BM3 trulpen (X) vs dawgoneit (A) #1


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Libya to Tunisia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Tunisia
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 destroyers moved from 97 Sea Zone to 95 Sea Zone
            1 carrier moved from 97 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            2 transports placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 3 infantry moved from Novosibirsk to Samara
            3 bombers moved from Western Germany to United Kingdom
            1 bomber moved from Holland Belgium to United Kingdom
            2 fighters and 2 tactical_bombers moved from Bryansk to Samara
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/4 hits, 0,67 expected hits
                Bombing raid in United Kingdom rolls: 6,4,5,3 and causes: 18 damage to unit: factory_major
                Bombing raid in United Kingdom causes 18 damage total. 
            Battle in Samara
                Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Samara, round 2 : 3/8 hits, 3,33 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Samara to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            4 artilleries and 14 infantry moved from Belarus to Bryansk
            2 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Urals to Archangel
            1 mech_infantry moved from Archangel to Bryansk
            1 aaGun moved from Belarus to Bryansk
            1 aaGun moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Volgograd to Tambov
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 aaGun moved from Archangel to Novgorod
            1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Germany to Bryansk
            2 fighters moved from Western Germany to Bryansk
            4 bombers moved from United Kingdom to Western Germany
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 104 Sea Zone to 109 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            2 transports moved from 115 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Germany to Eastern Poland
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            3 artilleries moved from Archangel to Belarus
            1 artillery and 6 infantry moved from Novgorod to Belarus
            1 infantry moved from Caucasus to Volgograd
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Western Germany
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,33
    AA fire in United Kingdom : : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Russia to Samara
            1 artillery and 4 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 aaGun, 1 artillery and 3 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery and 4 infantry in Tambov, round 3 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Vologda to Russia
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Philippines
            1 fighter moved from French Indo China to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
            2 marines moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 2 marines, 5 tactical_bombers and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 2 marines, 5 tactical_bombers and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            4 carriers moved from 42 Sea Zone to 35 Sea Zone
            8 artilleries and 16 infantry moved from Yunnan to Burma
            3 infantry moved from Shan State to Burma
            2 armour and 1 mech_infantry moved from Hunan to Burma
            1 armour and 1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour and 1 mech_infantry moved from Sakha to Siberia
            2 artilleries and 2 infantry moved from Amur to Siberia
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 2 marines, 1 submarine, 5 tactical_bombers and 3 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 5 tactical_bombers and 3 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Borneo, round 2 : 2/6 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 4/9 hits, 3,67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Siberia
                Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Siberia, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 2 armour, 8 artilleries, 19 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 armour, 8 artilleries, 19 infantry and 1 mech_infantry in Burma, round 2 : 5/30 hits, 8,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 8 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 aaGuns moved from Yunnan to Burma
            2 bombers moved from Yunnan to Japan
            2 marines moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Shantung to Anhwe
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Yunnan
            2 infantry moved from Malaya to Shan State
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Malaya
            3 mech_infantrys placed in Shantung
            1 fighter and 1 tactical_bomber placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    ANZAC : -0,67
    UK_Pacific : -0,33
    Russians : -0,33
    Japanese : -4,83
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 10 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Non Combat Move - Americans
            1 armour, 5 infantry and 3 mech_infantrys moved from Algeria to Morocco
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            10 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 10 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Non Combat Move - Americans
            1 armour, 5 infantry and 3 mech_infantrys moved from Algeria to Morocco
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            10 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs; 
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
            3 artilleries and 6 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Eastern Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Tobruk to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from French West Africa to French Central Africa
    
        Combat - British
            Battle in Caucasus
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Caucasus to Russia
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Iraq
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,2,1,5,2,4,5,2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,4
            British collect 23 PUs (15 lost to blockades); end with 23 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Egypt
            1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 armour, 1 harbour and 2 mech_infantrys
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/7 hits, 2,83 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Egypt, round 2 : 2/3 hits, 1,17 expected hits
                    2 mech_infantrys owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 2/10 hits, 3,50 expected hits
                    British roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            2 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 bomber moved from Egypt to Greece
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Libya to Southern Italy
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,33
    British : 1,50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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