No scramble
L20 #3 trulpen (X+9) vs axis-dominion (A) BM3
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 factory_minor, 4 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Romania to Slovakia Hungary Americans take Slovakia Hungary from Germans 1 infantry moved from Yugoslavia to Greater Southern Germany Americans take Greater Southern Germany from Germans 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 bomber moved from Greece to Volgograd 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 fighter moved from Greece to 97 Sea Zone Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Northern Italy Americans converts factory_major into different units Battle in New Britain Non Combat Move - Americans 1 bomber moved from Volgograd to Yugoslavia 1 aaGun and 1 infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Romania to Yugoslavia 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 6 carriers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 6 fighters moved from 54 Sea Zone to 26 Sea Zone 4 destroyers moved from 54 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to Central United States 1 fighter moved from Western United States to Eastern United States 3 fighters moved from Western United States to Central United States 1 carrier and 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 1 submarine moved from 10 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 64 Sea Zone 1 transport moved from 101 Sea Zone to 64 Sea Zone 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Central United States 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 2 tactical_bombers moved from Queensland to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 97 Sea Zone to Greece Place Units - Americans 3 infantry placed in Greece 1 factory_minor placed in Yugoslavia 4 fighters placed in Eastern United States 6 infantry placed in Eastern United States 1 infantry and 1 mech_infantry placed in Central United States Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 1 fighter moved from Kansu to Tsinghai 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 36 PUs; British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Iraq to Persia British take Persia from Germans 1 infantry moved from India to West India UK_Pacific take West India from Germans 1 bomber moved from Greece to Western Germany Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Non Combat Move - British 1 bomber moved from Western Germany to Yugoslavia 1 armour and 2 mech_infantrys moved from Trans-Jordan to 81 Sea Zone 2 artilleries moved from Trans-Jordan to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from Trans-Jordan to 81 Sea Zone 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 81 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from 97 Sea Zone to Yugoslavia 1 marine moved from Trans-Jordan to 81 Sea Zone 1 battleship and 1 marine moved from 81 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Yugoslavia 1 marine moved from Greece to 97 Sea Zone 1 marine moved from 97 Sea Zone to Yugoslavia 5 fighters moved from Romania to Yugoslavia 1 mech_infantry moved from Romania to Yugoslavia 1 fighter and 1 tactical_bomber moved from Egypt to Yugoslavia 3 fighters and 1 tactical_bomber moved from United Kingdom to Yugoslavia 3 fighters moved from Greece to Yugoslavia 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 aaGuns, 9 artilleries, 17 infantry and 1 mech_infantry moved from India to West India 1 destroyer moved from 106 Sea Zone to 64 Sea Zone Place Units - British 1 fighter and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17 AA fire in Western Germany : : -0.17 Chinese : -0.17 Japanese : -0.33
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@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
@oysteilo said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
not sure how trulpen finds the resources, 8 carriers in europe, 12 fighters and still control middle east in round 9. well done
I’m not sure either. Maybe a bid of 9 for Axis?
But this guy makes crazy star-moves. All the time.
I didn’t see the amazing pressure on Berlin for instance, until it was on my doorstep. A measly mech along with 20 air. Blows my mind…
oh, don’t worry, no need to explain, Oysteilo is well familiar with this exact situation ;)
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 3 fighters and 1 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 0/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 3 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Northern Italy to Southern Italy 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,6,2,1,5,6,5,3,5,2,5,1,6,2,2,6,5,2,3,2,3,3,4,4,1,6,6,2,3,6,4,1 Italians collect 8 PUs (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -1,33 Americans : -0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in New Guinea Battle in Dutch New Guinea Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 artillery moved from New South Wales to Queensland 1 cruiser and 3 submarines moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Queensland 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 armour and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in New Guinea Battle in Dutch New Guinea Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 artillery moved from New South Wales to Queensland 1 cruiser and 3 submarines moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Queensland 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 armour and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 1 infantry EDIT: Adding units owned by ANZAC to West India: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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You ever sleep? :)
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@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
You ever sleep? :)
LOL
I just got back from my niece’s graduation gathering, it’s late here, but I’m not sleepy, for now at least.
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Arizona. That’s like GMT-7?
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@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
Arizona. That’s like GMT-7?
yah it is
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my normal bedtime is around 10pm AZ time, tho now it is almost midnight and I’m still up, since I’m on vacation for a few more days.
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Happy tidings! :grin:
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Soon finished with G.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 77 PUs; Germans buy 1 airfield, 2 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Greater Southern Germany 2 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara 4 armour and 6 mech_infantrys moved from Eastern Persia to Persia 1 bomber moved from Southern Italy to Tambov 1 bomber moved from Bryansk to Samara 3 infantry moved from Novgorod to Archangel 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Belarus to Smolensk 3 infantry moved from Gibraltar to 91 Sea Zone 3 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 2 infantry moved from 109 Sea Zone to Eire 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany 2 fighters moved from Germany to Slovakia Hungary 2 fighters moved from Germany to Greater Southern Germany 2 fighters moved from Germany to Slovakia Hungary 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Germany to Greater Southern Germany 1 fighter moved from Germany to Slovakia Hungary 1 infantry moved from Belarus to Archangel Combat - Germans Battle in Eire Battle in Scotland Battle in Greater Southern Germany Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 4/7 hits, 3,00 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Eire from British, taking Scotland from British, taking Greater Southern Germany from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 4 armour and 6 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 4 armour and 6 mech_infantrys in Persia, round 2 : 6/10 hits, 3,00 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia Germans win, taking Persia from British with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 bomber and 2 infantry in Tambov, round 3 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 5 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 5 fighters and 2 infantry in Slovakia Hungary, round 2 : 1/7 hits, 2,83 expected hits Americans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Tambov to Bryansk 2 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Bryansk to Ukraine 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Novosibirsk to Yenisey 1 armour moved from Buryatia to Yenisey 1 tactical_bomber moved from Southern Italy to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 2 fighters moved from 92 Sea Zone to Southern Italy 1 tactical_bomber moved from Greater Southern Germany to Southern Italy 5 fighters moved from Slovakia Hungary to Southern Italy 4 fighters moved from Greater Southern Germany to Germany 10 infantry moved from Western Germany to Germany 1 bomber moved from Samara to Bryansk EDIT: 1 armour moved from Caucasus to Bryansk 1 armour and 2 mech_infantrys moved from Volgograd to Caucasus Place Units - Germans 1 airfield placed in Germany 10 infantry placed in Germany 2 artilleries and 1 infantry placed in Ukraine Germans undo move 3. Germans undo move 2. 2 artilleries and 8 infantry placed in Germany 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 5,00 British : -0,33 Americans : -0,67 Russians : -1,00
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Convoy disruption Italy vs UK. En eye for an eye, a tooth for a tooth.
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Oh, yes, assumed no scramble in z109.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 armour moved from Kansu to Timguska Russians take Timguska from Germans 1 armour moved from Timguska to Kansu 1 infantry moved from Manchuria to Amur Russians take Amur from Japanese 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Kazakhstan to Turkmenistan Russians take Turkmenistan from Germans 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Samara Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 infantry moved from Russia to Vologda 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Tambov to Russia 1 aaGun moved from Manchuria to Amur 6 infantry moved from Manchuria to Amur 2 infantry moved from Manchuria to Amur 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 1.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 10 artilleries and 14 infantry moved from Burma to India 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to New Guinea 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 47 Sea Zone 1 submarine moved from 37 Sea Zone to 46 Sea Zone 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to New Guinea Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 47 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 47 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New Guinea Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in New Guinea, round 2 : 7/12 hits, 6,00 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 10 artilleries and 14 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 10 artilleries and 14 infantry in India, round 2 : 7/24 hits, 7,33 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 10 artilleries and 14 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 aaGuns moved from Burma to India 3 mech_infantrys moved from Burma to India 1 artillery moved from Yunnan to Shan State 3 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Sakha to Siberia 1 infantry moved from Midway to 25 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 6 fighters and 4 tactical_bombers moved from New Guinea to 46 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 42 Sea Zone to 46 Sea Zone 2 submarines moved from 37 Sea Zone to 46 Sea Zone 1 fighter moved from 47 Sea Zone to 46 Sea Zone 1 fighter moved from 45 Sea Zone to 46 Sea Zone 1 destroyer and 2 submarines moved from 41 Sea Zone to 37 Sea Zone 1 armour moved from Burma to India 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hunan to Hopei 1 tactical_bomber moved from Yunnan to Anhwe 2 bombers moved from Yunnan to Kweichow Place Units - Japanese 1 submarine and 2 transports placed in 37 Sea Zone 3 fighters and 1 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 66 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 UK_Pacific : -0,67 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 4 carriers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Yugoslavia to Northern Italy 1 fighter moved from Greece to Northern Italy 2 fighters moved from 97 Sea Zone to Northern Italy 1 bomber moved from Yugoslavia to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Midway Battle in Northern Italy Americans attack with 3 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Midway from Japanese, taking Northern Italy from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 3 infantry moved from Greece to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Northern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 1 bomber moved from Central United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 64 Sea Zone to 10 Sea Zone 4 infantry and 1 mech_infantry moved from Central United States to Western United States 1 aaGun moved from Central United States to Western United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 3 cruisers, 1 marine and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 6 carriers and 4 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 64 Sea Zone to 54 Sea Zone 1 fighter moved from 64 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 64 Sea Zone to 10 Sea Zone 3 fighters moved from Central United States to Western United States 5 fighters moved from Eastern United States to Western United States 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 bomber moved from Ukraine to Russia 2 fighters moved from Northern Italy to 97 Sea Zone 1 fighter moved from Northern Italy to 97 Sea Zone 6 infantry moved from Eastern United States to Central United States Place Units - Americans 1 carrier placed in 97 Sea Zone 3 infantry placed in Greece Americans undo move 2. 3 infantry placed in Yugoslavia 2 infantry placed in Greece 3 carriers and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yugoslavia to Southern France British take Southern France from Germans 1 mech_infantry moved from Yugoslavia to Western Germany 2 infantry moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Yugoslavia to Greater Southern Germany 1 bomber moved from Yugoslavia to Volgograd 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary 1 tactical_bomber moved from Yugoslavia to Greater Southern Germany 5 fighters moved from Yugoslavia to Slovakia Hungary 5 fighters moved from Yugoslavia to Greater Southern Germany 4 fighters moved from 97 Sea Zone to Western Germany 2 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 fighter moved from Yugoslavia to Slovakia Hungary 1 fighter moved from Yugoslavia to Greater Southern Germany 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 1 fighter moved from Greece to Slovakia Hungary 1 fighter moved from Greece to Greater Southern Germany 1 fighter moved from Greece to Western Germany Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Western Germany British attack with 5 fighters and 1 mech_infantry Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry British roll dice for 5 fighters and 1 mech_infantry in Western Germany, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Germany British converts factory_major into different units British win, taking Western Germany from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Greater Southern Germany British attack with 7 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 7/10 hits, 4.50 expected hits Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Greater Southern Germany British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in Scotland British attack with 2 fighters and 3 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 2 fighters and 3 infantry in Scotland, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Slovakia Hungary British attack with 7 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/10 hits, 4.50 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Slovakia Hungary British win, taking Slovakia Hungary from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Yugoslavia to Northern Italy 2 artilleries and 2 marines moved from Yugoslavia to Northern Italy 7 fighters and 1 tactical_bomber moved from Greater Southern Germany to Northern Italy 7 fighters and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy 4 fighters moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Trans-Jordan to Egypt 1 fighter moved from Egypt to Northern Italy 1 fighter moved from Scotland to Northern Italy 1 fighter moved from Scotland to United Kingdom 1 aaGun moved from United Kingdom to Scotland 3 aaGuns, 9 artilleries, 17 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 fighter moved from Kansu to Russia 1 bomber moved from Volgograd to Russia 1 destroyer moved from 64 Sea Zone to 101 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 2 tactical_bombers placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Scotland: 1 aaGun EDIT: Adding units owned by British to United Kingdom: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,5,3,1,5 British collect 36 PUs (7 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.00 Italians : 0.67 British : -1.17 AA fire in Volgograd : : -0.17 Americans : 0.00 AA fire in Ukraine : : -0.17 Chinese : 1.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to Southern France 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd Combat - Italians Battle in Southern France Italians attack with 3 fighters British defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 3 fighters in Southern France, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Southern France Italians win with 3 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 2 mech_infantrys moved from Caucasus to Northwest Persia 1 submarine moved from 92 Sea Zone to 109 Sea Zone 1 armour and 3 mech_infantrys moved from Bryansk to Caucasus 1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Algeria to Morocco 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Morocco 2 fighters moved from Southern France to Greater Southern Germany 1 fighter moved from Southern France to Southern Italy EDIT: 1 armour moved from Volgograd to Caucasus Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,2,5,2,1,6,5,6,2,3,6,1,5,2,3,6,1,5,5,1,1,2,6,5,5,1,3,1,2,3,2,3,1,3,5,1 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : -0,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea 3 fighters moved from Queensland to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in New Guinea, round 2 : 0/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters and 2 infantry in New Guinea, round 3 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from New Guinea to 54 Sea Zone 1 armour and 2 mech_infantrys moved from New South Wales to Queensland 1 cruiser and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 50 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from West India to Eastern Persia 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.67 Japanese : -0.67