dawg-40-v-mike-g40-start-R5 GERMANY 5 bid at end R5.tsvg this is the one where bid placed at end of round 5
WAW captain walker (allies) vs dawgoneit (axis)
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 3 Bunkers, 2 Elites and 1 Tank; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Timor 1 Bunker placed in East And South Borneo 2 Elites and 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Territory Summary for Dutch :
West Papua : 1 Artillery, 2 Infantrys and 1 Tank Timor : 1 Bunker and 1 Infantry East And South Borneo : 1 Bunker Sumatra : 2 Artillerys, 2 Bunkers and 2 Infantrys Suriname : 2 Elites, 1 Factory and 1 Tank Celebes : 1 Infantry Tanimbar : 1 Infantry Amazon : 1 flag, 1 Infantry and 1 TankProduction/PUs Summary :
Germans : 95 / 103 Russians : 100 / 105 Italians : 59 / 59 French : 25 / 23 Yamamoto : 61 / 61 Chinese : 26 / 31 Hisaichi : 76 / 76 British : 102 / 102 Anzac : 36 / 36 Dutch : 15 / 15 Finns : 12 / 16 Romanians : 16 / 17 Thai : 17 / 19 Americans : 102 / 102 -
TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 3 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Vyborg 2 Elites moved from Helsinki to 24 Sea Zone 2 Elites moved from 24 Sea Zone to Lapland 1 Tank moved from Murmansk to Lapland 1 Infantry moved from N.Karelia to Lapland 1 Infantry moved from Murmansk to Lapland 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 3 Infantrys Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Lapland Finns attack with 2 Elites, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 2 Elites, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 2 Elites, 1 Infantry and 1 Tank in Lapland, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 2 Elites, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Vyborg to Lapland 4 Infantrys moved from Tampere to Oulu 4 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Lapland to Oulu Place Units - Finns 2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns : 3.33 Russians : -1.00 -
TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 4 Infantrys moved from E.Romania to Odessa 1 Fighter moved from Vinnytsia to Odessa 2 Infantrys and 1 Tank moved from Vinnytsia to Kiev 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 1 Fighter and 4 Infantrys Russians defend with 1 Artillery and 1 Elite Romanians roll dice for 1 Fighter and 4 Infantrys in Odessa, round 2 : 1/5 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Elite in Odessa, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians roll dice for 1 Fighter and 3 Infantrys in Odessa, round 3 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter and 3 Infantrys in Odessa, round 4 : 2/4 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Odessa, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians win, taking Odessa from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Elite Battle in Kiev Romanians attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 Infantrys and 1 Tank in Kiev, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to Vinnytsia Place Units - Romanians 1 Elite and 3 Infantrys placed in Vinnytsia 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Romanians : 0.50 Russians : 0.33 -
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from West Borneo to British Borneo Thai take British Borneo from British 1 Artillery and 1 Infantry moved from Lombok to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Artillery and 1 Infantry moved from Java to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo 1 Submarine moved from 110 Sea Zone to 113 Sea Zone 1 Elite, 1 Fighter, 8 Infantrys and 1 Tank moved from Bangkok to S.Thailand 1 Fighter and 1 Tank moved from S.Thailand to N.Thailand Purchase Units - Thai Thai buy 2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in East And South Borneo Thai attack with 2 Artillerys and 2 Infantrys Dutch defend with 1 Bunker Thai roll dice for 2 Artillerys and 2 Infantrys in East And South Borneo, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Bunker in East And South Borneo, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in East And South Borneo Thai win, taking East And South Borneo from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Bunker Battle in N.Thailand Thai attack with 1 Fighter and 1 Tank British defend with 1 Tank Thai roll dice for 1 Fighter and 1 Tank in N.Thailand, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Fighter owned by the Thai lost in N.Thailand Thai win, taking N.Thailand from British with 1 Tank remaining. Battle score for attacker is -3 Casualties for Thai: 1 Fighter Casualties for British: 1 Tank Non Combat Move - Thai Place Units - Thai 2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
British : 0.50 Thai : 1.83 Dutch : -0.50 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 4 Infantrys and 1 Marine moved from Greenland to 8 Sea Zone 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 8 Sea Zone to 17 Sea Zone 4 Infantrys and 1 Marine moved from 17 Sea Zone to Azores 2 Bombers moved from Gibraltar to Azores 1 Artillery moved from Eniwetok to 103 Sea Zone 1 Infantry moved from Jaluit to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap 2 Infantrys moved from Nauru to 104 Sea Zone 1 Cruiser, 1 Destroyer, 2 Infantrys and 1 Transport moved from 104 Sea Zone to 103 Sea Zone 2 Infantrys moved from 103 Sea Zone to Kusaie 1 Submarine moved from 103 Sea Zone to 109 Sea Zone 1 Fighter moved from 103 Sea Zone to Kusaie 1 Fighter moved from 103 Sea Zone to Rongelap 2 Fighters moved from 103 Sea Zone to 102 Sea Zone 1 Bomber moved from Pearl Harbor to 109 Sea Zone 1 Transport moved from 119 Sea Zone to 100 Sea Zone 2 Infantrys moved from Colombia to 100 Sea Zone 2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 2 Infantrys moved from 119 Sea Zone to Santiago 3 Artillerys, 3 Infantrys and 2 Tanks moved from N.Chile to Santiago 2 Tanks moved from Peru to Santiago 2 Infantrys moved from Amazon to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 35 Sea Zone 2 Infantrys moved from 35 Sea Zone to Salvador 1 Artillery and 2 Tanks moved from Bahia to Salvador 1 Fighter moved from Amazon to Salvador Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 1 Elite, 3 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 102 Sea Zone Americans attack with 2 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 2 Fighters in 102 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Americans lost in 102 Sea Zone retreated to 102 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Americans: 1 Fighter Battle in 109 Sea Zone Americans attack with 1 Bomber and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone Americans win with 1 Bomber and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Kusaie Americans attack with 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Kusaie, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Fighter and 2 Infantrys in Kusaie, round 2 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Rongelap Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Cruiser in Rongelap, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Rongelap, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Azores Americans attack with 2 Bombers, 4 Infantrys and 1 Marine Neutral defend with 1 Infantry Americans roll dice for 1 Battleship and 1 Cruiser in Azores, round 2 : 2/2 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores Americans loses 0 PUs for violating Azoress neutrality. Americans win, taking Azores from Neutral with 2 Bombers, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Salvador Americans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks AA fire in Salvador : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/6 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Salvador, round 3 : 2/4 hits, 1.67 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 2 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Santiago Americans attack with 3 Artillerys, 5 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Santiago, round 2 : 4/12 hits, 4.33 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 2/6 hits, 2.33 expected hits 2 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Americans roll dice for 3 Artillerys, 3 Infantrys and 4 Tanks in Santiago, round 3 : 4/10 hits, 4.00 expected hits Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 3 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 16 Casualties for Americans: 3 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Non Combat Move - Americans 1 Fighter moved from Salvador to Bahia 1 Transport moved from 32 Sea Zone to 26 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 3 Infantrys and 1 Marine moved from Washington to 13 Sea Zone 1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 13 Sea Zone to 8 Sea Zone 3 Infantrys and 1 Marine moved from 8 Sea Zone to Greenland 2 Bombers moved from Azores to Wales 1 Bomber moved from 109 Sea Zone to Phoenix 1 Destroyer and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone 1 Fighter moved from Kusaie to 103 Sea Zone 1 Fighter moved from Rongelap to 103 Sea Zone 1 Fighter moved from 102 Sea Zone to 103 Sea Zone 1 Adv.Fighter moved from San Francisco to 91 Sea Zone 1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone 3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone 1 Artillery, 1 B.Transport, 1 Destroyer, 4 Infantrys, 1 Marine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery, 4 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor Place Units - Americans 1 Battleship and 1 Carrier placed in 91 Sea Zone 1 Adv.Fighter placed in 91 Sea Zone 1 B.Transport and 1 Destroyer placed in 13 Sea Zone 1 Elite, 1 Infantry and 1 Marine placed in Washington 1 Destroyer and 1 Submarine placed in 83 Sea Zone 1 Bomber placed in San Francisco 2 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 110 PUs; end with 110 PUsCombat Hit Differential Summary :
Neutral : -1.33 Yamamoto : -0.33 Americans : -0.17 AA fire in Salvador : : -0.17Territory Summary for Americans :
Kusaie : 1 flag, 2 Infantrys Kwajalein : 1 flag Eniwetok : 1 flag Rongelap : 1 flag, 1 Artillery and 1 Infantry Jaluit : 1 flag Wales : 2 Bombers New Caledonia : 1 Infantry Washington : 1 AAGun, 1 Elite, 1 Factory, 2 Infantrys and 1 Marine San Francisco : 1 AAGun, 1 Bomber and 1 Factory Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory, 6 Infantrys and 1 Marine South Central USA : 1 AAGun and 1 Factory Wake : 1 Artillery and 1 Infantry Phoenix : 1 Bomber Midway : 1 Infantry Kermandec : 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 3 Infantrys Bahia : 1 flag, 1 Fighter and 2 Infantrys W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Tanks Peru : 1 flag Central America : 1 flag Azores : 1 flag, 4 Infantrys and 1 Marine E.Mexico : 1 flag N.Chile : 1 flag Greenland : 3 Infantrys and 1 Marine Venezuela : 1 flag Santiago : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 2 Infantrys and 4 Tanks 17 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser and 1 Destroyer 35 Sea Zone : 1 Transport 13 Sea Zone : 1 B.Transport and 1 Destroyer 32 Sea Zone : 1 Transport 91 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer and 1 Transport 119 Sea Zone : 2 Transports 71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 83 Sea Zone : 1 Destroyer and 1 Submarine 103 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 3 Fighters and 2 Transports 109 Sea Zone : 1 Submarine 104 Sea Zone : 1 Destroyer and 2 Submarines 8 Sea Zone : 1 B.Transport and 1 DestroyerProduction/PUs Summary :
Germans : 95 / 103 Russians : 92 / 105 Italians : 59 / 59 French : 25 / 23 Yamamoto : 59 / 61 Chinese : 26 / 31 Hisaichi : 76 / 76 British : 99 / 102 Anzac : 36 / 36 Dutch : 13 / 15 Finns : 16 / 16 Romanians : 20 / 20 Thai : 22 / 22 Americans : 110 / 110 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 Infantry moved from Latvia to Novgorod 1 Artillery moved from Latvia to Novgorod 2 Infantrys moved from Latvia to Minsk 1 ArmoredCar moved from Warsaw to Minsk 1 Infantry moved from Latvia to Minsk 1 ArmoredCar moved from Warsaw to Minsk 1 Elite and 1 Infantry moved from Latvia to Estonia 1 Infantry moved from Lithuania to Latvia 1 Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from Paris to 21 Sea Zone 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 4 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 4 Infantrys moved from 24 Sea Zone to Lapland 2 Artillerys and 1 Elite moved from Murmansk to Lapland 1 Infantry moved from East Prussia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Lapland 1 Destroyer moved from 22 Sea Zone to 21 Sea Zone 2 Infantrys moved from Lorraine to Picardy 1 Infantry moved from Belgium to Picardy 1 Infantry moved from Belgium to Picardy 2 Adv.Fighters, 2 Fighters and 2 Stukas moved from Paris to Picardy 5 Tanks moved from Normandy to Orleanais 1 Mech.Inf moved from Aquitaine to Brittany Germans take Brittany from French 1 Infantry moved from Paris to Picardy 1 Infantry and 3 Mech.Infs moved from Belgium to Netherlands 4 Infantrys moved from Rhine to Netherlands 1 Artillery moved from Lorraine to Rhine 3 Infantrys moved from Bavaria to Rhine 11 Infantrys moved from Brandenburg to Pomerania 4 Infantrys moved from Berlin to Brandenburg 2 Transports moved from 48 Sea Zone to 51 Sea Zone 4 Tanks moved from Kufra to Mersa Matruh 2 Artillerys and 1 Infantry moved from Vinnytsia to Donetsk 1 Tank moved from Vinnytsia to Donetsk Purchase Units - Germans Germans buy 2 Adv.Fighters, 1 Elite, 2 Fighters, 12 Infantrys, 2 JetFighters and 2 Stukas; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Bomber, 1 Destroyer and 1 Submarine British defend with 1 T.Boat Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Germans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Estonia Germans attack with 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Elite and 1 Infantry in Estonia, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite and 1 Infantry in Estonia, round 3 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 2 ArmoredCars and 3 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 2 ArmoredCars and 3 Infantrys in Minsk, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 ArmoredCars and 3 Infantrys in Minsk, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 2 ArmoredCars and 2 Infantrys in Minsk, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars and 2 Infantrys in Minsk, round 5 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Donetsk Germans attack with 2 Artillerys, 1 Infantry and 1 Tank Russians defend with 1 Artillery, 1 Infantry and 1 Tank Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Donetsk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Donetsk, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Donetsk, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Tank in Donetsk, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11 Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank Battle in Netherlands Germans attack with 5 Infantrys and 3 Mech.Infs Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 5 Infantrys and 3 Mech.Infs in Netherlands, round 2 : 6/8 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 3 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Picardy Germans attack with 2 Adv.Fighters, 2 Fighters, 5 Infantrys and 2 Stukas British defend with 1 Artillery, 1 Elite and 1 Infantry Germans roll dice for 2 Adv.Fighters, 2 Fighters, 5 Infantrys and 2 Stukas in Picardy, round 2 : 3/11 hits, 3.83 expected hits French roll dice for 1 Artillery, 1 Elite and 1 Infantry in Picardy, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Picardy Germans win, taking Picardy from French with 2 Adv.Fighters, 2 Fighters, 5 Infantrys and 2 Stukas remaining. Battle score for attacker is 9 Casualties for British: 1 Artillery, 1 Elite and 1 Infantry Battle in Novgorod Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Adv.Fighters, 2 Fighters and 2 Stukas moved from Picardy to Paris 3 Tanks moved from Orleanais to Paris 5 Infantrys moved from Krakow to Vinnytsia 5 Infantrys moved from Bohemia to Krakow 2 Tanks moved from Warsaw to Vinnytsia 1 Bomber moved from 21 Sea Zone to Paris Place Units - Germans 2 Adv.Fighters, 2 Fighters, 2 JetFighters and 2 Stukas placed in Paris 1 Elite and 3 Infantrys placed in Warsaw 5 Infantrys placed in Bohemia 4 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 3.50 Neutral : 0.67 French : -1.00 Russians : -3.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Artillery and 2 Infantrys moved from S.Karelia to Novgorod 2 Infantrys moved from Leningrad to Latvia 1 Adv.Fighter moved from S.Karelia to Latvia 1 Fighter moved from Leningrad to Novgorod 1 Artillery moved from Leningrad to Vyborg 2 Infantrys moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Infantry moved from S.Karelia to Vyborg 1 Artillery and 3 Infantrys moved from Kursk to Minsk 3 Artillerys and 6 Infantrys moved from Rostov to Donetsk 3 Infantrys moved from Kursk to Kiev 1 Tank moved from Kursk to Kiev 1 Bomber moved from Kursk to Kiev 1 Tank moved from Kursk to Donetsk 1 Tank moved from Kursk to Minsk 1 Tank moved from Kursk to Novgorod 1 Infantry moved from Ayan to Heilungchiang 2 Infantrys moved from Chita to Heilungchiang 1 Adv.Fighter and 1 Fighter moved from Chita to Heilungchiang 1 Artillery moved from Chita to Heilungchiang Purchase Units - Russians Russians buy 4 Artillerys, 1 Bunker, 1 HeavyTank, 31 Infantrys, 1 Mech.Rocket and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys Finns defend with 3 Infantrys Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.33 expected hits Finns roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/3 hits, 1.00 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 4 : 2/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Finns: 3 Infantrys Battle in Kiev Russians attack with 1 Bomber, 3 Infantrys and 1 Tank Romanians defend with 2 Infantrys and 1 Tank Russians roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Kiev, round 2 : 3/5 hits, 1.67 expected hits Romanians roll dice for 2 Infantrys and 1 Tank in Kiev, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians, 1 Tank owned by the Romanians and 2 Infantrys owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Infantrys and 1 Tank Battle in Donetsk Russians attack with 3 Artillerys, 6 Infantrys and 1 Tank Germans defend with 2 Artillerys, 1 Infantry and 1 Tank Russians roll dice for 3 Artillerys, 6 Infantrys and 1 Tank in Donetsk, round 2 : 4/10 hits, 3.00 expected hits Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Donetsk, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 11 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Artillerys, 1 Infantry and 1 Tank Battle in Heilungchiang Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Heilungchiang, round 2 : 4/6 hits, 1.83 expected hits Hisaichi roll dice for 2 Infantrys in Heilungchiang, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Minsk Russians attack with 1 Artillery, 3 Infantrys and 1 Tank Germans defend with 2 ArmoredCars and 2 Infantrys Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Minsk, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 ArmoredCars and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.00 expected hits 2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Minsk, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in Minsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Minsk, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Minsk, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Minsk, round 5 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Minsk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 ArmoredCars and 2 Infantrys Battle in Latvia Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Latvia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Novgorod Russians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Novgorod, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Fighter moved from Novgorod to Leningrad 1 Fighter moved from Vyborg to Leningrad 1 Adv.Fighter moved from Latvia to Leningrad 1 Artillery and 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Yaroslavl to S.Karelia 1 Artillery and 6 Infantrys moved from Tula to Kursk 2 Mot.Infs moved from Arkhangelsk to Kursk 1 Bomber moved from Kiev to Kursk 1 Tank moved from Moscow to Kursk 2 Infantrys moved from Moscow to Yaroslavl 7 Infantrys moved from Moscow to Tula 1 Tank moved from Stalingrad to Kursk 4 Infantrys moved from Stalingrad to Rostov 1 Artillery and 2 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 1 Infantry moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 3 Infantrys moved from Sverdlovsk to Novosibirsk 1 Mot.Inf moved from Sverdlovsk to Evenkia 1 Artillery, 1 Mot.Inf and 3 Tanks moved from Chita to N.Buryat Mongolia 1 Fighter moved from Heilungchiang to N.Buryat Mongolia 1 Adv.Fighter moved from Heilungchiang to N.Buryat Mongolia 3 Infantrys moved from Chita to N.Buryat Mongolia 7 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 AAGun and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Yakutsk to Ayan 5 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Sibirsky to Evenkia 1 Artillery moved from Sibirsky to Evenkia 1 Mot.Inf moved from Sverdlovsk to Arkhangelsk Place Units - Russians 1 Bunker placed in N.Buryat Mongolia 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 Mech.Rocket placed in Sverdlovsk 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 1 HeavyTank and 9 Infantrys placed in Moscow 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Romanians : 0.83 Germans : -1.50 Hisaichi : 0.33 Finns : 0.00 Russians : 4.67Territory Summary for Russians :
Irkutsk : 1 Infantry Evenkia : 1 Artillery, 5 Infantrys and 1 Mot.Inf Novosibirsk : 3 Infantrys Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Mot.Inf Donetsk : 3 Artillerys, 4 Infantrys and 1 Tank Olyokminsk : 5 Infantrys Astrakhan : 2 Infantrys Chita : 2 Bunkers and 2 Infantrys Kiev : 1 Infantry and 1 Tank Krasnoyarsk : 2 Infantrys Stalingrad : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 AAGun, 1 Factory, 1 HeavyTank and 9 Infantrys Kursk : 1 AAGun, 1 Artillery, 1 Bomber, 6 Infantrys, 2 Mot.Infs and 8 Tanks Ayan : 1 Bunker and 2 Infantrys Latvia : 2 Infantrys Leningrad : 1 AAGun, 1 Adv.Fighter, 3 Bunkers, 1 Factory, 2 Fighters, 12 Infantrys, 2 Mot.Infs and 4 Tanks Tashkent : 1 AAGun, 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory, 4 Infantrys and 1 Mech.Rocket Tula : 7 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Georgia : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Chimkent : 2 Infantrys Rostov : 1 Artillery and 6 Infantrys N.Buryat Mongolia : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Fighter, 10 Infantrys, 1 Mot.Inf and 4 Tanks Yaroslavl : 2 Infantrys S.Karelia : 1 Artillery and 6 Infantrys Novgorod : 1 Artillery, 2 Infantrys and 1 Tank Minsk : 1 Artillery, 1 Infantry and 1 Tank Heilungchiang : 1 flag, 1 Artillery and 2 Infantrys Vyborg : 1 flag, 1 Artillery and 1 Infantry Azerbaijan : 1 flag Khobdo : 1 flag 53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport 6 Sea Zone : 1 Destroyer, 1 Submarine and 2 TransportsProduction/PUs Summary :
Germans : 101 / 108 Russians : 101 / 101 Italians : 59 / 59 French : 21 / 23 Yamamoto : 59 / 61 Chinese : 26 / 31 Hisaichi : 73 / 76 British : 99 / 102 Anzac : 36 / 36 Dutch : 13 / 15 Finns : 14 / 16 Romanians : 17 / 20 Thai : 22 / 22 Americans : 110 / 110 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 2 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Artillery moved from Greece to 48 Sea Zone 3 Infantrys moved from Campania to 48 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 3 Infantrys moved from Hun to Kufra 1 Artillery moved from Kufra to Mersa Matruh 1 Artillery and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Crete Italians take Crete from British 1 Infantry moved from Tobruk to Mersa Matruh 2 Infantrys moved from Tunis to S.Tunisia 2 Infantrys moved from Tunis to N.Tunisia 6 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 1 Battleship, 16 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians Place Units - Italians 1 Battleship and 1 Submarine placed in 51 Sea Zone 2 Infantrys placed in Greece 3 Infantrys placed in Hun 4 Infantrys placed in Tunis 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy French take Normandy from Germans Purchase Units - French French buy 1 Bunker, 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Infantry moved from Equatoria to French Equatorial Africa Place Units - French 1 Bunker and 2 Infantrys placed in Syria 2 Elites, 1 Infantry and 1 Tank placed in E.Morocco Turn Complete - French French collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Territory Summary for French :
Churchill : 1 AAGun, 1 Factory and 1 Infantry Normandy : 1 AAGun, 1 Factory and 1 Infantry N.Algeria : 1 Infantry Keewatin : 1 Infantry Syria : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bunkers, 1 Factory, 5 Infantrys and 1 Tank French Equatorial Africa : 3 Infantrys E.Morocco : 1 AAGun, 2 Artillerys, 3 Elites, 1 Factory, 9 Infantrys and 4 Tanks S.Algeria : 1 Infantry French Guiana : 1 Infantry Madagascar : 1 Infantry Wales : 1 Artillery 20 Sea Zone : 1 Destroyer and 1 TransportProduction/PUs Summary :
Germans : 98 / 108 Russians : 101 / 101 Italians : 61 / 61 French : 24 / 24 Yamamoto : 59 / 61 Chinese : 26 / 31 Hisaichi : 73 / 76 British : 97 / 102 Anzac : 36 / 36 Dutch : 13 / 15 Finns : 14 / 16 Romanians : 17 / 20 Thai : 22 / 22 Americans : 110 / 110 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Artillery moved from Kamchatka to 75 Sea Zone 2 Infantrys moved from Kamchatka to 75 Sea Zone 1 Elite moved from Kolyma to Zhigansk Yamamoto take Zhigansk from Russians 2 Artillerys and 1 Marine moved from Kolyma to Okhotsk Yamamoto take Okhotsk from Russians 2 Artillerys moved from Tokyo to 84 Sea Zone 1 Elite and 1 Marine moved from Tokyo to 84 Sea Zone 1 ArmoredCar moved from Tokyo to 84 Sea Zone 1 ArmoredCar, 2 Artillerys, 1 B.Transport, 1 Elite, 1 Marine and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 ArmoredCar, 3 Artillerys, 1 Elite, 2 Infantrys and 1 Marine moved from 75 Sea Zone to Okhotsk 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone 5 Fighters moved from 107 Sea Zone to 109 Sea Zone 2 Bombers moved from Banjarmasin to Tokyo 2 ArmoredCars moved from Kamchatka to Kolyma 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 1 Cruiser, 3 Infantrys and 2 S.Submarines moved from 85 Sea Zone to 75 Sea Zone 3 Infantrys moved from 75 Sea Zone to Okhotsk 1 Artillery moved from Soembawa to 111 Sea Zone 1 Artillery and 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 ArmoredCars, 1 Infantry, 2 Marines and 1 Tank moved from Shantung to Anhwei 1 Artillery moved from 107 Sea Zone to Celebes 1 ArmoredCar moved from Tokyo to Hokkaido Purchase Units - Yamamoto Yamamoto buy 4 ArmoredCars, 1 Cruiser, 2 Destroyers, 1 Elite, 3 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Celebes Yamamoto attack with 1 Artillery Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Celebes Dutch win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 Artillery Battle in 109 Sea Zone Yamamoto attack with 1 Destroyer and 5 Fighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 5 Fighters in 109 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone Yamamoto win with 5 Fighters remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Submarine Non Combat Move - Yamamoto 5 Fighters moved from 109 Sea Zone to 107 Sea Zone 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone 1 Artillery moved from Truk to Woleai Place Units - Yamamoto 4 ArmoredCars, 1 Elite and 3 Infantrys placed in Tokyo Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 3 Destroyers and 2 Submarines EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 3 Destroyers and 2 Submarines EDIT: Turning off Edit Mode 1 Cruiser, 2 Destroyers and 1 S.Submarine placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Yamamoto : -1.67 Americans : 0.67 Dutch : 0.33 -
@captainwalker HAPPY NEW YEARS! best wishes for the new year.
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@dawgoneit you have a great new year also!
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Tank moved from Shensi to Chahar 1 Infantry moved from Suiyuan to Chahar 1 Adv.Fighter moved from Shensi to Chahar 1 Artillery and 1 Infantry moved from Shensi to Hupeh 1 Tank moved from Shensi to Chahar 2 Infantrys and 1 Tank moved from Shensi to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Adv.Fighter, 1 Infantry and 2 Tanks Hisaichi defend with 1 Elite and 1 Tank Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 2 Tanks in Chahar, round 2 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Elite and 1 Tank in Chahar, round 2 : 2/2 hits, 0.83 expected hits 1 Elite owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Adv.Fighter and 1 Tank in Chahar, round 3 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 1 Casualties for Chinese: 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Elite and 1 Tank Battle in Shansi Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Artillery Chinese roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Hupeh Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Shensi 1 Artillery, 1 Elite and 1 Infantry moved from Ningsia to Suiyuan 1 Artillery and 2 Elites moved from Lanchow to Shensi 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 2 Artillerys moved from Hsining to E.Qinghai 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang 3 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining 2 ArmoredCars, 1 Infantry and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : -0.00 Chinese : -0.83Territory Summary for Chinese :
Shansi : 2 Infantrys and 1 Tank Kweichow : 1 Infantry Suiyuan : 1 Artillery, 1 Elite and 1 Infantry E.Qinghai : 2 Artillerys, 1 Elite and 3 Infantrys Hupeh : 1 Artillery and 1 Infantry E.Sinkiang : 1 Infantry Urumqi : 2 ArmoredCars, 1 Factory, 1 Infantry and 1 Tank Lanchow : 1 Artillery and 2 Infantrys Shensi : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Elites, 3 Infantrys and 2 Tanks Ningsia : 1 Artillery and 2 Infantrys Chahar : 1 Tank Szechwan : 1 Infantry Hsining : 1 AAGun, 2 Artillerys, 2 Elites, 1 Factory and 2 Infantrys Gobi Altai : 1 flag, 1 Infantry and 3 TanksProduction/PUs Summary :
Germans : 98 / 108 Russians : 99 / 101 Italians : 61 / 61 French : 24 / 24 Yamamoto : 61 / 61 Chinese : 32 / 32 Hisaichi : 67 / 76 British : 97 / 102 Anzac : 36 / 36 Dutch : 13 / 15 Finns : 14 / 16 Romanians : 17 / 20 Thai : 22 / 22 Americans : 110 / 110 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 6 Infantrys moved from Kirin to Heilungchiang 1 Elite and 1 Marine moved from Peking to Chahar 1 Adv.Fighter, 1 Artillery, 9 Infantrys and 5 Tanks moved from Hulunbuir to Chita 4 Infantrys moved from Liaoning to Peking 1 Bomber moved from Kirin to Heilungchiang 7 Infantrys moved from Changchun to Kirin 1 Submarine moved from 122 Sea Zone to 120 Sea Zone 1 Infantry and 1 Marine moved from N.French Indochina to Yunnan 1 Infantry moved from N.French Indochina to Kweichow 1 Infantry moved from N.French Indochina to Kweichow 1 Infantry moved from N.French Indochina to Kweichow 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 2 Tanks moved from Malaya to 110 Sea Zone 1 Marine moved from Malaya to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Transports moved from 110 Sea Zone to 106 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Tank moved from Soembawa to 111 Sea Zone 1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 5 Infantrys, 1 Marine and 3 Tanks moved from 110 Sea Zone to Sumatra 2 Transports moved from 106 Sea Zone to 92 Sea Zone 2 ArmoredCars, 1 Artillery and 3 Infantrys moved from Hong Kong to Kiangsi 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 19 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Yunnan Hisaichi attack with 1 Infantry and 1 Marine British defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Marine in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Heilungchiang Hisaichi attack with 1 Bomber and 6 Infantrys Russians defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Bomber and 6 Infantrys in Heilungchiang, round 2 : 2/7 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang Hisaichi roll dice for 1 Bomber and 5 Infantrys in Heilungchiang, round 3 : 2/6 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Sumatra Hisaichi attack with 1 Artillery, 5 Infantrys, 1 Marine and 3 Tanks Dutch defend with 2 Artillerys, 2 Bunkers and 2 Infantrys Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 3 Tanks in Sumatra, round 2 : 4/10 hits, 3.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Artillerys, 2 Bunkers and 2 Infantrys in Sumatra, round 2 : 2/6 hits, 2.33 expected hits 1 Artillery owned by the Dutch, 2 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 3 Tanks in Sumatra, round 3 : 3/8 hits, 3.00 expected hits Dutch roll dice for 1 Artillery and 2 Bunkers in Sumatra, round 3 : 2/3 hits, 1.33 expected hits 1 Artillery owned by the Dutch, 2 Bunkers owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 1 Artillery, 1 Infantry, 1 Marine and 3 Tanks remaining. Battle score for attacker is 16 Casualties for Hisaichi: 4 Infantrys Casualties for Dutch: 2 Artillerys, 2 Bunkers and 2 Infantrys Battle in 120 Sea Zone Hisaichi attack with 1 Submarine Anzac defend with 1 T.Boat Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Hisaichi lost in 120 Sea Zone Anzac win with 1 T.Boat remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Submarine Battle in Chahar Hisaichi attack with 1 Elite and 1 Marine Chinese defend with 1 Tank Hisaichi roll dice for 1 Elite and 1 Marine in Chahar, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Elite and 1 Marine remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Kweichow Hisaichi attack with 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Hisaichi roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 9 Infantrys and 5 Tanks Russians defend with 2 Bunkers and 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 9 Infantrys and 5 Tanks in Chita, round 2 : 8/16 hits, 5.00 expected hits Russians roll dice for 2 Bunkers and 2 Infantrys in Chita, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Russians, 2 Bunkers owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 Artillery, 7 Infantrys and 5 Tanks remaining. Battle score for attacker is 12 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Bunkers and 2 Infantrys Non Combat Move - Hisaichi 1 Adv.Fighter moved from Chita to Hulunbuir 1 Bomber moved from Heilungchiang to Hulunbuir Place Units - Hisaichi 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hulunbuir 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Peking 1 Submarine placed in 107 Sea Zone 2 Artillerys and 2 Infantrys placed in Banjarmasin 6 Infantrys placed in Hong Kong 6 Infantrys and 2 Tanks placed in Changchun 3 Infantrys placed in Davao Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Hisaichi : 3.83 Anzac : -0.17 Chinese : 0.17 Russians : -0.00 Dutch : 0.33 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans 2 Adv.Fighters and 1 Destroyer moved from 20 Sea Zone to 21 Sea Zone 1 Bomber moved from Manchester to 21 Sea Zone 1 Fighter moved from Northeast USA to Azores 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 T.Boat moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Rhodes British take Rhodes from Italians 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia Purchase Units - British British buy 1 Bunker, 1 Cruiser, 1 Destroyer, 10 Infantrys, 4 Submarines, 3 T.Boats and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 21 Sea Zone British attack with 2 Adv.Fighters, 1 Bomber and 1 Destroyer Germans defend with 1 Destroyer and 1 Submarine Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Adv.Fighters, 1 Bomber and 1 Destroyer in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in 21 Sea Zone British win with 2 Adv.Fighters, 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 15 Casualties for Germans: 1 Destroyer and 1 Submarine Battle in Koryakia British attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Koryakia, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tank in Koryakia, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Koryakia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Koryakia British win, taking Koryakia from Yamamoto with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Fighter moved from French Equatorial Africa to Cairo 2 Artillerys and 5 Infantrys moved from Lower Egypt to Cairo 1 Artillery and 6 Infantrys moved from New Valley to Lower Egypt 1 AAGun moved from Nubia to Kordofan 2 Mot.Infs moved from Kenya to Kordofan 1 Infantry moved from Iraq to Syria 2 Artillerys and 2 Infantrys moved from W.Iran to Iraq 1 Artillery, 3 Infantrys and 1 Tank moved from Calcutta to Assam 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Tank moved from Punjab to Assam 1 Artillery and 1 Infantry moved from Hyderabad to Bihar 2 Infantrys moved from Hyderabad to Madras 2 Adv.Fighters moved from 21 Sea Zone to 20 Sea Zone 1 Bomber moved from 21 Sea Zone to Manchester Place Units - British 1 Cruiser, 1 Destroyer and 2 T.Boats placed in 20 Sea Zone 1 Bunker and 2 Tanks placed in Cairo 3 Submarines placed in 56 Sea Zone 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 1 Submarine placed in 56 Sea Zone British undo move 4. 1 T.Boat placed in 60 Sea Zone 4 Infantrys placed in Madras 1 Infantry placed in W.Iran Turn Complete - British British collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -0.33 Yamamoto : 0.33Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Koryakia : 1 Tank Italian East Africa : 1 flag, 1 AAGun and 1 Infantry Syria : 1 Infantry New Valley : 2 Infantrys Rhodes : 1 flag, 1 Infantry Assam : 2 Artillerys, 6 Infantrys and 2 Tanks Vancouver : 1 AAGun and 1 Factory Darfur : 1 Infantry Kordofan : 1 AAGun and 2 Mot.Infs Bombay : 1 AAGun and 1 Factory Yukon : 1 Infantry Dover : 1 Infantry Wales : 1 AAGun, 1 Factory and 3 Infantrys Fiji : 1 Artillery and 1 Infantry Iraq : 2 Artillerys and 2 Infantrys Manchester : 1 AAGun, 1 Bomber, 1 Factory and 2 Infantrys Madras : 1 AAGun, 1 Elite, 1 Factory and 7 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun, 1 Factory and 5 Infantrys Malta : 3 Bunkers Bihar : 1 Artillery and 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 4 Artillerys, 1 Bunker, 1 Factory, 2 Fighters, 15 Infantrys and 4 Tanks Lower Egypt : 1 Artillery and 6 Infantrys Gibraltar : 1 Bunker and 2 Infantrys Alaska : 1 Infantry Cape Town : 1 Factory Dublin : 1 flag E.Iran : 1 flag Iceland : 1 flag Azores : 1 Fighter W.Iran : 1 flag, 1 AAGun, 1 Factory and 1 Infantry Belgium : 1 flag, 1 Infantry Greenland : 1 flag 21 Sea Zone : 1 Destroyer 20 Sea Zone : 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 3 Destroyers, 2 T.Boats and 1 Transport 56 Sea Zone : 1 Adv.Fighter, 2 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 3 Fighters, 6 Submarines and 3 Transports 55 Sea Zone : 1 T.Boat 60 Sea Zone : 1 T.Boat 72 Sea Zone : 1 Destroyer and 1 TransportProduction/PUs Summary :
Germans : 95 / 108 Russians : 94 / 101 Italians : 60 / 61 French : 24 / 24 Yamamoto : 60 / 61 Chinese : 27 / 32 Hisaichi : 80 / 80 British : 101 / 101 Anzac : 36 / 36 Dutch : 11 / 15 Finns : 14 / 16 Romanians : 17 / 20 Thai : 22 / 22 Americans : 110 / 110 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 Adv.Fighter moved from Broome to 113 Sea Zone 2 Adv.Fighters moved from 114 Sea Zone to 113 Sea Zone 1 Destroyer and 1 T.Boat moved from 114 Sea Zone to 113 Sea Zone Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 1 T.Boat; Remaining resources: 0 PUs; Combat - Anzac Battle in 113 Sea Zone Anzac attack with 3 Adv.Fighters, 1 Destroyer and 1 T.Boat Thai defend with 1 Submarine Thai roll dice for 1 Submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Adv.Fighters, 1 Destroyer and 1 T.Boat in 113 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits 1 Submarine owned by the Thai lost in 113 Sea Zone Anzac win with 3 Adv.Fighters, 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 7 Casualties for Thai: 1 Submarine Non Combat Move - Anzac 1 Adv.Fighter moved from 113 Sea Zone to Broome 1 Submarine moved from 114 Sea Zone to 112 Sea Zone 1 Artillery moved from New Ireland to 114 Sea Zone 1 Infantry moved from New Britain to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Artillery, 1 Carrier, 1 Cruiser, 2 Infantrys and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Artillery and 2 Infantrys moved from 113 Sea Zone to Timor 1 T.Boat moved from 120 Sea Zone to 122 Sea Zone Place Units - Anzac 1 T.Boat placed in 67 Sea Zone 1 Adv.Fighter placed in Broome 1 Cruiser and 1 Destroyer placed in 113 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac : 0.83 Thai : -0.33Territory Summary for Anzac :
Western Australia : 1 Infantry West Papua : 1 Artillery and 5 Infantrys Port Moresby : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Wellington : 1 AAGun, 1 Factory and 1 Infantry Broome : 1 AAGun, 2 Adv.Fighters, 1 Bunker, 1 Factory, 10 Infantrys and 1 Tank Queensland : 1 Infantry Northern Territory : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 6 Infantrys Townsville : 1 AAGun, 1 Bunker, 1 Factory and 5 Infantrys Timor : 1 Artillery and 2 Infantrys 112 Sea Zone : 1 Submarine 122 Sea Zone : 1 T.Boat 113 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 T.Boat and 1 Transport 67 Sea Zone : 1 T.BoatProduction/PUs Summary :
Germans : 95 / 108 Russians : 94 / 101 Italians : 60 / 61 French : 24 / 24 Yamamoto : 60 / 61 Chinese : 27 / 32 Hisaichi : 80 / 80 British : 101 / 101 Anzac : 36 / 36 Dutch : 11 / 15 Finns : 14 / 16 Romanians : 17 / 20 Thai : 22 / 22 Americans : 110 / 110 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Bolivia 1 Tank moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 2 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 1 Infantry and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 1 Infantry and 2 Tanks in Bolivia, round 2 : 0/3 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 Infantry and 2 Tanks in Bolivia, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Bolivia 1 Tank retreated to Amazon Neutral win with 2 Infantrys remaining. Battle score for attacker is -5 Casualties for Dutch: 1 Infantry and 1 Tank Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 2 Elites moved from Suriname to Amazon Place Units - Dutch 2 ArmoredCars and 1 Mech.Inf placed in Suriname Turn Complete - Dutch Dutch collect 11 PUs; end with 13 PUsCombat Hit Differential Summary :
Neutral : 0.00 Dutch : -1.33Territory Summary for Dutch :
West Papua : 1 Artillery, 2 Infantrys and 1 Tank Timor : 1 Bunker and 1 Infantry Suriname : 2 ArmoredCars, 1 Factory and 1 Mech.Inf Celebes : 1 Infantry Tanimbar : 1 Infantry Amazon : 1 flag, 2 Elites and 1 TankProduction/PUs Summary :
Germans : 95 / 108 Russians : 94 / 101 Italians : 60 / 61 French : 24 / 24 Yamamoto : 60 / 61 Chinese : 27 / 32 Hisaichi : 80 / 80 British : 101 / 101 Anzac : 36 / 36 Dutch : 11 / 13 Finns : 14 / 16 Romanians : 17 / 20 Thai : 22 / 22 Americans : 110 / 110 -
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Infantry moved from N.Karelia to Vyborg 1 Fighter moved from Oulu to Vyborg 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 4 Infantrys moved from Tampere to Oulu 1 Artillery and 3 Infantrys moved from Helsinki to Tampere 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Fighter owned by the Finns lost in Vyborg Finns roll dice for 1 Artillery and 1 Elite in Vyborg, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns roll dice for 1 Artillery and 1 Elite in Vyborg, round 4 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -4 Casualties for Finns: 1 Fighter and 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Finns 1 Infantry moved from Lapland to N.Karelia Place Units - Finns 2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns : 0.00 Russians : 0.33 -
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Elite, 1 Fighter and 3 Infantrys moved from Vinnytsia to Kiev 3 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from Odessa to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Elite, 1 Fighter and 3 Infantrys Russians defend with 1 Infantry and 1 Tank Romanians roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Kiev, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry and 1 Tank in Kiev, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Romanians roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Kiev, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Tank in Kiev, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry and 1 Tank Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia Place Units - Romanians 2 Artillerys, 1 Elite and 1 Infantry placed in Vinnytsia 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Romanians : 0.83 Russians : -0.33 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Destroyer moved from 110 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from East And South Borneo to 111 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 111 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes 1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia Thai take Hollandia from Dutch 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Thai take Palawan from Americans 1 Tank moved from N.Thailand to Szechwan 1 Elite and 8 Infantrys moved from S.Thailand to Burma Thai take Burma from British 2 ArmoredCars and 1 Tank moved from Bangkok to Burma 1 Elite and 2 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Celebes Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Thai win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in 60 Sea Zone Thai attack with 1 Destroyer British defend with 1 T.Boat Thai roll dice for 1 Destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 T.Boat in 60 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer in 60 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 T.Boat in 60 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer in 60 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 T.Boat in 60 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer in 60 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 T.Boat in 60 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 60 Sea Zone Thai win with 1 Destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Szechwan Thai attack with 1 Tank Chinese defend with 1 Infantry Thai roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Thai lost in Szechwan Chinese win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Thai: 1 Tank Non Combat Move - Thai Place Units - Thai 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
British : -0.67 Chinese : 0.33 Thai : 0.00 Dutch : -0.33





