@simon33 no scrambles
Pejon_88 (X) vs. Sovietishcat (A+17) BM3, 2nd game
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@Sovietishcat Yes it is hard to actually get a great foothold in Europe.
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@Pejon_88 But I really fucked up with my Japanese transports…
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Combat Move - Italians 1 mech_infantry moved from Bryansk to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Northern Italy to Holland Belgium 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Bryansk to Novgorod 1 fighter moved from Belarus to Novgorod 1 bomber moved from Germany to Novgorod 2 fighters moved from Germany to Holland Belgium 3 fighters moved from Germany to Western Germany Combat - Italians Battle in Novgorod Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Americans defend with 1 infantry and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Novgorod retreated to Novgorod Russians win with 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Western Germany Italians attack with 3 fighters and 1 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Western Germany, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Germany 3 fighters moved from Western Germany to Germany 1 aaGun, 2 artilleries and 2 infantry moved from Slovakia Hungary to Germany 1 bomber and 1 fighter moved from Novgorod to Germany 3 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Northern Italy to Germany Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4,1,4,1,6,4,4 Italians collect 8 PUs (8 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -2,17 British : -0,33 Americans : 0,67 Russians : 0,33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 0 techTokens; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in Dutch New Guinea Battle in Sumatra Battle in New Guinea ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking Borneo from Japanese, taking Dutch New Guinea from Japanese, taking Sumatra from Japanese, taking New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 9 infantry moved from South Australia to Queensland 1 fighter moved from Queensland to 63 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,33 Japanese : -0,33 -
My second daughter was born yesterday so I will be a bit preoccupied the coming days 🙂
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@Pejon_88 No worries take your time and no rush and congrats :blush:
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@Sovietishcat Thanks :)
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 65 PUs; Germans buy 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Belarus to Novgorod 1 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Samara to Russia 7 armour, 1 artillery, 3 bombers, 2 infantry, 48 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 3 mech_infantrys moved from Ukraine to Russia 3 mech_infantrys moved from Volgograd to Russia 3 armour, 2 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Rostov to Russia 1 artillery moved from Caucasus to Northwest Persia 1 armour moved from Urals to Russia 1 fighter moved from Germany to Novgorod 1 bomber moved from Germany to Russia 2 mech_infantrys moved from Germany to Holland Belgium 2 fighters moved from Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium Combat - Germans Battle in Russia Germans attack with 11 armour, 1 artillery, 4 bombers, 2 fighters, 5 infantry, 60 mech_infantrys and 4 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 3 fighters and 46 infantry AA fire in Russia : 1/6 hits, 1,00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 11 armour, 1 artillery, 4 bombers, 1 fighter, 5 infantry, 60 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 24/86 hits, 22,67 expected hits Russians roll dice for 2 aaGuns, 1 armour, 15 artilleries, 3 fighters and 46 infantry in Russia, round 2 : 22/65 hits, 22,83 expected hits 22 infantry owned by the Russians, 5 infantry owned by the Germans, 2 aaGuns owned by the Russians and 17 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 11 armour, 1 artillery, 4 bombers, 1 fighter, 43 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 16/64 hits, 19,00 expected hits Russians roll dice for 1 armour, 15 artilleries, 3 fighters and 24 infantry in Russia, round 3 : 19/43 hits, 15,50 expected hits 16 infantry owned by the Russians and 19 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 11 armour, 1 artillery, 4 bombers, 1 fighter, 24 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 12/45 hits, 15,83 expected hits Russians roll dice for 1 armour, 15 artilleries, 3 fighters and 8 infantry in Russia, round 4 : 12/27 hits, 10,17 expected hits 8 infantry owned by the Russians, 4 artilleries owned by the Russians and 12 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 11 armour, 1 artillery, 4 bombers, 1 fighter, 12 mech_infantrys and 4 tactical_bombers in Russia, round 5 : 12/33 hits, 13,83 expected hits Russians roll dice for 1 armour, 11 artilleries and 3 fighters in Russia, round 5 : 6/15 hits, 6,17 expected hits 1 armour owned by the Russians, 11 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 11 armour, 1 artillery, 4 bombers, 1 fighter, 6 mech_infantrys and 4 tactical_bombers in Russia, round 6 : 10/27 hits, 12,83 expected hits Russians roll dice for 3 fighters in Russia, round 6 : 2/3 hits, 2,00 expected hits 3 fighters owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans captures 9PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 11 armour, 4 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Germans: 1 artillery, 1 fighter, 5 infantry and 55 mech_infantrys Casualties for Russians: 2 aaGuns, 1 armour, 15 artilleries, 3 fighters and 46 infantry Battle in Novgorod Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Germans attack with 1 artillery British defend with 1 infantry Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 fighter moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Belarus 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland 1 tactical_bomber moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 bomber moved from Russia to Germany 1 bomber moved from Russia to Germany 1 bomber moved from Russia to Germany 1 bomber moved from Russia to Bryansk 3 fighters moved from Holland Belgium to Northern Italy 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 2 fighters and 8 infantry placed in Germany 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,5,3,3,4,2,1,1 Germans collect 56 PUs (2 lost to blockades); end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : 0,00 Germans : -10,83 British : -0,67 Americans : -0,33 Russians : 4,00 -
@Pejon_88 Hmm interesting, my attack in Russia was not as successful as expected.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 submarine moved from 113 Sea Zone to 104 Sea Zone Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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@Pejon_88 said in Pejon_88 (X) vs. Sovietishcat (A+17) BM3, 2nd game:
@Pejon_88 Hmm interesting, my attack in Russia was not as successful as expected.
Oh boy, I sure can see that, well I just moved the last USSR piece in the game…
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 5 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia to Sakha Japanese take Sakha from Russians 1 infantry moved from Suiyuyan to Kansu 3 mech_infantrys moved from Shensi to Kansu 1 artillery and 3 infantry moved from Shensi to Tsinghai 1 fighter moved from Szechwan to Kansu 1 tactical_bomber moved from Szechwan to Tsinghai 1 infantry moved from Belgian Congo to French Equatorial Africa Japanese take French Equatorial Africa from French 1 infantry moved from Union of South Africa to South West Africa Japanese take South West Africa from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 fighters and 2 tactical_bombers moved from 72 Sea Zone to Anglo Egyptian Sudan 2 armour, 6 artilleries, 17 infantry and 5 mech_infantrys moved from Eastern Persia to Persia 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone 1 fighter moved from 20 Sea Zone to 44 Sea Zone 1 bomber moved from Japan to 46 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Alaska Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kansu Japanese attack with 1 fighter, 1 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Kansu, round 2 : 1/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Persia Japanese attack with 2 armour, 6 artilleries, 17 infantry and 5 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries, 17 infantry and 5 mech_infantrys in Persia, round 2 : 8/30 hits, 7,67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 2 armour, 6 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/5 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tsinghai, round 4 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Chinese: 2 infantry Battle in 41 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 41 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Anglo Egyptian Sudan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2,50 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Anglo Egyptian Sudan Japanese win, taking Anglo Egyptian Sudan from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 artillery moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to 76 Sea Zone 2 carriers moved from 72 Sea Zone to 76 Sea Zone 1 aaGun moved from Eastern Persia to Persia 1 artillery moved from West India to Eastern Persia 1 artillery and 1 infantry moved from India to West India 1 transport moved from 58 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 1 bomber moved from 46 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Tsinghai to Kweichow 1 fighter moved from Kansu to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kweichow to Hunan 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 fighter placed in Japan 3 mech_infantrys placed in India 1 armour and 2 mech_infantrys placed in Union of South Africa 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 carrier and 2 transports placed in 6 Sea Zone Japanese undo move 8. 1 carrier and 1 transport placed in 6 Sea Zone Japanese undo move 3. 1 transport placed in 71 Sea Zone 1 armour and 1 mech_infantry placed in Union of South Africa 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
British : -1,00 ANZAC : -0,50 Chinese : 1,00 Japanese : -1,50 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 3 infantry moved from Normandy Bordeaux to Holland Belgium 6 bombers moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Denmark to 112 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Norway to Novgorod 1 bomber moved from Nigeria to 71 Sea Zone 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 cruiser moved from 112 Sea Zone to 127 Sea Zone Combat - Americans Battle in 71 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 71 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Novgorod Americans attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 3,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 6 bombers and 3 infantry Germans defend with 2 mech_infantrys Americans roll dice for 6 bombers and 3 infantry in Holland Belgium, round 2 : 6/9 hits, 4,50 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 6 bombers and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Anglo Egyptian Sudan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea Zone 1 carrier moved from 112 Sea Zone to 127 Sea Zone 2 fighters moved from 112 Sea Zone to Norway 10 submarines moved from 30 Sea Zone to 54 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 fighter and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 5 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 aaGun moved from Central United States to Western United States 3 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Hawaiian Islands 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 6 bombers moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from 71 Sea Zone to French West Africa 3 fighters moved from Hawaiian Islands to Queensland 1 fighter moved from Hawaiian Islands to 10 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 3 fighters placed in Norway 3 mech_infantrys placed in Finland 3 infantry placed in Normandy Bordeaux 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 73 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 3 fighters EDIT: Adding units owned by Americans to Norway: 3 fighters EDIT: Turning off Edit Mode 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Japanese 1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Denmark to Western Germany 1 bomber moved from Denmark to Western Germany 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 artillery and 2 infantry moved from Iraq to Northwest Persia Combat - British Battle in Western Germany British attack with 1 bomber and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Western Germany British win, taking Western Germany from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Equatorial Africa British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Equatorial Africa British win, taking French Equatorial Africa from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 1 artillery and 2 infantry Germans defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 3 aaGuns, 2 artilleries and 18 infantry moved from Iraq to Trans-Jordan 4 infantry and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Alexandria to Egypt 1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 8 fighters moved from Denmark to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 3 infantry and 1 mech_infantry moved from Denmark to 112 Sea Zone 1 bomber moved from Western Germany to Norway 1 artillery moved from Norway to 112 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from 127 Sea Zone to Novgorod Place Units - British 3 armour placed in Egypt 1 artillery, 2 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,4,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 British collect 28 PUs (3 lost to blockades); end with 28 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -1,00 British : 1,50 Americans : 0,83 Chinese : -0,17 Japanese : 0,17 -
TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@Pejon_88 Please use second file posted, I forgot to move my USA tt at the end of the turn, let me know if you are not okay with edit, the map is getting more yellow by the rounds!
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Of course! No problems!
Yes, half the world has turned yellow :D
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Italians Italians repair damage of 7x factory_major; Remaining resources: 12 PUs; Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Germany to Northwest Persia 4 mech_infantrys moved from Rostov to Northwest Persia 2 artilleries, 4 fighters and 2 infantry moved from Germany to Western Germany Combat - Italians Battle in Northwest Persia Italians attack with 1 bomber and 4 mech_infantrys British defend with 1 artillery and 2 infantry Italians roll dice for 1 bomber and 4 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1,33 expected hits British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia Italians roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 3 : 1/4 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia Italians roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 4 : 1/3 hits, 1,00 expected hits British roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 2 mech_infantrys Casualties for British: 1 artillery and 2 infantry Battle in Western Germany Italians attack with 2 artilleries, 4 fighters and 2 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 artilleries, 4 fighters and 2 infantry in Western Germany, round 2 : 4/8 hits, 3,33 expected hits British roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 4 fighters moved from Western Germany to Germany 1 aaGun and 2 mech_infantrys moved from Germany to Western Germany 1 bomber moved from Northwest Persia to Caucasus 1 mech_infantry moved from Tambov to Caucasus 1 aaGun moved from Northern Italy to Western Germany Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,1,3,5,3,1,2,6 Italians collect 4 PUs (12 lost to blockades); end with 4 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 6 infantry EDIT: Adding units owned by Italians to Western Germany: 1 artillery and 6 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0,17 British : -0,67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory 1 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 4 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Egypt to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to Finland 1 mech_infantry moved from Germany to Denmark Germans take Denmark from Americans 1 mech_infantry moved from Northern Italy to Holland Belgium 3 fighters moved from Northern Italy to Holland Belgium 2 bombers and 2 fighters moved from Germany to Holland Belgium 2 mech_infantrys moved from Germany to Holland Belgium Combat - Germans Strategic bombing raid in Finland AA fire in Finland : 0/1 hits, 0,17 expected hits Bombing raid in Finland rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Finland causes 5 damage total. Battle in Holland Belgium Germans attack with 2 bombers, 5 fighters and 3 mech_infantrys Americans defend with 3 infantry Germans roll dice for 2 bombers, 5 fighters and 3 mech_infantrys in Holland Belgium, round 2 : 6/10 hits, 4,33 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Americans: 3 infantry Non Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 aaGun and 4 infantry moved from Germany to Poland 1 artillery moved from Northern Italy to Western Germany 2 mech_infantrys moved from Germany to Western Germany 6 infantry moved from Germany to Western Germany 2 bombers moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Germany 1 aaGun moved from Rostov to Bryansk 11 armour and 5 mech_infantrys moved from Russia to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 3 infantry moved from Volgograd to Caucasus 1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Finland to Germany 1 tactical_bomber moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Eastern Poland to Germany 3 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Belarus to Bryansk 2 infantry moved from Germany to Poland Place Units - Germans 1 fighter and 9 mech_infantrys placed in Germany 3 infantry placed in Russia 3 infantry placed in Volgograd 2 fighters and 1 infantry placed in Ukraine Germans undo move 1. Germans undo move 3. 3 fighters and 7 mech_infantrys placed in Germany 1 infantry and 2 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,4,4,6,4,6,3,4 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : 1,67 Americans : 0,00 AA fire in Finland : : -0,17 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 submarine moved from 104 Sea Zone to 92 Sea Zone Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :





