TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 bombers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Borneo
1 fighter moved from French Indo China to Kwangtung
1 fighter moved from Manchuria to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 armour moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
1 mech_infantry moved from Hunan to Kiangsi
1 armour and 1 mech_infantry moved from Kiangsi to Kiangsu
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Jehol to Chahar
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Hunan
4 armour, 4 artilleries, 6 infantry and 12 mech_infantrys moved from Anhwe to Kiangsu
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1,33 expected hits
ANZAC roll dice for 1 armour in Java, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Borneo
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 3 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2,67 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 5 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 5 armour, 4 artilleries, 1 fighter, 7 infantry and 13 mech_infantrys
Chinese defend with 24 infantry
Japanese roll dice for 5 armour, 4 artilleries, 1 fighter, 7 infantry and 13 mech_infantrys in Kiangsu, round 2 : 6/30 hits, 8,33 expected hits
Chinese roll dice for 24 infantry in Kiangsu, round 2 : 9/24 hits, 8,00 expected hits
7 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 5 armour, 4 artilleries, 1 fighter and 11 mech_infantrys in Kiangsu, round 3 : 8/21 hits, 6,83 expected hits
Chinese roll dice for 18 infantry in Kiangsu, round 3 : 10/18 hits, 6,00 expected hits
10 mech_infantrys owned by the Japanese and 8 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 5 armour, 4 artilleries, 1 fighter and 1 mech_infantry in Kiangsu, round 4 : 0/11 hits, 4,67 expected hits
Chinese roll dice for 10 infantry in Kiangsu, round 4 : 3/10 hits, 3,33 expected hits
2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 5 armour, 2 artilleries and 1 fighter in Kiangsu, round 5 : 5/8 hits, 3,67 expected hits
Chinese roll dice for 10 infantry in Kiangsu, round 5 : 4/10 hits, 3,33 expected hits
2 artilleries owned by the Japanese, 2 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 3 armour and 1 fighter in Kiangsu, round 6 : 2/4 hits, 2,00 expected hits
Chinese roll dice for 5 infantry in Kiangsu, round 6 : 3/5 hits, 1,67 expected hits
3 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
retreated to Kiangsu
Chinese win with 3 infantry remaining. Battle score for attacker is -56
Casualties for Japanese: 5 armour, 4 artilleries, 7 infantry and 13 mech_infantrys
Casualties for Chinese: 21 infantry
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 2 destroyers and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 3 destroyers and 3 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 9 carriers, 3 destroyers and 3 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 0/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
2 fighters moved from Borneo to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Java to Malaya
Place Units - Japanese
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
3 submarines placed in 36 Sea Zone
3 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Japanese collect 64 PUs (7 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0,67
Americans : -0,83
Chinese : 6,33
Japanese : -8,67
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