W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Artillery moved from N.Thailand to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry, 1 Submarine and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
            1 Infantry moved from 110 Sea Zone to Java
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                French defend with 1 Artillery
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in S.Thailand
                Thai win, taking S.Thailand from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery
            Battle in 110 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
                British defend with 1 Destroyer
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Thai lost in 110 Sea Zone
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British and 1 Submarine owned by the Thai lost in 110 Sea Zone
                Thai win with 1 Destroyer, 1 T.Boat and 1 Transport remaining. Battle score for attacker is -5
                Casualties for Thai: 1 Submarine and 1 Transport
                Casualties for British: 1 Destroyer
            Battle in West Borneo
            Battle in Java
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    French : -0.33
    Thai : 0.67
    

    Territory Summary for Thai :

    West Borneo : 1 flag, 1 Infantry
    Java : 1 flag, 1 Infantry
    N.Thailand : 1 Infantry
    S.Thailand : 1 Artillery and 1 Infantry
    Bangkok : 1 AAGun, 3 Artillerys, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank
    110 Sea Zone : 1 Destroyer, 1 T.Boat and 1 Transport
    

    Production/PUs Summary :

    Germans : 65 / 65
    Russians : 101 / 113
    Italians : 57 / 60
    French : 47 / 51
    Yamamoto : 55 / 61
    Chinese : 34 / 43
    Hisaichi : 60 / 60
    British : 95 / 95
    Anzac : 37 / 37
    Dutch : 23 / 28
    Finns : 12 / 12
    Romanians : 12 / 12
    Thai : 15 / 15
    Americans : 93 / 50
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 98 Sea Zone
            2 Fighters moved from 98 Sea Zone to 91 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Fighter moved from Manila to Banjarmasin
            1 Artillery and 1 Infantry moved from Manila to Mindoro
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico
            1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to W.Mexico
            1 Tank moved from Southwest USA to E.Mexico
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
            1 Submarine moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Transport moved from 83 Sea Zone to 80 Sea Zone
            1 Artillery and 1 Infantry moved from Northwest USA to 80 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 80 Sea Zone to 74 Sea Zone
            1 Artillery and 1 Infantry moved from 74 Sea Zone to Alaska
            1 Tank moved from Northwest USA to E.Mexico
            2 Carriers, 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Fighter moved from Washington to 13 Sea Zone
            1 Bomber moved from South Central USA to 13 Sea Zone
            3 Infantrys moved from Washington to Northeast USA
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Infantry moved from South Atlantic USA to 25 Sea Zone
            1 Infantry moved from North Central USA to South Central USA
            1 Transport moved from 83 Sea Zone to 100 Sea Zone
            1 Infantry moved from 25 Sea Zone to Central America
            3 Infantrys moved from Colombia to Central America
            1 Bomber moved from North Central USA to 13 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Bomber, 1 Cruiser, 1 Destroyer and 1 Fighter; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in W.Mexico
                Americans attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in W.Mexico, round 2 : 2/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in 13 Sea Zone
                Americans attack with 2 Bombers and 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 2 Bombers and 1 Fighter in 13 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    1 Submarine owned by the Germans lost in 13 Sea Zone
                Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 4 Fighters and 2 Submarines
                Yamamoto defend with 5 Submarines
                    Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 4 Fighters in 91 Sea Zone, round 2 : 6/10 hits, 3.33 expected hits
                    1 Submarine owned by the Americans and 5 Submarines owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 2 Carriers, 3 Destroyers, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 28
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 5 Submarines
            Battle in Mindoro
                Americans attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindoro
                    Americans roll dice for 1 Artillery in Mindoro, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Mindoro, round 4 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Mindoro, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Mindoro
                Hisaichi win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in E.Mexico
                Americans attack with 1 Infantry and 4 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 4 Tanks in E.Mexico, round 2 : 0/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry and 4 Tanks in E.Mexico, round 3 : 2/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Central America
                Americans attack with 4 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 4 Infantrys in Central America, round 2 : 1/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            2 Bombers and 1 Fighter moved from 13 Sea Zone to South Atlantic USA
            2 Bombers moved from South Atlantic USA to Southwest USA
            1 Infantry moved from Kauai to Oahu
            1 Artillery moved from Oahu to Pearl Harbor
            1 Fighter moved from Palmyra to Pearl Harbor
            1 Fighter moved from South Atlantic USA to Southwest USA
            1 Bomber moved from 91 Sea Zone to Pearl Harbor
    
        Place Units - Americans
            1 B.Transport placed in 91 Sea Zone
            1 Cruiser placed in 91 Sea Zone
            1 Destroyer placed in 91 Sea Zone
            1 Bomber and 1 Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.83
    Hisaichi : 1.00
    Yamamoto : -0.67
    Americans : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            2 Infantrys and 2 Tanks moved from Languedoc to Burgundy
            2 Artillerys, 10 Infantrys and 8 Tanks moved from Lorraine to Burgundy
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            3 Artillerys, 7 Infantrys and 1 Tank moved from Krakow to Vinnytsia
            3 Tanks moved from Krakow to Vinnytsia
            3 Artillerys, 4 Infantrys and 2 Tanks moved from Danzig to Warsaw
            1 Tank moved from Hungary to Warsaw
            1 Fighter moved from Bohemia to Vinnytsia
            1 Bomber moved from Helsinki to Latvia
            3 Infantrys moved from 24 Sea Zone to Lapland
            2 Infantrys moved from 24 Sea Zone to Latvia
            1 Fighter moved from Helsinki to Lapland
            1 Fighter moved from Helsinki to Lapland
            1 Infantry moved from Kufra to New Valley
                  Germans take New Valley from British
            1 Infantry moved from Kufra to Darfur
            2 Tanks moved from S.Tunisia to Hun
            2 ArmoredCars and 2 Tanks moved from Rhine to Burgundy
            2 ArmoredCars moved from Bavaria to Burgundy
            1 Tank moved from Bavaria to Burgundy
    
        Purchase Units - Germans
            Germans buy 2 Artillerys, 8 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lapland
                Germans attack with 2 Fighters and 3 Infantrys
                Russians defend with 1 Tank
                    Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Vinnytsia
                Germans attack with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks in Vinnytsia, round 2 : 3/15 hits, 5.00 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Burgundy
                Germans attack with 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks in Burgundy, round 2 : 8/31 hits, 10.83 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Warsaw
                Germans attack with 3 Artillerys, 4 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Warsaw, round 2 : 4/10 hits, 3.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 3 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Latvia
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Bomber moved from Latvia to Helsinki
            2 Fighters moved from Lapland to Helsinki
            2 Submarines moved from 5 Sea Zone to 22 Sea Zone
            2 Infantrys and 2 Stukas moved from Rhine to Lorraine
            6 Infantrys moved from Silesia to Krakow
            1 Artillery moved from Hungary to Krakow
            1 Artillery and 2 Infantrys moved from Hungary to E.Romania
            1 Fighter moved from Vinnytsia to Krakow
            2 Artillerys and 4 Infantrys moved from Saxony to Pomerania
    
        Place Units - Germans
            4 Mech.Infs placed in Rhine
            3 Mech.Infs placed in Bavaria
            1 Artillery and 4 Infantrys placed in Bohemia
            1 Artillery and 4 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.83
    Neutral : 1.00
    French : -0.33
    Russians : -1.17
    

    Territory Summary for Germans :

    East Prussia : 2 Infantrys and 1 Tank
    Pomerania : 2 Artillerys and 4 Infantrys
    Berlin : 1 AAGun and 1 Factory
    Rhine : 1 AAGun, 1 Factory and 4 Mech.Infs
    Bohemia : 1 Artillery, 1 Factory and 4 Infantrys
    Bavaria : 1 AAGun, 1 Factory and 3 Mech.Infs
    Hamburg : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Vinnytsia : 1 flag, 3 Artillerys, 7 Infantrys and 4 Tanks
    Latvia : 1 flag, 2 Infantrys
    Hun : 2 Tanks
    Burgundy : 1 flag, 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks
    Lorraine : 1 flag, 2 Infantrys and 2 Stukas
    Languedoc : 1 flag
    S.Tunisia : 1 flag
    New Valley : 1 flag, 1 Infantry
    Darfur : 1 Infantry
    Helsinki : 1 Bomber and 2 Fighters
    Lapland : 3 Infantrys
    E.Romania : 1 Artillery and 2 Infantrys
    Krakow : 1 flag, 1 AAGun, 1 Artillery, 1 Fighter and 6 Infantrys
    Warsaw : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 2 Infantrys and 3 Tanks
    Danzig : 1 flag
    Hungary : 1 flag
    22 Sea Zone : 2 Submarines
    24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports
    23 Sea Zone : 1 T.Boat
    31 Sea Zone : 2 Submarines
    43 Sea Zone : 1 Destroyer and 2 Transports
    34 Sea Zone : 2 Submarines
    

    Production/PUs Summary :

    Germans : 78 / 78
    Russians : 93 / 113
    Italians : 57 / 60
    French : 45 / 51
    Yamamoto : 55 / 61
    Chinese : 34 / 43
    Hisaichi : 60 / 60
    British : 94 / 95
    Anzac : 37 / 37
    Dutch : 23 / 28
    Finns : 14 / 12
    Romanians : 12 / 12
    Thai : 15 / 15
    Americans : 99 / 99
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            2 Infantrys and 2 Tanks moved from Languedoc to Burgundy
            2 Artillerys, 10 Infantrys and 8 Tanks moved from Lorraine to Burgundy
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            3 Artillerys, 7 Infantrys and 1 Tank moved from Krakow to Vinnytsia
            3 Tanks moved from Krakow to Vinnytsia
            3 Artillerys, 4 Infantrys and 2 Tanks moved from Danzig to Warsaw
            1 Tank moved from Hungary to Warsaw
            1 Fighter moved from Bohemia to Vinnytsia
            1 Bomber moved from Helsinki to Latvia
            3 Infantrys moved from 24 Sea Zone to Lapland
            2 Infantrys moved from 24 Sea Zone to Latvia
            1 Fighter moved from Helsinki to Lapland
            1 Fighter moved from Helsinki to Lapland
            1 Infantry moved from Kufra to New Valley
                  Germans take New Valley from British
            1 Infantry moved from Kufra to Darfur
            2 Tanks moved from S.Tunisia to Hun
            2 ArmoredCars and 2 Tanks moved from Rhine to Burgundy
            2 ArmoredCars moved from Bavaria to Burgundy
            1 Tank moved from Bavaria to Burgundy
    
        Purchase Units - Germans
            Germans buy 2 Artillerys, 8 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lapland
                Germans attack with 2 Fighters and 3 Infantrys
                Russians defend with 1 Tank
                    Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Vinnytsia
                Germans attack with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks in Vinnytsia, round 2 : 3/15 hits, 5.00 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Burgundy
                Germans attack with 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks in Burgundy, round 2 : 8/31 hits, 10.83 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Warsaw
                Germans attack with 3 Artillerys, 4 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Warsaw, round 2 : 4/10 hits, 3.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 3 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Latvia
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Bomber moved from Latvia to Helsinki
            2 Fighters moved from Lapland to Helsinki
            2 Submarines moved from 5 Sea Zone to 22 Sea Zone
            2 Infantrys and 2 Stukas moved from Rhine to Lorraine
            6 Infantrys moved from Silesia to Krakow
            1 Artillery moved from Hungary to Krakow
            1 Artillery and 2 Infantrys moved from Hungary to E.Romania
            1 Fighter moved from Vinnytsia to Krakow
            2 Artillerys and 4 Infantrys moved from Saxony to Pomerania
    
        Place Units - Germans
            4 Mech.Infs placed in Rhine
            3 Mech.Infs placed in Bavaria
            1 Artillery and 4 Infantrys placed in Bohemia
            1 Artillery and 4 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 78 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 34 Sea Zone: 2 Submarines
            EDIT: Adding units owned by Germans to 41 Sea Zone: 2 Submarines
            EDIT: Removing units owned by Germans from 43 Sea Zone: 1 Destroyer and 2 Transports
            EDIT: Adding units owned by Germans to 41 Sea Zone: 1 Destroyer and 2 Transports
            EDIT: Removing units owned by Germans from 31 Sea Zone: 2 Submarines
            EDIT: Adding units owned by Germans to 41 Sea Zone: 2 Submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -5.83
    Neutral : 1.00
    French : -0.33
    Russians : -1.17
    

    Territory Summary for Germans :

    East Prussia : 2 Infantrys and 1 Tank
    Pomerania : 2 Artillerys and 4 Infantrys
    Berlin : 1 AAGun and 1 Factory
    Rhine : 1 AAGun, 1 Factory and 4 Mech.Infs
    Bohemia : 1 Artillery, 1 Factory and 4 Infantrys
    Bavaria : 1 AAGun, 1 Factory and 3 Mech.Infs
    Hamburg : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Vinnytsia : 1 flag, 3 Artillerys, 7 Infantrys and 4 Tanks
    Latvia : 1 flag, 2 Infantrys
    Hun : 2 Tanks
    Burgundy : 1 flag, 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks
    Lorraine : 1 flag, 2 Infantrys and 2 Stukas
    Languedoc : 1 flag
    S.Tunisia : 1 flag
    New Valley : 1 flag, 1 Infantry
    Darfur : 1 Infantry
    Helsinki : 1 Bomber and 2 Fighters
    Lapland : 3 Infantrys
    E.Romania : 1 Artillery and 2 Infantrys
    Krakow : 1 flag, 1 AAGun, 1 Artillery, 1 Fighter and 6 Infantrys
    Warsaw : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 2 Infantrys and 3 Tanks
    Danzig : 1 flag
    Hungary : 1 flag
    22 Sea Zone : 2 Submarines
    24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports
    23 Sea Zone : 1 T.Boat
    41 Sea Zone : 1 Destroyer, 4 Submarines and 2 Transports
    

    Production/PUs Summary :

    Germans : 78 / 78
    Russians : 93 / 113
    Italians : 57 / 60
    French : 45 / 51
    Yamamoto : 55 / 61
    Chinese : 34 / 43
    Hisaichi : 60 / 60
    British : 94 / 95
    Anzac : 37 / 37
    Dutch : 23 / 28
    Finns : 14 / 12
    Romanians : 12 / 12
    Thai : 15 / 15
    Americans : 99 / 99
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Infantry moved from S.Karelia to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Finnmark
            1 Infantry moved from Novgorod to Latvia
            1 Artillery and 1 Infantry moved from Minsk to Latvia
            1 Infantry moved from Estonia to Latvia
            1 Infantry moved from Donetsk to Odessa
            3 Infantrys moved from Rostov to Donetsk
            2 Infantrys moved from Rostov to Donetsk
            2 Tanks moved from Donetsk to Kiev
            3 Infantrys and 2 Tanks moved from Kursk to Kiev
            1 Fighter moved from Yaroslavl to Kiev
            1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from Minsk to Kiev
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry moved from 54 Sea Zone to Donetsk
            1 Artillery moved from Saratov to Rostov
            2 Tanks moved from Kuybyshev to Rostov
            1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
            1 Artillery and 1 Infantry moved from Astrakhan to Azerbaijan
            1 Infantry moved from Kuybyshev to Saratov
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from Zhigansk to Yakutsk
            1 Artillery and 2 Infantrys moved from Zhigansk to Olyokminsk
            2 Infantrys moved from Evenkia to Olyokminsk
            3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Infantry moved from Yeniseysk to Evenkia
            1 Infantry moved from Khatanga to Olyokminsk
            1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Kirov to Gorky
            1 Infantry moved from Perm to Kirov
            1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 2 ArmoredCars, 8 Artillerys, 1 Factory, 13 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Finnmark
                Russians attack with 4 Infantrys
                Neutral defend with 1 Infantry
                    Russians roll dice for 4 Infantrys in Finnmark, round 2 : 1/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Finnmark
                Russians loses 0 PUs for violating Finnmarks neutrality.
                Russians win, taking Finnmark from Neutral with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Artillery and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 4 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 5 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 6 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                1 Artillery retreated to Minsk
                Germans win with 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Russians: 3 Infantrys
            Battle in Azerbaijan
                Russians attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 1 Infantry
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Azerbaijan, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azerbaijan
                Russians loses 0 PUs for violating Azerbaijans neutrality.
                Russians win, taking Azerbaijan from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Vyborg to Kursk
    
        Place Units - Russians
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            1 Factory placed in Kursk
            1 Adv.Fighter, 2 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Sibirsky
            Russians undo move 3.
            1 Adv.Fighter and 3 Tanks placed in Leningrad
            2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Mech.Inf placed in Sibirsky
            4 Artillerys, 5 Infantrys and 1 Mech.Inf placed in Moscow
            1 Artillery and 1 Infantry placed in Georgia
            3 Infantrys placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : 0.33
    Finns : -0.33
    Russians : -2.17
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 Tank moved from Provence to Aquitaine
                  Italians take Aquitaine from French
            3 Fighters moved from Campania to Corsica
            1 Artillery and 2 Infantrys moved from Rome to 46 Sea Zone
            1 Artillery and 2 Infantrys moved from 46 Sea Zone to Corsica
            1 Battleship, 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery and 3 Infantrys moved from Croatia to 50 Sea Zone
            1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
            1 Tank moved from Croatia to Greece
            1 Tank moved from Serbia to Greece
            2 Artillerys moved from Serbia to Greece
            1 Artillery and 3 Infantrys moved from 48 Sea Zone to Greece
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Greece
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Greece
            1 Artillery and 2 Infantrys moved from Kordofan to Italian East Africa
            1 Tank moved from Nubia to Italian East Africa
            1 Infantry moved from Darfur to Equatoria
                  Italians take Equatoria from British
            1 Infantry moved from Darfur to Equatoria
            1 Tank moved from Darfur to Italian East Africa
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Carrier, 1 Cruiser, 8 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Italian East Africa
                Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks
                British defend with 2 Artillerys
                    Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Italian East Africa, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 2 Artillerys in Italian East Africa, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the British lost in Italian East Africa
                Italians win, taking Italian East Africa from British with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for British: 2 Artillerys
            Battle in 48 Sea Zone
                Italians attack with 1 Battleship, 3 Destroyers, 1 Submarine and 4 Transports
                French defend with 1 Submarine
                    Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 1 Battleship, 3 Destroyers and 4 Transports in 48 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    1 Submarine owned by the French lost in 48 Sea Zone
                Italians win with 1 Battleship, 3 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in Corsica
                Italians attack with 1 Artillery, 3 Fighters and 2 Infantrys
                French defend with 1 Fighter and 1 Infantry
                    Italians roll dice for 1 Cruiser in Corsica, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French lost in Corsica
                    Italians roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Corsica, round 2 : 3/6 hits, 1.83 expected hits
                    French roll dice for 1 Fighter in Corsica, round 2 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the French lost in Corsica
                Italians win, taking Corsica from French with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for French: 1 Fighter and 1 Infantry
            Battle in Greece
                Italians attack with 4 Artillerys, 6 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Italians roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Greece, round 2 : 7/12 hits, 4.00 expected hits
                    Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
                    1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 5 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 4 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 17
                Casualties for Italians: 3 Infantrys
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            2 Fighters moved from Corsica to 46 Sea Zone
            1 Fighter moved from Corsica to Campania
            1 Infantry moved from Kufra to Darfur
            1 Artillery moved from Mersa Matruh to Kufra
            1 Infantry moved from Tobruk to Mersa Matruh
            2 Infantrys moved from El Agheila to Kufra
            1 Infantry moved from Hun to Kufra
            2 Infantrys moved from Sicily to 47 Sea Zone
            2 Infantrys moved from 47 Sea Zone to S.Tunisia
    
        Place Units - Italians
            1 Carrier placed in 46 Sea Zone
            1 Cruiser and 1 Transport placed in 43 Sea Zone
            4 Infantrys placed in Tunis
            2 Infantrys placed in Provence
            2 Artillerys, 2 Infantrys and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Italians : 3.83
    British : -0.67
    French : 0.17
    

    Territory Summary for Italians :

    Rome : 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 1 Tank
    Italian East Africa : 1 Artillery, 2 Infantrys and 2 Tanks
    Lombardy : 1 AAGun and 1 Factory
    Campania : 1 Fighter
    Kufra : 1 Artillery and 3 Infantrys
    Sardinia : 1 Infantry
    Corsica : 1 flag, 1 Artillery and 2 Infantrys
    Aquitaine : 1 flag, 1 Tank
    Provence : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
    S.Tunisia : 2 Infantrys
    Tunis : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 3 Tanks
    Equatoria : 1 flag, 2 Infantrys
    Darfur : 1 flag, 1 Infantry
    Kordofan : 1 flag
    Mersa Matruh : 1 flag, 1 Infantry
    Nubia : 1 flag, 1 Infantry
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 4 Artillerys, 3 Infantrys and 2 Tanks
    Serbia : 1 flag
    43 Sea Zone : 1 Cruiser and 1 Transport
    48 Sea Zone : 1 Battleship, 3 Destroyers, 1 Submarine and 4 Transports
    47 Sea Zone : 1 Transport
    46 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters and 1 Transport
    

    Production/PUs Summary :

    Germans : 78 / 78
    Russians : 98 / 98
    Italians : 68 / 68
    French : 42 / 51
    Yamamoto : 55 / 61
    Chinese : 34 / 43
    Hisaichi : 60 / 60
    British : 90 / 95
    Anzac : 37 / 37
    Dutch : 23 / 28
    Finns : 12 / 12
    Romanians : 12 / 12
    Thai : 15 / 15
    Americans : 99 / 99
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
                French loses 0 PUs for violating Icelands neutrality.
            1 Infantry moved from Normandy to Paris
            1 Infantry moved from Orleanais to Paris
            1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
            1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland
            1 Infantry moved from S.Algeria to E.Morocco
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Keewatin to Churchill
            1 Infantry moved from N.French Indochina to Yunnan
    
        Purchase Units - French
            French buy 2 Adv.Fighters, 2 Fighters, 2 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            2 Adv.Fighters, 1 Fighter and 1 Tank placed in E.Morocco
            1 Fighter and 1 Infantry placed in Syria
            1 Transport placed in 1 Sea Zone
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
            1 Infantry moved from S.French Indochina to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
            2 Infantrys and 2 Tanks moved from Hong Kong to 92 Sea Zone
            1 Tank moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Kwangtung to 92 Sea Zone
            1 Infantry and 1 Tank moved from Kwangtung to 92 Sea Zone
            2 Fighters moved from 92 Sea Zone to Banjarmasin
            1 Artillery, 1 Battleship, 1 Carrier, 5 Infantrys, 4 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery, 6 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 103 Sea Zone to 104 Sea Zone
            1 Battleship and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
            1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Infantry moved from Kusaie to 102 Sea Zone
            1 Artillery moved from Woleai to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
            1 Carrier and 2 Destroyers moved from 103 Sea Zone to 102 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Cruiser and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
                  Yamamoto take N.French Indochina from French
            1 Marine moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Marine moved from 92 Sea Zone to Kwangsi
            1 Artillery moved from Kwangtung to Kwangsi
            1 Bomber moved from Tokyo to Kwangsi
            1 Submarine moved from 107 Sea Zone to 109 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 109 Sea Zone
                Yamamoto attack with 1 Submarine
                Dutch defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Transport in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Transport in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Dutch lost in 109 Sea Zone
                Yamamoto win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
            Battle in 104 Sea Zone
                Yamamoto attack with 2 Fighters
                Anzac defend with 1 Transport
                    Yamamoto roll dice for 2 Fighters in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Transport in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Anzac lost in 104 Sea Zone
                Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Transport
            Battle in 111 Sea Zone
                Yamamoto attack with 1 Destroyer and 1 T.Boat
                Dutch defend with 1 Destroyer
                    Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 T.Boat
                Casualties for Dutch: 1 Destroyer
            Battle in Kwangsi
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Marine
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Marine in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Bomber and 1 Marine remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Ponape
                Yamamoto attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Ponape
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Ponape
                Yamamoto win, taking Ponape from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Banjarmasin
                Yamamoto attack with 1 Artillery, 2 Fighters, 6 Infantrys and 4 Tanks
                British defend with 1 Fighter; Americans defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    AA fire in Banjarmasin : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/12 hits, 3.83 expected hits
                    Dutch roll dice for 5 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/15 hits, 6.17 expected hits
                    4 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks in Banjarmasin, round 3 : 4/8 hits, 3.17 expected hits
                    Dutch roll dice for 5 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.83 expected hits
                    1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 4 Infantrys owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 3 Tanks in Banjarmasin, round 4 : 0/3 hits, 1.50 expected hits
                    Dutch roll dice for 5 Fighters and 2 Tanks in Banjarmasin, round 4 : 4/7 hits, 3.50 expected hits
                    3 Tanks owned by the Yamamoto lost in Banjarmasin
                Dutch win with 5 Fighters and 2 Tanks remaining. Battle score for attacker is -34
                Casualties for Yamamoto: 1 Artillery, 2 Fighters, 6 Infantrys and 4 Tanks
                Casualties for Dutch: 9 Infantrys
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Kwangsi to Hong Kong
            1 Artillery moved from Hong Kong to Kwangtung
            1 Adv.Fighter moved from Tokyo to 110 Sea Zone
            1 Infantry moved from Shikoku to Kyushu
            1 Tank moved from Shikoku to Kyushu
            2 Fighters moved from 104 Sea Zone to 102 Sea Zone
            1 Infantry moved from Yap to Ulithi
    
        Place Units - Yamamoto
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hong Kong
            3 Infantrys placed in Tokyo
            1 Carrier, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 Adv.Fighter placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : 0.67
    Yamamoto : -0.17
    Americans : -0.67
    Anzac : -0.17
    Chinese : 1.33
    Dutch : -1.33
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag, 1 Infantry
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Factory and 5 Infantrys
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag, 1 Marine
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Hokkaido : 1 Infantry
    Hainan : 1 flag, 1 Artillery
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 1 Infantry and 1 Tank
    Chubu : 2 Infantrys
    Fukien : 1 flag
    Iturup : 1 Infantry
    Peleliu : 1 Infantry
    Kwangtung : 1 flag, 1 Artillery and 1 Tank
    Hong Kong : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 3 Infantrys
    Nauru : 1 flag
    Truk : 1 flag, 1 Infantry
    Ponape : 1 flag, 1 Artillery and 1 Infantry
    Woleai : 1 flag
    107 Sea Zone : 1 Destroyer
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 T.Boat and 5 Transports
    111 Sea Zone : 1 Destroyer
    85 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Submarine
    102 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport
    109 Sea Zone : 1 Submarine
    92 Sea Zone : 1 Cruiser and 1 Transport
    

    Production/PUs Summary :

    Germans : 78 / 78
    Russians : 98 / 98
    Italians : 68 / 68
    French : 40 / 42
    Yamamoto : 63 / 63
    Chinese : 31 / 43
    Hisaichi : 60 / 60
    British : 90 / 95
    Anzac : 37 / 37
    Dutch : 23 / 28
    Finns : 12 / 12
    Romanians : 12 / 12
    Thai : 15 / 15
    Americans : 96 / 99
    

    Savegame


  • what happened to yams carrier in sz 86? I didn’t see in the game history where it was attacked…


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Hupeh to Shansi
            1 Infantry moved from Gobi Altai to Ningsia
            1 Artillery moved from Hupeh to Shensi
            3 Tanks moved from Sikang to Shensi
            1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 6 ArmoredCars, 1 Mech.Inf and 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Chinese
            2 Tanks moved from Gobi Altai to Shensi
    
        Place Units - Chinese
            2 ArmoredCars, 1 Mech.Inf and 3 Tanks placed in Hsining
            4 ArmoredCars placed in Urumqi
            Chinese undo move 2.
            Chinese undo move 1.
            3 ArmoredCars and 3 Tanks placed in Hsining
            3 ArmoredCars and 1 Mech.Inf placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.50
    Chinese : 0.33
    

    Savegame


  • @captainwalker said in W@W captain walker (axis) vs dawgoneit:

    what happened to yams carrier in sz 86? I didn’t see in the game history where it was attacked…

    Dutch attack with 1 Destroyer
    Yamamoto defend with 1 Carrier
    Dutch roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
    Yamamoto roll dice for 1 Carrier in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
    Dutch roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
    Yamamoto roll dice for 1 Carrier in 86 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
    1 Carrier owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in 86 Sea Zone
    Yamamoto win with no units remaining. Battle score for attacker is 6
    Casualties for Dutch: 1 Destroyer
    Casualties for Yamamoto: 1 Carrier


  • those damn Dutch!


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry moved from Anhwei to Hupeh
            1 Artillery moved from Anhwei to Hupeh
            1 Tank moved from Shanghai to Hupeh
            1 Infantry moved from Shanghai to Hunan
            1 Tank moved from Kiangsi to Hunan
            1 Artillery moved from Chahar to Shansi
            1 Infantry moved from Chahar to Shansi
            1 Fighter moved from Peking to Shansi
            1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
            2 Artillerys, 3 Infantrys and 2 Tanks moved from Davao to 107 Sea Zone
            1 Infantry moved from Mindanao to 107 Sea Zone
            1 Artillery moved from Mindanao to 93 Sea Zone
            1 Infantry moved from Panay to 93 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
            2 Artillerys, 1 Battleship, 4 Infantrys, 2 Tanks and 4 Transports moved from 107 Sea Zone to 110 Sea Zone
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            3 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 10 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Hisaichi roll dice for 1 Artillery and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 1 Artillery and 1 Fighter in Shansi, round 4 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Hunan
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hunan
                    Hisaichi roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Hisaichi lost in Hunan
                Chinese win with 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Hisaichi: 1 Infantry and 1 Tank
            Battle in Hupeh
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks
                British defend with 1 Fighter; Americans defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter and 2 Tanks
                    AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits
                    1 Fighter owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Tank owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/14 hits, 5.00 expected hits
                    Dutch roll dice for 5 Fighters and 1 Tank in Banjarmasin, round 2 : 4/6 hits, 3.00 expected hits
                    1 Fighter owned by the British, 1 Fighter owned by the Dutch, 1 Fighter owned by the Anzac, 1 Tank owned by the Dutch and 4 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys and 3 Tanks in Banjarmasin, round 3 : 4/10 hits, 4.17 expected hits
                    Dutch roll dice for 2 Fighters in Banjarmasin, round 3 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Americans, 1 Fighter owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Banjarmasin
                Hisaichi captures 28PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 30
                Casualties for Hisaichi: 1 Fighter and 6 Infantrys
                Casualties for Dutch: 1 Fighter and 2 Tanks
                Casualties for Anzac: 2 Fighters
                Casualties for British: 1 Fighter
                Casualties for Americans: 1 Fighter
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Banjarmasin to Bangkok
            1 Carrier and 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery moved from Panay to Mindoro
            1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
            1 AAGun and 1 Infantry moved from Kirin to Liaoning
            1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Peking
            1 Fighter and 3 Infantrys moved from Heilungchiang to Chita
            3 Tanks moved from Khabarovsk to Chita
            1 Tank moved from Ayan to Chita
            1 Infantry moved from Khabarovsk to Heilungchiang
            1 Tank moved from Vladivostok to Heilungchiang
            1 Artillery and 2 Infantrys moved from Vladivostok to Khabarovsk
            1 Artillery and 2 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Shansi to Peking
    
        Place Units - Hisaichi
            1 Adv.Fighter and 3 Infantrys placed in Davao
            1 Cruiser and 1 Transport placed in 84 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Artillery, 4 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : 0.50
    Hisaichi : -3.33
    Chinese : -0.33
    Dutch : 2.00
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks
    Ayan : 1 flag, 1 Infantry
    Khabarovsk : 1 flag, 1 Artillery and 2 Infantrys
    Shansi : 1 flag, 1 Artillery
    Hupeh : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Chahar : 1 flag
    Anhwei : 1 flag
    Liaoning : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Kirin : 1 Artillery and 2 Infantrys
    Peking : 1 flag, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
    Shantung : 1 flag
    Changchun : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Heilungchiang : 1 Infantry and 1 Tank
    Banjarmasin : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Tanks
    Bangkok : 1 Bomber
    Davao : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory and 3 Infantrys
    Mindoro : 1 flag, 1 Artillery
    Panay : 1 flag
    Mindanao : 1 flag
    107 Sea Zone : 1 Destroyer and 2 Submarines
    110 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 6 Transports
    84 Sea Zone : 1 Cruiser, 1 T.Boat and 2 Transports
    

    Production/PUs Summary :

    Germans : 78 / 78
    Russians : 98 / 98
    Italians : 68 / 68
    French : 40 / 42
    Yamamoto : 63 / 63
    Chinese : 28 / 33
    Hisaichi : 67 / 95
    British : 90 / 95
    Anzac : 37 / 37
    Dutch : 19 / 0
    Finns : 12 / 12
    Romanians : 12 / 12
    Thai : 15 / 15
    Americans : 96 / 99
    

    Savegame


  • I had to punish the Dutch for taking out my carrier!


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Submarine moved from 113 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Attu to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            2 Infantrys moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            2 Artillerys and 2 Infantrys moved from Assam to 60 Sea Zone
            2 Tanks moved from Baluchistan to W.Iran
            1 Fighter moved from Baluchistan to W.Iran
            2 Artillerys, 4 Infantrys and 1 Tank moved from E.Iran to W.Iran
            1 Infantry moved from Iraq to W.Iran
            2 Fighters and 1 Tank moved from Syria to W.Iran
            1 Artillery moved from Oman to 58 Sea Zone
            1 Infantry moved from Oman to 58 Sea Zone
            1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Fighter moved from French Somaliland to W.Iran
            1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
            2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
            2 Artillerys and 2 Infantrys moved from 61 Sea Zone to S.Thailand
            1 Destroyer moved from 60 Sea Zone to 61 Sea Zone
            1 Artillery and 2 Infantrys moved from Burma to N.Thailand
            2 Infantrys moved from French Equatorial Africa to Equatoria
            1 Fighter moved from French Equatorial Africa to Equatoria
            1 Infantry moved from French Sudan to French Equatorial Africa
            3 Infantrys moved from Lower Egypt to Cairo
            1 Artillery and 3 Infantrys moved from Dublin to Munster
            2 Tanks moved from Northern Ireland to Munster
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 2 Destroyers, 9 Infantrys, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Munster
                British attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Munster, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in W.Iran
                British attack with 3 Artillerys, 4 Fighters, 6 Infantrys and 4 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    AA fire in W.Iran : 0/4 hits, 0.67 expected hits
                    British roll dice for 2 Cruisers in W.Iran, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 3 Artillerys, 4 Fighters, 6 Infantrys and 4 Tanks in W.Iran, round 2 : 4/17 hits, 5.83 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 5/5 hits, 1.83 expected hits
                    3 Infantrys owned by the Neutral and 5 Infantrys owned by the British lost in W.Iran
                    British roll dice for 3 Artillerys, 4 Fighters, 1 Infantry and 4 Tanks in W.Iran, round 3 : 2/12 hits, 4.67 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 3 Artillerys, 4 Fighters and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 6 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in Equatoria
                British attack with 1 Fighter and 2 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 1 Fighter and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 2 Infantrys in Equatoria, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Equatoria
                    British roll dice for 1 Fighter and 1 Infantry in Equatoria, round 3 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 2 Infantrys in Equatoria, round 3 : 2/2 hits, 0.67 expected hits
                    1 Fighter owned by the British and 1 Infantry owned by the British lost in Equatoria
                Italians win with 2 Infantrys remaining. Battle score for attacker is -12
                Casualties for British: 1 Fighter and 2 Infantrys
            Battle in S.Thailand
                British attack with 2 Artillerys and 2 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 3 : 2/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in 111 Sea Zone
                British attack with 1 Submarine
                Yamamoto defend with 1 Destroyer
                    British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British lost in 111 Sea Zone
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -7
                Casualties for British: 1 Submarine
            Battle in N.Thailand
                British attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            4 Fighters moved from W.Iran to Syria
            2 Infantrys moved from Angola to South Africa
            1 Infantry moved from Cape Town to South Africa
            1 Bomber and 3 Fighters moved from Northern Ireland to Manchester
            1 Fighter moved from Greenland to Scotland
            1 Transport moved from 9 Sea Zone to 18 Sea Zone
    
        Place Units - British
            1 Adv.Fighter, 3 Infantrys and 2 Tanks placed in Cairo
            2 ArmoredCars placed in Cape Town
            2 ArmoredCars placed in Bombay
            2 Artillerys and 3 Infantrys placed in Madras
            2 Artillerys and 3 Infantrys placed in Delhi
            2 ArmoredCars placed in Vancouver
            Turning on Edit Mode
            EDIT: Removing units owned by British from 18 Sea Zone: 1 Battleship, 1 Submarine and 1 T.Boat
            EDIT: Removing units owned by British from 18 Sea Zone: 1 Transport
            EDIT: Adding units owned by British to 21 Sea Zone: 1 Battleship, 1 Submarine, 1 T.Boat and 1 Transport
            EDIT: Turning off Edit Mode
            2 Destroyers and 1 T.Boat placed in 21 Sea Zone
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Neutral : 3.67
    British : -4.50
    Italians : 1.67
    Yamamoto : 0.67
    Thai : -0.33
    AA fire in W.Iran : : -0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            4 Infantrys moved from Canberra to New South Wales
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship and 2 Fighters; Remaining resources: 1 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Battleship and 2 Fighters placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
    
        Combat - Dutch
            Battle in 111 Sea Zone
                Dutch attack with 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 111 Sea Zone
                Yamamoto win with no units remaining. Battle score for attacker is 1
                Casualties for Dutch: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.33
    Dutch : 0.33
    

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Transport moved from 22 Sea Zone to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Fighter moved from Helsinki to Vyborg
            2 Infantrys moved from Oulu to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 4 Infantrys
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 2 : 2/5 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            3 Infantrys and 1 Tank moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
            1 Fighter moved from Vyborg to Helsinki
            1 Destroyer and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns : 1.00
    Russians : -0.67
    

    Territory Summary for Finns :

    Helsinki : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry
    Oulu : 3 Infantrys and 1 Tank
    Tampere : 1 Infantry
    Vyborg : 4 Infantrys
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 78 / 78
    Russians : 96 / 98
    Italians : 68 / 68
    French : 40 / 42
    Yamamoto : 63 / 63
    Chinese : 28 / 33
    Hisaichi : 67 / 95
    British : 99 / 99
    Anzac : 37 / 38
    Dutch : 19 / 19
    Finns : 14 / 14
    Romanians : 12 / 12
    Thai : 11 / 15
    Americans : 96 / 99
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            2 Artillerys, 1 Infantry and 1 Tank moved from E.Romania to Odessa
            1 Fighter moved from Bucharest to Odessa
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Odessa, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to E.Romania
            3 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Elite, 2 Infantrys and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.17
    Russians : 0.67
    

    Territory Summary for Romanians :

    Odessa : 1 flag, 2 Artillerys and 1 Tank
    Bucharest : 1 AAGun, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank
    Bulgaria : 1 Infantry
    E.Romania : 1 Fighter and 3 Infantrys
    

    Production/PUs Summary :

    Germans : 78 / 78
    Russians : 95 / 98
    Italians : 68 / 68
    French : 40 / 42
    Yamamoto : 63 / 63
    Chinese : 28 / 33
    Hisaichi : 67 / 95
    British : 99 / 99
    Anzac : 37 / 38
    Dutch : 19 / 19
    Finns : 14 / 14
    Romanians : 13 / 13
    Thai : 11 / 15
    Americans : 96 / 99
    

    Savegame


  • I it done instead of post…
    triplea_34075_ame2.tsvg

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