farmboy (X) vs Simon (A + 10)

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 49 Sea Zone to 46 Sea Zone
    
        Non Combat Move - Americans
            1 submarine moved from 48 Sea Zone to 46 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            1 destroyer, 1 fighter and 1 submarine placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Sikang
            7 infantry moved from Shensi to Sikang
            2 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 artillery and 2 infantry moved from Persia to Iraq
            1 mech_infantry moved from Syria to Iraq
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Neutral_Axis
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 armour moved from Egypt to Iraq
            1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Gibraltar to Anglo Egyptian Sudan
    
        Combat - British
            Battle in French Madagascar
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 4 : 0/4 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 5 : 1/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 2 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 bomber and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from Java to India
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Union of South Africa
            1 factory_minor placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
            British collect 33 PUs (2 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 23 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    British : -1.17
    Italians : 0.00
    Chinese : 0.33
    Neutral_Axis : 0.00
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 49 Sea Zone to 46 Sea Zone
    
        Non Combat Move - Americans
            1 submarine moved from 48 Sea Zone to 46 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            1 destroyer, 1 fighter and 1 submarine placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Sikang
            7 infantry moved from Shensi to Sikang
            2 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 artillery and 2 infantry moved from Persia to Iraq
            1 mech_infantry moved from Syria to Iraq
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Neutral_Axis
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 armour moved from Egypt to Iraq
            1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Gibraltar to Anglo Egyptian Sudan
    
        Combat - British
            Battle in French Madagascar
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 4 : 0/4 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 5 : 1/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 2 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 bomber and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from Java to India
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Union of South Africa
            1 factory_minor placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
            British collect 33 PUs (2 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 23 PUs
            Some Units in India change ownership: 7 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -1.17
    Italians : 0.00
    Chinese : 0.33
    Neutral_Axis : 0.00
    Japanese : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 infantry moved from Alexandria to Egypt
                  Italians take Egypt from British
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery moved from Greece to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Syria
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            1 mech_infantry moved from Tobruk to Tunisia
            2 fighters moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in Syria
            Battle in Tunisia
                Italians attack with 2 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tunisia
                Italians win, taking Syria from French, taking Tunisia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 2 artilleries, 1 bomber, 2 infantry and 1 marine
                British defend with 1 infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 marine in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the ANZAC, 1 infantry owned by the French and 1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 12
                Casualties for ANZAC: 2 infantry
                Casualties for French: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tunisia to Tobruk
            1 bomber moved from Trans-Jordan to Tobruk
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 armour moved from Alexandria to Egypt
            2 armour moved from Greece to Romania
            1 aaGun and 2 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from Yugoslavia to Romania
            1 artillery and 2 infantry moved from Alexandria to Egypt
            1 artillery moved from Tobruk to Alexandria
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 30 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            2 infantry moved from Java to 42 Sea Zone
            3 fighters moved from Java to India
            2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 fighter moved from Gibraltar to Tunisia
            1 infantry moved from Algeria to Tunisia
    
        Combat - French
            Battle in Tunisia
                French attack with 1 fighter and 1 infantry
                Italians defend with 1 mech_infantry
                    French roll dice for 1 fighter and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 fighter and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 fighter and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 fighter and 1 infantry in Tunisia, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tunisia
                French win, taking Tunisia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - French
            1 fighter moved from Tunisia to Algeria
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -1.33
    French : -1.67
    

    Savegame

  • '19 '17 '16

    I wonder if I handled that UK turn correctly. Could have done a naval block, could have attacked Alexandria but both have their own downsides. And it was harder without India’s planes being in range. Not sure if I should have done something different there.


  • @simon33

    I’m not too sure either. I thought at the time, that I was going to put a lot of pressure on Egypt, but that you were in a position to hold it if you stacked everything you could there. I didn’t expect you to retreat when you did.

    I was also fortunate this turn though. I did the italy turn forgetting that the french fighter could have removed my blocker. A risky choice for you, but I normally wouldn’t have gambled the Italian fleet that way.

  • '19 '17 '16

    Oh yeah, I didn’t even notice that possibility. Would have totally been worth rolling the dice there.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Romania to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    To stack Egypt I would have needed basically all my planes so I would have had to abandon Gibraltar. I didn’t want to do that.

  • '19 '17 '16

    No scramble 110.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Romania to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from Western Germany to Trans-Jordan
            1 fighter moved from Alexandria to Trans-Jordan
            1 fighter moved from Southern Italy to Egypt
            2 artilleries and 10 infantry moved from Romania to Eastern Poland
            3 aaGuns, 1 armour, 6 artilleries and 14 infantry moved from Poland to Baltic States
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            6 armour and 10 mech_infantrys moved from Germany to Baltic States
            2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Southern France to Northern Italy
            2 aaGuns moved from Western Germany to Northern Italy
            1 artillery and 3 infantry moved from Norway to Finland
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 bombers moved from 110 Sea Zone to Western Germany
            1 submarine moved from 106 Sea Zone to 118 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yenisey to Timguska
            2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Novgorod to Archangel
            10 infantry moved from Russia to Bryansk
            2 artilleries and 2 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Caucasus to Volgograd
    
        Place Units - Russians
            3 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Shan State
            1 mech_infantry moved from Yunnan to Kwangtung
            2 infantry moved from Anhwe to Hopei
            2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Shan State
            2 infantry moved from Yunnan to French Indo China
            1 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            1 marine moved from Kwangsi to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 36 Sea Zone to Philippines
            1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
            2 fighters moved from Kwangsi to French Indo China
            4 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Guam
            Battle in Malaya
            Battle in French Indo China
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 5/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific, taking French Indo China from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 2 fighters and 4 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 fighters and 4 infantry in Philippines, round 2 : 0/6 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 2 fighters and 2 infantry in Philippines, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Hopei
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 2 artilleries, 2 bombers and 4 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shan State to Siam
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            2 carriers moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from French Indo China to 37 Sea Zone
            1 fighter moved from Kwangtung to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from French Indo China to Siam
            3 fighters moved from Kwangtung to Siam
            2 fighters and 2 tactical_bombers moved from Hopei to Yunnan
            3 artilleries moved from Kweichow to Yunnan
            4 infantry moved from Kweichow to Yunnan
            1 aaGun moved from Anhwe to Kweichow
            2 aaGuns, 1 artillery and 7 infantry moved from Korea to Manchuria
            1 aaGun and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from Kwangtung to Yunnan
    
        Place Units - Japanese
            2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 2.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 46 Sea Zone to 21 Sea Zone
            1 destroyer moved from 101 Sea Zone to 118 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 bomber moved from Western United States to 118 Sea Zone
            1 bomber moved from Eastern United States to 94 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 118 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 118 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 94 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Morocco from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from 94 Sea Zone to Algeria
            1 bomber moved from 118 Sea Zone to United Kingdom
            1 armour moved from Central United States to 101 Sea Zone
            2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to Western United States
            3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 46 Sea Zone to 63 Sea Zone
            3 fighters moved from Hawaiian Islands to Queensland
            2 fighters moved from 63 Sea Zone to Queensland
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery and 2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 11 infantry moved from Sikang to Shensi
    
        Non Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Belgian Congo to 98 Sea Zone
            1 artillery and 1 mech_infantry moved from Iraq to Syria
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
    
        Combat - British
            Battle in French West Africa
            Battle in Tanganyika Territory
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking French West Africa from Neutral_Axis, taking Tanganyika Territory from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 artillery and 1 mech_infantry
                Italians defend with 1 marine
                    British roll dice for 1 artillery and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 marine in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
            Battle in 98 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    2 cruisers owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 48
                Casualties for British: 1 fighter
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
    
        Non Combat Move - British
            1 bomber moved from 98 Sea Zone to Persia
            1 armour moved from Iraq to Persia
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Belgian Congo to Kenya
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Central United States
            1 fighter moved from Gibraltar to Algeria
            2 mech_infantrys moved from India to Eastern Persia
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            2 infantry and 1 mech_infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
            British collect 33 PUs (1 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 1 fighter and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Italians : -2.67
    British : 2.00
    Americans : 1.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 marine moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
            1 bomber moved from Tobruk to Syria
            1 artillery and 2 infantry moved from Trans-Jordan to Syria
            2 armour moved from Romania to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
            Battle in Syria
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 artillery and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Syria, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Syria
                Italians win, taking Syria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Italians
            3 infantry moved from Greece to Bulgaria
            1 aaGun moved from Romania to Bulgaria
            1 aaGun and 2 infantry moved from Romania to Eastern Poland
            2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Syria to Southern Italy
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 artillery moved from Trans-Jordan to Egypt
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from Tobruk to Egypt
            1 fighter moved from Tobruk to Southern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,2,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,2,5,3
            Italians collect 14 PUs (6 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    lol. It seems I also missed seeing the US ability to remove that blocker.

  • '19 '17 '16

    TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            3 fighters moved from India to Iraq
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            EDIT: 2 infantry moved from Brazil to British Guiana
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    

    Savegame

  • '19 '17 '16

    @farmboy said in farmboy (X) vs Simon (A + 10):

    lol. It seems I also missed seeing the US ability to remove that blocker.

    I looked at it for like an hour before I saw it too.

    Small edit in S America.

    Anyway, do you want to lose the AA Gun in the Carolines?


  • @simon33 yeah, take the AA out first

  • '19 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            3 fighters moved from India to Iraq
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            EDIT: 2 infantry moved from Brazil to British Guiana
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the ANZAC lost in Caroline Islands
                Japanese win with 2 infantry remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 aaGun
            Battle in Iraq
                ANZAC attack with 3 fighters and 2 infantry
                Italians defend with 1 marine
                    ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 2 : 3/5 hits, 1.83 expected hits
                    Italians roll dice for 1 marine in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Iraq
                ANZAC win, taking Iraq from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - ANZAC
            2 fighters moved from Iraq to Persia
            2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
            1 cruiser and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 destroyer moved from 46 Sea Zone to 63 Sea Zone
            2 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Iraq to Persia
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Algeria to Gibraltar
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    ANZAC : 1.17
    Japanese : 0.67
    

    Savegame

Suggested Topics

  • 61
  • 62
  • 16
  • 89
  • 59
  • 198
  • 114
  • 274
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.0k

Users

39.3k

Topics

1.7m

Posts