TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
@Adam514
For I-3, unless the transport in SZ 94 move out of the zone during the CM, they are frozen in place if the DD attacks the UK sub. If I load the transports with the infantry in Algeria and Tunisia and move them to SZ 92, AA is allowing the infantry to disembark during the NCM. Is this legal or is it the third bug I’ve encountered in this game? My understanding is that the the infantry in Algeria or Tunisia can load into a transport in SZ 94, move to another SZ such as SZ 98, and conduct an amphibious assault on Crete or Cyprus.
@ArtofWar1947 The rule is, sub or no sub, you aren’t allowed to load transports in the CM if they aren’t doing any amphibious assault in that move phase. You are allowed to move your transports in the CM, but then they cannot do anything else in the NCM. You can also choose to not attack the sub and do whatever you want in the NCM with the transports and fleet.
@Adam514
Thanks for information. I need to re-think the I-3 and G-4 turns. Will do the I-3 turn tomorrow AM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 infantry moved from Syria to Iraq
1 bomber moved from Syria to Iraq
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Iraq
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Iraq to Southern Italy
2 fighters moved from Southern Italy to Gibraltar
2 infantry moved from Algeria to 94 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 aaGun and 5 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 factory_minor placed in Egypt
2 transports placed in 95 Sea Zone
1 artillery placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 5 artilleries, 24 infantry and 6 mech_infantrys moved from Bessarabia to Ukraine
1 armour and 4 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 battleship, 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 tactical_bombers moved from Morocco to 94 Sea Zone
2 bombers moved from Morocco to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 10 armour, 5 artilleries, 24 infantry and 10 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 10 armour, 5 artilleries, 24 infantry and 10 mech_infantrys in Ukraine, round 2 : 15/49 hits, 13.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 10 armour, 5 artilleries, 24 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in 94 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 submarine
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 94 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 bombers moved from 94 Sea Zone to Southern Italy
3 fighters moved from 94 Sea Zone to Gibraltar
2 tactical_bombers moved from 94 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to Southern Italy
2 aaGuns moved from Western Germany to France
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from France to Northern Italy
1 artillery moved from France to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Poland to Bessarabia
1 infantry moved from Germany to Poland
3 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Germany to Romania
1 tactical_bomber moved from Baltic States to Poland
Place Units - Germans
1 submarine placed in 105 Sea Zone
1 fighter and 1 infantry placed in Normandy Bordeaux
1 fighter placed in France
5 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : -0.17
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
7 artilleries and 2 infantry moved from Russia to Bryansk
1 aaGun and 2 infantry moved from Bryansk to Rostov
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
8 artilleries and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit Mode
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter, 2 infantry and 1 tactical_bomber moved from Siam to French Indo China
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to Celebes
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
1 artillery, 1 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
1 bomber moved from Siam to Kwangtung
1 fighter, 1 infantry and 1 tactical_bomber moved from Hunan to Kiangsi
1 infantry moved from Anhwe to Kiangsi
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 bomber, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 4 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Celebes : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to Caroline Islands
1 carrier, 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Celebes to 42 Sea Zone
1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsi to Manchuria
1 fighter moved from Yunnan to Manchuria
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Hopei to Anhwe
2 infantry moved from Suiyuyan to Hopei
1 artillery moved from Kweichow to Hunan
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
1 bomber moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Philippines to Kwangsi
Place Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 destroyers and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Celebes : : -0.33
Americans : 0.33
ANZAC : 0.67
Chinese : -1.00
UK_Pacific : -1.33
Japanese : -3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 marines moved from Central United States to 101 Sea Zone
2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone
2 marines moved from 91 Sea Zone to Morocco
4 fighters moved from Central America to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
1 armour and 1 infantry moved from Central America to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 91 Sea Zone to United Kingdom
1 mech_infantry moved from Central America to Central United States
1 mech_infantry moved from Western United States to Central United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Tsinghai to Shensi
10 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
EDIT: Adding units owned by Chinese to Shensi: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Trans-Jordan from Italians, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour, 2 artilleries and 2 infantry moved from Kenya to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from West India to 81 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 aaGun and 1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from India to Eastern Persia
1 aaGun, 3 artilleries and 13 infantry moved from India to Burma
1 tactical_bomber moved from Yunnan to Burma
2 destroyers moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from Nigeria to Morocco
1 fighter moved from Suriname to Morocco
1 fighter moved from British Guiana to Morocco
1 bomber and 3 fighters moved from United Kingdom to Morocco
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 54 Sea Zone to 63 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 infantry
EDIT: Adding units owned by British to West India: 2 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
British : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
Place Units - Italians
1 airfield, 1 artillery and 1 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from India to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 destroyer and 2 submarines moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
2 fighters moved from Queensland to South Australia
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Non Combat Move - Germans
2 mech_infantrys moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Ukraine
2 aaGuns and 2 mech_infantrys moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
5 mech_infantrys moved from Germany to Romania
1 aaGun moved from Poland to Slovakia Hungary
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter moved from France to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Egypt to France
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 artillery moved from Northern Italy to France
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 infantry moved from Yugoslavia to Albania
1 marine moved from Gibraltar to 92 Sea Zone
1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 battleship, 1 destroyer and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
Place Units - Germans
1 infantry and 3 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
3 infantry placed in France
1 fighter and 1 infantry placed in Southern France
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
8 artilleries and 2 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
Place Units - Russians
2 infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 21 Sea Zone
1 artillery moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Shan State to Burma
2 bombers and 2 tactical_bombers moved from Kwangsi to Burma
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
2 infantry and 1 marine moved from Java to 42 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 38 Sea Zone to Burma
1 battleship, 1 cruiser and 1 marine moved from 35 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 6 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers
British defend with 2 aaGuns, 3 artilleries, 11 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter
AA fire in Burma : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 6 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers in Burma, round 2 : 8/21 hits, 8.83 expected hits
UK_Pacific roll dice for 2 aaGuns, 3 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Burma, round 2 : 9/16 hits, 5.83 expected hits
6 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 aaGuns owned by the British and 8 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 marines and 4 tactical_bombers in Burma, round 3 : 8/12 hits, 6.67 expected hits
UK_Pacific roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 3 : 4/8 hits, 3.17 expected hits
1 tactical_bomber owned by the Japanese, 2 marines owned by the Japanese, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the British, 1 armour owned by the Japanese, 3 artilleries owned by the British and 3 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 6 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 3 artilleries, 11 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 carriers and 3 destroyers moved from 42 Sea Zone to 38 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to 38 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 aaGun, 1 fighter and 8 infantry moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Chahar to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Kweichow
1 artillery moved from Kweichow to Hunan
2 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Burma to Kwangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
AA fire in Burma : : 0.00
ANZAC : -0.33
Chinese : -0.33
UK_Pacific : 4.00
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Syria
British take Syria from Italians
3 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to 98 Sea Zone
2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Morocco to 98 Sea Zone
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
2 destroyers moved from 80 Sea Zone to 81 Sea Zone
@ArtofWar1947 Scramble sz81/98?
@Adam514
Neither scramble would be a good idea. Stand pat.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 harbour, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 bomber moved from United Kingdom to 110 Sea Zone
2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Algeria, round 2 : 1/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from Algeria to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 airfield and 1 harbour placed in Morocco
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 artillery and 2 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
5 infantry moved from Szechwan to Kweichow
10 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Kweichow, round 2 : 0/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 14 infantry in Kweichow, round 3 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Syria
British take Syria from Italians
3 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to 98 Sea Zone
2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Morocco to 98 Sea Zone
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
2 destroyers moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Germans defend with 1 transport; Italians defend with 2 destroyers and 2 transports
British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
Italians roll dice for 2 destroyers and 3 transports in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Italians, 2 transports owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Italians: 2 destroyers and 2 transports
Casualties for Germans: 1 transport
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to India
2 infantry moved from West India to India
2 fighters moved from 98 Sea Zone to Persia
1 bomber moved from 98 Sea Zone to Persia
1 tactical_bomber moved from 98 Sea Zone to Iraq
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from French West Africa to French Equatorial Africa
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Persia to Iraq
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 battleship moved from 63 Sea Zone to 54 Sea Zone
Place Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
British : 3.17
Americans : -0.17
Chinese : -0.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to Iraq
Combat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Non Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 aaGun, 1 artillery and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 artillery moved from 92 Sea Zone to Gibraltar
Place Units - Italians
2 armour and 1 artillery placed in Egypt
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
AA fire in Iraq : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 55 Sea Zone
2 fighters moved from South Australia to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Northern Territory
1 aaGun, 2 artilleries and 4 infantry moved from South Australia to Queensland
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.17
Japanese : 0.67