19L Odonis (L+6) vs AetV (X)


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 6 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour, 3 artilleries, 3 infantry and 4 mech_infantrys moved from Shensi to Kansu
            1 bomber moved from Kweichow to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            3 fighters and 1 tactical_bomber moved from French Indo China to Kansu
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            3 fighters moved from 44 Sea Zone to Java
            3 tactical_bombers moved from 44 Sea Zone to Java
            2 fighters moved from 44 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            2 destroyers moved from 44 Sea Zone to 42 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 fighters moved from Philippines to 43 Sea Zone
            1 tactical_bomber moved from Philippines to 43 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            3 fighters moved from Philippines to 21 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/9 hits, 4,50 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 2/8 hits, 4,17 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Kansu
                Japanese attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 fighter and 13 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 9/17 hits, 6,17 expected hits
                    Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 2 : 5/14 hits, 5,00 expected hits
                    4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 8/12 hits, 5,33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 3/5 hits, 2,00 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 2 artilleries, 4 infantry and 2 mech_infantrys
                Casualties for Chinese: 1 fighter and 13 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Kansu to Shensi
            2 infantry moved from Manchuria to Jehol
            1 artillery and 3 infantry moved from Manchuria to Amur
            1 aaGun moved from Manchuria to Amur
            1 infantry moved from Manchuria to Amur
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Yunnan to Szechwan
            1 aaGun moved from Kweichow to Shensi
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            3 infantry moved from Malaya to Shan State
            4 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 fighters moved from 43 Sea Zone to Philippines
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
            2 fighters moved from 16 Sea Zone to Japan
            2 fighters moved from 21 Sea Zone to Guam
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            2 infantry moved from Korea to Amur
            5 carriers moved from 44 Sea Zone to 42 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 bomber moved from Kansu to French Indo China
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            Japanese undo move 1.
            1 submarine placed in 37 Sea Zone
            1 infantry and 1 marine placed in Malaya
            1 bomber and 2 infantry placed in French Indo China
            1 carrier and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Japan
            Japanese undo move 2.
            1 marine placed in Japan
            Japanese undo move 4.
            2 infantry placed in Malaya
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    ANZAC : -0,67
    Chinese : 1,00
    Japanese : 5,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            5 fighters moved from 112 Sea Zone to Vyborg
            1 armour and 1 mech_infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour and 1 mech_infantry moved from Finland to Vyborg
            3 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from Eastern United States to 112 Sea Zone
            1 armour moved from French Madagascar to 72 Sea Zone
            1 armour, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Persia
            1 fighter moved from India to Persia
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @aequitas-et-veritas
    scramble in 112?


  • @Odonis No scramble.
    Thank you.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            5 fighters moved from 112 Sea Zone to Vyborg
            1 armour and 1 mech_infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour and 1 mech_infantry moved from Finland to Vyborg
            3 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from Eastern United States to 112 Sea Zone
            1 armour moved from French Madagascar to 72 Sea Zone
            1 armour, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Persia
            1 fighter moved from India to Persia
    
        Combat - Americans
            Battle in Denmark
            Battle in Persia
                Americans attack with 1 armour and 1 fighter
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Persia, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia
                Americans win, taking Denmark from Germans, taking Persia from Germans with 1 armour remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 mech_infantry
            Battle in Vyborg
                Americans attack with 1 armour, 5 fighters and 1 mech_infantry
                Germans defend with 1 artillery and 5 infantry
                    Americans roll dice for 1 armour, 5 fighters and 1 mech_infantry in Vyborg, round 2 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Vyborg, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans, 2 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in Vyborg
                    Americans roll dice for 1 armour and 3 fighters in Vyborg, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Vyborg
                    Americans roll dice for 1 armour and 3 fighters in Vyborg, round 4 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -5
                Casualties for Americans: 2 fighters and 1 mech_infantry
                Casualties for Germans: 1 artillery and 5 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Vyborg to Novgorod
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Midway
            1 bomber moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 factory_minor and 1 harbour placed in Norway
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 3 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 3 fighters and 1 tactical_bomber in Shensi, round 2 : 4/4 hits, 2.50 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 aaGun, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : 1.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 fighters moved from Norway to 115 Sea Zone
            1 battleship and 3 cruisers moved from 112 Sea Zone to 115 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to 115 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            4 infantry moved from Trans-Jordan to Syria
    
        Combat - British
            Battle in Syria
                British attack with 4 infantry
                Italians defend with 1 infantry and 1 marine
                    British roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 3 infantry in Syria, round 3 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry and 1 marine
            Battle in Burma
                British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 115 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
    

    Combat Hit Differential Summary :

    British : 2.50
    Italians : 1.00
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 fighters moved from Norway to 115 Sea Zone
            1 battleship and 3 cruisers moved from 112 Sea Zone to 115 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to 115 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            4 infantry moved from Trans-Jordan to Syria
    
        Combat - British
            Battle in Syria
                British attack with 4 infantry
                Italians defend with 1 infantry and 1 marine
                    British roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 3 infantry in Syria, round 3 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry and 1 marine
            Battle in Burma
                British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 115 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Norway: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 115 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Baltic States: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 2.50
    Italians : 1.00
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @aequitas-et-veritas

    submerge sub, or fight?


  • @Odonis my sub is fighting.


  • @Odonis, since there is no DD along with your attacker’s, I may want to have a peek on first round dice results before giving an Ool, please.
    Thank you.

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 fighters moved from Norway to 115 Sea Zone
            1 battleship and 3 cruisers moved from 112 Sea Zone to 115 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to 115 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            4 infantry moved from Trans-Jordan to Syria
    
        Combat - British
            Battle in Syria
                British attack with 4 infantry
                Italians defend with 1 infantry and 1 marine
                    British roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 3 infantry in Syria, round 3 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry and 1 marine
            Battle in Burma
                British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 115 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Norway: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 115 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Baltic States: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 3 fighters in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 3.00
    Italians : 1.00
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @aequitas-et-veritas

    First round: your ss missed and my FTRs have 2/3 hits. Can’t move through to Cruisers / BB until casualties chosen for FTRs.

    OOL?


  • @Odonis tipp CV and BB, please.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            5 fighters moved from 112 Sea Zone to Vyborg
            1 armour and 1 mech_infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour and 1 mech_infantry moved from Finland to Vyborg
            3 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from Eastern United States to 112 Sea Zone
            1 armour moved from French Madagascar to 72 Sea Zone
            1 armour, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Persia
            1 fighter moved from India to Persia
    
        Combat - Americans
            Battle in Denmark
            Battle in Persia
                Americans attack with 1 armour and 1 fighter
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Persia, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia
                Americans win, taking Denmark from Germans, taking Persia from Germans with 1 armour remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 mech_infantry
            Battle in Vyborg
                Americans attack with 1 armour, 5 fighters and 1 mech_infantry
                Germans defend with 1 artillery and 5 infantry
                    Americans roll dice for 1 armour, 5 fighters and 1 mech_infantry in Vyborg, round 2 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Vyborg, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans, 2 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in Vyborg
                    Americans roll dice for 1 armour and 3 fighters in Vyborg, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Vyborg
                    Americans roll dice for 1 armour and 3 fighters in Vyborg, round 4 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -5
                Casualties for Americans: 2 fighters and 1 mech_infantry
                Casualties for Germans: 1 artillery and 5 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Vyborg to Novgorod
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Midway
            1 bomber moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 factory_minor and 1 harbour placed in Norway
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 3 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 3 fighters and 1 tactical_bomber in Shensi, round 2 : 4/4 hits, 2.50 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 aaGun, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 fighters moved from Norway to 115 Sea Zone
            1 battleship and 3 cruisers moved from 112 Sea Zone to 115 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to 115 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            4 infantry moved from Trans-Jordan to Syria
    
        Combat - British
            Battle in Syria
                British attack with 4 infantry
                Italians defend with 1 infantry and 1 marine
                    British roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 3 infantry in Syria, round 3 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry and 1 marine
            Battle in Burma
                British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 115 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Norway: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 115 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Baltic States: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 3 fighters in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    British roll dice for 1 battleship, 1 carrier and 3 cruisers in 115 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 115 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the British lost in 115 Sea Zone
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers and 3 fighters in 115 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 115 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 115 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser and 3 fighters in 115 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 battleship owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 115 Sea Zone
                British win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 41
                Casualties for British: 1 carrier, 2 cruisers and 1 fighter
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Baltic States from Germans to Russians
            EDIT: Turning off Edit Mode
            2 fighters moved from 115 Sea Zone to Norway
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Norway to Finland
            1 infantry moved from Norway to Finland
            3 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            2 artilleries and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,2
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 3.00
    Italians : 1.00
    Americans : -0.67
    Chinese : -0.17
    Japanese : 1.17
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @aequitas-et-veritas

    The remainder of the battle didn’t need decisions as all units left had the same defence values - hope this is ok?


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Eastern Poland to Baltic States
            1 armour and 1 mech_infantry moved from Romania to Baltic States
            1 artillery moved from Bessarabia to Western Ukraine
            2 fighters moved from Southern Italy to Trans-Jordan
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 battleship moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 fighter moved from Cyprus to Syria
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Syria
                Italians attack with 1 fighter and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 cruiser in Syria, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Syria
                Italians win, taking Syria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Western Ukraine
                Italians attack with 1 artillery
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Western Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery
            Battle in Baltic States
                Italians attack with 1 armour and 3 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians lost in Baltic States
                    Italians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 4 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
            1 fighter moved from Syria to Iraq
            1 fighter moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 fighter moved from Trans-Jordan to Iraq
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 infantry placed in Volgograd
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    British : -1,00
    Russians : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 aaGun and 1 artillery moved from South Australia to Queensland
            1 submarine moved from 60 Sea Zone to 75 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 armour placed in New South Wales
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 aaGun and 1 artillery moved from South Australia to Queensland
            1 submarine moved from 60 Sea Zone to 75 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 armour placed in New South Wales
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Denmark
            2 fighters and 2 tactical_bombers moved from Western Germany to Denmark
            4 armour and 11 mech_infantrys moved from Eastern Poland to Novgorod
            1 artillery and 1 infantry moved from Volgograd to Rostov
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            13 armour and 9 mech_infantrys moved from Iraq to Egypt
            1 fighter moved from Northwest Persia to Egypt
            2 artilleries and 2 infantry moved from Northwest Persia to Persia
            1 infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            2 artilleries and 1 infantry moved from Kazakhstan to Tsinghai
            1 bomber moved from Greece to Egypt
            1 bomber moved from Greece to Ukraine
            2 infantry moved from Western Germany to Denmark
            1 mech_infantry moved from Germany to Denmark
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Denmark, round 2 : 2/9 hits, 4,00 expected hits
                    Americans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Novgorod
                Germans attack with 4 armour and 11 mech_infantrys
                Americans defend with 3 fighters; Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 4 armour and 11 mech_infantrys in Novgorod, round 2 : 7/15 hits, 3,83 expected hits
                    Russians roll dice for 1 armour and 3 fighters in Novgorod, round 2 : 2/4 hits, 2,50 expected hits
                    1 armour owned by the Russians, 3 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 28
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 armour
                Casualties for Americans: 3 fighters
            Battle in Persia
                Germans attack with 2 artilleries and 2 infantry
                Americans defend with 1 armour and 1 factory_minor
                    Germans roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 3/4 hits, 1,33 expected hits
                    Americans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Persia
                Germans win, taking Persia from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour
            Battle in Egypt
                Germans attack with 13 armour, 1 bomber, 1 fighter and 9 mech_infantrys
                British defend with 1 factory_minor, 1 harbour, 8 infantry and 4 mech_infantrys; ANZAC defend with 1 infantry
                    Germans roll dice for 13 armour, 1 bomber, 1 fighter and 9 mech_infantrys in Egypt, round 2 : 8/24 hits, 9,17 expected hits
                    British roll dice for 9 infantry and 4 mech_infantrys in Egypt, round 2 : 9/13 hits, 4,33 expected hits
                    1 infantry owned by the ANZAC, 9 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Egypt
                    Germans roll dice for 13 armour, 1 bomber and 1 fighter in Egypt, round 3 : 7/15 hits, 7,67 expected hits
                    British roll dice for 1 infantry and 4 mech_infantrys in Egypt, round 3 : 1/5 hits, 1,67 expected hits
                    4 mech_infantrys owned by the British, 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 12 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour and 9 mech_infantrys
                Casualties for ANZAC: 1 infantry
                Casualties for British: 8 infantry and 4 mech_infantrys
            Battle in Ukraine
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Germans attack with 2 artilleries and 1 infantry
                Chinese defend with 2 infantry
                    Germans roll dice for 2 artilleries and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai
                    Germans roll dice for 2 artilleries in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tsinghai
                    Germans roll dice for 1 artillery in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun and 5 infantry moved from Volgograd to Caucasus
            1 aaGun moved from Northwest Persia to Persia
            1 fighter moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Greece
            1 bomber moved from Ukraine to Southern Italy
            1 fighter moved from Denmark to Germany
            2 fighters and 3 tactical_bombers moved from Denmark to Western Germany
            6 mech_infantrys moved from Germany to Baltic States
            2 mech_infantrys moved from Bessarabia to Baltic States
    
        Place Units - Germans
            1 bomber placed in Western Germany
            3 infantry placed in Germany
            5 mech_infantrys placed in Germany
            3 armour placed in Iraq
            2 submarines placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Northwest Persia: 1 artillery and 1 infantry
            EDIT: Removing units owned by Germans from Caucasus: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 4,00
    Americans : 0,83
    Chinese : 0,67
    Russians : 0,17
    

    Savegame

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