Turn and round done.
Germany may proceed…
Godspeed :)
@Pejon_88 But I really fucked up with my Japanese transports…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Northern Italy to Holland Belgium
1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Bryansk to Novgorod
1 fighter moved from Belarus to Novgorod
1 bomber moved from Germany to Novgorod
2 fighters moved from Germany to Holland Belgium
3 fighters moved from Germany to Western Germany
Combat - Italians
Battle in Novgorod
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Novgorod
retreated to Novgorod
Russians win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Italians attack with 3 fighters and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Western Germany, round 2 : 1/4 hits, 1,67 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Germany
3 fighters moved from Western Germany to Germany
1 aaGun, 2 artilleries and 2 infantry moved from Slovakia Hungary to Germany
1 bomber and 1 fighter moved from Novgorod to Germany
3 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Northern Italy to Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4,1,4,1,6,4,4
Italians collect 8 PUs (8 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -2,17
British : -0,33
Americans : 0,67
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Dutch New Guinea
Battle in Sumatra
Battle in New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking Borneo from Japanese, taking Dutch New Guinea from Japanese, taking Sumatra from Japanese, taking New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
9 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to 63 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,33
Japanese : -0,33
My second daughter was born yesterday so I will be a bit preoccupied the coming days 🙂
@Pejon_88 No worries take your time and no rush and congrats :blush:
@Sovietishcat Thanks :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 65 PUs;
Germans buy 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Samara to Russia
7 armour, 1 artillery, 3 bombers, 2 infantry, 48 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
3 mech_infantrys moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Russia
3 armour, 2 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Rostov to Russia
1 artillery moved from Caucasus to Northwest Persia
1 armour moved from Urals to Russia
1 fighter moved from Germany to Novgorod
1 bomber moved from Germany to Russia
2 mech_infantrys moved from Germany to Holland Belgium
2 fighters moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
Combat - Germans
Battle in Russia
Germans attack with 11 armour, 1 artillery, 4 bombers, 2 fighters, 5 infantry, 60 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 3 fighters and 46 infantry
AA fire in Russia : 1/6 hits, 1,00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 11 armour, 1 artillery, 4 bombers, 1 fighter, 5 infantry, 60 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 24/86 hits, 22,67 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 15 artilleries, 3 fighters and 46 infantry in Russia, round 2 : 22/65 hits, 22,83 expected hits
22 infantry owned by the Russians, 5 infantry owned by the Germans, 2 aaGuns owned by the Russians and 17 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 1 artillery, 4 bombers, 1 fighter, 43 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 16/64 hits, 19,00 expected hits
Russians roll dice for 1 armour, 15 artilleries, 3 fighters and 24 infantry in Russia, round 3 : 19/43 hits, 15,50 expected hits
16 infantry owned by the Russians and 19 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 1 artillery, 4 bombers, 1 fighter, 24 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 12/45 hits, 15,83 expected hits
Russians roll dice for 1 armour, 15 artilleries, 3 fighters and 8 infantry in Russia, round 4 : 12/27 hits, 10,17 expected hits
8 infantry owned by the Russians, 4 artilleries owned by the Russians and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 1 artillery, 4 bombers, 1 fighter, 12 mech_infantrys and 4 tactical_bombers in Russia, round 5 : 12/33 hits, 13,83 expected hits
Russians roll dice for 1 armour, 11 artilleries and 3 fighters in Russia, round 5 : 6/15 hits, 6,17 expected hits
1 armour owned by the Russians, 11 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 1 artillery, 4 bombers, 1 fighter, 6 mech_infantrys and 4 tactical_bombers in Russia, round 6 : 10/27 hits, 12,83 expected hits
Russians roll dice for 3 fighters in Russia, round 6 : 2/3 hits, 2,00 expected hits
3 fighters owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 4 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery, 1 fighter, 5 infantry and 55 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 15 artilleries, 3 fighters and 46 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery
British defend with 1 infantry
Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Bryansk
3 fighters moved from Holland Belgium to Northern Italy
3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 fighters and 8 infantry placed in Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,5,3,3,4,2,1,1
Germans collect 56 PUs (2 lost to blockades); end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0,00
Germans : -10,83
British : -0,67
Americans : -0,33
Russians : 4,00
@Pejon_88 Hmm interesting, my attack in Russia was not as successful as expected.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 104 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@Pejon_88 said in Pejon_88 (X) vs. Sovietishcat (A+17) BM3, 2nd game:
@Pejon_88 Hmm interesting, my attack in Russia was not as successful as expected.
Oh boy, I sure can see that, well I just moved the last USSR piece in the game…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 5 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Shensi to Kansu
1 artillery and 3 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Kansu
1 tactical_bomber moved from Szechwan to Tsinghai
1 infantry moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from 72 Sea Zone to Anglo Egyptian Sudan
2 armour, 6 artilleries, 17 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 bomber moved from Japan to 46 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Alaska
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Kansu, round 2 : 1/5 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 2 armour, 6 artilleries, 17 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries, 17 infantry and 5 mech_infantrys in Persia, round 2 : 8/30 hits, 7,67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 2 armour, 6 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/5 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tsinghai, round 4 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Anglo Egyptian Sudan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2,50 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Anglo Egyptian Sudan
Japanese win, taking Anglo Egyptian Sudan from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to 76 Sea Zone
2 carriers moved from 72 Sea Zone to 76 Sea Zone
1 aaGun moved from Eastern Persia to Persia
1 artillery moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
1 transport moved from 58 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 bomber moved from 46 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter moved from Kansu to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
3 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 carrier and 2 transports placed in 6 Sea Zone
Japanese undo move 8.
1 carrier and 1 transport placed in 6 Sea Zone
Japanese undo move 3.
1 transport placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
British : -1,00
ANZAC : -0,50
Chinese : 1,00
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Holland Belgium
6 bombers moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Denmark to 112 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to Novgorod
1 bomber moved from Nigeria to 71 Sea Zone
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
Combat - Americans
Battle in 71 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 71 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novgorod
Americans attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 3,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 6 bombers and 3 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 6 bombers and 3 infantry in Holland Belgium, round 2 : 6/9 hits, 4,50 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 bombers and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
10 submarines moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 fighter and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 aaGun moved from Central United States to Western United States
3 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
6 bombers moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from 71 Sea Zone to French West Africa
3 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to 10 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
3 fighters placed in Norway
3 mech_infantrys placed in Finland
3 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 73 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Norway: 3 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Denmark to Western Germany
1 bomber moved from Denmark to Western Germany
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 artillery and 2 infantry moved from Iraq to Northwest Persia
Combat - British
Battle in Western Germany
British attack with 1 bomber and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Western Germany
British win, taking Western Germany from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Equatorial Africa
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Equatorial Africa
British win, taking French Equatorial Africa from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
3 aaGuns, 2 artilleries and 18 infantry moved from Iraq to Trans-Jordan
4 infantry and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
8 fighters moved from Denmark to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 infantry and 1 mech_infantry moved from Denmark to 112 Sea Zone
1 bomber moved from Western Germany to Norway
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 127 Sea Zone to Novgorod
Place Units - British
3 armour placed in Egypt
1 artillery, 2 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,00
British : 1,50
Americans : 0,83
Chinese : -0,17
Japanese : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Pejon_88 Please use second file posted, I forgot to move my USA tt at the end of the turn, let me know if you are not okay with edit, the map is getting more yellow by the rounds!
Of course! No problems!
Yes, half the world has turned yellow :D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians repair damage of 7x factory_major; Remaining resources: 12 PUs;
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Germany to Northwest Persia
4 mech_infantrys moved from Rostov to Northwest Persia
2 artilleries, 4 fighters and 2 infantry moved from Germany to Western Germany
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 bomber and 4 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1,33 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
Italians roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 3 : 1/4 hits, 1,17 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
Italians roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 4 : 1/3 hits, 1,00 expected hits
British roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Western Germany
Italians attack with 2 artilleries, 4 fighters and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 artilleries, 4 fighters and 2 infantry in Western Germany, round 2 : 4/8 hits, 3,33 expected hits
British roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
4 fighters moved from Western Germany to Germany
1 aaGun and 2 mech_infantrys moved from Germany to Western Germany
1 bomber moved from Northwest Persia to Caucasus
1 mech_infantry moved from Tambov to Caucasus
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,1,3,5,3,1,2,6
Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 6 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 artillery and 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,17
British : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
4 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to Finland
1 mech_infantry moved from Germany to Denmark
Germans take Denmark from Americans
1 mech_infantry moved from Northern Italy to Holland Belgium
3 fighters moved from Northern Italy to Holland Belgium
2 bombers and 2 fighters moved from Germany to Holland Belgium
2 mech_infantrys moved from Germany to Holland Belgium
Combat - Germans
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0,17 expected hits
Bombing raid in Finland rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Finland causes 5 damage total.
Battle in Holland Belgium
Germans attack with 2 bombers, 5 fighters and 3 mech_infantrys
Americans defend with 3 infantry
Germans roll dice for 2 bombers, 5 fighters and 3 mech_infantrys in Holland Belgium, round 2 : 6/10 hits, 4,33 expected hits
Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 aaGun and 4 infantry moved from Germany to Poland
1 artillery moved from Northern Italy to Western Germany
2 mech_infantrys moved from Germany to Western Germany
6 infantry moved from Germany to Western Germany
2 bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Germany
1 aaGun moved from Rostov to Bryansk
11 armour and 5 mech_infantrys moved from Russia to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
3 infantry moved from Volgograd to Caucasus
1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Finland to Germany
1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Germany
3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Belarus to Bryansk
2 infantry moved from Germany to Poland
Place Units - Germans
1 fighter and 9 mech_infantrys placed in Germany
3 infantry placed in Russia
3 infantry placed in Volgograd
2 fighters and 1 infantry placed in Ukraine
Germans undo move 1.
Germans undo move 3.
3 fighters and 7 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,4,4,6,4,6,3,4
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 1,67
Americans : 0,00
AA fire in Finland : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 104 Sea Zone to 92 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Celebes
2 armour, 6 artilleries, 17 infantry and 5 mech_infantrys moved from Persia to Iraq
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 bomber moved from Caroline Islands to 55 Sea Zone
1 tactical_bomber moved from India to Sumatra
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 bomber moved from Japan to 2 Sea Zone
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2,50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Java from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 0/5 hits, 2,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 2,00 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 3 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/3 hits, 1,17 expected hits
ANZAC roll dice for 1 marine in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/5 hits, 2,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Iraq
Japanese attack with 2 armour, 6 artilleries, 17 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries, 17 infantry and 5 mech_infantrys in Iraq, round 2 : 7/30 hits, 7,67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Japanese win, taking Iraq from British with 2 armour, 6 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 2 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 2 Sea Zone
Japanese win, taking 2 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 bomber moved from 2 Sea Zone to Siberia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Amur
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 aaGun moved from Persia to Iraq
1 artillery moved from Eastern Persia to Persia
1 mech_infantry moved from Turkmenistan to Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Belgian Congo to Rhodesia
1 infantry moved from South West Africa to Rhodesia
1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from India to Eastern Persia
2 carriers, 2 fighters and 2 tactical_bombers moved from 76 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Kweichow to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
3 marines moved from Japan to 6 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 marines, 7 submarines and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Kansu to Kazakhstan
1 mech_infantry moved from Sikang to Turkmenistan
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hunan to Szechwan
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Kweichow
1 bomber moved from 55 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in Persia
3 mech_infantrys placed in India
1 carrier and 1 destroyer placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
Japanese undo move 2.
3 infantry placed in India
3 mech_infantrys placed in Shantung
Japanese undo move 2.
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 carrier and 1 destroyer placed in 6 Sea Zone
Japanese undo move 8.
Japanese undo move 5.
1 carrier and 1 destroyer placed in 19 Sea Zone
1 mech_infantry placed in Shantung
Japanese undo move 6.
Japanese undo move 3.
1 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Malaya
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 93 PUs; end with 93 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
British : -0,33
Americans : 1,00
ANZAC : 1,00
Japanese : -2,50