Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
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1914 WhackAxis vs dawg
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TripleA Turn Summary: France round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - France France spend 5 on tech rolls France roll 2,3,5,1 and gets 0 hits Combat Move - France 1 field_gun and 3 infantry moved from Champagne to Franche-Comte 1 fighter moved from Champagne to Franche-Comte 8 heavy_guns moved from Paris to Champagne 4 field_guns, 1 heavy_gun and 7 infantry moved from Belgium to Champagne 4 heavy_guns moved from Piedmont to Milan 5 heavy_guns moved from Marseilles to Piedmont 2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 2 heavy_guns moved from Algiers to Sea Zone 55 Western Mediterranean 2 heavy_guns and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon 2 heavy_guns moved from Sea Zone 56 Gulf of Lyon to Marseilles 2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 2 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 2 colonials, 2 field_guns and 3 infantry moved from Khabarovsk to Sakhe Purchase Units - France France buy 5 field_guns, 5 heavy_guns, 9 infantry and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - France Battle in Franche-Comte France attack with 1 field_gun, 1 fighter and 3 infantry Germany defend with 3 cavalrys and 1 infantry France roll dice for 1 field_gun, 1 fighter and 3 infantry in Franche-Comte, round 2 : 2/5 hits, 1.50 expected hits Germany roll dice for 3 cavalrys and 1 infantry in Franche-Comte, round 2 : 0/4 hits, 0.83 expected hits 2 cavalrys owned by the Germany lost in Franche-Comte France roll dice for 1 field_gun, 1 fighter and 3 infantry in Franche-Comte, round 3 : 1/5 hits, 1.50 expected hits Germany roll dice for 1 cavalry and 1 infantry in Franche-Comte, round 3 : 0/2 hits, 0.50 expected hits 1 cavalry owned by the Germany lost in Franche-Comte France roll dice for 1 field_gun, 1 fighter and 3 infantry in Franche-Comte, round 4 : 1/5 hits, 1.50 expected hits Germany roll dice for 1 infantry in Franche-Comte, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Franche-Comte France win, taking Franche-Comte from Germany with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germany: 3 cavalrys and 1 infantry Casualties for France: 1 infantry Non Combat Move - France 1 fighter moved from Franche-Comte to Champagne Place Units - France 2 heavy_guns placed in Algiers 2 heavy_guns placed in Tobruk 1 heavy_gun and 2 infantry placed in Marseilles 4 field_guns and 2 infantry placed in Paris 2 infantry placed in Paris 3 trenchs placed in German East Africa 2 infantry placed in Shanghai 1 1 field_gun and 1 infantry placed in Brittany Turn Complete - France France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
France : -0.50 Germany : -0.67
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TripleA Turn Summary: Serbia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 6,4,3,3 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover railwayGuns Combat Move - Austria 2 cavalrys, 14 field_guns and 1 infantry moved from Dnieper to Don 1 gas and 11 tanks moved from Trieste to Tuscany 3 gass moved from Tyrol to Tuscany 18 field_guns, 11 heavy_guns, 24 infantry and 4 tanks moved from Venice to Tuscany 1 zeppelin moved from Rhine to Paris Purchase Units - Austria Austria buy 6 heavy_guns, 8 tanks and 1 zeppelin; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Strategic bombing raid in Paris Bombing raid in Paris rolls: 1 and causes: 1 damage to unit: Factory Bombing raid in Paris causes 1 damage total. Battle in Tuscany Austria attack with 18 field_guns, 4 gass, 11 heavy_guns, 24 infantry and 15 tanks Italy defend with 2 field_guns, 1 heavy_gun, 27 infantry and 21 trenchs; France defend with 8 infantry Austria roll dice for 4 gass in Tuscany, round 2 : 2/4 hits, 2.67 expected hits 2 infantry owned by the Italy lost in Tuscany 4 gass owned by the Austria lost in Tuscany Austria roll dice for 18 field_guns, 11 heavy_guns, 24 infantry and 15 tanks in Tuscany, round 2 : 27/68 hits, 27.67 expected hits Units damaged: 15 trenchs owned by the Italy Italy roll dice for 2 field_guns, 1 heavy_gun, 33 infantry and 21 trenchs in Tuscany, round 2 : 22/57 hits, 16.00 expected hits 6 trenchs owned by the Italy and 22 infantry owned by the Austria lost in Tuscany Austria roll dice for 18 field_guns, 11 heavy_guns, 2 infantry and 15 tanks in Tuscany, round 3 : 20/46 hits, 20.33 expected hits Italy roll dice for 2 field_guns, 1 heavy_gun, 33 infantry and 15 trenchs in Tuscany, round 3 : 13/51 hits, 15.00 expected hits 15 trenchs owned by the Italy, 3 infantry owned by the Italy, 11 field_guns owned by the Austria, 2 infantry owned by the Austria and 2 infantry owned by the France lost in Tuscany Austria roll dice for 7 field_guns, 11 heavy_guns and 15 tanks in Tuscany, round 4 : 14/33 hits, 16.00 expected hits Italy roll dice for 2 field_guns, 1 heavy_gun and 28 infantry in Tuscany, round 4 : 14/31 hits, 10.83 expected hits 10 infantry owned by the Italy, 7 field_guns owned by the Austria, 7 heavy_guns owned by the Austria and 4 infantry owned by the France lost in Tuscany Austria roll dice for 4 heavy_guns and 15 tanks in Tuscany, round 5 : 11/19 hits, 11.33 expected hits Italy roll dice for 2 field_guns, 1 heavy_gun and 14 infantry in Tuscany, round 5 : 5/17 hits, 6.17 expected hits 9 infantry owned by the Italy, 1 tank owned by the Austria, 4 heavy_guns owned by the Austria and 2 infantry owned by the France lost in Tuscany Austria roll dice for 14 tanks in Tuscany, round 6 : 9/14 hits, 9.33 expected hits Italy roll dice for 2 field_guns, 1 heavy_gun and 3 infantry in Tuscany, round 6 : 2/6 hits, 2.50 expected hits 3 infantry owned by the Italy, 1 heavy_gun owned by the Italy, 2 tanks owned by the Austria and 2 field_guns owned by the Italy lost in Tuscany Austria win, taking Tuscany from Italy with 12 tanks remaining. Battle score for attacker is -52 Casualties for Italy: 2 field_guns, 1 heavy_gun, 27 infantry and 21 trenchs Casualties for Austria: 18 field_guns, 4 gass, 11 heavy_guns, 24 infantry and 3 tanks Casualties for France: 8 infantry Non Combat Move - Austria 1 field_gun, 1 heavy_gun and 1 infantry moved from Tyrol to Venice 1 zeppelin moved from Paris to Rhine Place Units - Austria 6 heavy_guns placed in Venice 8 tanks placed in Trieste 1 zeppelin placed in Greece Activate Technology - Austria Austria activating railwayGuns Turn Complete - Austria Austria collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Austria : -4.33 Italy : 5.50
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TripleA Turn Summary: Italy round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Combat Move - Italy 1 cavalry, 8 field_guns, 4 heavy_guns and 25 infantry moved from Milan to Tuscany 1 heavy_gun moved from Piedmont to Tuscany 3 infantry moved from Latium to Tuscany 3 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 2 heavy_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Battle in Tuscany Italy attack with 1 cavalry, 8 field_guns, 5 heavy_guns and 28 infantry Austria defend with 12 tanks Italy roll dice for 1 cavalry, 8 field_guns, 5 heavy_guns and 28 infantry in Tuscany, round 2 : 6/42 hits, 11.33 expected hits Austria roll dice for 12 tanks in Tuscany, round 2 : 1/12 hits, 2.00 expected hits 6 tanks owned by the Austria and 1 cavalry owned by the Italy lost in Tuscany Italy roll dice for 8 field_guns, 5 heavy_guns and 28 infantry in Tuscany, round 3 : 12/41 hits, 11.17 expected hits Austria roll dice for 6 tanks in Tuscany, round 3 : 1/6 hits, 1.00 expected hits 1 infantry owned by the Italy and 6 tanks owned by the Austria lost in Tuscany Italy win, taking Tuscany from Austria with 8 field_guns, 5 heavy_guns and 27 infantry remaining. Battle score for attacker is 65 Casualties for Italy: 1 cavalry and 1 infantry Casualties for Austria: 12 tanks Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 2 heavy_guns and 3 infantry placed in Piedmont Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Austria : -1.00 Italy : -4.50
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TripleA Turn Summary: Arabia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Non Combat Move - Arabia Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 5,4,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover subwarfare Combat Move - Turkey 5 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Turkmenistan to Kazakhstan 1 fighter moved from Sistan to Sea Zone 73 Arabian Sea 2 field_guns, 2 heavy_guns and 1 infantry moved from Arabia to Hejaz 5 infantry moved from Damascus to Palestine 1 infantry moved from Baghdad to Fars 1 field_gun and 6 infantry moved from Fars to Sistan Purchase Units - Turkey Turkey buy 2 cavalrys, 3 cruisers, 5 field_guns, 2 tanks and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Turkey Battle in Sea Zone 73 Arabian Sea Turkey attack with 1 fighter Britain defend with 4 transports 4 transports owned by the Britain lost in Sea Zone 73 Arabian Sea Turkey win with 1 fighter remaining. Battle score for attacker is 28 Casualties for Britain: 4 transports Battle in Kazakhstan Turkey attack with 6 infantry Russia defend with 1 field_gun Turkey roll dice for 6 infantry in Kazakhstan, round 2 : 2/6 hits, 1.00 expected hits Russia roll dice for 1 field_gun in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Kazakhstan Turkey win, taking Kazakhstan from Russia with 6 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 field_gun Non Combat Move - Turkey 2 fighters moved from Sistan to Oman 1 fighter moved from Sea Zone 73 Arabian Sea to Oman Place Units - Turkey 2 trenchs placed in Oman 3 cruisers placed in Sea Zone 68 Aegean Sea 5 field_guns placed in Palestine 2 cavalrys and 2 tanks placed in Mecca Activate Technology - Turkey Turkey activating subwarfare Turn Complete - Turkey Turkey collect 83 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing Technology subwarfare for Turkey EDIT: Adding Technology convoys for Turkey EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Turkey : 1.00 Russia : -0.33
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TripleA Turn Summary: Britain round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 2,4 and gets 0 hits Combat Move - Britain 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea Purchase Units - Britain Britain buy 1 battlecruiser, 1 cavalry, 2 cruisers, 2 destroyers, 2 field_guns, 2 heavy_guns, 5 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Non Combat Move - Britain 1 heavy_gun moved from Bombay to Gujarat 1 colonial, 2 field_guns and 1 infantry moved from Madras to Deccan 1 field_gun and 1 infantry moved from Goa to Madras 2 heavy_guns moved from Calcutta to Sea Zone 81 Bay of Bengal 2 heavy_guns moved from Sea Zone 81 Bay of Bengal to Madras 1 cavalry and 1 infantry moved from Singapore to Sea Zone 84 Andaman Sea 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal 1 cavalry and 1 infantry moved from Sea Zone 82 Bay of Bengal to Calcutta 2 cavalrys moved from German Southwest Africa to German East Africa 1 heavy_gun and 1 infantry moved from Cairo-Suez to Sinai 5 fighters moved from London to Belgium 10 heavy_guns moved from Belgium to Champagne 4 heavy_guns moved from Belgium to Champagne 11 infantry moved from Belgium to Champagne 6 field_guns moved from Belgium to Champagne 2 cavalrys moved from Belgium to Champagne 1 cavalry and 6 infantry moved from London to Sea Zone 15 English Channel 1 cavalry and 6 infantry moved from Sea Zone 15 English Channel to Belgium 1 cruiser and 1 destroyer moved from Sea Zone 92 Mozambique Channel to Sea Zone 77 Indian Ocean Place Units - Britain 1 battlecruiser, 1 cruiser, 1 destroyer and 1 transport placed in Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry placed in Singapore 1 field_gun and 1 infantry placed in Calcutta 1 cavalry placed in Cape Town 2 heavy_guns placed in Cairo-Suez 3 infantry placed in Belgium 1 cruiser and 1 destroyer placed in Sea Zone 15 English Channel Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Britain Britain collect 99 PUs; end with 99 PUs Britain collect 9 PUs from War Bonds; end with 108 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Combat Move - Russia 1 conscript and 2 infantry moved from Primorsky to Khabarovsk Purchase Units - Russia Russia buy 9 conscripts and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russia Place Units - Russia 6 conscripts and 3 trenchs placed in St. Petersburg 3 conscripts placed in Vladivostok 1 trench placed in Khabarovsk Turn Complete - Russia Russia collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 4 field_guns moved from Bratsk to Tiksi 1 heavy_gun moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 2 conscripts and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Aldan 3 trenchs placed in Tiksi 2 conscripts and 3 trenchs placed in Yakutsk Activate Technology - Communists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
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TripleA Turn Summary: USA round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - USA USA spend 5 on tech rolls USA roll 2,1,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover mustardGas Combat Move - USA 21 field_guns, 1 heavy_gun and 10 infantry moved from Sakhe to Yakutsk 4 field_guns and 4 infantry moved from Chukotka to Sakhe 2 field_guns and 3 infantry moved from Khabarovsk to Sakhe 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 140 Sea of Okhotsk 1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 141 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk 1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka 2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk 1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk 4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry moved from California to Sea Zone 153 Pacific Ocean 2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 149 Pacific Ocean 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 cruiser and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic 2 cruisers moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel Purchase Units - USA USA buy 1 cruiser, 3 destroyers, 4 field_guns and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Yakutsk USA attack with 21 field_guns, 1 heavy_gun and 10 infantry Communists defend with 1 Factory, 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs USA roll dice for 21 field_guns, 1 heavy_gun and 10 infantry in Yakutsk, round 2 : 6/32 hits, 10.67 expected hits Units damaged: 6 trenchs owned by the Communists Communists roll dice for 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 2 : 9/41 hits, 9.50 expected hits 9 infantry owned by the USA lost in Yakutsk USA roll dice for 21 field_guns, 1 heavy_gun and 1 infantry in Yakutsk, round 3 : 5/23 hits, 7.67 expected hits Units damaged: 5 trenchs owned by the Communists Communists roll dice for 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 3 : 8/41 hits, 9.50 expected hits 7 field_guns owned by the USA and 1 infantry owned by the USA lost in Yakutsk USA roll dice for 14 field_guns and 1 heavy_gun in Yakutsk, round 4 : 5/15 hits, 5.00 expected hits Units damaged: 1 trench owned by the Communists Communists roll dice for 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 4 : 9/41 hits, 9.50 expected hits 9 field_guns owned by the USA and 4 conscripts owned by the Communists lost in Yakutsk USA roll dice for 5 field_guns and 1 heavy_gun in Yakutsk, round 5 : 1/6 hits, 2.00 expected hits Communists roll dice for 12 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 5 : 9/37 hits, 8.83 expected hits 1 heavy_gun owned by the USA, 5 field_guns owned by the USA and 1 conscript owned by the Communists lost in Yakutsk Communists win with 11 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs remaining. Battle score for attacker is -109 Casualties for USA: 21 field_guns, 1 heavy_gun and 10 infantry Casualties for Communists: 5 conscripts Non Combat Move - USA Place Units - USA 4 field_guns placed in San Francisco 2 infantry placed in Oregon 2 infantry placed in California 1 cruiser and 3 destroyers placed in Sea Zone 29 Mid Atlantic Activate Technology - USA USA activating mustardGas Turn Complete - USA USA collect 66 PUs; end with 66 PUs 12 units repaired.
Combat Hit Differential Summary :
USA : -8.33 Communists : -2.33
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TripleA Turn Summary: Germany round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 1,3,6 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover mobileWarfare Combat Move - Germany 10 field_guns, 1 heavy_gun and 3 infantry moved from Sweden to Finland 12 stormtruppens moved from Berlin to Mecklenburg 6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 4 battleships and 8 cruisers moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 5 field_guns moved from Moscow to Tver 5 field_guns moved from Belarus to Latvia 5 field_guns moved from Minsk to Belarus 3 infantry moved from Ryazan to Kazan 1 fighter moved from Finland to Vladimir 1 gas moved from Smolensk to Pskov 1 cavalry moved from Bavaria to Alsace 12 infantry moved from Wurttemburg to Alsace Purchase Units - Germany Germany buy 1 Factory, 1 battleship, 15 field_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Kazan Germany attack with 3 infantry Russia defend with 1 trench Germany roll dice for 3 infantry in Kazan, round 2 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 trench in Kazan, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 3 infantry in Kazan, round 3 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 trench in Kazan, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 3 infantry in Kazan, round 4 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 trench in Kazan, round 4 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Germany lost in Kazan Germany roll dice for 2 infantry in Kazan, round 5 : 1/2 hits, 0.33 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 trench in Kazan, round 5 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 infantry in Kazan, round 6 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 trench in Kazan, round 6 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 infantry in Kazan, round 7 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 trench in Kazan, round 7 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 infantry in Kazan, round 8 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 trench in Kazan, round 8 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 infantry in Kazan, round 9 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 trench in Kazan, round 9 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 infantry in Kazan, round 10 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 trench in Kazan, round 10 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 infantry in Kazan, round 11 : 1/2 hits, 0.33 expected hits Russia roll dice for 1 trench in Kazan, round 11 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Kazan Germany win, taking Kazan from Russia with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for Russia: 1 trench Battle in Sea Zone 14 Helgoland Bight Germany attack with 4 battleships and 8 cruisers Britain defend with 1 destroyer Germany roll dice for 4 battleships and 8 cruisers in Sea Zone 14 Helgoland Bight, round 2 : 6/12 hits, 6.67 expected hits Britain roll dice for 1 destroyer in Sea Zone 14 Helgoland Bight, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Britain lost in Sea Zone 14 Helgoland Bight Germany win with 4 battleships and 8 cruisers remaining. Battle score for attacker is 9 Casualties for Britain: 1 destroyer Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Alsace 1 Factory placed in Hanover 1 battleship placed in Sea Zone 12 Baltic Sea 6 infantry placed in Wurttemburg 5 field_guns placed in Moscow 5 field_guns placed in Minsk 5 field_guns placed in Belarus Activate Technology - Germany Germany activating mobileWarfare Turn Complete - Germany Germany collect 144 PUs; end with 144 PUs
Combat Hit Differential Summary :
Britain : -0.33 Germany : -2.50 Russia : -0.67
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TripleA Turn Summary: France round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - France France spend 5 on tech rolls France roll 2,2,6,3,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover propaganda Combat Move - France 4 field_guns and 4 infantry moved from Paris to Champagne 1 field_gun and 1 infantry moved from Brittany to Burgundy 1 field_gun moved from Franche-Comte to Champagne 3 heavy_guns and 2 infantry moved from Marseilles to Piedmont 5 heavy_guns moved from Piedmont to Milan 2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 2 heavy_guns moved from Algiers to Sea Zone 55 Western Mediterranean 2 heavy_guns and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon 2 heavy_guns moved from Sea Zone 56 Gulf of Lyon to Marseilles 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 2 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 2 infantry moved from Primorsky to Khabarovsk 2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai Purchase Units - France France repair damage of 1x Factory; Remaining resources: 80 PUs; 0 techTokens; France buy 6 field_guns, 4 heavy_guns and 12 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France Place Units - France 4 field_guns and 4 infantry placed in Paris 2 heavy_guns placed in Algiers 2 heavy_guns placed in Tobruk 2 infantry placed in Shanghai 1 1 field_gun and 2 infantry placed in Brittany 3 infantry placed in Marseilles France undo move 4. 2 infantry placed in Yanaon 1 field_gun and 1 infantry placed in Shanghai 1 Activate Technology - France France activating propaganda Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 5,6,4 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover mustardGas Combat Move - Austria 2 cavalrys, 3 field_guns and 1 infantry moved from Don to Volgograd 11 field_guns moved from Don to Volgograd 1 zeppelin moved from Greece to Tobruk 8 tanks moved from Trieste to Milan 1 zeppelin moved from Rhine to Paris Purchase Units - Austria Austria buy 8 field_guns, 3 gass, 8 infantry and 4 tanks; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Strategic bombing raid in Tobruk Bombing raid in Tobruk rolls: 2 and causes: 2 damage to unit: Factory Bombing raid in Tobruk causes 2 damage total. Strategic bombing raid in Paris Bombing raid in Paris rolls: 3 and causes: 3 damage to unit: Factory Bombing raid in Paris causes 3 damage total. Battle in Volgograd Austria attack with 2 cavalrys, 14 field_guns and 1 infantry Russia defend with 3 trenchs Austria roll dice for 2 cavalrys, 14 field_guns and 1 infantry in Volgograd, round 2 : 4/17 hits, 5.67 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 trenchs in Volgograd, round 2 : 0/3 hits, 0.50 expected hits 1 trench owned by the Russia lost in Volgograd Austria roll dice for 2 cavalrys, 14 field_guns and 1 infantry in Volgograd, round 3 : 5/17 hits, 5.67 expected hits Russia roll dice for 2 trenchs in Volgograd, round 3 : 1/2 hits, 0.33 expected hits 2 trenchs owned by the Russia and 1 infantry owned by the Austria lost in Volgograd Austria win, taking Volgograd from Russia with 2 cavalrys and 14 field_guns remaining. Battle score for attacker is 6 Casualties for Russia: 3 trenchs Casualties for Austria: 1 infantry Battle in Milan Austria attack with 8 tanks Italy defend with 27 trenchs; France defend with 2 colonials, 4 field_guns, 11 heavy_guns and 14 infantry Austria roll dice for 8 tanks in Milan, round 2 : 4/8 hits, 5.33 expected hits Units damaged: 4 trenchs owned by the Italy Italy roll dice for 2 colonials, 4 field_guns, 11 heavy_guns, 14 infantry and 27 trenchs in Milan, round 2 : 20/58 hits, 20.33 expected hits 8 tanks owned by the Austria lost in Milan Italy win with 2 colonials, 4 field_guns, 11 heavy_guns, 14 infantry and 27 trenchs remaining. Battle score for attacker is -48 Casualties for Austria: 8 tanks Non Combat Move - Austria Turning on Edit Mode EDIT: Adding units owned by Austria to Venice: 8 tanks EDIT: Turning off Edit Mode 1 zeppelin moved from Paris to Rhine 1 zeppelin moved from Tobruk to Greece Place Units - Austria 3 field_guns and 3 infantry placed in Venice 4 field_guns and 4 infantry placed in Tyrol 1 field_gun, 3 gass and 4 tanks placed in Trieste 1 infantry placed in Greece Activate Technology - Austria Austria activating mustardGas Turn Complete - Austria Austria collect 108 PUs; end with 108 PUs 4 units repaired.
Combat Hit Differential Summary :
Austria : -3.67 Italy : -0.33 Russia : 0.17
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TripleA Turn Summary: Italy round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Purchase Units - Italy Italy buy 1 field_gun, 5 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy 3 infantry moved from Latium to Tuscany 3 infantry moved from Rome to Latium 2 heavy_guns and 3 infantry moved from Piedmont to Milan Place Units - Italy 3 trenchs placed in Tuscany 1 field_gun and 4 infantry placed in Piedmont 1 infantry placed in Rome Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 6,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover mobileWarfare Combat Move - Turkey Purchase Units - Turkey Turkey buy 2 cavalrys, 2 cruisers, 3 field_guns, 1 heavy_gun, 7 infantry and 2 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Turkey Non Combat Move - Turkey 1 fighter moved from Oman to Fars 2 cavalrys moved from Mecca to Oman 2 cavalrys moved from Mecca to Al-Dammam 2 tanks moved from Mecca to Al-Dammam 2 cavalrys moved from Mecca to Oman Place Units - Turkey 1 trench placed in Oman 1 trench placed in Sistan 2 cruisers placed in Sea Zone 68 Aegean Sea 1 field_gun, 1 heavy_gun and 3 infantry placed in Palestine 2 field_guns and 3 infantry placed in Baghdad 2 cavalrys and 1 infantry placed in Mecca Activate Technology - Turkey Turkey activating mobileWarfare Turn Complete - Turkey Turkey collect 83 PUs; end with 85 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Britain round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 4,4,5,4 and gets 0 hits Combat Move - Britain 5 heavy_guns moved from Belgium to Sea Zone 15 English Channel 5 heavy_guns moved from Sea Zone 15 English Channel to London 1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 5 fighters moved from Belgium to London 5 heavy_guns moved from Champagne to Belgium 2 heavy_guns moved from Cairo-Suez to Sinai 1 heavy_gun moved from Madras to Sea Zone 73 Arabian Sea 1 heavy_gun moved from Sea Zone 73 Arabian Sea to Baluchistan 1 heavy_gun moved from Gujarat to Sindh 1 colonial, 2 field_guns and 1 infantry moved from Deccan to Gujarat 1 field_gun, 1 heavy_gun and 1 infantry moved from Madras to Deccan 1 cavalry, 1 field_gun and 2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal 1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 81 Bay of Bengal to Madras 1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 84 Andaman Sea 1 field_gun and 1 infantry moved from Singapore to Sea Zone 84 Andaman Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal 1 field_gun and 1 infantry moved from Sea Zone 82 Bay of Bengal to Calcutta 1 cavalry moved from Cape Town to German Southwest Africa Purchase Units - Britain Britain buy 1 battlecruiser, 1 battleship, 2 destroyers, 4 field_guns, 4 infantry and 3 transports; Remaining resources: 0 PUs; 4 techTokens; Non Combat Move - Britain Place Units - Britain 2 destroyers placed in Sea Zone 15 English Channel 1 battlecruiser and 1 battleship placed in Sea Zone 70 Eastern Mediterranean 3 transports placed in Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Singapore 1 field_gun and 1 infantry placed in Calcutta Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Britain Britain collect 99 PUs; end with 99 PUs Britain collect 6 PUs from War Bonds; end with 105 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Purchase Units - Russia Russia buy 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russia 3 conscripts moved from Vladivostok to Primorsky 2 infantry moved from Khabarovsk to Sakhe Place Units - Russia 3 trenchs placed in Sakhe 6 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Communists Communists rolls : 0/1 hits, 0.00 expected hits Purchase Units - Communists Communists buy 6 conscripts and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens; Place Units - Communists 2 trenchs placed in Chita 3 trenchs placed in Tiksi 1 trench placed in Aldan 6 conscripts and 2 trenchs placed in Yakutsk Activate Technology - Communists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
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TripleA Turn Summary: USA round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 2 field_guns and 2 infantry moved from Khabarovsk to Sakhe 4 field_guns and 4 infantry moved from Chukotka to Sakhe 4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry moved from California to Sea Zone 153 Pacific Ocean 2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk 1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk 1 transport moved from Sea Zone 149 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 cruiser and 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 cruiser and 3 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic Purchase Units - USA USA buy 2 cruisers, 6 field_guns and 6 infantry; Remaining resources: 1 PUs; 1 techTokens; Non Combat Move - USA Place Units - USA 4 field_guns placed in San Francisco 2 infantry placed in California 2 infantry placed in Oregon 1 field_gun and 1 infantry placed in Honolulu 1 field_gun and 1 infantry placed in Manila 2 cruisers placed in Sea Zone 29 Mid Atlantic Turn Complete - USA USA collect 66 PUs; end with 67 PUs
Combat Hit Differential Summary :
USA rolls : : 0.00