G40 BM L SovietishCat Allies v. Karl7 Axis

  • 19

    @Karl7 Please use last file.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 92 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Volgograd
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Romania
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,4,6,4,3,5,4,2,1,5,2,2,1
            Italians collect 5 PUs (13 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            7 submarines moved from 33 Sea Zone to 6 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
                  ANZAC take 17 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Trans-Jordan
    

    Savegame

  • 19

    @Karl7 scramble sz 6?

  • 22 20 19 18 17 16 15 14 12

    @Sovietishcat

    yes full scram!

  • 19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            7 submarines moved from 33 Sea Zone to 6 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
                  ANZAC take 17 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Trans-Jordan
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                ANZAC attack with 7 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    ANZAC roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    1 destroyer owned by the Japanese and 4 submarines owned by the ANZAC lost in 6 Sea Zone
                3 submarines owned by the ANZAC Submerged
                Japanese win with 3 fighters remaining. Battle score for attacker is -16
                Casualties for ANZAC: 4 submarines
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - ANZAC
            2 fighters moved from Caroline Islands to Marianas
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            2 mech_infantrys moved from New South Wales to South Australia
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : 1,67
    

    Savegame

  • 19

    @Karl7 Is Germany taking a break before conquering the world?

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 5 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novosibirsk to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 armour moved from Novosibirsk to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Volgograd to Samara
            2 mech_infantrys moved from Caucasus to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Ukraine to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Ukraine to Samara
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Samara
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
            1 mech_infantry moved from Novosibirsk to Yenisey
            4 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
            4 infantry moved from Kazakhstan to Volgograd
            2 tactical_bombers moved from Northwest Persia to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Novgorod to Belarus
            4 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 2 tactical_bombers moved from Samara to Volgograd
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            3 infantry placed in Western Ukraine
            3 armour placed in Caucasus
            3 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Germany
            1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,3,2,2,6,6,6,6,1,1,6,5,3
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : -0.33
    Russians : -0.33
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Russia
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            6 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 2 infantry
            EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 4 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            4 fighters moved from Japan to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
            3 fighters moved from 35 Sea Zone to 6 Sea Zone
            3 tactical_bombers moved from Hunan to 6 Sea Zone
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Eastern Persia to Persia
            3 armour moved from Jehol to Manchuria
            2 armour and 2 mech_infantrys moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour and 1 mech_infantry moved from Kansu to Tsinghai
            3 armour and 3 mech_infantrys moved from Tsinghai to Sikang
            2 armour and 3 mech_infantrys moved from Kansu to Yenisey
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Shensi to Sikang
            3 mech_infantrys moved from Kansu to Shensi
            3 mech_infantrys moved from Shensi to Sikang
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers
                ANZAC defend with 3 submarines
                    Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 7/11 hits, 5.83 expected hits
                    ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 3 submarines
            Battle in Manchuria
                Japanese attack with 3 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour in Manchuria, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Persia
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Persia, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Persia, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 19 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
            Battle in 21 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 3 armour, 1 infantry and 6 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 1 infantry and 6 mech_infantrys in Sikang, round 2 : 3/10 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Yunnan to India
            3 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 aaGun moved from Kweichow to Anhwe
            2 bombers moved from Hunan to Japan
            1 artillery and 4 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 2 battleships, 7 carriers, 2 cruisers, 8 destroyers, 4 infantry, 1 submarine and 5 transports moved from 35 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 4 infantry moved from 6 Sea Zone to Japan
            3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Japan
            2 fighters moved from Philippines to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            2 artilleries moved from Kansu to Tsinghai
    
        Place Units - Japanese
            2 carriers and 4 destroyers placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    ANZAC : 1.00
    Americans : -0.33
    Chinese : 1.33
    Japanese : 2.00
    

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 destroyer moved from 22 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 fighters moved from 22 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Guam
            8 fighters moved from 22 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Philippines
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 13 fighters and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 13 fighters and 1 transport in 21 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Philippines from Japanese with 1 destroyer, 13 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Guam
                Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking Guam from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 fighter moved from 22 Sea Zone to 33 Sea Zone
            1 battleship moved from 22 Sea Zone to 33 Sea Zone
            1 destroyer moved from 23 Sea Zone to 17 Sea Zone
            1 destroyer moved from 22 Sea Zone to 18 Sea Zone
            4 destroyers moved from 22 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 22 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Guam to 34 Sea Zone
            13 fighters moved from 21 Sea Zone to 33 Sea Zone
            6 carriers moved from 22 Sea Zone to 33 Sea Zone
            1 cruiser and 3 submarines moved from 22 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 marines moved from Morocco to 92 Sea Zone
            2 cruisers and 2 marines moved from 92 Sea Zone to 110 Sea Zone
            2 marines moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 124 Sea Zone to 110 Sea Zone
            1 bomber moved from Iceland to United Kingdom
            2 submarines moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 tactical_bombers placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            2 fighters moved from Trans-Jordan to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 3 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            6 fighters moved from Trans-Jordan to Cyprus
            3 fighters moved from Egypt to Cyprus
            5 fighters and 1 tactical_bomber moved from Russia to Cyprus
            1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Northwest Persia to Trans-Jordan
            2 infantry moved from Alexandria to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - British
            4 transports placed in 110 Sea Zone
            1 airfield placed in Cyprus
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Alexandria: 1 aaGun
            EDIT: Adding units owned by Americans to Egypt: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
            British collect 31 PUs (2 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : -1,33
    Americans : -3,33
    Japanese : 0,50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour and 4 mech_infantrys
                British defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 2 armour and 4 mech_infantrys in Northwest Persia, round 2 : 0/6 hits, 1.67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 2 armour and 4 mech_infantrys in Northwest Persia, round 3 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Italians
            2 aaGuns and 4 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
            2 mech_infantrys moved from Romania to Ukraine
            1 artillery and 7 infantry moved from Bulgaria to Greece
            1 bomber moved from Southern Italy to Greece
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2,6,6,2,4,1,2,1,2,2,5,3,4
            Italians collect 4 PUs (13 lost to blockades); end with 4 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -1.67
    

    Savegame

  • 19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 34 Sea Zone to 19 Sea Zone
            1 destroyer moved from 45 Sea Zone to 34 Sea Zone
            2 fighters moved from Marianas to Philippines
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Samara to Vologda
            1 infantry moved from Volgograd to Samara
            3 artilleries and 5 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour, 7 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Novosibirsk
            1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 artillery and 5 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Rostov to Tambov
            1 aaGun moved from Rostov to Tambov
            11 armour, 12 artilleries and 23 infantry moved from Rostov to Bryansk
            1 aaGun, 6 artilleries, 2 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
            18 armour and 14 mech_infantrys moved from Caucasus to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            4 armour moved from Volgograd to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 3 infantry moved from France to Western Germany
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Germany
            3 tactical_bombers moved from Ukraine to Germany
            2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
            2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
            1 bomber moved from Ukraine to Bryansk
            4 fighters and 4 tactical_bombers moved from Bryansk to Ukraine
            1 bomber moved from Bryansk to Ukraine
    
        Place Units - Germans
            3 armour placed in Western Ukraine
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            10 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,4,2,3,3,4,2,6,4,6,2,3,6,2
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Korea
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Buryatia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,1,2,2,6,2,3,5,5,4,1,6,6,2,6,4,1,6,1,1,2,5,3,3,2,1,3,2,5,3,1,3,2,6,6,1,3,1,4,3,2,1,4,3,1,1,4,3,1,1,3,6
            Russians collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 8 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            1 bomber moved from Japan to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from 6 Sea Zone to 18 Sea Zone
            3 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Japan to 18 Sea Zone
            2 tactical_bombers moved from Japan to Korea
            1 bomber moved from Japan to 17 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            2 armour and 2 mech_infantrys moved from Yenisey to Buryatia
                  Japanese take Yakut S.S.R. from Russians
            2 armour moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 armour moved from Amur to Korea
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Wake Island
            Battle in 17 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Japanese win, taking Wake Island from Americans with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Buryatia
                Japanese attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 aaGuns and 1 infantry
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 aaGuns and 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Russians lost in Buryatia
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Russians lost in Buryatia
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 4 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 2 armour and 1 mech_infantry in Buryatia, round 5 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 aaGuns and 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 18 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Korea
                Japanese attack with 2 armour, 3 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 3/3 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Turkmenistan from Russians to Japanese
            EDIT: Turning off Edit Mode
            1 bomber moved from 35 Sea Zone to French Indo China
            1 aaGun moved from Anhwe to Kiangsu
            3 armour and 4 mech_infantrys moved from Sikang to Turkmenistan
            1 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from India to Shan State
            2 mech_infantrys moved from Sikang to Turkmenistan
            2 artilleries moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Yenisey to Buryatia
            2 tactical_bombers moved from Korea to 6 Sea Zone
            1 bomber moved from 17 Sea Zone to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            4 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 6 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            2 infantry placed in Persia
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : -0.33
    Russians : 0.33
    Japanese : -7.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 8 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            1 bomber moved from Japan to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from 6 Sea Zone to 18 Sea Zone
            3 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Japan to 18 Sea Zone
            2 tactical_bombers moved from Japan to Korea
            1 bomber moved from Japan to 17 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            2 armour and 2 mech_infantrys moved from Yenisey to Buryatia
                  Japanese take Yakut S.S.R. from Russians
            2 armour moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 armour moved from Amur to Korea
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Wake Island
            Battle in 17 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Japanese win, taking Wake Island from Americans with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Buryatia
                Japanese attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 aaGuns and 1 infantry
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 aaGuns and 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Russians lost in Buryatia
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Russians lost in Buryatia
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 4 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 2 armour and 1 mech_infantry in Buryatia, round 5 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 aaGuns and 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 18 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Korea
                Japanese attack with 2 armour, 3 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 3/3 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Turkmenistan from Russians to Japanese
            EDIT: Turning off Edit Mode
            1 bomber moved from 35 Sea Zone to French Indo China
            1 aaGun moved from Anhwe to Kiangsu
            3 armour and 4 mech_infantrys moved from Sikang to Turkmenistan
            1 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from India to Shan State
            2 mech_infantrys moved from Sikang to Turkmenistan
            2 artilleries moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Yenisey to Buryatia
            2 tactical_bombers moved from Korea to 6 Sea Zone
            1 bomber moved from 17 Sea Zone to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            4 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 6 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            2 infantry placed in Persia
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : -0.33
    Russians : 0.33
    Japanese : -7.00
    

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 10 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 bomber moved from United Kingdom to Northern Italy
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 30 Sea Zone to 25 Sea Zone
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
            3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 fighter moved from 34 Sea Zone to Celebes
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 25 Sea Zone
            3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            2 fighters moved from 30 Sea Zone to Midway
            1 submarine moved from 30 Sea Zone to 25 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Northern Italy causes 3 damage total. 
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Celebes, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                    Americans roll dice for 1 fighter and 1 mech_infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                Americans attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Iraq
                    Americans roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Iraq
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 2 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 2 submarines and 3 transports
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 3 transports in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                    1 transport owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                Americans win with 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Midway
                Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Midway, round 2 : 3/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 2 infantry
            Battle in 19 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 submarines in 19 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 18 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 31 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Northern Italy to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 carrier moved from 34 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            9 destroyers placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 armour and 2 infantry placed in Normandy Bordeaux
            1 destroyer placed in 101 Sea Zone
            Americans undo move 4.
            Americans undo move 2.
            1 destroyer placed in 10 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 13 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Trans-Jordan to Iraq
            2 fighters moved from Trans-Jordan to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            2 fighters moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 tactical_bomber moved from Cyprus to Trans-Jordan
            3 fighters moved from Cyprus to Gibraltar
            1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
            11 fighters moved from Cyprus to Southern France
            9 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            9 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to Southern France
    
        Place Units - British
            10 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
            British collect 33 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1,33
    British : -0,33
    Americans : -1,67
    AA fire in Northern Italy : : -0,17
    Japanese : 0,33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Northwest Persia to Iraq
            1 bomber moved from Greece to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 bomber and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Northwest Persia
            2 aaGuns, 1 artillery and 4 infantry moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Ukraine to Caucasus
            1 artillery and 4 infantry moved from France to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,6,4,5,6,4,2,6,5,2,6,3,6,1
            Italians collect 6 PUs (10 lost to blockades); end with 8 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.33
    

    Savegame

  • 19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 armour and 2 infantry moved from New South Wales to 62 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 armour, 1 artillery and 3 infantry
                Japanese defend with 3 infantry and 1 marine
                    ANZAC roll dice for 2 armour, 1 artillery and 3 infantry in Java, round 2 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 3 infantry and 1 marine in Java, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 armour, 1 artillery and 2 infantry in Java, round 3 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Java, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 armour, 1 artillery and 1 infantry in Java, round 4 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 marine in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 3 infantry and 1 marine
    
        Non Combat Move - ANZAC
            1 destroyer moved from 34 Sea Zone to 19 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 fighter moved from Philippines to Caroline Islands
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Japanese : -0,33
    

    Savegame

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