20L BM3 DizzKneeland Allies vs Karl7 Axis

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            2 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 16 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 16 Sea Zone to 31 Sea Zone
            1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 31 Sea Zone
            2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 marine moved from Northern Territory to Queensland
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Queensland
            5 infantry and 4 mech_infantrys moved from Shensi to Sikang
            1 armour moved from Hopei to Sikang
            2 bombers and 1 tactical_bomber moved from Kweichow to Sikang
            1 fighter moved from India to Sikang
            3 armour and 1 infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Szechwan
                Japanese attack with 3 armour and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 armour and 1 infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
                    Japanese roll dice for 2 armour in Szechwan, round 3 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 6 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Wake Island from Americans with 1 infantry remaining. Battle score for attacker is -18
                Casualties for Japanese: 3 armour and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 armour, 2 bombers, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 fighter and 7 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/14 hits, 4.50 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Sikang, round 2 : 2/8 hits, 3.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 3/12 hits, 4.17 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Sikang, round 3 : 3/6 hits, 2.33 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 4 : 2/9 hits, 3.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 5 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 5 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 5 infantry and 2 mech_infantrys
                Casualties for Chinese: 1 fighter and 7 infantry
            Battle in Queensland
                Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 fighters, 1 marine and 2 tactical_bombers in Queensland, round 2 : 2/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Chahar to Shensi
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 armour moved from French Indo China to Burma
            1 armour moved from Malaya to Burma
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 armour, 1 artillery and 2 infantry moved from Western Australia to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Australia to India
            2 fighters moved from Western Australia to 56 Sea Zone
            1 tactical_bomber moved from Western Australia to India
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 56 Sea Zone to 46 Sea Zone
            1 armour and 1 artillery moved from 46 Sea Zone to New Guinea
            2 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from Queensland to 33 Sea Zone
            2 tactical_bombers moved from Queensland to 33 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sikang to Shensi
            2 bombers moved from Sikang to Shensi
    
        Place Units - Japanese
            3 infantry placed in India
            1 armour and 2 mech_infantrys placed in Shantung
            3 infantry placed in French Indo China
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 1.33
    Japanese : -9.50
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 8 armour, 4 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 bombers moved from Southern France to 95 Sea Zone
            2 infantry moved from Spain to 91 Sea Zone
            1 destroyer, 2 infantry and 5 transports moved from 91 Sea Zone to 94 Sea Zone
            3 artilleries and 5 infantry moved from Tunisia to 94 Sea Zone
            3 artilleries, 1 destroyer, 7 infantry and 5 transports moved from 94 Sea Zone to 95 Sea Zone
            3 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
            1 bomber moved from Southern France to Greater Southern Germany
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Southern France to Yugoslavia
            3 bombers moved from Southern France to Germany
            11 armour and 2 mech_infantrys moved from Northern Italy to Southern Italy
            3 armour moved from Southern France to Southern Italy
            2 bombers moved from New South Wales to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber and 1 fighter moved from Western United States to 26 Sea Zone
            1 bomber and 7 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in Germany causes 11 damage total. 
            Battle in Yugoslavia
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Greater Southern Germany
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greater Southern Germany, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greater Southern Germany, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 26 Sea Zone
                Americans attack with 2 bombers, 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 8 fighters in 26 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 2 bombers and 8 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern Italy
                Americans attack with 14 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                Italians defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
                    Americans roll dice for 14 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Southern Italy, round 2 : 11/26 hits, 10.00 expected hits
                    Italians roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 fighter and 12 infantry in Southern Italy, round 2 : 5/16 hits, 6.00 expected hits
                    2 aaGuns owned by the Italians, 5 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 14 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Southern Italy, round 3 : 7/21 hits, 9.17 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Southern Italy, round 3 : 3/7 hits, 3.00 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
                Americans captures 21PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 14 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 47
                Casualties for Americans: 1 artillery and 7 infantry
                Casualties for Italians: 2 aaGuns, 2 armour, 1 artillery, 1 fighter and 12 infantry
            Battle in Queensland
                Americans attack with 2 bombers
                Japanese defend with 1 airfield, 1 harbour and 1 marine
                    Americans roll dice for 2 bombers in Queensland, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Queensland
                Americans win with 2 bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry
            EDIT: Changing ownership of Holland Belgium from Germans to Americans
            EDIT: Turning off Edit Mode
            2 bombers moved from Queensland to Hawaiian Islands
            2 bombers and 8 fighters moved from 26 Sea Zone to Hawaiian Islands
            5 infantry and 5 mech_infantrys moved from Central United States to 101 Sea Zone
            5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns, 2 artilleries and 11 infantry moved from Southern France to Northern Italy
            3 infantry moved from Spain to Southern France
            3 armour and 5 mech_infantrys moved from Spain to Northern Italy
            5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Spain
            2 bombers moved from Germany to Northern Italy
            2 bombers moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Greater Southern Germany to Northern Italy
            1 bomber moved from Yugoslavia to Northern Italy
            1 infantry moved from British Columbia to Western United States
    
        Place Units - Americans
            4 fighters placed in Western United States
            2 armour and 1 mech_infantry placed in Northern Italy
            2 armour and 1 mech_infantry placed in Southern France
            2 armour and 1 mech_infantry placed in Spain
            2 armour and 1 mech_infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Americans collect 86 PUs; end with 107 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 122 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 127 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 132 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -1.00
    Americans : -4.50
    Japanese : 0.33
    AA fire in Germany : : 0.50
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 8 armour, 4 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 bombers moved from Southern France to 95 Sea Zone
            2 infantry moved from Spain to 91 Sea Zone
            1 destroyer, 2 infantry and 5 transports moved from 91 Sea Zone to 94 Sea Zone
            3 artilleries and 5 infantry moved from Tunisia to 94 Sea Zone
            3 artilleries, 1 destroyer, 7 infantry and 5 transports moved from 94 Sea Zone to 95 Sea Zone
            3 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
            1 bomber moved from Southern France to Greater Southern Germany
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Southern France to Yugoslavia
            3 bombers moved from Southern France to Germany
            11 armour and 2 mech_infantrys moved from Northern Italy to Southern Italy
            3 armour moved from Southern France to Southern Italy
            2 bombers moved from New South Wales to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber and 1 fighter moved from Western United States to 26 Sea Zone
            1 bomber and 7 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in Germany causes 11 damage total. 
            Battle in Yugoslavia
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Greater Southern Germany
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greater Southern Germany, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greater Southern Germany, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 26 Sea Zone
                Americans attack with 2 bombers, 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 8 fighters in 26 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 2 bombers and 8 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern Italy
                Americans attack with 14 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                Italians defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
                    Americans roll dice for 14 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Southern Italy, round 2 : 11/26 hits, 10.00 expected hits
                    Italians roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 fighter and 12 infantry in Southern Italy, round 2 : 5/16 hits, 6.00 expected hits
                    2 aaGuns owned by the Italians, 5 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 14 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Southern Italy, round 3 : 7/21 hits, 9.17 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Southern Italy, round 3 : 3/7 hits, 3.00 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
                Americans captures 21PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 14 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 47
                Casualties for Americans: 1 artillery and 7 infantry
                Casualties for Italians: 2 aaGuns, 2 armour, 1 artillery, 1 fighter and 12 infantry
            Battle in Queensland
                Americans attack with 2 bombers
                Japanese defend with 1 airfield, 1 harbour and 1 marine
                    Americans roll dice for 2 bombers in Queensland, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Queensland
                Americans win with 2 bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry
            EDIT: Changing ownership of Holland Belgium from Germans to Americans
            EDIT: Turning off Edit Mode
            2 bombers moved from Queensland to Hawaiian Islands
            2 bombers and 8 fighters moved from 26 Sea Zone to Hawaiian Islands
            5 infantry and 5 mech_infantrys moved from Central United States to 101 Sea Zone
            5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns, 2 artilleries and 11 infantry moved from Southern France to Northern Italy
            3 infantry moved from Spain to Southern France
            3 armour and 5 mech_infantrys moved from Spain to Northern Italy
            5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Spain
            2 bombers moved from Germany to Northern Italy
            2 bombers moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Greater Southern Germany to Northern Italy
            1 bomber moved from Yugoslavia to Northern Italy
            1 infantry moved from British Columbia to Western United States
    
        Place Units - Americans
            4 fighters placed in Western United States
            2 armour and 1 mech_infantry placed in Northern Italy
            2 armour and 1 mech_infantry placed in Southern France
            2 armour and 1 mech_infantry placed in Spain
            2 armour and 1 mech_infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Americans collect 86 PUs; end with 107 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 122 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 127 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 132 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Afghanistan to West India
                  UK_Pacific take West India from Japanese
    
        Combat - British
    
        Non Combat Move - British
            3 armour moved from Angola to French Equatorial Africa
            1 artillery and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 artillery moved from Tanganyika Territory to Kenya
            2 mech_infantrys moved from Egypt to French Equatorial Africa
            1 bomber and 1 fighter moved from Egypt to Persia
            1 infantry moved from Iraq to Turkey
            1 infantry moved from Iraq to Northwest Persia
            1 aaGun, 2 armour, 2 artilleries, 14 infantry and 1 mech_infantry moved from Iraq to Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 armour placed in Persia
            1 infantry placed in Iraq
            2 tactical_bombers placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -1.00
    Americans : -4.50
    Chinese : -0.33
    Japanese : 0.67
    AA fire in Germany : : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from Western Germany to 95 Sea Zone
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer and 5 transports
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 5 transports in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 95 Sea Zone
                    5 transports owned by the Americans lost in 95 Sea Zone
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 43
                Casualties for Americans: 1 destroyer and 5 transports
    
        Non Combat Move - Italians
            1 fighter moved from 95 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from Slovakia Hungary to Romania
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : -0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to Western Australia
                  ANZAC take Western Australia from Japanese
            1 armour moved from New South Wales to Northern Territory
                  ANZAC take Northern Territory from Japanese
            1 infantry moved from New South Wales to Queensland
                  ANZAC take Queensland from Japanese
            1 infantry moved from Greece to Albania
                  ANZAC take Albania from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5
            ANZAC collect 11 PUs; end with 12 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    That one ANZAC dude is taking out Germany all by himself. He’s one mean mo fo.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 64 PUs; 
            Germans buy 10 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            3 infantry moved from Germany to Greater Southern Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to Greater Southern Germany
            2 armour and 2 mech_infantrys moved from Caucasus to Turkey
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Tambov
            1 armour and 1 mech_infantry moved from Caucasus to Turkey
            1 infantry moved from Volgograd to Samara
            1 fighter moved from Ukraine to Samara
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour and 1 mech_infantry moved from Caucasus to Turkey
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Turkey
                Germans attack with 4 armour and 4 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 4 armour and 4 mech_infantrys in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Turkey
                Germans win, taking Turkey from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Ukraine to Germany
            1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Sweden
            1 bomber moved from Bryansk to Germany
            1 bomber moved from Tambov to Ukraine
            1 fighter moved from Samara to Volgograd
            2 armour and 2 mech_infantrys moved from Caucasus to Turkey
            2 armour and 2 mech_infantrys moved from Caucasus to Turkey
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Archangel to Novgorod
            17 armour and 11 mech_infantrys moved from Caucasus to Rostov
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            2 infantry placed in Germany
            3 infantry placed in Novgorod
            10 artilleries placed in Western Germany
            3 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Kazakhstan: 1 armour
            EDIT: Adding units owned by Germans to Volgograd: 1 armour
            EDIT: Removing units owned by Germans from Rostov: 3 armour and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Ukraine: 3 armour and 3 mech_infantrys
            EDIT: Removing units owned by Germans from Rostov: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Ukraine: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -0.33
    Americans : -1.00
    Russians : 0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 mech_infantry moved from Russia to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Italians
            1 artillery and 2 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            5 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 5/8 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Samara
            2 artilleries and 4 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Archangel
            2 armour moved from Russia to Archangel
            2 artilleries and 4 infantry moved from Russia to Vologda
            8 artilleries and 15 infantry moved from Smolensk to Russia
            1 infantry moved from Dzavhan to Tsagaan Olom
            2 infantry moved from Olgiy to Tsagaan Olom
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            5 fighters and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 1 factory_minor, 9 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 marine moved from Wake Island to 31 Sea Zone
            3 carriers, 3 destroyers, 5 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 25 Sea Zone
            1 infantry and 1 marine moved from 25 Sea Zone to Midway
            2 infantry moved from India to West India
            1 fighter and 2 tactical_bombers moved from India to West India
            1 infantry moved from Kweichow to Szechwan
            1 bomber moved from Shensi to Szechwan
            1 mech_infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Shantung to Chahar
            1 armour and 1 mech_infantry moved from Shantung to Chahar
            1 fighter and 1 tactical_bomber moved from Shensi to India
            1 bomber moved from Shensi to Szechwan
            1 infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in Midway
            Battle in West India
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in West India, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win, taking Midway from Americans, taking West India from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Siberia from Russians to Japanese
            EDIT: Changing ownership of Buryatia from Russians to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese
            EDIT: Turning off Edit Mode
            1 armour moved from Sikang to Shensi
            1 mech_infantry moved from Shensi to Chahar
            3 infantry moved from French Indo China to Yunnan
            2 armour moved from Burma to India
            1 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Buryatia
            2 infantry moved from Manchuria to Buyant-Uhaa
            3 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 carrier, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 17 Sea Zone to 25 Sea Zone
            4 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 armour, 1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
            2 fighters moved from 46 Sea Zone to Wake Island
            1 bomber moved from Caroline Islands to Wake Island
            1 fighter and 2 tactical_bombers moved from West India to India
            1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Japan to Wake Island
            2 bombers moved from Szechwan to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in Korea
            3 transports placed in 6 Sea Zone
            3 artilleries and 3 infantry placed in Japan
            1 bomber placed in Japan
            3 infantry placed in India
            2 mech_infantrys placed in Malaya
            2 infantry placed in French Indo China
            1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 2 fighters
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Removing units owned by Japanese from Wake Island: 3 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 5 armour, 2 artilleries, 5 fighters, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 4 bombers
            EDIT: Adding units owned by Americans to Wake Island: 4 bombers
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
                  Americans take Slovakia Hungary from Germans
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 bomber moved from Northern Italy to Romania
            1 bomber moved from Northern Italy to Romania
            1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany
            3 bombers moved from Northern Italy to Greater Southern Germany
            1 armour, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Northern Italy to Holland Belgium
    
        Combat - Americans
            Americans creates battle in territory Wake Island
            Battle in Wake Island
                Americans attack with 4 bombers
                Japanese defend with 1 airfield, 1 bomber and 1 fighter
                    Americans roll dice for 4 bombers in Wake Island, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in Wake Island, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Wake Island
                Americans win with 3 bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 bomber and 1 fighter
            Battle in Romania
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Romania, round 2 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Romania
                    Americans roll dice for 1 artillery and 2 bombers in Romania, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
                Americans win, taking Romania from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Greater Southern Germany
                Americans attack with 1 artillery, 3 bombers and 2 infantry
                Germans defend with 3 infantry
                    Americans roll dice for 1 artillery, 3 bombers and 2 infantry in Greater Southern Germany, round 2 : 1/6 hits, 2.83 expected hits
                    Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
                    Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Greater Southern Germany, round 3 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Greater Southern Germany, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Romania to Northern Italy
            3 bombers moved from Greater Southern Germany to Northern Italy
            1 bomber moved from Holland Belgium to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            2 armour, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
            14 armour, 2 artilleries and 2 mech_infantrys moved from Southern Italy to Northern Italy
            2 armour and 6 mech_infantrys moved from Spain to Northern Italy
            5 infantry moved from Spain to Southern France
            5 transports moved from 91 Sea Zone to 86 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
            3 bombers moved from Wake Island to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Northern Italy
            2 infantry and 1 mech_infantry placed in Normandy Bordeaux
            2 armour and 1 mech_infantry placed in Southern Italy
            3 armour placed in Southern France
            3 mech_infantrys placed in Spain
            5 fighters and 5 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 92 PUs; end with 92 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : -2.33
    Japanese : 0.17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 5 armour, 2 artilleries, 5 fighters, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 4 bombers
            EDIT: Adding units owned by Americans to Wake Island: 4 bombers
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
                  Americans take Slovakia Hungary from Germans
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 bomber moved from Northern Italy to Romania
            1 bomber moved from Northern Italy to Romania
            1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany
            3 bombers moved from Northern Italy to Greater Southern Germany
            1 armour, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Northern Italy to Holland Belgium
    
        Combat - Americans
            Americans creates battle in territory Wake Island
            Battle in Wake Island
                Americans attack with 4 bombers
                Japanese defend with 1 airfield, 1 bomber and 1 fighter
                    Americans roll dice for 4 bombers in Wake Island, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in Wake Island, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Wake Island
                Americans win with 3 bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 bomber and 1 fighter
            Battle in Romania
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Romania, round 2 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Romania
                    Americans roll dice for 1 artillery and 2 bombers in Romania, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
                Americans win, taking Romania from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Greater Southern Germany
                Americans attack with 1 artillery, 3 bombers and 2 infantry
                Germans defend with 3 infantry
                    Americans roll dice for 1 artillery, 3 bombers and 2 infantry in Greater Southern Germany, round 2 : 1/6 hits, 2.83 expected hits
                    Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
                    Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Greater Southern Germany, round 3 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Greater Southern Germany, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Romania to Northern Italy
            3 bombers moved from Greater Southern Germany to Northern Italy
            1 bomber moved from Holland Belgium to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            2 armour, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
            14 armour, 2 artilleries and 2 mech_infantrys moved from Southern Italy to Northern Italy
            2 armour and 6 mech_infantrys moved from Spain to Northern Italy
            5 infantry moved from Spain to Southern France
            5 transports moved from 91 Sea Zone to 86 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
            3 bombers moved from Wake Island to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Northern Italy
            2 infantry and 1 mech_infantry placed in Normandy Bordeaux
            2 armour and 1 mech_infantry placed in Southern Italy
            3 armour placed in Southern France
            3 mech_infantrys placed in Spain
            5 fighters and 5 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 92 PUs; end with 92 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 bombers and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from French Equatorial Africa to French West Africa
                  British take French Central Africa from Italians
            1 armour and 1 mech_infantry moved from French Equatorial Africa to French West Africa
            1 armour, 1 artillery and 3 infantry moved from French Equatorial Africa to Nigeria
            2 infantry moved from Afghanistan to West India
            1 bomber, 3 fighters and 1 tactical_bomber moved from Persia to West India
    
        Combat - British
            Battle in West India
                British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in West India, round 2 : 5/7 hits, 3.17 expected hits
                    Japanese roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                British win, taking West India from Japanese with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in French West Africa
                British attack with 2 armour and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 2 armour and 2 mech_infantrys in French West Africa, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in French West Africa
                British win, taking French West Africa from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Nigeria
                British attack with 1 armour, 1 artillery and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 3 infantry in Nigeria, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Nigeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Nigeria
                British win, taking Nigeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northwest Persia: 1 infantry
            EDIT: Adding units owned by British to Caucasus: 1 infantry
            EDIT: Changing ownership of Caucasus from Germans to Russians
            EDIT: Turning off Edit Mode
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Egypt to Trans-Jordan
            2 aaGuns, 5 armour, 8 artilleries, 19 infantry and 1 mech_infantry moved from Persia to Eastern Persia
            3 aaGuns, 2 artilleries and 17 infantry moved from Afghanistan to Eastern Persia
            1 bomber, 3 fighters and 1 tactical_bomber moved from West India to Eastern Persia
            2 tactical_bombers moved from Egypt to Eastern Persia
            3 infantry moved from Southern France to Northern Italy
    
        Place Units - British
            2 bombers placed in Egypt
            1 infantry placed in Iraq
            3 armour placed in Persia
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northern Italy: 3 fighters
            EDIT: Adding units owned by British to Egypt: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 2.00
    Italians : 0.00
    Americans : -2.33
    Japanese : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Italians
            3 armour and 5 mech_infantrys moved from Volgograd to Caucasus
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 3 armour and 5 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 3 armour and 5 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : -0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Albania to Bulgaria
                  ANZAC take Bulgaria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 armour moved from Western Australia to Queensland
            1 armour moved from Northern Territory to Queensland
            1 aaGun and 7 infantry moved from New South Wales to Queensland
            5 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            ANZAC collect 9 PUs (3 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Albania to Bulgaria
                  ANZAC take Bulgaria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 armour moved from Western Australia to Queensland
            1 armour moved from Northern Territory to Queensland
            1 aaGun and 7 infantry moved from New South Wales to Queensland
            5 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            ANZAC collect 9 PUs (3 lost to blockades); end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Germany to Greater Southern Germany
            1 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Ukraine to Romania
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Volgograd to Western Ukraine
            1 mech_infantry moved from Turkey to Iraq
            1 bomber moved from Ukraine to Iraq
            1 mech_infantry moved from Turkey to Iraq
            8 armour and 6 mech_infantrys moved from Turkey to Northwest Persia
            1 bomber moved from Germany to Romania
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
            1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
            1 tactical_bomber moved from Germany to Romania
            1 mech_infantry moved from Ukraine to Romania
            1 tactical_bomber moved from Germany to Greater Southern Germany
            1 tactical_bomber moved from Germany to Holland Belgium
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 artillery
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Romania
                Germans win, taking Romania from Americans with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 armour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 1/5 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Greater Southern Germany
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 3 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Iraq
                Germans attack with 1 bomber and 2 mech_infantrys
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 3 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Germans attack with 8 armour and 6 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 8 armour and 6 mech_infantrys in Northwest Persia, round 2 : 4/14 hits, 5.00 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Slovakia Hungary
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
            2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
            4 armour moved from Germany to Western Germany
            1 fighter and 2 tactical_bombers moved from Greater Southern Germany to Western Germany
            1 tactical_bomber moved from Romania to Germany
            1 fighter moved from Western Ukraine to Ukraine
            1 bomber moved from Romania to Western Germany
            5 infantry moved from Germany to Western Germany
            2 infantry moved from Sweden to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            5 infantry moved from Novgorod to Karelia
            5 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            18 armour and 14 mech_infantrys moved from Rostov to Northwest Persia
            3 aaGuns moved from Rostov to Caucasus
            3 infantry moved from Rostov to Ukraine
            2 infantry moved from Rostov to Ukraine
            2 artilleries moved from Rostov to Ukraine
            3 artilleries moved from Rostov to Volgograd
            7 artilleries moved from Rostov to Caucasus
            1 bomber moved from Iraq to Caucasus
    
        Place Units - Germans
            10 infantry placed in Western Germany
            2 artilleries, 2 fighters and 6 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.83
    British : -1.00
    Americans : -2.17
    Russians : -1.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            3 infantry moved from Tsagaan Olom to Kansu
            3 infantry moved from Central Mongolia to Suiyuyan
            2 infantry moved from Tambov to Rostov
            5 fighters and 1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 2 infantry in Kansu, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 1 infantry in Kansu, round 6 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Russians attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Rostov
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/8 hits, 3.50 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Rostov to Russia
            15 artilleries and 50 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Russia to Smolensk
            2 armour, 3 artilleries and 6 infantry moved from Archangel to Novgorod
            1 armour and 1 mech_infantry moved from Russia to Archangel
            1 infantry moved from Russia to Tambov
            2 artilleries and 4 infantry moved from Vologda to Russia
            2 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            2 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -3.00
    Japanese : 2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
            2 fighters and 3 tactical_bombers moved from India to West India
            1 infantry moved from India to West India
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 armour and 3 mech_infantrys moved from Chahar to Suiyuyan
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Kweichow to Kansu
            1 infantry moved from Szechwan to Shensi
            1 armour moved from Shensi to Suiyuyan
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            3 artilleries moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            6 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
            7 infantry and 1 marine moved from Midway to 25 Sea Zone
            1 battleship, 4 carriers, 5 destroyers, 7 infantry, 1 marine, 1 submarine and 4 transports moved from 25 Sea Zone to 26 Sea Zone
            7 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from Japan to 26 Sea Zone
            1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Manchuria to Suiyuyan
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in West India, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 armour, 1 bomber and 4 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Suiyuyan, round 2 : 1/7 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Suiyuyan, round 3 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 6 carriers, 6 destroyers, 2 fighters, 1 submarine and 9 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 bomber, 6 carriers, 6 destroyers, 2 fighters and 9 transports in 26 Sea Zone, round 2 : 5/10 hits, 4.33 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 6 carriers, 6 destroyers, 2 fighters and 9 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Hawaiian Islands
                Japanese attack with 1 armour, 4 artilleries, 7 fighters, 12 infantry, 1 marine and 3 tactical_bombers
                Americans defend with 2 aaGuns, 1 airfield, 3 bombers, 12 fighters, 1 harbour and 4 infantry
                    AA fire in Hawaiian Islands : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 7 fighters, 12 infantry, 1 marine and 3 tactical_bombers in Hawaiian Islands, round 2 : 11/28 hits, 10.33 expected hits
                    Americans roll dice for 2 aaGuns, 3 bombers, 12 fighters and 4 infantry in Hawaiian Islands, round 2 : 12/19 hits, 9.83 expected hits
                    12 infantry owned by the Japanese, 2 aaGuns owned by the Americans, 2 fighters owned by the Americans, 4 infantry owned by the Americans and 3 bombers owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 armour, 4 artilleries, 7 fighters, 1 marine and 3 tactical_bombers in Hawaiian Islands, round 3 : 8/16 hits, 7.67 expected hits
                    Americans roll dice for 10 fighters in Hawaiian Islands, round 3 : 8/10 hits, 6.67 expected hits
                    3 fighters owned by the Japanese, 4 artilleries owned by the Japanese, 1 marine owned by the Japanese and 8 fighters owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 armour, 4 fighters and 3 tactical_bombers in Hawaiian Islands, round 4 : 4/8 hits, 4.50 expected hits
                    Americans roll dice for 2 fighters in Hawaiian Islands, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 81
                Casualties for Japanese: 4 artilleries, 4 fighters, 12 infantry and 1 marine
                Casualties for Americans: 2 aaGuns, 3 bombers, 12 fighters and 4 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Midway
            1 fighter moved from Japan to 26 Sea Zone
            1 bomber moved from Manchuria to French Indo China
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 infantry moved from Yunnan to Burma
            2 mech_infantrys moved from Malaya to Burma
            2 fighters and 3 tactical_bombers moved from West India to India
            1 bomber moved from Suiyuyan to Yunnan
    
        Place Units - Japanese
            3 armour placed in India
            1 infantry placed in Shantung
            1 transport placed in 37 Sea Zone
            1 transport placed in 36 Sea Zone
            2 infantry placed in French Indo China
            2 infantry placed in Malaya
            2 fighters placed in Kwangtung
            1 mech_infantry placed in Kwangtung
            2 mech_infantrys placed in Shantung
            1 transport placed in 6 Sea Zone
            1 bomber placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 101 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    AA fire in Hawaiian Islands : : -1.00
    Americans : 4.67
    Chinese : 1.00
    UK_Pacific : 0.67
    Japanese : 0.33
    

    Savegame

  • '20 '16 '15 '14

    Yep, I was too stupid to cover with the ANZAC fighers one turn prior. GG, Karl! It was a lot of fun!

    Let me know if we can play that rematch (no bid, sides flipped).


  • @DizzKneeLand33 said in 20L BM3 DizzKneeland Allies vs Karl7 Axis:

    Yep, I was too stupid to cover with the ANZAC fighers one turn prior. GG, Karl! It was a lot of fun!

    Let me know if we can play that rematch (no bid, sides flipped).

    Sounds good. GG.

    I’ve got a bunch of active games, so need to winnow the field a bit before I get back into it. I will circle back when I clear up a few more.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Also, man, USA was close to rolling Germany…

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