@simon33 Scramble?
L20 BM3 freh vs LennardF (Allies+20)
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Finland to Karelia 4 infantry moved from Finland to Karelia 2 infantry moved from Poland to Eastern Poland 2 armour and 1 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Northern Italy 6 armour moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 1 artillery moved from Holland Belgium to France 2 aaGuns moved from Holland Belgium to Western Germany 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 95 Sea Zone 3 bombers moved from Algeria to Western Germany Place Units - Germans 1 armour and 5 mech_infantrys placed in Germany 1 fighter placed in Western Germany 2 submarines placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 20 infantry moved from Bryansk to Ukraine 5 infantry moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Ukraine 7 artilleries and 3 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Smolensk to Western Ukraine 1 tactical_bomber moved from Smolensk to Western Ukraine 11 artilleries and 3 infantry moved from Bryansk to Smolensk 6 infantry moved from Timguska to Novosibirsk 12 infantry moved from Yenisey to Timguska 1 fighter moved from Smolensk to Volgograd Combat - Russians Battle in Ukraine Russians attack with 28 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 28 infantry in Ukraine, round 2 : 5/28 hits, 4.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 27 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk 2 aaGuns moved from Bryansk to Ukraine 2 aaGuns moved from Yenisey to Timguska Place Units - Russians 1 artillery and 2 infantry placed in Volgograd Russians undo move 1. 1 artillery and 2 infantry placed in Volgograd 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Borneo to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 3 fighters moved from 37 Sea Zone to Sumatra 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi 3 artilleries and 4 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to India 1 bomber moved from Kwangsi to India 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Guam Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 3 fighters and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Java Japanese attack with 2 artilleries, 2 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Java, round 2 : 3/5 hits, 1.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow 1 mech_infantry moved from Hopei to Kweichow 1 aaGun moved from Hopei to Shensi 1 infantry moved from Hunan to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 armour moved from Sikang to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 2 fighters moved from Kwangsi to Yunnan 5 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Sumatra to 42 Sea Zone 1 bomber moved from India to French Indo China 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Jehol 1 fighter moved from 45 Sea Zone to 42 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 2 mech_infantrys placed in Kiangsu 1 destroyer placed in 19 Sea Zone 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.50 Japanese regular : 0.33 UK_Pacific AA : 0.67 ANZAC regular : 1.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 2 carriers, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to British Guiana 1 fighter moved from Eastern United States to British Guiana 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 carriers, 1 cruiser, 3 fighters and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 bomber moved from Queensland to British Guiana Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 artillery moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 battleship, 2 carriers and 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 2 carriers, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to British Guiana 1 fighter moved from Eastern United States to British Guiana 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 carriers, 1 cruiser, 3 fighters and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 bomber moved from Queensland to British Guiana Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 artillery moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 battleship, 2 carriers and 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Union of South Africa to Belgian Congo 1 destroyer moved from 123 Sea Zone to 109 Sea Zone 2 fighters moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 81 Sea Zone Combat - British Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Egypt 2 fighters placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.33 British regular : 1.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone 1 armour moved from Romania to Western Ukraine 1 armour moved from Baltic States to Western Ukraine 1 armour moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Battle in Western Ukraine Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians win, taking Syria from French, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter French defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 98 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for French: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Greece 1 bomber moved from 98 Sea Zone to Southern Italy 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer and 1 transport placed in 95 Sea Zone 1 artillery placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : -0.17 Russians regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 artillery, 3 fighters and 3 infantry moved from Queensland to New South Wales 1 transport moved from 62 Sea Zone to 63 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 submarine moved from 110 Sea Zone to 109 Sea Zone 3 bombers moved from Western Germany to 109 Sea Zone 1 mech_infantry moved from Northern Italy to 95 Sea Zone 1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Cyprus
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@LennardF Scramble at Sz109?
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No scramble.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 submarine moved from 110 Sea Zone to 109 Sea Zone 3 bombers moved from Western Germany to 109 Sea Zone 1 mech_infantry moved from Northern Italy to 95 Sea Zone 1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Cyprus Combat - Germans Battle in Cyprus Battle in 109 Sea Zone Germans attack with 3 bombers and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 109 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone Germans win, taking Cyprus from British with 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 3 bombers moved from 109 Sea Zone to Western Germany 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Eastern Poland to Bessarabia 3 aaGuns, 15 armour, 5 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Novgorod 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from France to Northern Italy 2 carriers, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Western Germany to Southern Italy 2 fighters and 2 tactical_bombers moved from Gibraltar to 99 Sea Zone Place Units - Germans 3 artilleries placed in Novgorod 1 mech_infantry placed in Western Germany 2 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Belarus 1 tactical_bomber moved from Smolensk to Archangel 1 fighter moved from Smolensk to Archangel 1 fighter moved from Volgograd to Belarus 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 1 fighter moved from Belarus to Bryansk 2 aaGuns, 2 armour, 18 artilleries, 12 infantry and 2 mech_infantrys moved from Smolensk to Bryansk 2 aaGuns and 27 infantry moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Volgograd to Tambov 4 artilleries and 6 infantry moved from Russia to Bryansk 6 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 infantry placed in Volgograd Russians undo move 1. 3 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 infantry moved from Shensi to Kansu 3 artilleries moved from Shensi to Kansu 5 tactical_bombers moved from Yunnan to Kansu 2 fighters moved from Yunnan to Kansu 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu 1 infantry moved from Shensi to Kansu 2 mech_infantrys moved from Kweichow to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 armour moved from Kweichow to Kansu 1 fighter moved from Jehol to Kansu 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from Java to 42 Sea Zone 2 fighters moved from 42 Sea Zone to Dutch New Guinea 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from 20 Sea Zone to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 4 fighters moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to Kansu 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Dutch New Guinea Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Dutch New Guinea, round 2 : 1/8 hits, 3.50 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Dutch New Guinea, round 3 : 6/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for ANZAC: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 4 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kansu Japanese attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 6 tactical_bombers Chinese defend with 1 fighter and 15 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 6 tactical_bombers in Kansu, round 2 : 11/26 hits, 10.33 expected hits Chinese roll dice for 1 fighter and 15 infantry in Kansu, round 2 : 7/16 hits, 5.67 expected hits 7 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers in Kansu, round 3 : 7/19 hits, 9.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 2/5 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 8 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 15 infantry Non Combat Move - Japanese 1 fighter moved from Kansu to Kweichow 1 tactical_bomber moved from Kansu to Kweichow 3 fighters moved from Kansu to Shensi 4 tactical_bombers moved from Kansu to Shensi 1 bomber moved from Kansu to Kweichow 1 tactical_bomber moved from Kansu to Shensi 1 infantry moved from Szechwan to Sikang 1 artillery moved from Yunnan to Szechwan 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 4 fighters moved from 44 Sea Zone to Shan State 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 56 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Dutch New Guinea to 42 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from 21 Sea Zone to 37 Sea Zone 1 fighter moved from 21 Sea Zone to 37 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 3 artilleries placed in French Indo China 3 fighters placed in Japan 2 infantry placed in Japan 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -1.17 ANZAC regular : 2.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 fighters and 5 tactical_bombers Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 5 tactical_bombers in Shensi, round 2 : 4/8 hits, 4.50 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 aaGun, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.50
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 3 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 89 Sea Zone to Western United States 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from British Guiana to Western United States 1 tactical_bomber moved from British Guiana to Gibraltar 1 fighter moved from British Guiana to Gibraltar 1 infantry moved from Queensland to New South Wales 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 battleship, 2 carriers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 harbour and 1 marine Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 marine owned by the Germans lost in Gibraltar Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Germans: 1 marine Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 fighters and 5 tactical_bombers Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 5 tactical_bombers in Shensi, round 2 : 4/8 hits, 4.50 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 aaGun, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 2 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 fighters moved from Union of South Africa to Egypt 1 artillery and 1 infantry moved from Burma to India 1 bomber moved from Brazil to French Equatorial Africa 1 armour and 4 infantry moved from Brazil to British Guiana Non Combat Move - British Place Units - British 1 transport placed in 106 Sea Zone 3 submarines placed in 81 Sea Zone 1 artillery and 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 British collect 33 PUs (2 lost to blockades); end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Removing units owned by British from Iraq: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.67 Japanese regular : -1.17 Germans regular : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Battle in Morocco Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco 1 artillery owned by the Italians retreated to Algeria Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 2 artilleries moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 1 artillery moved from Northern Italy to France 1 destroyer and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Greece to Southern Italy 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 82 Sea Zone to 83 Sea Zone 3 armour moved from Western Ukraine to Eastern Poland Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 submarine placed in 95 Sea Zone 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -2.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 cruiser moved from 26 Sea Zone to 17 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Archangel 1 bomber moved from Western Germany to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 15 armour, 5 artilleries and 20 infantry moved from Western Ukraine to Eastern Poland 5 mech_infantrys moved from Eastern Poland to Novgorod 2 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Belarus to Germany 1 bomber moved from Archangel to Novgorod 1 mech_infantry moved from Cyprus to 99 Sea Zone 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Northern Italy 2 tactical_bombers moved from 99 Sea Zone to Western Germany 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Western Germany 2 fighters moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Eastern Poland Place Units - Germans 3 artilleries placed in Novgorod 1 artillery and 2 infantry placed in France 5 artilleries placed in Germany 1 infantry placed in Western Germany 1 submarine placed in 110 Sea Zone 1 submarine placed in 105 Sea Zone Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.00