@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
W@W captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Artillery moved from N.Thailand to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry, 1 Submarine and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo 1 Infantry moved from 110 Sea Zone to Java Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Infantry French defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in S.Thailand Thai win, taking S.Thailand from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in 110 Sea Zone Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports British defend with 1 Destroyer Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Thai lost in 110 Sea Zone Thai roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British and 1 Submarine owned by the Thai lost in 110 Sea Zone Thai win with 1 Destroyer, 1 T.Boat and 1 Transport remaining. Battle score for attacker is -5 Casualties for Thai: 1 Submarine and 1 Transport Casualties for British: 1 Destroyer Battle in West Borneo Battle in Java Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
British : 1.33 French : -0.33 Thai : 0.67
Territory Summary for Thai :
West Borneo : 1 flag, 1 Infantry Java : 1 flag, 1 Infantry N.Thailand : 1 Infantry S.Thailand : 1 Artillery and 1 Infantry Bangkok : 1 AAGun, 3 Artillerys, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank 110 Sea Zone : 1 Destroyer, 1 T.Boat and 1 Transport
Production/PUs Summary :
Germans : 65 / 65 Russians : 101 / 113 Italians : 57 / 60 French : 47 / 51 Yamamoto : 55 / 61 Chinese : 34 / 43 Hisaichi : 60 / 60 British : 95 / 95 Anzac : 37 / 37 Dutch : 23 / 28 Finns : 12 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 93 / 50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 98 Sea Zone 2 Fighters moved from 98 Sea Zone to 91 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Fighter moved from Manila to Banjarmasin 1 Artillery and 1 Infantry moved from Manila to Mindoro 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico 1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to W.Mexico 1 Tank moved from Southwest USA to E.Mexico 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Submarine moved from 71 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Transport moved from 83 Sea Zone to 80 Sea Zone 1 Artillery and 1 Infantry moved from Northwest USA to 80 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 80 Sea Zone to 74 Sea Zone 1 Artillery and 1 Infantry moved from 74 Sea Zone to Alaska 1 Tank moved from Northwest USA to E.Mexico 2 Carriers, 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Fighter moved from Washington to 13 Sea Zone 1 Bomber moved from South Central USA to 13 Sea Zone 3 Infantrys moved from Washington to Northeast USA 1 Infantry moved from Northeast USA to South Atlantic USA 1 Infantry moved from South Atlantic USA to 25 Sea Zone 1 Infantry moved from North Central USA to South Central USA 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Infantry moved from 25 Sea Zone to Central America 3 Infantrys moved from Colombia to Central America 1 Bomber moved from North Central USA to 13 Sea Zone Purchase Units - Americans Americans buy 1 B.Transport, 1 Bomber, 1 Cruiser, 1 Destroyer and 1 Fighter; Remaining resources: 0 PUs; Combat - Americans Battle in W.Mexico Americans attack with 2 Artillerys, 4 Infantrys and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in W.Mexico, round 2 : 2/8 hits, 2.67 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Neutral: 1 Infantry and 1 Tank Battle in 13 Sea Zone Americans attack with 2 Bombers and 1 Fighter Germans defend with 1 Submarine Americans roll dice for 2 Bombers and 1 Fighter in 13 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 4 Fighters and 2 Submarines Yamamoto defend with 5 Submarines Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 4 Fighters in 91 Sea Zone, round 2 : 6/10 hits, 3.33 expected hits 1 Submarine owned by the Americans and 5 Submarines owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 2 Carriers, 3 Destroyers, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 28 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 5 Submarines Battle in Mindoro Americans attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindoro Americans roll dice for 1 Artillery in Mindoro, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Mindoro, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Mindoro, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Mindoro Hisaichi win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in E.Mexico Americans attack with 1 Infantry and 4 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 4 Tanks in E.Mexico, round 2 : 0/5 hits, 2.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry and 4 Tanks in E.Mexico, round 3 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 4 Infantrys in Central America, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 2 Bombers and 1 Fighter moved from 13 Sea Zone to South Atlantic USA 2 Bombers moved from South Atlantic USA to Southwest USA 1 Infantry moved from Kauai to Oahu 1 Artillery moved from Oahu to Pearl Harbor 1 Fighter moved from Palmyra to Pearl Harbor 1 Fighter moved from South Atlantic USA to Southwest USA 1 Bomber moved from 91 Sea Zone to Pearl Harbor Place Units - Americans 1 B.Transport placed in 91 Sea Zone 1 Cruiser placed in 91 Sea Zone 1 Destroyer placed in 91 Sea Zone 1 Bomber and 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Neutral : -1.83 Hisaichi : 1.00 Yamamoto : -0.67 Americans : 1.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Infantrys and 2 Tanks moved from Languedoc to Burgundy 2 Artillerys, 10 Infantrys and 8 Tanks moved from Lorraine to Burgundy 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 3 Artillerys, 7 Infantrys and 1 Tank moved from Krakow to Vinnytsia 3 Tanks moved from Krakow to Vinnytsia 3 Artillerys, 4 Infantrys and 2 Tanks moved from Danzig to Warsaw 1 Tank moved from Hungary to Warsaw 1 Fighter moved from Bohemia to Vinnytsia 1 Bomber moved from Helsinki to Latvia 3 Infantrys moved from 24 Sea Zone to Lapland 2 Infantrys moved from 24 Sea Zone to Latvia 1 Fighter moved from Helsinki to Lapland 1 Fighter moved from Helsinki to Lapland 1 Infantry moved from Kufra to New Valley Germans take New Valley from British 1 Infantry moved from Kufra to Darfur 2 Tanks moved from S.Tunisia to Hun 2 ArmoredCars and 2 Tanks moved from Rhine to Burgundy 2 ArmoredCars moved from Bavaria to Burgundy 1 Tank moved from Bavaria to Burgundy Purchase Units - Germans Germans buy 2 Artillerys, 8 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Lapland Germans attack with 2 Fighters and 3 Infantrys Russians defend with 1 Tank Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Tank in Lapland, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Vinnytsia Germans attack with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks Russians defend with 1 Infantry Germans roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks in Vinnytsia, round 2 : 3/15 hits, 5.00 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Burgundy Germans attack with 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks French defend with 1 Infantry Germans roll dice for 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks in Burgundy, round 2 : 8/31 hits, 10.83 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 3 Artillerys, 4 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Warsaw, round 2 : 4/10 hits, 3.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 3 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Bomber moved from Latvia to Helsinki 2 Fighters moved from Lapland to Helsinki 2 Submarines moved from 5 Sea Zone to 22 Sea Zone 2 Infantrys and 2 Stukas moved from Rhine to Lorraine 6 Infantrys moved from Silesia to Krakow 1 Artillery moved from Hungary to Krakow 1 Artillery and 2 Infantrys moved from Hungary to E.Romania 1 Fighter moved from Vinnytsia to Krakow 2 Artillerys and 4 Infantrys moved from Saxony to Pomerania Place Units - Germans 4 Mech.Infs placed in Rhine 3 Mech.Infs placed in Bavaria 1 Artillery and 4 Infantrys placed in Bohemia 1 Artillery and 4 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -5.83 Neutral : 1.00 French : -0.33 Russians : -1.17
Territory Summary for Germans :
East Prussia : 2 Infantrys and 1 Tank Pomerania : 2 Artillerys and 4 Infantrys Berlin : 1 AAGun and 1 Factory Rhine : 1 AAGun, 1 Factory and 4 Mech.Infs Bohemia : 1 Artillery, 1 Factory and 4 Infantrys Bavaria : 1 AAGun, 1 Factory and 3 Mech.Infs Hamburg : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Vinnytsia : 1 flag, 3 Artillerys, 7 Infantrys and 4 Tanks Latvia : 1 flag, 2 Infantrys Hun : 2 Tanks Burgundy : 1 flag, 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks Lorraine : 1 flag, 2 Infantrys and 2 Stukas Languedoc : 1 flag S.Tunisia : 1 flag New Valley : 1 flag, 1 Infantry Darfur : 1 Infantry Helsinki : 1 Bomber and 2 Fighters Lapland : 3 Infantrys E.Romania : 1 Artillery and 2 Infantrys Krakow : 1 flag, 1 AAGun, 1 Artillery, 1 Fighter and 6 Infantrys Warsaw : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 2 Infantrys and 3 Tanks Danzig : 1 flag Hungary : 1 flag 22 Sea Zone : 2 Submarines 24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports 23 Sea Zone : 1 T.Boat 31 Sea Zone : 2 Submarines 43 Sea Zone : 1 Destroyer and 2 Transports 34 Sea Zone : 2 Submarines
Production/PUs Summary :
Germans : 78 / 78 Russians : 93 / 113 Italians : 57 / 60 French : 45 / 51 Yamamoto : 55 / 61 Chinese : 34 / 43 Hisaichi : 60 / 60 British : 94 / 95 Anzac : 37 / 37 Dutch : 23 / 28 Finns : 14 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 99 / 99
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Infantrys and 2 Tanks moved from Languedoc to Burgundy 2 Artillerys, 10 Infantrys and 8 Tanks moved from Lorraine to Burgundy 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 3 Artillerys, 7 Infantrys and 1 Tank moved from Krakow to Vinnytsia 3 Tanks moved from Krakow to Vinnytsia 3 Artillerys, 4 Infantrys and 2 Tanks moved from Danzig to Warsaw 1 Tank moved from Hungary to Warsaw 1 Fighter moved from Bohemia to Vinnytsia 1 Bomber moved from Helsinki to Latvia 3 Infantrys moved from 24 Sea Zone to Lapland 2 Infantrys moved from 24 Sea Zone to Latvia 1 Fighter moved from Helsinki to Lapland 1 Fighter moved from Helsinki to Lapland 1 Infantry moved from Kufra to New Valley Germans take New Valley from British 1 Infantry moved from Kufra to Darfur 2 Tanks moved from S.Tunisia to Hun 2 ArmoredCars and 2 Tanks moved from Rhine to Burgundy 2 ArmoredCars moved from Bavaria to Burgundy 1 Tank moved from Bavaria to Burgundy Purchase Units - Germans Germans buy 2 Artillerys, 8 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Lapland Germans attack with 2 Fighters and 3 Infantrys Russians defend with 1 Tank Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Tank in Lapland, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Vinnytsia Germans attack with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks Russians defend with 1 Infantry Germans roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks in Vinnytsia, round 2 : 3/15 hits, 5.00 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Burgundy Germans attack with 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks French defend with 1 Infantry Germans roll dice for 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks in Burgundy, round 2 : 8/31 hits, 10.83 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 3 Artillerys, 4 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Warsaw, round 2 : 4/10 hits, 3.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 3 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Bomber moved from Latvia to Helsinki 2 Fighters moved from Lapland to Helsinki 2 Submarines moved from 5 Sea Zone to 22 Sea Zone 2 Infantrys and 2 Stukas moved from Rhine to Lorraine 6 Infantrys moved from Silesia to Krakow 1 Artillery moved from Hungary to Krakow 1 Artillery and 2 Infantrys moved from Hungary to E.Romania 1 Fighter moved from Vinnytsia to Krakow 2 Artillerys and 4 Infantrys moved from Saxony to Pomerania Place Units - Germans 4 Mech.Infs placed in Rhine 3 Mech.Infs placed in Bavaria 1 Artillery and 4 Infantrys placed in Bohemia 1 Artillery and 4 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 78 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 34 Sea Zone: 2 Submarines EDIT: Adding units owned by Germans to 41 Sea Zone: 2 Submarines EDIT: Removing units owned by Germans from 43 Sea Zone: 1 Destroyer and 2 Transports EDIT: Adding units owned by Germans to 41 Sea Zone: 1 Destroyer and 2 Transports EDIT: Removing units owned by Germans from 31 Sea Zone: 2 Submarines EDIT: Adding units owned by Germans to 41 Sea Zone: 2 Submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.83 Neutral : 1.00 French : -0.33 Russians : -1.17
Territory Summary for Germans :
East Prussia : 2 Infantrys and 1 Tank Pomerania : 2 Artillerys and 4 Infantrys Berlin : 1 AAGun and 1 Factory Rhine : 1 AAGun, 1 Factory and 4 Mech.Infs Bohemia : 1 Artillery, 1 Factory and 4 Infantrys Bavaria : 1 AAGun, 1 Factory and 3 Mech.Infs Hamburg : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Vinnytsia : 1 flag, 3 Artillerys, 7 Infantrys and 4 Tanks Latvia : 1 flag, 2 Infantrys Hun : 2 Tanks Burgundy : 1 flag, 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks Lorraine : 1 flag, 2 Infantrys and 2 Stukas Languedoc : 1 flag S.Tunisia : 1 flag New Valley : 1 flag, 1 Infantry Darfur : 1 Infantry Helsinki : 1 Bomber and 2 Fighters Lapland : 3 Infantrys E.Romania : 1 Artillery and 2 Infantrys Krakow : 1 flag, 1 AAGun, 1 Artillery, 1 Fighter and 6 Infantrys Warsaw : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 2 Infantrys and 3 Tanks Danzig : 1 flag Hungary : 1 flag 22 Sea Zone : 2 Submarines 24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports 23 Sea Zone : 1 T.Boat 41 Sea Zone : 1 Destroyer, 4 Submarines and 2 Transports
Production/PUs Summary :
Germans : 78 / 78 Russians : 93 / 113 Italians : 57 / 60 French : 45 / 51 Yamamoto : 55 / 61 Chinese : 34 / 43 Hisaichi : 60 / 60 British : 94 / 95 Anzac : 37 / 37 Dutch : 23 / 28 Finns : 14 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 99 / 99
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Finnmark 1 Infantry moved from Novgorod to Latvia 1 Artillery and 1 Infantry moved from Minsk to Latvia 1 Infantry moved from Estonia to Latvia 1 Infantry moved from Donetsk to Odessa 3 Infantrys moved from Rostov to Donetsk 2 Infantrys moved from Rostov to Donetsk 2 Tanks moved from Donetsk to Kiev 3 Infantrys and 2 Tanks moved from Kursk to Kiev 1 Fighter moved from Yaroslavl to Kiev 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Minsk to Kiev 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from 54 Sea Zone to Donetsk 1 Artillery moved from Saratov to Rostov 2 Tanks moved from Kuybyshev to Rostov 1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan 1 Artillery and 1 Infantry moved from Astrakhan to Azerbaijan 1 Infantry moved from Kuybyshev to Saratov 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Zhigansk to Yakutsk 1 Artillery and 2 Infantrys moved from Zhigansk to Olyokminsk 2 Infantrys moved from Evenkia to Olyokminsk 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Yeniseysk to Evenkia 1 Infantry moved from Khatanga to Olyokminsk 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Kirov to Gorky 1 Infantry moved from Perm to Kirov 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 ArmoredCars, 8 Artillerys, 1 Factory, 13 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Finnmark Russians attack with 4 Infantrys Neutral defend with 1 Infantry Russians roll dice for 4 Infantrys in Finnmark, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Finnmark Russians loses 0 PUs for violating Finnmarks neutrality. Russians win, taking Finnmark from Neutral with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Latvia Russians attack with 1 Artillery and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Latvia, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Latvia, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Infantrys in Latvia, round 6 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Artillery retreated to Minsk Germans win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Russians: 3 Infantrys Battle in Azerbaijan Russians attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Infantry Russians roll dice for 2 Artillerys and 2 Infantrys in Azerbaijan, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azerbaijan Russians loses 0 PUs for violating Azerbaijans neutrality. Russians win, taking Azerbaijan from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vyborg to Kursk Place Units - Russians 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Factory placed in Kursk 1 Adv.Fighter, 2 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Sibirsky Russians undo move 3. 1 Adv.Fighter and 3 Tanks placed in Leningrad 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Mech.Inf placed in Sibirsky 4 Artillerys, 5 Infantrys and 1 Mech.Inf placed in Moscow 1 Artillery and 1 Infantry placed in Georgia 3 Infantrys placed in Stalingrad Turn Complete - Russians Russians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -0.33 Neutral : 0.33 Finns : -0.33 Russians : -2.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 Tank moved from Provence to Aquitaine Italians take Aquitaine from French 3 Fighters moved from Campania to Corsica 1 Artillery and 2 Infantrys moved from Rome to 46 Sea Zone 1 Artillery and 2 Infantrys moved from 46 Sea Zone to Corsica 1 Battleship, 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone 1 Artillery and 3 Infantrys moved from Croatia to 50 Sea Zone 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone 1 Tank moved from Croatia to Greece 1 Tank moved from Serbia to Greece 2 Artillerys moved from Serbia to Greece 1 Artillery and 3 Infantrys moved from 48 Sea Zone to Greece 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Greece 1 Transport moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Greece 1 Artillery and 2 Infantrys moved from Kordofan to Italian East Africa 1 Tank moved from Nubia to Italian East Africa 1 Infantry moved from Darfur to Equatoria Italians take Equatoria from British 1 Infantry moved from Darfur to Equatoria 1 Tank moved from Darfur to Italian East Africa Purchase Units - Italians Italians buy 2 Artillerys, 1 Carrier, 1 Cruiser, 8 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Italian East Africa Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks British defend with 2 Artillerys Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Italian East Africa, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 Artillerys in Italian East Africa, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from British with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 2 Artillerys Battle in 48 Sea Zone Italians attack with 1 Battleship, 3 Destroyers, 1 Submarine and 4 Transports French defend with 1 Submarine Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 1 Battleship, 3 Destroyers and 4 Transports in 48 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 Submarine owned by the French lost in 48 Sea Zone Italians win with 1 Battleship, 3 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in Corsica Italians attack with 1 Artillery, 3 Fighters and 2 Infantrys French defend with 1 Fighter and 1 Infantry Italians roll dice for 1 Cruiser in Corsica, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Corsica Italians roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Corsica, round 2 : 3/6 hits, 1.83 expected hits French roll dice for 1 Fighter in Corsica, round 2 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for French: 1 Fighter and 1 Infantry Battle in Greece Italians attack with 4 Artillerys, 6 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Italians roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Greece, round 2 : 7/12 hits, 4.00 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 5 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 4 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 17 Casualties for Italians: 3 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Non Combat Move - Italians 2 Fighters moved from Corsica to 46 Sea Zone 1 Fighter moved from Corsica to Campania 1 Infantry moved from Kufra to Darfur 1 Artillery moved from Mersa Matruh to Kufra 1 Infantry moved from Tobruk to Mersa Matruh 2 Infantrys moved from El Agheila to Kufra 1 Infantry moved from Hun to Kufra 2 Infantrys moved from Sicily to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to S.Tunisia Place Units - Italians 1 Carrier placed in 46 Sea Zone 1 Cruiser and 1 Transport placed in 43 Sea Zone 4 Infantrys placed in Tunis 2 Infantrys placed in Provence 2 Artillerys, 2 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Italians : 3.83 British : -0.67 French : 0.17
Territory Summary for Italians :
Rome : 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 1 Tank Italian East Africa : 1 Artillery, 2 Infantrys and 2 Tanks Lombardy : 1 AAGun and 1 Factory Campania : 1 Fighter Kufra : 1 Artillery and 3 Infantrys Sardinia : 1 Infantry Corsica : 1 flag, 1 Artillery and 2 Infantrys Aquitaine : 1 flag, 1 Tank Provence : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys S.Tunisia : 2 Infantrys Tunis : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 3 Tanks Equatoria : 1 flag, 2 Infantrys Darfur : 1 flag, 1 Infantry Kordofan : 1 flag Mersa Matruh : 1 flag, 1 Infantry Nubia : 1 flag, 1 Infantry Croatia : 1 flag Greece : 1 flag, 1 AAGun, 4 Artillerys, 3 Infantrys and 2 Tanks Serbia : 1 flag 43 Sea Zone : 1 Cruiser and 1 Transport 48 Sea Zone : 1 Battleship, 3 Destroyers, 1 Submarine and 4 Transports 47 Sea Zone : 1 Transport 46 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters and 1 Transport
Production/PUs Summary :
Germans : 78 / 78 Russians : 98 / 98 Italians : 68 / 68 French : 42 / 51 Yamamoto : 55 / 61 Chinese : 34 / 43 Hisaichi : 60 / 60 British : 90 / 95 Anzac : 37 / 37 Dutch : 23 / 28 Finns : 12 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 99 / 99
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French French loses 0 PUs for violating Icelands neutrality. 1 Infantry moved from Normandy to Paris 1 Infantry moved from Orleanais to Paris 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland 1 Infantry moved from S.Algeria to E.Morocco 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Keewatin to Churchill 1 Infantry moved from N.French Indochina to Yunnan Purchase Units - French French buy 2 Adv.Fighters, 2 Fighters, 2 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 2 Adv.Fighters, 1 Fighter and 1 Tank placed in E.Morocco 1 Fighter and 1 Infantry placed in Syria 1 Transport placed in 1 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone 1 Infantry moved from S.French Indochina to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Destroyer and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 2 Infantrys and 2 Tanks moved from Hong Kong to 92 Sea Zone 1 Tank moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Infantry and 1 Tank moved from Kwangtung to 92 Sea Zone 2 Fighters moved from 92 Sea Zone to Banjarmasin 1 Artillery, 1 Battleship, 1 Carrier, 5 Infantrys, 4 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery, 6 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 103 Sea Zone to 104 Sea Zone 1 Battleship and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry moved from Kusaie to 102 Sea Zone 1 Artillery moved from Woleai to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape 1 Carrier and 2 Destroyers moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Yamamoto take N.French Indochina from French 1 Marine moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Infantry and 1 Marine moved from 92 Sea Zone to Kwangsi 1 Artillery moved from Kwangtung to Kwangsi 1 Bomber moved from Tokyo to Kwangsi 1 Submarine moved from 107 Sea Zone to 109 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 109 Sea Zone Yamamoto attack with 1 Submarine Dutch defend with 1 Transport Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Dutch lost in 109 Sea Zone Yamamoto win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in 104 Sea Zone Yamamoto attack with 2 Fighters Anzac defend with 1 Transport Yamamoto roll dice for 2 Fighters in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 104 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in 111 Sea Zone Yamamoto attack with 1 Destroyer and 1 T.Boat Dutch defend with 1 Destroyer Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 T.Boat Casualties for Dutch: 1 Destroyer Battle in Kwangsi Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Marine Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Cruiser in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Marine in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Bomber and 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Ponape Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Ponape Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Banjarmasin Yamamoto attack with 1 Artillery, 2 Fighters, 6 Infantrys and 4 Tanks British defend with 1 Fighter; Americans defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks AA fire in Banjarmasin : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 1 Fighter, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/12 hits, 3.83 expected hits Dutch roll dice for 5 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/15 hits, 6.17 expected hits 4 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks in Banjarmasin, round 3 : 4/8 hits, 3.17 expected hits Dutch roll dice for 5 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.83 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 4 Infantrys owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 3 Tanks in Banjarmasin, round 4 : 0/3 hits, 1.50 expected hits Dutch roll dice for 5 Fighters and 2 Tanks in Banjarmasin, round 4 : 4/7 hits, 3.50 expected hits 3 Tanks owned by the Yamamoto lost in Banjarmasin Dutch win with 5 Fighters and 2 Tanks remaining. Battle score for attacker is -34 Casualties for Yamamoto: 1 Artillery, 2 Fighters, 6 Infantrys and 4 Tanks Casualties for Dutch: 9 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from Kwangsi to Hong Kong 1 Artillery moved from Hong Kong to Kwangtung 1 Adv.Fighter moved from Tokyo to 110 Sea Zone 1 Infantry moved from Shikoku to Kyushu 1 Tank moved from Shikoku to Kyushu 2 Fighters moved from 104 Sea Zone to 102 Sea Zone 1 Infantry moved from Yap to Ulithi Place Units - Yamamoto 2 Artillerys, 1 Elite and 3 Infantrys placed in Hong Kong 3 Infantrys placed in Tokyo 1 Carrier, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Adv.Fighter placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.67 Yamamoto : -0.17 Americans : -0.67 Anzac : -0.17 Chinese : 1.33 Dutch : -1.33
Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 1 Infantry S.French Indochina : 1 flag Tokyo : 1 AAGun, 1 Factory and 5 Infantrys Minamitori : 1 Infantry Ulithi : 1 Infantry Kwangsi : 1 flag, 1 Marine Paramushir : 1 Infantry Kunashir : 1 Artillery Hokkaido : 1 Infantry Hainan : 1 flag, 1 Artillery Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Kyushu : 1 Infantry and 1 Tank Chubu : 2 Infantrys Fukien : 1 flag Iturup : 1 Infantry Peleliu : 1 Infantry Kwangtung : 1 flag, 1 Artillery and 1 Tank Hong Kong : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 3 Infantrys Nauru : 1 flag Truk : 1 flag, 1 Infantry Ponape : 1 flag, 1 Artillery and 1 Infantry Woleai : 1 flag 107 Sea Zone : 1 Destroyer 110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 T.Boat and 5 Transports 111 Sea Zone : 1 Destroyer 85 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Submarine 102 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport 109 Sea Zone : 1 Submarine 92 Sea Zone : 1 Cruiser and 1 Transport
Production/PUs Summary :
Germans : 78 / 78 Russians : 98 / 98 Italians : 68 / 68 French : 40 / 42 Yamamoto : 63 / 63 Chinese : 31 / 43 Hisaichi : 60 / 60 British : 90 / 95 Anzac : 37 / 37 Dutch : 23 / 28 Finns : 12 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 96 / 99
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what happened to yams carrier in sz 86? I didn’t see in the game history where it was attacked…
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Hupeh to Shansi 1 Infantry moved from Gobi Altai to Ningsia 1 Artillery moved from Hupeh to Shensi 3 Tanks moved from Sikang to Shensi 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai Purchase Units - Chinese Chinese buy 6 ArmoredCars, 1 Mech.Inf and 3 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 2 Tanks moved from Gobi Altai to Shensi Place Units - Chinese 2 ArmoredCars, 1 Mech.Inf and 3 Tanks placed in Hsining 4 ArmoredCars placed in Urumqi Chinese undo move 2. Chinese undo move 1. 3 ArmoredCars and 3 Tanks placed in Hsining 3 ArmoredCars and 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 Chinese : 0.33
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@captainwalker said in W@W captain walker (axis) vs dawgoneit:
what happened to yams carrier in sz 86? I didn’t see in the game history where it was attacked…
Dutch attack with 1 Destroyer
Yamamoto defend with 1 Carrier
Dutch roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Carrier in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Carrier in 86 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Carrier owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in 86 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Destroyer
Casualties for Yamamoto: 1 Carrier -
those damn Dutch!
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry moved from Anhwei to Hupeh 1 Artillery moved from Anhwei to Hupeh 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Shanghai to Hunan 1 Tank moved from Kiangsi to Hunan 1 Artillery moved from Chahar to Shansi 1 Infantry moved from Chahar to Shansi 1 Fighter moved from Peking to Shansi 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 2 Artillerys, 3 Infantrys and 2 Tanks moved from Davao to 107 Sea Zone 1 Infantry moved from Mindanao to 107 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Battleship, 4 Infantrys, 2 Tanks and 4 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 3 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 10 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Hisaichi roll dice for 1 Artillery and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Artillery and 1 Fighter in Shansi, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Hunan Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Hisaichi roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hunan Chinese win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Hupeh Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks British defend with 1 Fighter; Americans defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter and 2 Tanks AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/14 hits, 5.00 expected hits Dutch roll dice for 5 Fighters and 1 Tank in Banjarmasin, round 2 : 4/6 hits, 3.00 expected hits 1 Fighter owned by the British, 1 Fighter owned by the Dutch, 1 Fighter owned by the Anzac, 1 Tank owned by the Dutch and 4 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys and 3 Tanks in Banjarmasin, round 3 : 4/10 hits, 4.17 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 3 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the Americans, 1 Fighter owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 30 Casualties for Hisaichi: 1 Fighter and 6 Infantrys Casualties for Dutch: 1 Fighter and 2 Tanks Casualties for Anzac: 2 Fighters Casualties for British: 1 Fighter Casualties for Americans: 1 Fighter Non Combat Move - Hisaichi 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Bangkok 1 Carrier and 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 1 Artillery moved from Panay to Mindoro 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 AAGun and 1 Infantry moved from Kirin to Liaoning 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Peking 1 Fighter and 3 Infantrys moved from Heilungchiang to Chita 3 Tanks moved from Khabarovsk to Chita 1 Tank moved from Ayan to Chita 1 Infantry moved from Khabarovsk to Heilungchiang 1 Tank moved from Vladivostok to Heilungchiang 1 Artillery and 2 Infantrys moved from Vladivostok to Khabarovsk 1 Artillery and 2 Infantrys moved from Changchun to Kirin 1 Fighter moved from Shansi to Peking Place Units - Hisaichi 1 Adv.Fighter and 3 Infantrys placed in Davao 1 Cruiser and 1 Transport placed in 84 Sea Zone 1 Artillery and 3 Infantrys placed in Liaoning 1 Artillery, 4 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 95 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.50 Hisaichi : -3.33 Chinese : -0.33 Dutch : 2.00
Territory Summary for Hisaichi :
Vladivostok : 1 flag Chita : 1 flag, 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks Ayan : 1 flag, 1 Infantry Khabarovsk : 1 flag, 1 Artillery and 2 Infantrys Shansi : 1 flag, 1 Artillery Hupeh : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Shanghai : 1 flag Kiangsi : 1 flag Chahar : 1 flag Anhwei : 1 flag Liaoning : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Kirin : 1 Artillery and 2 Infantrys Peking : 1 flag, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Shantung : 1 flag Changchun : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Heilungchiang : 1 Infantry and 1 Tank Banjarmasin : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Tanks Bangkok : 1 Bomber Davao : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory and 3 Infantrys Mindoro : 1 flag, 1 Artillery Panay : 1 flag Mindanao : 1 flag 107 Sea Zone : 1 Destroyer and 2 Submarines 110 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 6 Transports 84 Sea Zone : 1 Cruiser, 1 T.Boat and 2 Transports
Production/PUs Summary :
Germans : 78 / 78 Russians : 98 / 98 Italians : 68 / 68 French : 40 / 42 Yamamoto : 63 / 63 Chinese : 28 / 33 Hisaichi : 67 / 95 British : 90 / 95 Anzac : 37 / 37 Dutch : 19 / 0 Finns : 12 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 96 / 99
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I had to punish the Dutch for taking out my carrier!
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Submarine moved from 113 Sea Zone to 111 Sea Zone 2 Infantrys moved from Attu to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 2 Artillerys and 2 Infantrys moved from Assam to 60 Sea Zone 2 Tanks moved from Baluchistan to W.Iran 1 Fighter moved from Baluchistan to W.Iran 2 Artillerys, 4 Infantrys and 1 Tank moved from E.Iran to W.Iran 1 Infantry moved from Iraq to W.Iran 2 Fighters and 1 Tank moved from Syria to W.Iran 1 Artillery moved from Oman to 58 Sea Zone 1 Infantry moved from Oman to 58 Sea Zone 1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Fighter moved from French Somaliland to W.Iran 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone 2 Artillerys and 2 Infantrys moved from 61 Sea Zone to S.Thailand 1 Destroyer moved from 60 Sea Zone to 61 Sea Zone 1 Artillery and 2 Infantrys moved from Burma to N.Thailand 2 Infantrys moved from French Equatorial Africa to Equatoria 1 Fighter moved from French Equatorial Africa to Equatoria 1 Infantry moved from French Sudan to French Equatorial Africa 3 Infantrys moved from Lower Egypt to Cairo 1 Artillery and 3 Infantrys moved from Dublin to Munster 2 Tanks moved from Northern Ireland to Munster Purchase Units - British British buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 2 Destroyers, 9 Infantrys, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 1 Artillery, 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Munster, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in W.Iran British attack with 3 Artillerys, 4 Fighters, 6 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys AA fire in W.Iran : 0/4 hits, 0.67 expected hits British roll dice for 2 Cruisers in W.Iran, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 3 Artillerys, 4 Fighters, 6 Infantrys and 4 Tanks in W.Iran, round 2 : 4/17 hits, 5.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 5/5 hits, 1.83 expected hits 3 Infantrys owned by the Neutral and 5 Infantrys owned by the British lost in W.Iran British roll dice for 3 Artillerys, 4 Fighters, 1 Infantry and 4 Tanks in W.Iran, round 3 : 2/12 hits, 4.67 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 3 Artillerys, 4 Fighters and 4 Tanks remaining. Battle score for attacker is 2 Casualties for British: 6 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Equatoria British attack with 1 Fighter and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Fighter and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 2 Infantrys in Equatoria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Equatoria British roll dice for 1 Fighter and 1 Infantry in Equatoria, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 2 Infantrys in Equatoria, round 3 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the British and 1 Infantry owned by the British lost in Equatoria Italians win with 2 Infantrys remaining. Battle score for attacker is -12 Casualties for British: 1 Fighter and 2 Infantrys Battle in S.Thailand British attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.Thailand British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 3 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Battle in 111 Sea Zone British attack with 1 Submarine Yamamoto defend with 1 Destroyer British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 111 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for British: 1 Submarine Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 4 Fighters moved from W.Iran to Syria 2 Infantrys moved from Angola to South Africa 1 Infantry moved from Cape Town to South Africa 1 Bomber and 3 Fighters moved from Northern Ireland to Manchester 1 Fighter moved from Greenland to Scotland 1 Transport moved from 9 Sea Zone to 18 Sea Zone Place Units - British 1 Adv.Fighter, 3 Infantrys and 2 Tanks placed in Cairo 2 ArmoredCars placed in Cape Town 2 ArmoredCars placed in Bombay 2 Artillerys and 3 Infantrys placed in Madras 2 Artillerys and 3 Infantrys placed in Delhi 2 ArmoredCars placed in Vancouver Turning on Edit Mode EDIT: Removing units owned by British from 18 Sea Zone: 1 Battleship, 1 Submarine and 1 T.Boat EDIT: Removing units owned by British from 18 Sea Zone: 1 Transport EDIT: Adding units owned by British to 21 Sea Zone: 1 Battleship, 1 Submarine, 1 T.Boat and 1 Transport EDIT: Turning off Edit Mode 2 Destroyers and 1 T.Boat placed in 21 Sea Zone Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Neutral : 3.67 British : -4.50 Italians : 1.67 Yamamoto : 0.67 Thai : -0.33 AA fire in W.Iran : : -0.67
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 4 Infantrys moved from Canberra to New South Wales 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 1 Battleship and 2 Fighters; Remaining resources: 1 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Battleship and 2 Fighters placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 111 Sea Zone Combat - Dutch Battle in 111 Sea Zone Dutch attack with 1 Submarine Yamamoto defend with 1 Destroyer Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 111 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is 1 Casualties for Dutch: 1 Submarine Casualties for Yamamoto: 1 Destroyer Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Yamamoto : 0.33 Dutch : 0.33
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Fighter moved from Helsinki to Vyborg 2 Infantrys moved from Oulu to Vyborg Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 4 Infantrys Russians defend with 2 Infantrys Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 2 : 2/5 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Finns 3 Infantrys and 1 Tank moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere 1 Fighter moved from Vyborg to Helsinki 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone Place Units - Finns 2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : 1.00 Russians : -0.67
Territory Summary for Finns :
Helsinki : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry Oulu : 3 Infantrys and 1 Tank Tampere : 1 Infantry Vyborg : 4 Infantrys 24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 78 / 78 Russians : 96 / 98 Italians : 68 / 68 French : 40 / 42 Yamamoto : 63 / 63 Chinese : 28 / 33 Hisaichi : 67 / 95 British : 99 / 99 Anzac : 37 / 38 Dutch : 19 / 19 Finns : 14 / 14 Romanians : 12 / 12 Thai : 11 / 15 Americans : 96 / 99
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 2 Artillerys, 1 Infantry and 1 Tank moved from E.Romania to Odessa 1 Fighter moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Odessa, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to E.Romania 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians : 1.17 Russians : 0.67
Territory Summary for Romanians :
Odessa : 1 flag, 2 Artillerys and 1 Tank Bucharest : 1 AAGun, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank Bulgaria : 1 Infantry E.Romania : 1 Fighter and 3 Infantrys
Production/PUs Summary :
Germans : 78 / 78 Russians : 95 / 98 Italians : 68 / 68 French : 40 / 42 Yamamoto : 63 / 63 Chinese : 28 / 33 Hisaichi : 67 / 95 British : 99 / 99 Anzac : 37 / 38 Dutch : 19 / 19 Finns : 14 / 14 Romanians : 13 / 13 Thai : 11 / 15 Americans : 96 / 99
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