NO scramble.
L19 Sovietishcat (L) vs AetV (X) Game#4
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs; Germans buy 1 fighter and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Belarus 1 fighter moved from Bessarabia to Belarus 1 armour moved from Persia to Caucasus Germans take Caucasus from Russians Combat - Germans Battle in Belarus Germans attack with 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 4 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 1 battleship, 1 destroyer and 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 artillery and 9 infantry moved from Normandy Bordeaux to France 2 armour moved from Persia to Trans-Jordan 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia 1 bomber moved from Trans-Jordan to India Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Iraq 3 infantry placed in Persia 9 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,1,1,1,2,6,5,1,1,5,4,4,1,2,4,4,2,6 Germans collect 53 PUs (9 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1,17 Russians : -0,33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Bryansk to Caucasus 15 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 2 infantry moved from Urals to Vologda Russians take Vologda from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Belarus 4 infantry and 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus Combat - Russians Battle in Suiyuyan Russians attack with 15 infantry Japanese defend with 1 mech_infantry Russians roll dice for 15 infantry in Suiyuyan, round 2 : 0/15 hits, 2,50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 15 infantry in Suiyuyan, round 3 : 2/15 hits, 2,50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 15 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 2 fighters and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Caucasus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Caucasus to Bryansk 1 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 2 fighters moved from Belarus to Bryansk 2 aaGuns moved from Central Mongolia to Suiyuyan 9 artilleries and 37 infantry moved from Ukraine to Bessarabia 1 armour moved from Bryansk to Bessarabia Place Units - Russians 3 mech_infantrys placed in Russia 3 infantry placed in Volgograd 1 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,83 Italians : -0,33 Russians : -2,33 Japanese : -0,67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Anhwe to Shantung Japanese take Shantung from Chinese 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Malaya to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Marianas 2 battleships moved from 35 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from Americans 7 carriers moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 4 submarines moved from 35 Sea Zone to 22 Sea Zone 1 carrier moved from 36 Sea Zone to 22 Sea Zone 2 submarines moved from 36 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win with 1 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry 1 bomber owned by the Japanese retreated Battle in 6 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Marianas Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 2 battleships in Marianas, round 2 : 2/2 hits, 1,33 expected hits Americans roll dice for 1 artillery in Marianas, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 4 tactical_bombers moved from Marianas to 22 Sea Zone 6 fighters moved from Marianas to 22 Sea Zone 1 fighter moved from 34 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from French Indo China to 22 Sea Zone 1 fighter moved from French Indo China to 22 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 armour and 2 mech_infantrys moved from Manchuria to Chahar 1 infantry moved from Chahar to Anhwe 3 infantry moved from Buyant-Uhaa to Manchuria 1 aaGun, 1 armour, 4 artilleries and 10 infantry moved from Buyant-Uhaa to Chahar 1 mech_infantry moved from Tsinghai to Kansu 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Hopei 1 armour moved from Hopei to Chahar 2 armour and 10 mech_infantrys moved from Yunnan to Hunan 1 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 7 artilleries and 7 infantry moved from Persia to Northwest Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Malaya to Burma 1 fighter moved from French Indo China to Philippines 2 fighters moved from French Indo China to Eastern Persia 1 bomber moved from Java to Malaya Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4 Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : -0,33 Japanese : 0,67
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Egypt to Bessarabia 1 bomber moved from Egypt to Bryansk 4 fighters moved from Egypt to Bryansk 3 fighters moved from Morocco to Egypt 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 7 fighters moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 4 fighters moved from 33 Sea Zone to 23 Sea Zone 2 cruisers and 1 destroyer moved from 71 Sea Zone to 82 Sea Zone 2 cruisers and 1 destroyer moved from 82 Sea Zone to 83 Sea Zone Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in 46 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters moved from 34 Sea Zone to 33 Sea Zone 7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 4 fighters moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 17 Sea Zone to 18 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 transports placed in 101 Sea Zone 6 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Kiangsu to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 4 fighters moved from Ukraine to Bessarabia Non Combat Move - British 3 carriers, 3 cruisers and 3 destroyers moved from 71 Sea Zone to 83 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Egypt to Bessarabia Place Units - British 3 fighters placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 2,17 Chinese : 0,50 Japanese : -0,50
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 armour moved from Tsinghai to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Tsinghai Combat - Italians Battle in Western Ukraine Italians attack with 1 fighter and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Western Ukraine to Romania 2 artilleries moved from Eastern Poland to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,5,3,4,2,6,6,2,6,3,4,1,3,6,5,6,5,6 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : 1,17 Russians : 1,33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Celebes Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Caucasus 3 bombers moved from Trans-Jordan to Caucasus 1 bomber moved from India to Caucasus 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Caucasus 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Ukraine Germans take Western Ukraine from Russians Germans take Ukraine from Russians 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Belarus Germans attack with 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 4,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 4 bombers moved from Caucasus to Romania 3 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Trans-Jordan 3 fighters and 2 tactical_bombers moved from Trans-Jordan to Romania 11 armour and 43 mech_infantrys moved from Eastern Poland to Romania 1 aaGun moved from Eastern Poland to Romania 1 aaGun moved from Eastern Poland to Western Ukraine 9 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Belarus to Romania 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 marine moved from Western Germany to Holland Belgium 1 aaGun moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 5 infantry moved from France to Western Germany 1 infantry moved from Western Germany to Germany 1 fighter moved from Western Germany to 110 Sea Zone Place Units - Germans 1 armour and 2 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Persia 3 infantry placed in Novgorod 4 armour, 1 infantry and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,4,1,3,3,1,6,4,2,5,1,1,4,5,2,6,6,2 Germans collect 59 PUs (6 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0,17 Russians : 1,00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk 1 artillery and 2 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 infantry moved from Russia to Smolensk 1 fighter moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Smolensk 1 infantry moved from Bessarabia to Western Ukraine 1 armour, 9 artilleries and 37 infantry moved from Bessarabia to Ukraine 15 infantry moved from Suiyuyan to Kansu 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Kansu Russians attack with 15 infantry Japanese defend with 1 mech_infantry Russians roll dice for 15 infantry in Kansu, round 2 : 1/15 hits, 2,50 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 15 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Ukraine Russians attack with 1 armour, 9 artilleries and 37 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 armour, 9 artilleries and 37 infantry in Ukraine, round 2 : 12/47 hits, 11,17 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 9 artilleries and 37 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 1 fighter in Belarus, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 2 fighters moved from Smolensk to Rostov 1 fighter moved from Belarus to Rostov 1 armour and 2 mech_infantrys moved from Bryansk to Rostov 3 mech_infantrys moved from Russia to Rostov 18 infantry moved from Bryansk to Rostov 3 aaGuns moved from Bryansk to Ukraine 2 aaGuns moved from Suiyuyan to Kansu 1 tactical_bomber moved from Rostov to Volgograd 3 fighters moved from Rostov to Volgograd 1 fighter moved from Rostov to Volgograd Place Units - Russians 3 artilleries placed in Volgograd 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0,50 Russians : 0,83 Japanese : -0,33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from French Indo China to Kiangsi 3 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Chahar to Anhwe 2 armour and 10 mech_infantrys moved from Hunan to Anhwe 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Eastern Persia to Caucasus 1 bomber moved from Malaya to Kiangsi 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 44 Sea Zone 1 submarine moved from 22 Sea Zone to 34 Sea Zone 3 fighters moved from 22 Sea Zone to 34 Sea Zone 2 fighters moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 2 tactical_bombers moved from 22 Sea Zone to 34 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 2 battleships moved from 22 Sea Zone to 35 Sea Zone 5 submarines moved from 22 Sea Zone to 35 Sea Zone 8 carriers moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 17 Sea Zone 1 fighter moved from 22 Sea Zone to 18 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kiangsi Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi retreated to Kiangsi Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 8 carriers, 2 destroyers, 5 fighters and 5 submarines Americans defend with 1 submarine Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 8 carriers, 2 destroyers, 5 fighters and 5 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Anhwe Japanese attack with 5 armour, 4 artilleries, 7 infantry and 12 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 5 armour, 4 artilleries, 7 infantry and 12 mech_infantrys in Anhwe, round 2 : 9/28 hits, 7,67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 5 armour, 4 artilleries, 7 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 34 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caucasus Japanese attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 0/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 3 : 3/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Caucasus, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Japanese 2 fighters moved from Caucasus to Northwest Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Burma to Yunnan 1 bomber moved from Kiangsi to French Indo China 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Hunan 1 infantry moved from Hunan to Kwangsi 1 aaGun moved from Chahar to Anhwe 3 infantry moved from Manchuria to Jehol 1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 18 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 35 Sea Zone 4 fighters moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier and 2 transports placed in 36 Sea Zone 2 destroyers and 1 submarine placed in 37 Sea Zone 1 fighter and 2 mech_infantrys placed in Manchuria 1 mech_infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 Japanese collect 59 PUs (9 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -1,00 Chinese : 0,00 Russians : -1,00 Japanese : 2,17
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 2 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 23 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 14 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in 34 Sea Zone Americans attack with 1 destroyer, 14 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 14 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win, taking Borneo from Japanese with 1 destroyer, 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 14 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 2 cruisers and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 2 fighters moved from Morocco to Egypt 6 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Bryansk to Volgograd 3 fighters moved from Bessarabia to Volgograd 1 fighter moved from Bessarabia to Ukraine 4 fighters moved from Bryansk to Ukraine Place Units - Americans 2 destroyers and 3 submarines placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 submarine and 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung Chinese take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 5 fighters moved from Bessarabia to Ukraine 2 fighters moved from Bryansk to Ukraine 2 mech_infantrys moved from Belgian Congo to Egypt 3 carriers, 3 cruisers and 3 destroyers moved from 83 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Non Combat Move - British Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -1,00 Japanese : -0,17
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Tsinghai to Novosibirsk 1 armour moved from Novosibirsk to Urals Italians take Urals from Russians Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Belarus 1 aaGun, 2 artilleries, 1 fighter and 5 infantry moved from Romania to Eastern Poland 2 infantry moved from Northern Italy to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,2,3,1,6,4,2,3,4,5,2,4,5,2,5,5,6,4 Italians collect 2 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 41 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 4 bombers moved from Romania to Russia 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 fighter and 1 tactical_bomber moved from Romania to Archangel 2 infantry moved from Novgorod to Archangel Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/4 hits, 0,67 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7,8,6 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Battle in Western Ukraine Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 9 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 11 armour and 42 mech_infantrys moved from Romania to Belarus 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter moved from Romania to Western Germany 1 fighter moved from Romania to Southern Italy 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern Italy 1 armour and 2 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 2 infantry moved from Persia to Northwest Persia 3 bombers moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 104 Sea Zone to 113 Sea Zone 1 marine moved from Holland Belgium to Western Germany 2 infantry moved from Germany to Poland Place Units - Germans 3 artilleries placed in Iraq 2 mech_infantrys placed in Persia 5 armour placed in Germany 1 bomber placed in Western Germany 3 infantry placed in France 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,2,4,5,6,3,6,3,5,2,3,6,4,2,6,4,6 Germans collect 49 PUs (8 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,33 Germans : -1,00 Americans : 0,67 Russians : 1,00
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 3 armour; Remaining resources: 10 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Timguska Russians take Timguska from Japanese 15 infantry moved from Kansu to Novosibirsk 1 armour, 18 infantry and 5 mech_infantrys moved from Rostov to Caucasus 3 artilleries moved from Volgograd to Caucasus 9 artilleries and 37 infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Caucasus 1 infantry moved from Russia to Vologda 4 fighters moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus Combat - Russians Battle in Novosibirsk Russians attack with 15 infantry Japanese defend with 1 infantry Russians roll dice for 15 infantry in Novosibirsk, round 2 : 5/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 2 armour, 3 artilleries, 4 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 3 artilleries, 4 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/33 hits, 9,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus Russians win, taking Caucasus from Japanese with 2 armour, 3 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Caucasus to Bryansk 2 aaGuns moved from Kansu to Novosibirsk Place Units - Russians 3 armour placed in Volgograd Turn Complete - Russians Russians collect 22 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians : -2,50 Japanese : 0,00
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TripleA Manual Gamesave Post: Russians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 3 armour; Remaining resources: 10 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Timguska Russians take Timguska from Japanese 15 infantry moved from Kansu to Novosibirsk 1 armour, 18 infantry and 5 mech_infantrys moved from Rostov to Caucasus 3 artilleries moved from Volgograd to Caucasus 9 artilleries and 37 infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Caucasus 1 infantry moved from Russia to Vologda 4 fighters moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus Combat - Russians Battle in Novosibirsk Russians attack with 15 infantry Japanese defend with 1 infantry Russians roll dice for 15 infantry in Novosibirsk, round 2 : 5/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 2 armour, 3 artilleries, 4 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 3 artilleries, 4 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/33 hits, 9,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus Russians win, taking Caucasus from Japanese with 2 armour, 3 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Caucasus to Bryansk 2 aaGuns moved from Kansu to Novosibirsk Place Units - Russians 3 armour placed in Volgograd Turn Complete - Russians Russians collect 22 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : -2,50 Japanese : 0,00
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@aequitas-et-veritas Plz use second file.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 bombers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 36 Sea Zone to Borneo 1 fighter moved from French Indo China to Kwangtung 1 fighter moved from Manchuria to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 armour moved from Anhwe to Kiangsi Japanese take Kiangsi from Chinese 1 mech_infantry moved from Hunan to Kiangsi 1 armour and 1 mech_infantry moved from Kiangsi to Kiangsu 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Manchuria to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Jehol to Chahar 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Anhwe to Hunan 4 armour, 4 artilleries, 6 infantry and 12 mech_infantrys moved from Anhwe to Kiangsu 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 armour Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 armour in Java, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Battle in Borneo Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Borneo Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 mech_infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Celebes Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2,67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in Kwangtung Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 harbour and 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 5 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 5 armour, 4 artilleries, 1 fighter, 7 infantry and 13 mech_infantrys Chinese defend with 24 infantry Japanese roll dice for 5 armour, 4 artilleries, 1 fighter, 7 infantry and 13 mech_infantrys in Kiangsu, round 2 : 6/30 hits, 8,33 expected hits Chinese roll dice for 24 infantry in Kiangsu, round 2 : 9/24 hits, 8,00 expected hits 7 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 5 armour, 4 artilleries, 1 fighter and 11 mech_infantrys in Kiangsu, round 3 : 8/21 hits, 6,83 expected hits Chinese roll dice for 18 infantry in Kiangsu, round 3 : 10/18 hits, 6,00 expected hits 10 mech_infantrys owned by the Japanese and 8 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 5 armour, 4 artilleries, 1 fighter and 1 mech_infantry in Kiangsu, round 4 : 0/11 hits, 4,67 expected hits Chinese roll dice for 10 infantry in Kiangsu, round 4 : 3/10 hits, 3,33 expected hits 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu Japanese roll dice for 5 armour, 2 artilleries and 1 fighter in Kiangsu, round 5 : 5/8 hits, 3,67 expected hits Chinese roll dice for 10 infantry in Kiangsu, round 5 : 4/10 hits, 3,33 expected hits 2 artilleries owned by the Japanese, 2 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 3 armour and 1 fighter in Kiangsu, round 6 : 2/4 hits, 2,00 expected hits Chinese roll dice for 5 infantry in Kiangsu, round 6 : 3/5 hits, 1,67 expected hits 3 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu retreated to Kiangsu Chinese win with 3 infantry remaining. Battle score for attacker is -56 Casualties for Japanese: 5 armour, 4 artilleries, 7 infantry and 13 mech_infantrys Casualties for Chinese: 21 infantry Battle in 37 Sea Zone Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier, 2 destroyers and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 35 Sea Zone Japanese attack with 2 battleships, 9 carriers, 3 destroyers and 3 submarines ANZAC defend with 1 submarine Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 9 carriers, 3 destroyers and 3 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 0/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 2 fighters moved from Borneo to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 20 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsu to Anhwe 1 fighter moved from Kwangtung to Anhwe 1 mech_infantry moved from India to Eastern Persia 1 bomber moved from Java to Malaya Place Units - Japanese 1 transport placed in 37 Sea Zone 2 infantry placed in Malaya 3 submarines placed in 36 Sea Zone 3 bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Japanese collect 64 PUs (7 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Americans : -0,83 Chinese : 6,33 Japanese : -8,67
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@aequitas-et-veritas I forgot to move my 3aas from Ukraine to Bryanks; I will edit them, plz let me know if you are not okay with edit - I don’t it affected Japan down there :+1:
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 4 destroyers, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Volgograd to Persia 1 submarine moved from 101 Sea Zone to 104 Sea Zone Combat - Americans Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in 104 Sea Zone Americans attack with 1 destroyer and 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 104 Sea Zone Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -4 Casualties for Americans: 2 submarines Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 2 cruisers and 5 destroyers moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Volgograd to Bryansk 5 fighters moved from Ukraine to Bryansk Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 3 aaGuns EDIT: Adding units owned by Russians to Bryansk: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries and 4 transports; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 6 fighters moved from Ukraine to Bryansk 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Ukraine to Volgograd 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 carriers, 3 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Egypt to Gibraltar 2 fighters moved from Egypt to Gibraltar 2 fighters moved from Egypt to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Egypt to Morocco Place Units - British 4 transports placed in 110 Sea Zone 2 artilleries placed in Egypt Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,33 AA fire in Persia : : 0,83 Americans : -1,00
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@Sovietishcat said in L19 Sovietishcat (L) vs AetV (X) Game#4:
@aequitas-et-veritas I forgot to move my 3aas from Ukraine to Bryanks; I will edit them, plz let me know if you are not okay with edit - I don’t it affected Japan down there :+1:
I thought about it and wondered.
The Edit is fine with me @Sovietishcat .