@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
scramble to Shan State?
no scramble. thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 86 PUs; 6 SuicideAttackTokens;
Japanese buy 6 armour, 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 62 Sea Zone to 56 Sea Zone
2 bombers moved from Caroline Islands to 56 Sea Zone
3 fighters and 5 tactical_bombers moved from 10 Sea Zone to 11 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 11 Sea Zone
1 submarine moved from 29 Sea Zone to 11 Sea Zone
1 infantry moved from Szechwan to Sikang
3 bombers moved from Burma to Sikang
2 bombers moved from Burma to Sikang
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in 11 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 8 tactical_bombers
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 8 tactical_bombers in 11 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits
Americans roll dice for 2 destroyers in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 11 Sea Zone
Japanese win with 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 destroyers
Battle in 56 Sea Zone
Japanese attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 56 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 56 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Sikang
Japanese attack with 5 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 bombers and 1 infantry in Sikang, round 2 : 4/6 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Burma to Malaya
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Ulaanbaatar to Buryatia
6 transports moved from 26 Sea Zone to 6 Sea Zone
3 fighters and 8 tactical_bombers moved from 11 Sea Zone to 10 Sea Zone
6 carriers moved from 26 Sea Zone to 10 Sea Zone
1 cruiser, 4 destroyers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
5 bombers moved from Sikang to Burma
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 31 Sea Zone to 10 Sea Zone
1 aaGun moved from Korea to Manchuria
3 bombers moved from Burma to Philippines
2 bombers moved from 56 Sea Zone to Borneo
2 bombers moved from Japan to Philippines
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 infantry placed in Kiangsu
4 artilleries, 1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 aaGuns
EDIT: Adding units owned by Japanese to Korea: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
Americans : 0.33
Chinese : -0.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
2 infantry moved from Spain to Southern France
2 artilleries, 6 fighters and 1 infantry moved from Iraq to Persia
1 bomber moved from India to Persia
Combat - Americans
Battle in Persia
Americans attack with 2 artilleries, 1 bomber, 6 fighters and 1 infantry
Germans defend with 2 aaGuns, 1 factory_minor and 3 infantry
AA fire in Persia : 0/6 hits, 1.00 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 6 fighters and 1 infantry in Persia, round 2 : 5/10 hits, 4.67 expected hits
Germans roll dice for 2 aaGuns and 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
2 aaGuns owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Persia
Americans win, taking Persia from Germans with 2 artilleries, 1 bomber and 6 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 infantry
Casualties for Germans: 2 aaGuns and 3 infantry
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to Gibraltar
1 carrier, 2 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
3 infantry moved from Central America to 64 Sea Zone
1 artillery moved from Colombia to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 52 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 52 Sea Zone
3 transports moved from 64 Sea Zone to 101 Sea Zone
5 carriers, 3 destroyers and 5 submarines moved from 64 Sea Zone to 52 Sea Zone
5 fighters moved from Queensland to 52 Sea Zone
5 fighters moved from 64 Sea Zone to 52 Sea Zone
5 fighters moved from 64 Sea Zone to Western United States
1 fighter moved from Southeast Mexico to Western United States
3 fighters moved from Saudi Arabia to India
1 bomber and 4 fighters moved from Persia to India
2 fighters moved from Persia to India
Place Units - Americans
1 factory_minor placed in Argentina
3 fighters placed in Saudi Arabia
1 artillery, 1 fighter and 1 infantry placed in Spain
1 carrier and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,5,3,5,1,4,6,4,4,2,2,5,6,2,1,3,4,2,5,5,2,2,1,5,2,2,2,4,6,4,2,1,2,4,3,1,3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
Americans collect 54 PUs (14 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Persia : : -1.00
Americans : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
2 infantry moved from Spain to Southern France
2 artilleries, 6 fighters and 1 infantry moved from Iraq to Persia
1 bomber moved from India to Persia
Combat - Americans
Battle in Persia
Americans attack with 2 artilleries, 1 bomber, 6 fighters and 1 infantry
Germans defend with 2 aaGuns, 1 factory_minor and 3 infantry
AA fire in Persia : 0/6 hits, 1.00 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 6 fighters and 1 infantry in Persia, round 2 : 5/10 hits, 4.67 expected hits
Germans roll dice for 2 aaGuns and 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
2 aaGuns owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Persia
Americans win, taking Persia from Germans with 2 artilleries, 1 bomber and 6 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 infantry
Casualties for Germans: 2 aaGuns and 3 infantry
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to Gibraltar
1 carrier, 2 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
3 infantry moved from Central America to 64 Sea Zone
1 artillery moved from Colombia to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 52 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 52 Sea Zone
3 transports moved from 64 Sea Zone to 101 Sea Zone
5 carriers, 3 destroyers and 5 submarines moved from 64 Sea Zone to 52 Sea Zone
5 fighters moved from Queensland to 52 Sea Zone
5 fighters moved from 64 Sea Zone to 52 Sea Zone
5 fighters moved from 64 Sea Zone to Western United States
1 fighter moved from Southeast Mexico to Western United States
3 fighters moved from Saudi Arabia to India
1 bomber and 4 fighters moved from Persia to India
2 fighters moved from Persia to India
Place Units - Americans
1 factory_minor placed in Argentina
3 fighters placed in Saudi Arabia
1 artillery, 1 fighter and 1 infantry placed in Spain
1 carrier and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,5,3,5,1,4,6,4,4,2,2,5,6,2,1,3,4,2,5,5,2,2,1,5,2,2,2,4,6,4,2,1,2,4,3,1,3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
Americans collect 54 PUs (14 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Germans
1 infantry moved from India to West India
UK_Pacific take West India from Germans
2 fighters moved from Spain to United Kingdom
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Central America to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 52 Sea Zone
3 fighters moved from Central America to Spain
2 fighters moved from Southeast Mexico to Spain
2 armour and 2 mech_infantrys moved from Iraq to Persia
3 fighters moved from Iraq to India
2 fighters moved from Saudi Arabia to India
3 fighters moved from Union of South Africa to Saudi Arabia
1 submarine moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
EDIT: Removing units owned by Americans from Iraq: 1 aaGun
EDIT: Adding units owned by Americans to Persia: 1 aaGun
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -1.50
AA fire in Persia : : -1.00
British : -1.33
Americans : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,6,3,3,5,4,5
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -1.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
3 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
ANZAC undo move 1.
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour and 2 mech_infantrys moved from Afghanistan to West India
1 armour and 2 mech_infantrys moved from Afghanistan to Eastern Persia
1 armour moved from Afghanistan to Eastern Persia
2 mech_infantrys moved from Afghanistan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Yugoslavia to Kazakhstan
1 armour moved from Afghanistan to West India
3 infantry moved from Albania to Greece
5 infantry moved from Bulgaria to Greece
3 mech_infantrys moved from Yugoslavia to Greece
8 artilleries and 22 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 fighter and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Greece
Germans attack with 8 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 infantry and 3 mech_infantrys in Greece, round 2 : 2/11 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Russians with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in West India
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in West India, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in West India
Germans roll dice for 2 armour and 1 mech_infantry in West India, round 3 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in West India
Germans roll dice for 2 armour in West India, round 4 : 0/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in West India, round 5 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 2 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Eastern Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Eastern Persia, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 8 artilleries and 22 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 8 artilleries and 22 infantry in Southern France, round 2 : 10/30 hits, 7.67 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 8 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
6 armour and 2 mech_infantrys moved from Afghanistan to Sikang
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
1 bomber moved from Hawaiian Islands to Caroline Islands
1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
4 artilleries and 4 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
6 mech_infantrys moved from Novgorod to Eastern Poland
3 artilleries moved from Novgorod to Baltic States
3 mech_infantrys moved from Eastern Poland to Baltic States
1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
4 carriers, 2 destroyers and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
4 transports moved from 115 Sea Zone to 114 Sea Zone
7 infantry moved from Sweden to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 7 infantry moved from 115 Sea Zone to Baltic States
5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Western Germany to Germany
3 infantry moved from Holland Belgium to France
6 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
2 submarines placed in 112 Sea Zone
2 fighters and 1 tactical_bomber placed in 112 Sea Zone
Germans undo move 2.
1 fighter, 1 infantry and 1 tactical_bomber placed in Yugoslavia
Germans undo move 2.
1 fighter and 2 infantry placed in Yugoslavia
1 fighter and 1 tactical_bomber placed in 112 Sea Zone
4 infantry placed in Germany
Germans undo move 4.
3 infantry placed in Novgorod
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,2,3,6,4,3,3
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : 0.33
Americans : 0.33
UK_Pacific : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Belarus to Archangel
4 artilleries and 8 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
2 artilleries moved from Caucasus to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
2 infantry moved from Tsinghai to Shensi
1 armour, 15 infantry and 1 mech_infantry moved from Hopei to Shensi
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 4/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 7 artilleries and 12 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 7 artilleries and 12 infantry in Kazakhstan, round 2 : 8/19 hits, 5.50 expected hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 7 artilleries and 10 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Shensi
Russians attack with 1 armour, 17 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 17 infantry and 1 mech_infantry in Shensi, round 2 : 5/19 hits, 3.50 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 1 armour, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Hopei to Shensi
1 aaGun moved from Caucasus to Turkey
6 infantry moved from Caucasus to Turkey
6 artilleries and 3 infantry moved from Caucasus to Rostov
1 infantry moved from Rostov to Bryansk
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 artilleries and 8 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Evenkiyskiy to Yenisey
1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
2 infantry placed in Volgograd
2 artilleries, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1.00
Italians : -0.33
Russians : 6.67
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 26 Sea Zone to 54 Sea Zone
5 bombers moved from Philippines to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
scrammy ??
noyeee
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 26 Sea Zone to 54 Sea Zone
5 bombers moved from Philippines to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 5 bombers, 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from ANZAC with 5 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 armour moved from Malaya to Burma
3 armour moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Kweichow to Burma
2 infantry moved from Kwangsi to French Indo China
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Anhwe to Yunnan
1 aaGun moved from Hunan to Yunnan
4 artilleries moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun, 4 artilleries, 6 infantry and 7 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun, 4 artilleries, 9 infantry and 7 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 4 artilleries and 9 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 infantry moved from Sikang to Szechwan
1 artillery and 2 infantry moved from Buryatia to Amur
1 mech_infantry moved from Chahar to Anhwe
1 fighter moved from Hawaiian Islands to Caroline Islands
5 bombers moved from 54 Sea Zone to Dutch New Guinea
1 battleship and 10 carriers moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 7 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 9 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
2 carriers moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 aaGun moved from Korea to Amur
1 fighter moved from Malaya to French Indo China
1 mech_infantry moved from Anhwe to Kiangsu
1 fighter moved from French Indo China to Kiangsu
2 bombers moved from Borneo to French Indo China
5 bombers moved from Burma to French Indo China
1 fighter moved from French Indo China to Burma
Place Units - Japanese
1 artillery and 2 fighters placed in Malaya
2 fighters and 1 tactical_bomber placed in French Indo China
3 bombers placed in Kiangsu
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 26 Sea Zone to 54 Sea Zone
5 bombers moved from Philippines to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 5 bombers, 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from ANZAC with 5 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 armour moved from Malaya to Burma
3 armour moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Kweichow to Burma
2 infantry moved from Kwangsi to French Indo China
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Anhwe to Yunnan
1 aaGun moved from Hunan to Yunnan
4 artilleries moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun, 4 artilleries, 6 infantry and 7 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun, 4 artilleries, 9 infantry and 7 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 4 artilleries and 9 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 infantry moved from Sikang to Szechwan
1 artillery and 2 infantry moved from Buryatia to Amur
1 mech_infantry moved from Chahar to Anhwe
1 fighter moved from Hawaiian Islands to Caroline Islands
5 bombers moved from 54 Sea Zone to Dutch New Guinea
1 battleship and 10 carriers moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 7 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 9 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
2 carriers moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 aaGun moved from Korea to Amur
1 fighter moved from Malaya to French Indo China
1 mech_infantry moved from Anhwe to Kiangsu
1 fighter moved from French Indo China to Kiangsu
2 bombers moved from Borneo to French Indo China
5 bombers moved from Burma to French Indo China
1 fighter moved from French Indo China to Burma
Place Units - Japanese
1 artillery and 2 fighters placed in Malaya
2 fighters and 1 tactical_bomber placed in French Indo China
3 bombers placed in Kiangsu
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 26 Sea Zone to 54 Sea Zone
5 bombers moved from Philippines to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 5 bombers, 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from ANZAC with 5 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 armour moved from Malaya to Burma
3 armour moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Kweichow to Burma
2 infantry moved from Kwangsi to French Indo China
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Anhwe to Yunnan
1 aaGun moved from Hunan to Yunnan
4 artilleries moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun, 4 artilleries, 6 infantry and 7 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun, 4 artilleries, 9 infantry and 7 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 4 artilleries and 9 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 infantry moved from Sikang to Szechwan
1 artillery and 2 infantry moved from Buryatia to Amur
1 mech_infantry moved from Chahar to Anhwe
1 fighter moved from Hawaiian Islands to Caroline Islands
5 bombers moved from 54 Sea Zone to Dutch New Guinea
1 battleship and 10 carriers moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 7 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 9 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
2 carriers moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 aaGun moved from Korea to Amur
1 fighter moved from Malaya to French Indo China
1 mech_infantry moved from Anhwe to Kiangsu
1 fighter moved from French Indo China to Kiangsu
2 bombers moved from Borneo to French Indo China
5 bombers moved from Burma to French Indo China
1 fighter moved from French Indo China to Burma
Place Units - Japanese
1 artillery and 2 fighters placed in Malaya
2 fighters and 1 tactical_bomber placed in French Indo China
3 bombers placed in Kiangsu
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Persia to Eastern Persia
3 fighters moved from Saudi Arabia to Eastern Persia
1 bomber and 6 fighters moved from India to Eastern Persia
2 infantry and 1 transport moved from 52 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
3 destroyers, 10 fighters and 5 submarines moved from 52 Sea Zone to 54 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
Combat - Americans
Battle in Solomon Islands
Battle in 54 Sea Zone
Americans attack with 3 destroyers, 10 fighters and 5 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Solomon Islands from Japanese, taking 54 Sea Zone from Japanese with 3 destroyers, 10 fighters and 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Eastern Persia
Americans attack with 2 artilleries, 1 bomber and 9 fighters
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 2 artilleries, 1 bomber and 9 fighters in Eastern Persia, round 2 : 3/12 hits, 5.83 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/3 hits, 1.33 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Persia
Americans win, taking Eastern Persia from Germans with 2 artilleries, 1 bomber and 9 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour and 1 mech_infantry
Non Combat Move - Americans
1 bomber and 9 fighters moved from Eastern Persia to India
1 aaGun moved from Persia to Eastern Persia
1 artillery, 5 carriers, 1 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
3 transports moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Western United States to Queensland
Place Units - Americans
3 fighters placed in Persia
3 fighters placed in Saudi Arabia
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5,4,4
Americans collect 65 PUs (2 lost to blockades); end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 2 mech_infantrys moved from Persia to West India
10 fighters and 1 tactical_bomber moved from India to West India
3 fighters moved from Saudi Arabia to West India
Combat - British
Battle in West India
British attack with 2 armour, 13 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour
British roll dice for 2 armour, 13 fighters, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 10/18 hits, 8.50 expected hits
Germans roll dice for 2 armour in West India, round 2 : 2/2 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 2 armour owned by the Germans lost in West India
British win, taking West India from Germans with 2 armour, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Germans: 2 armour
Non Combat Move - British
13 fighters and 1 tactical_bomber moved from West India to India
3 fighters moved from Union of South Africa to Saudi Arabia
1 destroyer moved from 75 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from Spain to Gibraltar
1 destroyer and 1 submarine moved from 123 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 3 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 3 mech_infantrys
EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 armour placed in Egypt
2 fighters placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0.33
British : 1.50
Americans : -2.50
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
retreated to Ukraine
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,4,3,3,4,1,2
Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : -1.50
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - ANZAC
ANZAC repair damage of 4x airfield; Remaining resources: 7 PUs;
ANZAC buy 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Queensland to Solomon Islands
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter moved from Yugoslavia to Western Ukraine
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
4 artilleries moved from Baltic States to Eastern Poland
7 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Baltic States
2 infantry moved from Yugoslavia to Romania
3 mech_infantrys moved from Greece to Romania
7 infantry moved from Greece to Bulgaria
4 transports moved from 115 Sea Zone to 114 Sea Zone
5 infantry moved from Germany to 114 Sea Zone
5 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Baltic States
2 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Bessarabia to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Bessarabia
6 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
4 carriers, 2 destroyers and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Western Germany to Germany
6 armour and 2 mech_infantrys moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Sikang to 36 Sea Zone
1 bomber moved from Caroline Islands to Philippines
Place Units - Germans
3 infantry placed in Novgorod
4 artilleries, 4 infantry and 2 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Yugoslavia
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,4,6,2,4,2,6,3
Germans collect 50 PUs (7 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -2.17
Americans : -0.33
Russians : -0.33
@Karl7 said in axis-dominion vs Karl (allies+12) bm3:
India will fall unless the dice bless me again!
ahahaha
not funny!
@axis-dominion said in axis-dominion vs Karl (allies+12) bm3:
@Karl7 said in axis-dominion vs Karl (allies+12) bm3:
India will fall unless the dice bless me again!
ahahaha
not funny!
It’s all I got! I think the odds are 90+%