TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 25 Sea Zone
3 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 marine moved from 25 Sea Zone to Midway
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Midway from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun, 2 infantry and 1 mech_infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Anhwe
1 armour moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Hunan
2 tactical_bombers moved from Anhwe to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Guam to Caroline Islands
3 fighters moved from Japan to Caroline Islands
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
2 fighters placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,67
ANZAC : -0,17
Japanese : 0,00
Forgot the sub in 74, please use 2nd map.
Will do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 bomber and 1 fighter placed in Western United States
4 submarines placed in 10 Sea Zone
4 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 14 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 14 infantry in Hopei, round 2 : 5/15 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Hopei to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
3 artilleries moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Kenya to Ethiopia
1 fighter moved from 99 Sea Zone to 81 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
1 submarine placed in 98 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 submarine placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Tobruk: 1 mech_infantry
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese : 2.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 infantry moved from British Somaliland to Italian Somaliland
Italians take Italian Somaliland from British
1 destroyer moved from 91 Sea Zone to 88 Sea Zone
2 fighters moved from Gibraltar to 88 Sea Zone
Combat - Italians
Battle in 88 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 88 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 88 Sea Zone, round 3 : 3/3 hits, 1,33 expected hits
Russians roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 88 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Tobruk
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
2 aaGuns, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 armour and 4 mech_infantrys moved from Romania to Ukraine
2 fighters moved from 88 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from British Somaliland to Italian Somaliland
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,50
British : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 mech_infantrys moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Romania to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 0/4 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 aaGuns, 13 armour, 5 artilleries, 26 infantry and 9 mech_infantrys moved from Ukraine to Rostov
1 armour and 3 mech_infantrys moved from Bessarabia to Rostov
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Volgograd to Rostov
1 bomber moved from Belarus to Rostov
2 mech_infantrys moved from Romania to Ukraine
4 mech_infantrys moved from Germany to Romania
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
3 tactical_bombers moved from Southern Italy to Rostov
1 fighter moved from Gibraltar to Southern Italy
1 submarine moved from 91 Sea Zone to 119 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in France
1 fighter and 3 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1,17
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 6 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Samara to Caucasus
1 fighter moved from Russia to Caucasus
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Volgograd to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Volgograd to Russia
6 infantry moved from Novosibirsk to Vologda
3 armour and 4 mech_infantrys moved from Samara to Russia
1 aaGun and 1 infantry moved from Russia to Vologda
2 aaGuns, 3 artilleries and 29 infantry moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 8 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Shan State to Burma
2 bombers moved from Kiangsi to Burma
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Dutch New Guinea
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Shan State to Yunnan
1 infantry moved from Hunan to Yunnan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 aaGun and 3 infantry moved from Manchuria to Korea
1 mech_infantry moved from Jehol to Korea
3 infantry, 1 marine and 1 mech_infantry moved from Midway to 25 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
2 carriers moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from 37 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
2 bombers moved from Burma to Kiangsi
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 destroyers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kiangsi
1 fighter moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Anhwe to Kiangsi
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
3 infantry, 1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Caroline Islands to Japan
1 submarine moved from 40 Sea Zone to 39 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Malaya
3 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
UK_Pacific : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 88 Sea Zone
3 bombers and 1 fighter moved from Western United States to 88 Sea Zone
1 bomber moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 5 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 88 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 88 Sea Zone
Americans win, taking Morocco from Germans with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 16 Sea Zone to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 bombers moved from 88 Sea Zone to British Guiana
1 bomber moved from 91 Sea Zone to British Guiana
1 fighter moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 bomber and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
Americans undo move 3.
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
13 infantry moved from Hopei to Shensi
2 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 3 artilleries, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 3 infantry moved from Ethiopia to Italian Somaliland
2 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Eastern Persia to Burma
Combat - British
Battle in Italian Somaliland
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Italian Somaliland, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
British roll dice for 1 armour, 1 artillery and 2 infantry in Italian Somaliland, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Eastern Persia to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
3 fighters moved from United Kingdom to Morocco
Place Units - British
3 artilleries placed in Persia
2 mech_infantrys and 1 tactical_bomber placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 29 PUs (3 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33
British : -0.50
Americans : 0.00
Chinese : 0.33
Japanese : 0.67
I did not scramble Italian/German fighters to defend the invasion of Morocco from SZ91, because the odds were about 2-1. I will do this air battle if you wish.
2-1? It was 11 vs 3 hitpoints, I guess that was >1000-1 :-) Certainly no scrabmle
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from ANZAC
2 armour and 1 mech_infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 3 armour and 5 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 3 armour and 5 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2,33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Gibraltar
1 mech_infantry moved from Tobruk to Libya
1 aaGun and 3 infantry moved from Northern Italy to France
Place Units - Italians
1 mech_infantry placed in Southern Italy
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from ANZAC
2 armour and 1 mech_infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 3 armour and 5 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 3 armour and 5 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2,33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Gibraltar
1 mech_infantry moved from Tobruk to Libya
1 aaGun and 3 infantry moved from Northern Italy to France
Place Units - Italians
1 mech_infantry placed in Southern Italy
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship, 2 cruisers, 1 submarine and 1 transport
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67
Russians : -0,33
use 2nd post please, forgot to move the fleet.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from ANZAC
2 armour and 1 mech_infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 3 armour and 5 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 3 armour and 5 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2,33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Gibraltar
1 mech_infantry moved from Tobruk to Libya
1 aaGun and 3 infantry moved from Northern Italy to France
Place Units - Italians
1 mech_infantry placed in Southern Italy
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship, 2 cruisers, 1 submarine and 1 transport
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67
Russians : -0,33
Dang, 3rd post please. sorry.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Rostov to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
2 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Archangel
1 bomber moved from Rostov to Archangel
2 tactical_bombers moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 1/6 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to French Indo China
1 tactical_bomber moved from Southern Italy to Gibraltar
3 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar
1 aaGun moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
1 artillery moved from Northern Italy to France
2 infantry moved from Western Germany to France
1 aaGun moved from Belarus to Archangel
1 bomber moved from Archangel to Novgorod
1 mech_infantry moved from Belarus to Rostov
5 mech_infantrys moved from Germany to Baltic States
5 armour and 7 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Romania
1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Caucasus
2 tactical_bombers moved from Volgograd to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
13 armour and 10 mech_infantrys moved from Rostov to Caucasus
1 artillery and 13 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 aaGun, 1 artillery and 9 infantry moved from Rostov to Volgograd
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 submarine moved from 119 Sea Zone to 125 Sea Zone
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Southern France
1 artillery and 2 infantry placed in France
1 infantry placed in Southern France
Germans undo move 5.
1 mech_infantry placed in Germany
3 fighters, 3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -1,50
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 8 PUs;
Combat Move - Russians
9 infantry moved from Vologda to Archangel
3 armour and 8 mech_infantrys moved from Russia to Archangel
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
3 artilleries and 58 infantry moved from Russia to Samara
1 fighter moved from Persia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 armour, 9 infantry and 8 mech_infantrys
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 3 armour, 9 infantry and 8 mech_infantrys in Archangel, round 2 : 4/20 hits, 4.33 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour, 7 infantry and 8 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Samara
Russians attack with 3 artilleries, 1 fighter and 58 infantry
Germans defend with 1 armour
Russians roll dice for 3 artilleries, 1 fighter and 58 infantry in Samara, round 2 : 17/62 hits, 11.67 expected hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 artilleries, 1 fighter and 57 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 aaGun moved from Vologda to Archangel
2 aaGuns moved from Russia to Samara
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 2.50
Russians : 6.17