from Shan State to Burma 1 bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 submarines moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Timguska Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Java Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 artillery; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 2 artilleries and 1 infantry in Java, round 2 : 1/3 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries in Java, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the ANZAC lost in Java Japanese roll dice for 1 fighter in Java, round 4 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Java Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Americans: 1 artillery Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 2 submarines and 5 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone 2 battleships, 5 carriers, 3 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone 3 infantry moved from French Indo China to Shan State 1 fighter moved from Java to 37 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 3 mech_infantrys moved from Malaya to Shan State 1 bomber moved from Burma to Shan State 1 fighter moved from Japan to Guam 1 fighter moved from Manchuria to 37 Sea Zone 2 fighters moved from Manchuria to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 1 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from Kweichow to Tsinghai 1 bomber moved from Novosibirsk to Novgorod 1 armour moved from Sakha to Yakut S.S.R. 2 infantry moved from Manchuria to Jehol 1 bomber moved from Shan State to Yunnan Place Units - Japanese 2 carriers and 1 destroyer placed in 37 Sea Zone 1 transport placed in 19 Sea Zone 2 mech_infantrys placed in Manchuria 1 fighter placed in Japan 2 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 3,33 UK_Pacific regular : -0,67 Russians regular : -0,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 bombers moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Normandy Bordeaux Americans attack with 2 artilleries, 3 bombers, 2 fighters and 2 infantry Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry Germans roll AA dice in Normandy Bordeaux : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 aaGun and 6 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2.00 expected hits 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 3.00 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 4 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Marshall Islands from Japanese, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 2 bombers and 2 infantry Casualties for Germans: 1 aaGun and 6 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Egypt to Iraq 2 infantry and 1 marine moved from Trans-Jordan to Iraq 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone 1 carrier, 2 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Queensland to Java 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield placed in Java 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 armour placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1,6,2,5,4,5,2,4,1 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from Gibraltar to Holland Belgium 2 artilleries and 2 infantry moved from India to Burma 2 artilleries, 1 infantry and 1 marine moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq 2 fighters moved from 98 Sea Zone to Iraq 3 fighters and 1 tactical_bomber moved from India to Iraq 1 mech_infantry moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Germans Combat - British Battle in Holland Belgium British attack with 7 fighters and 3 infantry Germans defend with 3 infantry and 1 marine British roll dice for 7 fighters and 3 infantry in Holland Belgium, round 2 : 5/10 hits, 4.00 expected hits Germans roll dice for 3 infantry and 1 marine in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits 3 infantry owned by the Germans, 1 fighter owned by the British, 3 infantry owned by the British and 1 marine owned by the Germans lost in Holland Belgium British win with 6 fighters remaining. Battle score for attacker is -5 Casualties for British: 1 fighter and 3 infantry Casualties for Germans: 3 infantry and 1 marine Battle in Burma British attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries and 1 infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 5 artilleries and 5 infantry moved from West India to Eastern Persia 2 armour and 6 mech_infantrys moved from Eastern Persia to Iraq 1 armour moved from India to Eastern Persia 2 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 4 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from Holland Belgium to United Kingdom 4 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 carrier placed in 110 Sea Zone 3 mech_infantrys placed in Egypt 1 infantry placed in Persia 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 fighter EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.67 Germans AA : 1.50 Germans regular : 1.33 British regular : -0.33
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@aequitas-et-veritas That was some of the luckiest Atlantic wall rolling I have ever seen. Freaking Ridiculous!