Lennard Vs Dawg (Allies +10) #3


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shantung to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Jehol
            2 fighters moved from 6 Sea Zone to Jehol
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Kwangsi to French Indo China
            2 fighters moved from French Indo China to Hunan
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 fighter moved from Kiangsu to Anhwe
            1 bomber moved from Kiangsu to Anhwe
            2 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from French Indo China to Yunnan
            2 artilleries moved from Malaya to Shan State
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Marianas to Philippines
            3 tactical_bombers moved from French Indo China to Hunan
            2 tactical_bombers moved from French Indo China to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 fighters, 2 infantry and 5 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Hunan, round 2 : 6/9 hits, 4.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 fighter and 6 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in Anhwe, round 2 : 1/8 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in Anhwe, round 3 : 4/8 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Japanese
            1 bomber moved from 25 Sea Zone to Japan
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Hunan to Shan State
            2 fighters and 4 tactical_bombers moved from Hunan to Shantung
            1 bomber moved from Anhwe to Japan
            1 fighter moved from Anhwe to Shantung
            2 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 fighter moved from Shantung to 6 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            3 artilleries and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Chinese : -1.00
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
    
        Combat - Americans
            Battle in Denmark
    
        Non Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Jehol
            1 fighter moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
    
        Combat - Americans
            Battle in Denmark
    
        Non Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Jehol
            1 fighter moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Gibraltar to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            1 bomber moved from Gibraltar to Egypt
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 infantry moved from Egypt to Alexandria
            1 armour moved from Tobruk to Alexandria
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 artilleries and 2 infantry moved from Iraq to Persia
    
        Place Units - British
            1 factory_minor placed in Persia
            1 destroyer and 1 submarine placed in 98 Sea Zone
            1 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese : -1.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Greater Southern Germany to Romania
            5 infantry moved from Yugoslavia to Romania
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,1
            Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Western Australia to Queensland
            2 infantry moved from Western Australia to Northern Territory
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Western Australia to Queensland
            2 infantry moved from Western Australia to Northern Territory
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Denmark
            1 fighter moved from Norway to Novgorod
            1 tactical_bomber moved from Norway to Novgorod
            2 bombers moved from Poland to Novgorod
            1 fighter moved from Norway to 112 Sea Zone
            2 submarines moved from 124 Sea Zone to 126 Sea Zone
            1 fighter moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Denmark
            1 tactical_bomber moved from Norway to Denmark
            2 tactical_bombers moved from Norway to Baltic States
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            5 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Norway to Finland
            1 infantry moved from Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Novgorod
            1 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            7 armour, 10 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            5 artilleries and 5 infantry moved from Poland to Eastern Poland
            4 artilleries and 4 infantry moved from Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from 115 Sea Zone to Novgorod
            1 fighter moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/6 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 8 armour, 10 artilleries and 23 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 8 armour, 10 artilleries and 23 infantry in Western Ukraine, round 2 : 12/41 hits, 12.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 8 armour, 10 artilleries and 22 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Denmark
                Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Denmark, round 2 : 3/6 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Denmark to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 fighter moved from Novgorod to 115 Sea Zone
            1 tactical_bomber moved from Novgorod to 115 Sea Zone
            2 bombers moved from Novgorod to Western Germany
            2 tactical_bombers moved from Baltic States to Eastern Poland
            1 aaGun moved from Romania to Eastern Poland
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Poland to Eastern Poland
    
        Place Units - Germans
            2 infantry placed in Western Germany
            1 armour and 1 mech_infantry placed in Western Germany
            5 artilleries and 3 infantry placed in Germany
            Germans undo move 2.
            1 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,3
            Germans collect 45 PUs (5 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    Americans : -0.67
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Belarus to Baltic States
            1 mech_infantry moved from Bryansk to Baltic States
            1 artillery and 2 infantry moved from Archangel to Novgorod
            2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
            3 fighters moved from Bryansk to Baltic States
            1 fighter moved from Russia to Novgorod
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 3 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Novgorod
                Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            3 fighters moved from Baltic States to Bryansk
            2 artilleries and 7 infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Bryansk to Belarus
            1 aaGun moved from Archangel to Smolensk
    
        Place Units - Russians
            2 artilleries, 1 fighter and 7 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 tactical_bombers moved from Shantung to Jehol
            1 fighter moved from Shantung to Jehol
            1 fighter moved from Shantung to Manchuria
            2 tactical_bombers moved from Shantung to Manchuria
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            5 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 bomber moved from Philippines to 46 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Hunan to Yunnan
            3 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Kwangtung to Kwangsi
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 artilleries moved from Shan State to Yunnan
            2 infantry moved from Yunnan to Shan State
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery moved from 19 Sea Zone to Manchuria
            2 bombers moved from Japan to Jehol
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Jehol
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 2/7 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Jehol to Kwangtung
            5 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Jehol to Yunnan
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from 46 Sea Zone to Borneo
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            3 artilleries placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 1.00
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Morocco from Italians with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 cruiser and 1 destroyer placed in 10 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.00
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 8 infantry moved from Shensi to Hopei
            2 infantry moved from Chahar to Jehol
            1 fighter moved from Shensi to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Hopei, round 2 : 2/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Chahar
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Morocco from Italians with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 cruiser and 1 destroyer placed in 10 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 8 infantry moved from Shensi to Hopei
            2 infantry moved from Chahar to Jehol
            1 fighter moved from Shensi to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Hopei, round 2 : 2/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Chahar
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
            2 artilleries and 2 infantry moved from Persia to Eastern Persia
            1 armour and 3 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Non Combat Move - British
            1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia
            1 bomber moved from Egypt to India
            1 fighter moved from Egypt to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 destroyer and 1 fighter placed in 98 Sea Zone
            British undo move 1.
            1 destroyer placed in 98 Sea Zone
            1 fighter and 1 infantry placed in Egypt
            1 artillery and 2 infantry placed in Persia
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans : -2.00
    Chinese : -0.17
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Bessarabia
            2 armour moved from Romania to Bessarabia
            5 infantry moved from Romania to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 armour, 1 bomber and 5 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 5 infantry in Bessarabia, round 2 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bessarabia to Germany
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2
            Italians collect 9 PUs (5 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to Dutch New Guinea
            2 infantry moved from Northwest Persia to Caucasus
    
        Combat - ANZAC
            Battle in Java
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 0/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 3 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -2.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to Dutch New Guinea
            2 infantry moved from Northwest Persia to Caucasus
    
        Combat - ANZAC
            Battle in Java
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 0/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 3 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Northwest Persia to Caucasus
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Belarus
            2 tactical_bombers moved from Eastern Poland to Belarus
            1 infantry moved from Vyborg to Novgorod
            5 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            2 infantry moved from Finland to Karelia
            1 tactical_bomber moved from 115 Sea Zone to Baltic States
            1 fighter moved from 115 Sea Zone to Baltic States
            4 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Romania to Bessarabia
            1 infantry moved from Western Ukraine to Ukraine
            2 bombers moved from Western Germany to Ukraine
            2 tactical_bombers moved from Western Germany to Belarus
            3 infantry moved from Denmark to Western Germany
            2 mech_infantrys moved from Poland to Western Ukraine
            3 artilleries and 3 infantry moved from Poland to Eastern Poland
            4 artilleries and 2 infantry moved from Germany to Poland
            1 fighter moved from Western Germany to Baltic States
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 infantry and 4 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Belarus, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery and 4 tactical_bombers in Belarus, round 3 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/7 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/6 hits, 2.83 expected hits
                    Russians roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Novgorod
                Germans attack with 1 artillery and 7 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Belarus to Western Ukraine
            2 bombers moved from Ukraine to Western Ukraine
            2 fighters moved from Baltic States to Western Ukraine
            1 aaGun moved from Romania to Bessarabia
            1 tactical_bomber moved from Baltic States to Western Ukraine
            2 tactical_bombers moved from Belarus to Eastern Poland
    
        Place Units - Germans
            1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,2
            Germans collect 46 PUs (5 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            6 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            2 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 6/9 hits, 4.00 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Manchuria
                Russians attack with 2 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Manchuria, round 7 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            2 aaGuns and 14 infantry moved from Amur to Sakha
            3 aaGuns, 4 armour, 8 artilleries and 17 infantry moved from Bryansk to Russia
            3 infantry moved from Rostov to Tambov
            2 infantry moved from Volgograd to Tambov
            6 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 aaGun moved from Smolensk to Russia
    
        Place Units - Russians
            3 artilleries, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,3,1,6,3,3,5,4,5,3,6,3,1,6,2,2,2,3,3,1,1,5,6,3
            Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 1.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Borneo to Java
            1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            1 tactical_bomber moved from Yunnan to Szechwan
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Korea
            2 infantry moved from Anhwe to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 fighter moved from 6 Sea Zone to Jehol
            2 fighters moved from Japan to Korea
            1 fighter moved from Japan to Korea
            2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 bomber moved from Kwangtung to India
            1 bomber moved from Kwangtung to Burma
            2 infantry moved from Shan State to Yunnan
            2 infantry moved from Hunan to Yunnan
            3 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Kwangtung to Kiangsi
            3 artilleries moved from French Indo China to Yunnan
            1 armour moved from Yunnan to Hunan
            1 mech_infantry moved from Yunnan to Hunan
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Korea to Manchuria
            1 tactical_bomber moved from Korea to Manchuria
            1 tactical_bomber moved from Yunnan to Burma
            2 fighters moved from 6 Sea Zone to Jehol
            1 fighter moved from 6 Sea Zone to Manchuria
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 4 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Manchuria
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Java to Malaya
            1 bomber moved from Burma to Malaya
            1 tactical_bomber moved from Burma to Malaya
            1 bomber moved from India to Yunnan
            2 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 fighter moved from Szechwan to Malaya
            1 tactical_bomber moved from Szechwan to Malaya
            2 fighters moved from Korea to Japan
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from Jehol to Kiangsu
            3 fighters moved from Jehol to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            4 infantry placed in Japan
            1 carrier placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to French Indo China: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
            Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Americans : 0.50
    Chinese : -0.67
    UK_Pacific : -0.33
    AA fire in India : : -0.17
    Russians : 0.67
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Battle in Borneo
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            2 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 armour, 1 fighter and 1 infantry placed in Eastern United States
            Americans undo move 5.
            1 armour and 1 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame

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