Lennard Vs Dawg (Allies +10) #3
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from New South Wales to 56 Sea Zone 1 fighter moved from Western Australia to 56 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to Queensland 2 fighters moved from 56 Sea Zone to Western Australia Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 units repaired. 2 infantry moved from Western Germany to 112 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 3 tactical_bombers moved from Western Germany to Finland 3 fighters moved from Western Germany to Finland 2 tactical_bombers moved from Germany to Finland 2 bombers moved from Germany to Finland 10 infantry moved from Norway to Finland 1 mech_infantry moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 3 armour moved from Yugoslavia to Eastern Poland 10 artilleries moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Poland to Eastern Poland 22 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Bulgaria to Romania 4 armour moved from Germany to Eastern Poland 6 artilleries and 6 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 submarine moved from 109 Sea Zone to 124 Sea Zone Combat - Germans Battle in Finland Germans attack with 2 bombers, 3 fighters, 10 infantry and 5 tactical_bombers Russians defend with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 3 fighters, 10 infantry and 5 tactical_bombers in Finland, round 2 : 5/20 hits, 7.50 expected hits Russians roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Finland, round 2 : 3/10 hits, 3.50 expected hits 5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Germans roll dice for 2 bombers, 3 fighters, 7 infantry and 5 tactical_bombers in Finland, round 3 : 9/17 hits, 7.00 expected hits Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Finland, round 3 : 1/5 hits, 1.83 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 bombers, 3 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Battle in Eastern Poland Germans attack with 7 armour, 10 artilleries and 24 infantry Russians defend with 2 infantry Germans roll dice for 7 armour, 10 artilleries and 24 infantry in Eastern Poland, round 2 : 15/41 hits, 12.50 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour, 10 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 113 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport Russians defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 infantry moved from 113 Sea Zone to Norway 2 bombers moved from Finland to Poland 3 fighters and 5 tactical_bombers moved from Finland to Norway 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Germany to Poland 2 aaGuns moved from Yugoslavia to Romania 1 submarine moved from 109 Sea Zone to 124 Sea Zone Place Units - Germans 5 artilleries and 5 infantry placed in Germany 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,1 Germans collect 40 PUs (4 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 2.67 Russians : -1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 5 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Belarus 6 infantry moved from Belarus to Bryansk 2 aaGuns, 3 armour, 6 artilleries, 5 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Archangel 1 armour moved from Ukraine to Bryansk 5 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 3 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Sakha to Amur Place Units - Russians 2 artilleries, 1 fighter and 7 infantry placed in Russia 3 infantry placed in Ukraine 3 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Bessarabia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Jehol 1 tactical_bomber moved from 6 Sea Zone to Jehol 2 fighters moved from 6 Sea Zone to Jehol 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Kwangsi to French Indo China 2 fighters moved from French Indo China to Hunan 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 fighter moved from Kiangsu to Anhwe 1 bomber moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 3 infantry moved from French Indo China to Yunnan 2 artilleries moved from Malaya to Shan State 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Marianas to Philippines 3 tactical_bombers moved from French Indo China to Hunan 2 tactical_bombers moved from French Indo China to Hunan Combat - Japanese Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Hunan, round 2 : 6/9 hits, 4.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter and 6 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in Anhwe, round 2 : 1/8 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in Anhwe, round 3 : 4/8 hits, 2.17 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Hunan to Shan State 2 fighters and 4 tactical_bombers moved from Hunan to Shantung 1 bomber moved from Anhwe to Japan 1 fighter moved from Anhwe to Shantung 2 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 fighter moved from Shantung to 6 Sea Zone Place Units - Japanese 1 submarine placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 artilleries and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -1.00 Japanese : 1.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Denmark Non Combat Move - Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Jehol 1 fighter moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -1.50 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Denmark Non Combat Move - Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Jehol 1 fighter moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Non Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from Gibraltar to Egypt 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 3 infantry moved from Egypt to Alexandria 1 armour moved from Tobruk to Alexandria 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 artilleries and 2 infantry moved from Iraq to Persia Place Units - British 1 factory_minor placed in Persia 1 destroyer and 1 submarine placed in 98 Sea Zone 1 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese : -1.50 Japanese : -1.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Greater Southern Germany to Romania 5 infantry moved from Yugoslavia to Romania 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia Non Combat Move - Italians Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,1 Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Iraq to Northwest Persia 2 fighters moved from Western Australia to Queensland 2 infantry moved from Western Australia to Northern Territory 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Iraq to Northwest Persia 2 fighters moved from Western Australia to Queensland 2 infantry moved from Western Australia to Northern Territory 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Denmark 1 fighter moved from Norway to Novgorod 1 tactical_bomber moved from Norway to Novgorod 2 bombers moved from Poland to Novgorod 1 fighter moved from Norway to 112 Sea Zone 2 submarines moved from 124 Sea Zone to 126 Sea Zone 1 fighter moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Denmark 1 tactical_bomber moved from Norway to Denmark 2 tactical_bombers moved from Norway to Baltic States 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 5 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Norway to Finland 1 infantry moved from Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Novgorod 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 7 armour, 10 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Poland to Western Ukraine 5 artilleries and 5 infantry moved from Poland to Eastern Poland 4 artilleries and 4 infantry moved from Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Western Germany to Denmark Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 115 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/6 hits, 3.17 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 8 armour, 10 artilleries and 23 infantry Russians defend with 2 infantry Germans roll dice for 8 armour, 10 artilleries and 23 infantry in Western Ukraine, round 2 : 12/41 hits, 12.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 8 armour, 10 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Denmark Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Denmark, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Denmark to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from Novgorod to 115 Sea Zone 1 tactical_bomber moved from Novgorod to 115 Sea Zone 2 bombers moved from Novgorod to Western Germany 2 tactical_bombers moved from Baltic States to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Poland to Eastern Poland Place Units - Germans 2 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Western Germany 5 artilleries and 3 infantry placed in Germany Germans undo move 2. 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,3 Germans collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 3.83 Americans : -0.67 Russians : -1.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Belarus to Baltic States 1 mech_infantry moved from Bryansk to Baltic States 1 artillery and 2 infantry moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 3 fighters moved from Bryansk to Baltic States 1 fighter moved from Russia to Novgorod Combat - Russians Battle in Baltic States Russians attack with 3 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Novgorod Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 3 fighters moved from Baltic States to Bryansk 2 artilleries and 7 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Bryansk to Belarus 1 aaGun moved from Archangel to Smolensk Place Units - Russians 2 artilleries, 1 fighter and 7 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : 0.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 tactical_bombers moved from Shantung to Jehol 1 fighter moved from Shantung to Jehol 1 fighter moved from Shantung to Manchuria 2 tactical_bombers moved from Shantung to Manchuria 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 5 fighters moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kwangtung to Kwangsi 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 artilleries moved from Shan State to Yunnan 2 infantry moved from Yunnan to Shan State 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery moved from 19 Sea Zone to Manchuria 2 bombers moved from Japan to Jehol Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Jehol Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 2/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Jehol to Kwangtung 5 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Jehol to Yunnan 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from 46 Sea Zone to Borneo Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Malaya 3 artilleries placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 1.00 Japanese : -0.83
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Morocco Battle in 25 Sea Zone Americans attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Morocco from Italians with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 cruiser and 1 destroyer placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -2.00 Japanese : -0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 8 infantry moved from Shensi to Hopei 2 infantry moved from Chahar to Jehol 1 fighter moved from Shensi to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 artilleries and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 8 infantry in Hopei, round 2 : 2/10 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Morocco Battle in 25 Sea Zone Americans attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Morocco from Italians with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 cruiser and 1 destroyer placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 8 infantry moved from Shensi to Hopei 2 infantry moved from Chahar to Jehol 1 fighter moved from Shensi to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 artilleries and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 8 infantry in Hopei, round 2 : 2/10 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 2 artilleries and 2 infantry moved from Persia to Eastern Persia 1 armour and 3 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo Non Combat Move - British 1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia 1 bomber moved from Egypt to India 1 fighter moved from Egypt to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 93 Sea Zone Place Units - British 1 destroyer and 1 fighter placed in 98 Sea Zone British undo move 1. 1 destroyer placed in 98 Sea Zone 1 fighter and 1 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans : -2.00 Chinese : -0.17 Japanese : -0.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Bessarabia 2 armour moved from Romania to Bessarabia 5 infantry moved from Romania to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 2 armour, 1 bomber and 5 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 5 infantry in Bessarabia, round 2 : 2/8 hits, 2.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2 Italians collect 9 PUs (5 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.50 Russians : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Dutch New Guinea 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Java Battle in Dutch New Guinea ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 0/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 3 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -2.33 Japanese : 0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Dutch New Guinea 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Java Battle in Dutch New Guinea ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 0/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 3 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Northwest Persia to Caucasus Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.33 Japanese : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 2 tactical_bombers moved from Eastern Poland to Belarus 1 infantry moved from Vyborg to Novgorod 5 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 2 infantry moved from Finland to Karelia 1 tactical_bomber moved from 115 Sea Zone to Baltic States 1 fighter moved from 115 Sea Zone to Baltic States 4 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Romania to Bessarabia 1 infantry moved from Western Ukraine to Ukraine 2 bombers moved from Western Germany to Ukraine 2 tactical_bombers moved from Western Germany to Belarus 3 infantry moved from Denmark to Western Germany 2 mech_infantrys moved from Poland to Western Ukraine 3 artilleries and 3 infantry moved from Poland to Eastern Poland 4 artilleries and 2 infantry moved from Germany to Poland 1 fighter moved from Western Germany to Baltic States Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery, 1 infantry and 4 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Belarus, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 4 tactical_bombers in Belarus, round 3 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/7 hits, 3.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Novgorod Germans attack with 1 artillery and 7 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 tactical_bombers moved from Belarus to Western Ukraine 2 bombers moved from Ukraine to Western Ukraine 2 fighters moved from Baltic States to Western Ukraine 1 aaGun moved from Romania to Bessarabia 1 tactical_bomber moved from Baltic States to Western Ukraine 2 tactical_bombers moved from Belarus to Eastern Poland Place Units - Germans 1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,2 Germans collect 46 PUs (5 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -3.00 Russians : 0.33