1914 WhackAxis vs dawg
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TripleA Turn Summary: USA round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - USA USA spend 5 on tech rolls USA roll 2,1,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover mustardGas Combat Move - USA 21 field_guns, 1 heavy_gun and 10 infantry moved from Sakhe to Yakutsk 4 field_guns and 4 infantry moved from Chukotka to Sakhe 2 field_guns and 3 infantry moved from Khabarovsk to Sakhe 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 140 Sea of Okhotsk 1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 141 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk 1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka 2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk 1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk 4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry moved from California to Sea Zone 153 Pacific Ocean 2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 149 Pacific Ocean 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 cruiser and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic 2 cruisers moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel Purchase Units - USA USA buy 1 cruiser, 3 destroyers, 4 field_guns and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Yakutsk USA attack with 21 field_guns, 1 heavy_gun and 10 infantry Communists defend with 1 Factory, 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs USA roll dice for 21 field_guns, 1 heavy_gun and 10 infantry in Yakutsk, round 2 : 6/32 hits, 10.67 expected hits Units damaged: 6 trenchs owned by the Communists Communists roll dice for 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 2 : 9/41 hits, 9.50 expected hits 9 infantry owned by the USA lost in Yakutsk USA roll dice for 21 field_guns, 1 heavy_gun and 1 infantry in Yakutsk, round 3 : 5/23 hits, 7.67 expected hits Units damaged: 5 trenchs owned by the Communists Communists roll dice for 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 3 : 8/41 hits, 9.50 expected hits 7 field_guns owned by the USA and 1 infantry owned by the USA lost in Yakutsk USA roll dice for 14 field_guns and 1 heavy_gun in Yakutsk, round 4 : 5/15 hits, 5.00 expected hits Units damaged: 1 trench owned by the Communists Communists roll dice for 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 4 : 9/41 hits, 9.50 expected hits 9 field_guns owned by the USA and 4 conscripts owned by the Communists lost in Yakutsk USA roll dice for 5 field_guns and 1 heavy_gun in Yakutsk, round 5 : 1/6 hits, 2.00 expected hits Communists roll dice for 12 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 5 : 9/37 hits, 8.83 expected hits 1 heavy_gun owned by the USA, 5 field_guns owned by the USA and 1 conscript owned by the Communists lost in Yakutsk Communists win with 11 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs remaining. Battle score for attacker is -109 Casualties for USA: 21 field_guns, 1 heavy_gun and 10 infantry Casualties for Communists: 5 conscripts Non Combat Move - USA Place Units - USA 4 field_guns placed in San Francisco 2 infantry placed in Oregon 2 infantry placed in California 1 cruiser and 3 destroyers placed in Sea Zone 29 Mid Atlantic Activate Technology - USA USA activating mustardGas Turn Complete - USA USA collect 66 PUs; end with 66 PUs 12 units repaired.
Combat Hit Differential Summary :
USA : -8.33 Communists : -2.33
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TripleA Turn Summary: Germany round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 1,3,6 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover mobileWarfare Combat Move - Germany 10 field_guns, 1 heavy_gun and 3 infantry moved from Sweden to Finland 12 stormtruppens moved from Berlin to Mecklenburg 6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 4 battleships and 8 cruisers moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 5 field_guns moved from Moscow to Tver 5 field_guns moved from Belarus to Latvia 5 field_guns moved from Minsk to Belarus 3 infantry moved from Ryazan to Kazan 1 fighter moved from Finland to Vladimir 1 gas moved from Smolensk to Pskov 1 cavalry moved from Bavaria to Alsace 12 infantry moved from Wurttemburg to Alsace Purchase Units - Germany Germany buy 1 Factory, 1 battleship, 15 field_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Kazan Germany attack with 3 infantry Russia defend with 1 trench Germany roll dice for 3 infantry in Kazan, round 2 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 trench in Kazan, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 3 infantry in Kazan, round 3 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 trench in Kazan, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 3 infantry in Kazan, round 4 : 0/3 hits, 0.50 expected hits Russia roll dice for 1 trench in Kazan, round 4 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Germany lost in Kazan Germany roll dice for 2 infantry in Kazan, round 5 : 1/2 hits, 0.33 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 trench in Kazan, round 5 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 infantry in Kazan, round 6 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 trench in Kazan, round 6 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 infantry in Kazan, round 7 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 trench in Kazan, round 7 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 infantry in Kazan, round 8 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 trench in Kazan, round 8 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 infantry in Kazan, round 9 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 trench in Kazan, round 9 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 infantry in Kazan, round 10 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 trench in Kazan, round 10 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 infantry in Kazan, round 11 : 1/2 hits, 0.33 expected hits Russia roll dice for 1 trench in Kazan, round 11 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Kazan Germany win, taking Kazan from Russia with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for Russia: 1 trench Battle in Sea Zone 14 Helgoland Bight Germany attack with 4 battleships and 8 cruisers Britain defend with 1 destroyer Germany roll dice for 4 battleships and 8 cruisers in Sea Zone 14 Helgoland Bight, round 2 : 6/12 hits, 6.67 expected hits Britain roll dice for 1 destroyer in Sea Zone 14 Helgoland Bight, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Britain lost in Sea Zone 14 Helgoland Bight Germany win with 4 battleships and 8 cruisers remaining. Battle score for attacker is 9 Casualties for Britain: 1 destroyer Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Alsace 1 Factory placed in Hanover 1 battleship placed in Sea Zone 12 Baltic Sea 6 infantry placed in Wurttemburg 5 field_guns placed in Moscow 5 field_guns placed in Minsk 5 field_guns placed in Belarus Activate Technology - Germany Germany activating mobileWarfare Turn Complete - Germany Germany collect 144 PUs; end with 144 PUs
Combat Hit Differential Summary :
Britain : -0.33 Germany : -2.50 Russia : -0.67
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TripleA Turn Summary: France round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - France France spend 5 on tech rolls France roll 2,2,6,3,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover propaganda Combat Move - France 4 field_guns and 4 infantry moved from Paris to Champagne 1 field_gun and 1 infantry moved from Brittany to Burgundy 1 field_gun moved from Franche-Comte to Champagne 3 heavy_guns and 2 infantry moved from Marseilles to Piedmont 5 heavy_guns moved from Piedmont to Milan 2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 2 heavy_guns moved from Algiers to Sea Zone 55 Western Mediterranean 2 heavy_guns and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon 2 heavy_guns moved from Sea Zone 56 Gulf of Lyon to Marseilles 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 2 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 2 infantry moved from Primorsky to Khabarovsk 2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai Purchase Units - France France repair damage of 1x Factory; Remaining resources: 80 PUs; 0 techTokens; France buy 6 field_guns, 4 heavy_guns and 12 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France Place Units - France 4 field_guns and 4 infantry placed in Paris 2 heavy_guns placed in Algiers 2 heavy_guns placed in Tobruk 2 infantry placed in Shanghai 1 1 field_gun and 2 infantry placed in Brittany 3 infantry placed in Marseilles France undo move 4. 2 infantry placed in Yanaon 1 field_gun and 1 infantry placed in Shanghai 1 Activate Technology - France France activating propaganda Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 5,6,4 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover mustardGas Combat Move - Austria 2 cavalrys, 3 field_guns and 1 infantry moved from Don to Volgograd 11 field_guns moved from Don to Volgograd 1 zeppelin moved from Greece to Tobruk 8 tanks moved from Trieste to Milan 1 zeppelin moved from Rhine to Paris Purchase Units - Austria Austria buy 8 field_guns, 3 gass, 8 infantry and 4 tanks; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Strategic bombing raid in Tobruk Bombing raid in Tobruk rolls: 2 and causes: 2 damage to unit: Factory Bombing raid in Tobruk causes 2 damage total. Strategic bombing raid in Paris Bombing raid in Paris rolls: 3 and causes: 3 damage to unit: Factory Bombing raid in Paris causes 3 damage total. Battle in Volgograd Austria attack with 2 cavalrys, 14 field_guns and 1 infantry Russia defend with 3 trenchs Austria roll dice for 2 cavalrys, 14 field_guns and 1 infantry in Volgograd, round 2 : 4/17 hits, 5.67 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 trenchs in Volgograd, round 2 : 0/3 hits, 0.50 expected hits 1 trench owned by the Russia lost in Volgograd Austria roll dice for 2 cavalrys, 14 field_guns and 1 infantry in Volgograd, round 3 : 5/17 hits, 5.67 expected hits Russia roll dice for 2 trenchs in Volgograd, round 3 : 1/2 hits, 0.33 expected hits 2 trenchs owned by the Russia and 1 infantry owned by the Austria lost in Volgograd Austria win, taking Volgograd from Russia with 2 cavalrys and 14 field_guns remaining. Battle score for attacker is 6 Casualties for Russia: 3 trenchs Casualties for Austria: 1 infantry Battle in Milan Austria attack with 8 tanks Italy defend with 27 trenchs; France defend with 2 colonials, 4 field_guns, 11 heavy_guns and 14 infantry Austria roll dice for 8 tanks in Milan, round 2 : 4/8 hits, 5.33 expected hits Units damaged: 4 trenchs owned by the Italy Italy roll dice for 2 colonials, 4 field_guns, 11 heavy_guns, 14 infantry and 27 trenchs in Milan, round 2 : 20/58 hits, 20.33 expected hits 8 tanks owned by the Austria lost in Milan Italy win with 2 colonials, 4 field_guns, 11 heavy_guns, 14 infantry and 27 trenchs remaining. Battle score for attacker is -48 Casualties for Austria: 8 tanks Non Combat Move - Austria Turning on Edit Mode EDIT: Adding units owned by Austria to Venice: 8 tanks EDIT: Turning off Edit Mode 1 zeppelin moved from Paris to Rhine 1 zeppelin moved from Tobruk to Greece Place Units - Austria 3 field_guns and 3 infantry placed in Venice 4 field_guns and 4 infantry placed in Tyrol 1 field_gun, 3 gass and 4 tanks placed in Trieste 1 infantry placed in Greece Activate Technology - Austria Austria activating mustardGas Turn Complete - Austria Austria collect 108 PUs; end with 108 PUs 4 units repaired.
Combat Hit Differential Summary :
Austria : -3.67 Italy : -0.33 Russia : 0.17
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TripleA Turn Summary: Italy round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Purchase Units - Italy Italy buy 1 field_gun, 5 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy 3 infantry moved from Latium to Tuscany 3 infantry moved from Rome to Latium 2 heavy_guns and 3 infantry moved from Piedmont to Milan Place Units - Italy 3 trenchs placed in Tuscany 1 field_gun and 4 infantry placed in Piedmont 1 infantry placed in Rome Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 6,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover mobileWarfare Combat Move - Turkey Purchase Units - Turkey Turkey buy 2 cavalrys, 2 cruisers, 3 field_guns, 1 heavy_gun, 7 infantry and 2 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Turkey Non Combat Move - Turkey 1 fighter moved from Oman to Fars 2 cavalrys moved from Mecca to Oman 2 cavalrys moved from Mecca to Al-Dammam 2 tanks moved from Mecca to Al-Dammam 2 cavalrys moved from Mecca to Oman Place Units - Turkey 1 trench placed in Oman 1 trench placed in Sistan 2 cruisers placed in Sea Zone 68 Aegean Sea 1 field_gun, 1 heavy_gun and 3 infantry placed in Palestine 2 field_guns and 3 infantry placed in Baghdad 2 cavalrys and 1 infantry placed in Mecca Activate Technology - Turkey Turkey activating mobileWarfare Turn Complete - Turkey Turkey collect 83 PUs; end with 85 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Britain round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 4,4,5,4 and gets 0 hits Combat Move - Britain 5 heavy_guns moved from Belgium to Sea Zone 15 English Channel 5 heavy_guns moved from Sea Zone 15 English Channel to London 1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 5 fighters moved from Belgium to London 5 heavy_guns moved from Champagne to Belgium 2 heavy_guns moved from Cairo-Suez to Sinai 1 heavy_gun moved from Madras to Sea Zone 73 Arabian Sea 1 heavy_gun moved from Sea Zone 73 Arabian Sea to Baluchistan 1 heavy_gun moved from Gujarat to Sindh 1 colonial, 2 field_guns and 1 infantry moved from Deccan to Gujarat 1 field_gun, 1 heavy_gun and 1 infantry moved from Madras to Deccan 1 cavalry, 1 field_gun and 2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal 1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 81 Bay of Bengal to Madras 1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 84 Andaman Sea 1 field_gun and 1 infantry moved from Singapore to Sea Zone 84 Andaman Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal 1 field_gun and 1 infantry moved from Sea Zone 82 Bay of Bengal to Calcutta 1 cavalry moved from Cape Town to German Southwest Africa Purchase Units - Britain Britain buy 1 battlecruiser, 1 battleship, 2 destroyers, 4 field_guns, 4 infantry and 3 transports; Remaining resources: 0 PUs; 4 techTokens; Non Combat Move - Britain Place Units - Britain 2 destroyers placed in Sea Zone 15 English Channel 1 battlecruiser and 1 battleship placed in Sea Zone 70 Eastern Mediterranean 3 transports placed in Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Singapore 1 field_gun and 1 infantry placed in Calcutta Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Britain Britain collect 99 PUs; end with 99 PUs Britain collect 6 PUs from War Bonds; end with 105 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Purchase Units - Russia Russia buy 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russia 3 conscripts moved from Vladivostok to Primorsky 2 infantry moved from Khabarovsk to Sakhe Place Units - Russia 3 trenchs placed in Sakhe 6 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Communists Communists rolls : 0/1 hits, 0.00 expected hits Purchase Units - Communists Communists buy 6 conscripts and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens; Place Units - Communists 2 trenchs placed in Chita 3 trenchs placed in Tiksi 1 trench placed in Aldan 6 conscripts and 2 trenchs placed in Yakutsk Activate Technology - Communists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
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TripleA Turn Summary: USA round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 2 field_guns and 2 infantry moved from Khabarovsk to Sakhe 4 field_guns and 4 infantry moved from Chukotka to Sakhe 4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry moved from California to Sea Zone 153 Pacific Ocean 2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk 1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk 1 transport moved from Sea Zone 149 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 cruiser and 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 cruiser and 3 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic Purchase Units - USA USA buy 2 cruisers, 6 field_guns and 6 infantry; Remaining resources: 1 PUs; 1 techTokens; Non Combat Move - USA Place Units - USA 4 field_guns placed in San Francisco 2 infantry placed in California 2 infantry placed in Oregon 1 field_gun and 1 infantry placed in Honolulu 1 field_gun and 1 infantry placed in Manila 2 cruisers placed in Sea Zone 29 Mid Atlantic Turn Complete - USA USA collect 66 PUs; end with 67 PUs
Combat Hit Differential Summary :
USA rolls : : 0.00
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TripleA Turn Summary: Germany round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Germany Germany spend 20 on tech rolls Germany roll 1,2,5,2 and gets 0 hits Combat Move - Germany 2 infantry moved from Kazan to Vologda 1 fighter moved from Vladimir to Vologda 10 field_guns moved from Belarus to Latvia 5 field_guns moved from Minsk to Belarus 5 field_guns moved from Moscow to Tver 5 field_guns moved from Tver to Novgorod 12 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 6 infantry moved from Wurttemburg to Alsace 1 battleship, 12 stormtruppens and 6 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 12 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Pskov Purchase Units - Germany Germany buy 3 cruisers, 4 gass, 6 heavy_guns, 1 infantry, 12 stormtruppens and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Germany Battle in Vologda Germany attack with 1 fighter and 2 infantry Russia defend with 1 trench Germany roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 trench in Vologda, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 trench in Vologda, round 3 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Germany lost in Vologda Germany roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 trench in Vologda, round 4 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Vologda Germany win, taking Vologda from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for Russia: 1 trench Non Combat Move - Germany 1 fighter moved from Vologda to Archangelsk Place Units - Germany 3 cruisers placed in Sea Zone 14 Helgoland Bight 3 trenchs placed in Alsace 6 heavy_guns placed in Wurttemburg 12 stormtruppens placed in Berlin 1 infantry placed in Wurttemburg 4 gass placed in Moscow Turn Complete - Germany Germany collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Germany : -0.33 Russia : 0.50
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TripleA Turn Summary: France round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 4 field_guns and 7 infantry moved from Paris to Champagne 2 heavy_guns and 3 infantry moved from Marseilles to Piedmont 3 heavy_guns and 2 infantry moved from Piedmont to Milan 2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 2 heavy_guns moved from Algiers to Sea Zone 55 Western Mediterranean 2 heavy_guns and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 heavy_guns moved from Sea Zone 57 Ligurian Sea to Tuscany 2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 1 field_gun and 1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 2 infantry moved from Primorsky to Khabarovsk 1 field_gun and 1 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 2 infantry moved from Khabarovsk to Sakhe 2 infantry moved from Yanaon to Madras Purchase Units - France France repair damage of 3x Factory, 2x Factory; Remaining resources: 76 PUs; 1 techTokens; France buy 1 aaGun, 6 field_guns, 4 heavy_guns and 9 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - France 1 field_gun and 1 infantry moved from Burgundy to Champagne 1 field_gun and 2 infantry moved from Brittany to Burgundy Place Units - France 1 aaGun, 3 field_guns and 4 infantry placed in Paris 3 infantry placed in Marseilles 2 heavy_guns placed in Algiers 2 heavy_guns placed in Tobruk France undo move 2. 1 field_gun and 2 infantry placed in Marseilles 1 field_gun and 1 infantry placed in Shanghai 1 1 field_gun and 2 infantry placed in Brittany Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
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TripleA Turn Summary: Serbia round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 2,2,1 and gets 0 hits Combat Move - Austria 2 cavalrys and 14 field_guns moved from Volgograd to Kazakhstan 1 zeppelin moved from Rhine to Paris 1 zeppelin moved from Greece to Tobruk Purchase Units - Austria Austria buy 2 gass, 14 infantry and 7 tanks; Remaining resources: 1 PUs; 3 techTokens; Combat - Austria Strategic bombing raid in Tobruk Bombing raid in Tobruk rolls: 3 and causes: 3 damage to unit: Factory Bombing raid in Tobruk causes 3 damage total. Strategic bombing raid in Paris AA fire in Paris : 1/1 hits, 0.17 expected hits 1 zeppelin killed by AA Bombing raid in Paris causes 0 damage total. Non Combat Move - Austria 1 zeppelin moved from Tobruk to Greece Place Units - Austria 8 infantry placed in Tyrol 6 infantry placed in Venice 1 gas and 7 tanks placed in Trieste 1 gas placed in Hungary Turn Complete - Austria Austria collect 108 PUs; end with 109 PUs
Combat Hit Differential Summary :
AA fire in Paris : : 0.83
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TripleA Turn Summary: Italy round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Combat Move - Italy 3 infantry moved from Piedmont to Milan 1 field_gun moved from Piedmont to Milan 3 infantry moved from Latium to Tuscany 4 infantry moved from Rome to Latium 10 infantry moved from Tuscany to Milan 1 infantry moved from Piedmont to Milan 1 infantry moved from Milan to Tuscany 1 infantry moved from Milan to Tuscany Purchase Units - Italy Italy buy 2 heavy_guns and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 3 trenchs placed in Milan 2 heavy_guns placed in Piedmont Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Non Combat Move - Arabia Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 5,4 and gets 0 hits Combat Move - Turkey 2 tanks moved from Al-Dammam to Fars 2 field_guns and 3 infantry moved from Baghdad to Fars 2 cavalrys moved from Al-Dammam to Oman 2 cavalrys moved from Mecca to Al-Dammam 1 infantry moved from Mecca to Hejaz 6 infantry moved from Kazakhstan to Turkmenistan Purchase Units - Turkey Turkey buy 9 infantry, 7 tanks and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Non Combat Move - Turkey Place Units - Turkey 2 trenchs placed in Sistan 3 infantry placed in Palestine 2 infantry placed in Palestine 6 tanks placed in Mecca 4 infantry and 1 tank placed in Baghdad Turn Complete - Turkey Turkey collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Britain round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Britain Britain roll 1,3,3,2,6 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover railwayGuns Combat Move - Britain 1 cruiser and 1 destroyer moved from Sea Zone 77 Indian Ocean to Sea Zone 73 Arabian Sea 1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 84 Andaman Sea 1 field_gun and 1 infantry moved from Singapore to Sea Zone 84 Andaman Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal 1 cavalry moved from German Southwest Africa to German East Africa 2 field_guns and 2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Deccan to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 heavy_gun moved from Sindh to Baluchistan 1 battlecruiser, 2 cruisers, 2 destroyers, 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 cavalry, 2 colonials, 8 field_guns, 2 heavy_guns and 7 infantry moved from Baluchistan to Sistan 4 field_guns and 4 infantry moved from Sea Zone 72 Persian Gulf to Sistan 1 colonial, 2 field_guns and 1 infantry moved from Gujarat to Sindh 1 heavy_gun moved from Deccan to Gujarat 1 infantry moved from Madras to Deccan 1 cavalry moved from Madras to Gujarat 2 field_guns and 2 infantry moved from Sea Zone 81 Bay of Bengal to Madras Purchase Units - Britain Britain buy 1 battleship, 2 destroyers, 4 field_guns, 4 heavy_guns, 8 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Sistan Britain attack with 1 cavalry, 2 colonials, 12 field_guns, 2 heavy_guns and 11 infantry Turkey defend with 1 cavalry, 2 field_guns, 16 infantry and 8 trenchs Britain roll dice for 1 battlecruiser in Sistan, round 2 : 0/1 hits, 0.67 expected hits Britain roll dice for 1 cavalry, 2 colonials, 12 field_guns, 2 heavy_guns and 11 infantry in Sistan, round 2 : 6/28 hits, 9.67 expected hits Units damaged: 6 trenchs owned by the Turkey Turkey roll dice for 1 cavalry, 2 field_guns, 16 infantry and 8 trenchs in Sistan, round 2 : 7/19 hits, 6.17 expected hits 6 infantry owned by the Britain and 1 cavalry owned by the Britain lost in Sistan 2 colonials, 8 field_guns, 2 heavy_guns and 5 infantry retreated to Baluchistan Britain roll dice for 4 field_guns in Sistan, round 3 : 2/4 hits, 1.33 expected hits Units damaged: 2 trenchs owned by the Turkey Turkey roll dice for 1 cavalry, 2 field_guns, 16 infantry and 8 trenchs in Sistan, round 3 : 4/19 hits, 6.17 expected hits 4 field_guns owned by the Britain lost in Sistan Turkey win with 1 cavalry, 2 field_guns, 16 infantry and 8 trenchs remaining. Battle score for attacker is -38 Casualties for Britain: 1 cavalry, 4 field_guns and 6 infantry Non Combat Move - Britain Place Units - Britain 2 field_guns and 2 infantry placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa Britain undo move 1. Britain undo move 1. Britain undo move 1. 4 field_guns placed in Baluchistan 3 heavy_guns and 3 trenchs placed in Belgium 2 infantry placed in Bombay 2 infantry placed in Goa 2 infantry placed in Calcutta Turning on Edit Mode EDIT: Removing units owned by Britain from Sea Zone 82 Bay of Bengal: 1 field_gun, 1 infantry and 1 transport EDIT: Adding units owned by Britain to Calcutta: 1 field_gun and 1 infantry EDIT: Adding units owned by Britain to Sea Zone 82 Bay of Bengal: 1 transport EDIT: Turning off Edit Mode 2 infantry placed in Singapore 1 battleship and 2 destroyers placed in Sea Zone 15 English Channel Britain undo move 7. 1 battleship and 1 destroyer placed in Sea Zone 15 English Channel 1 destroyer placed in Sea Zone 70 Eastern Mediterranean 1 heavy_gun placed in Cairo-Suez Activate Technology - Britain Britain activating railwayGuns Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 99 PUs; end with 99 PUs Britain collect 7 PUs from War Bonds; end with 106 PUs 8 units repaired.
Combat Hit Differential Summary :
Turkey : -1.33 Britain : -3.67
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TripleA Turn Summary: Russia round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Purchase Units - Russia Russia buy 8 conscripts and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russia 3 conscripts moved from Primorsky to Khabarovsk Place Units - Russia 6 conscripts and 2 trenchs placed in St. Petersburg 2 conscripts placed in Vladivostok Turn Complete - Russia Russia collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :