Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
selection
I’d be willing to let you take it all back, however, since dice were already rolled, the condition would be that you wouldn’t go for the attack.
I don’t like to try to win based off a simple misclick.
let me know your decision before I decide my next casualties.
i might have to take that, do i have to keep my buy or can i change that? what about 120
@oysteilo said in 19L quarterfinals: axis-dominion vs oysteilo (allies+10) bm3:
i might have to take that, do i have to keep my buy or can i change that? what about 120
you may do a complete redo
and just in case, NO drinking and playoff’ing ;)
sure you can keep 120
@axis-dominion said in 19L quarterfinals: axis-dominion vs oysteilo (allies+10) bm3:
and just in case, NO drinking and playoff’ing ;)
generous offer. I will take it. And no drinking involved here. For @JDOW I realized i had a decent chance to take out all his boats on a 1-2 hit with anzac, unfortunately I failed to bring in all the planned units
I will do a complete redo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 bomber moved from Eastern United States to 120 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 33 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 120 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 120 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 120 Sea Zone to Western United States
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Brazil to French Guiana
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
2 fighters moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Egypt to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Eastern Persia to India
1 tactical_bomber moved from Egypt to Eastern Persia
1 bomber moved from Egypt to Eastern Persia
Place Units - British
1 destroyer and 2 submarines placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,83
Americans : -0,33
Chinese : 1,50
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 bomber moved from Eastern United States to 120 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 33 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 120 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 120 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 120 Sea Zone to Western United States
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Brazil to French Guiana
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
2 fighters moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Egypt to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Eastern Persia to India
1 tactical_bomber moved from Egypt to Eastern Persia
1 bomber moved from Egypt to Eastern Persia
Place Units - British
1 destroyer and 2 submarines placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 76 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83
Americans : -0,33
Chinese : 1,50
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Romania to Ukraine
2 armour moved from Western Ukraine to Ukraine
1 bomber moved from Southern Italy to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 2/9 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Ukraine
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys in Ukraine, round 3 : 5/9 hits, 3.00 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Northern Italy to France
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
1 bomber moved from Ukraine to Novgorod
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from Libya to Tobruk
Place Units - Italians
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 armour and 1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Egypt to Gibraltar
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
one sec please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 armour and 1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Egypt to Gibraltar
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to French
EDIT: Adding units owned by French to Libya: 2 infantry
EDIT: Removing units owned by French from Tunisia: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Baltic States
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 battleship moved from 112 Sea Zone to 114 Sea Zone
1 cruiser moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 carriers moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Eastern Poland to Baltic States
1 bomber moved from Germany to Baltic States
2 fighters moved from Southern Italy to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 4 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 aaGun, 5 armour, 11 artilleries, 19 infantry and 11 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Poland to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Novgorod to Belarus
1 armour moved from Belarus to Eastern Poland
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
4 tactical_bombers moved from Holland Belgium to Germany
1 tactical_bomber moved from 114 Sea Zone to Germany
2 mech_infantrys moved from Southern Italy to Western Germany
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 bombers moved from Baltic States to Western Germany
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Vyborg to Finland
Place Units - Germans
1 airfield placed in Germany
3 mech_infantrys placed in Novgorod
3 artilleries placed in France
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 3.83
Americans : -0.67
Russians : 0.67
nice pace! I hope we can hold this up for another day or two at least :)
actually, I’d rather have the sub move to 113 than 127. mind moving it there on your Russian turn?
its coming up in about 14 hrs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 mech_infantrys moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Western Ukraine to Russia
2 armour and 3 mech_infantrys moved from Bryansk to Samara
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Samara
6 infantry moved from Novosibirsk to Kansu
2 artilleries moved from Russia to Tambov
5 artilleries moved from Bryansk to Tambov
11 infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
2 aaGuns and 33 infantry moved from Bryansk to Tambov
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - Russians
1 infantry placed in Volgograd
5 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,67
Russians : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
3 artilleries moved from New Guinea to 46 Sea Zone
3 artilleries and 3 transports moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
3 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
1 marine moved from New Guinea to 46 Sea Zone
1 battleship and 1 marine moved from 46 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Yunnan to Burma
1 fighter moved from Shensi to Burma
1 tactical_bomber moved from Shensi to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 bomber moved from Shensi to Tsinghai
1 bomber moved from Shensi to Burma
1 infantry moved from Yunnan to Burma
2 fighters moved from 46 Sea Zone to Java
1 tactical_bomber moved from Philippines to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 4 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 artilleries, 3 fighters, 2 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/11 hits, 4.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 artilleries, 3 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 42 Sea Zone
2 carriers moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
3 destroyers moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Shan State to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 carrier and 1 cruiser moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Hunan
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
2 aaGuns and 7 infantry moved from Korea to Manchuria
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from Burma to French Indo China
1 bomber moved from Tsinghai to French Indo China
1 fighter moved from Shensi to Anhwe
1 tactical_bomber moved from Tsinghai to Anhwe
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Tsinghai to Anhwe
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Shensi to Anhwe
1 fighter moved from Shensi to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
2 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Americans : -0.33
Chinese : 0.67
UK_Pacific : -0.33
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,67