@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
@GovZ Submerge and scramble request? tJ1 scramble and submerge request.tsvg
Submerge the sub. No scramble in 35.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
2 fighters moved from 36 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 fighter and 3 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
2 bombers, 2 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Shan State
Japanese attack with 2 fighters and 3 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 3 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/17 hits, 8.00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Siam
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 37 Sea Zone and were removed
2 fighters moved from Java to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
2 fighters moved from 43 Sea Zone to Borneo
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Chahar: 1 aaGun, 1 artillery and 2 infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 7 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 aaGun and 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : 0.00
AA fire in Java : : -0.33
UK_Pacific : 0.67
Japanese : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 marines moved from Western United States to 10 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Central United States to Western United States
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
3 marines moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
Americans undo move 2.
1 fighter placed in Western United States
3 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
7 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Kansu, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 7 infantry in Kansu, round 3 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 marines moved from Western United States to 10 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Central United States to Western United States
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
3 marines moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
Americans undo move 2.
1 fighter placed in Western United States
3 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
7 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Kansu, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 7 infantry in Kansu, round 3 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 artillery moved from Alexandria to Egypt
1 bomber moved from French West Africa to Egypt
1 fighter moved from French West Africa to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer and 2 submarines moved from 106 Sea Zone to 123 Sea Zone
British take 106 Sea Zone from Germans
Combat - British
Battle in 123 Sea Zone
British attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
British roll dice for 2 submarines in 123 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
British win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Egypt
British attack with 1 artillery and 1 bomber
Italians defend with 1 armour and 1 harbour
British roll dice for 1 artillery and 1 bomber in Egypt, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 1 bomber
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 fighter in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Iraq to Persia
4 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
8 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to Eastern United States: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,6
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry and 3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 76 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 76 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 2 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
British : 5.17
Italians : 0.50
Chinese : -0.33
Neutral_Axis : -1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 battleship, 1 cruiser, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
2 fighters moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 artillery moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 artillery moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 fighter moved from French West Africa to Belgian Congo
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
1 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
4 armour, 4 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
4 armour, 4 artilleries, 1 cruiser, 8 infantry, 1 submarine and 8 transports moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 6 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
4 armour, 4 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 4 artilleries, 2 bombers, 6 fighters, 8 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 2 infantry
AA fire in United Kingdom : 1/13 hits, 2.17 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 4 armour, 4 artilleries, 2 bombers, 5 fighters, 8 infantry and 5 tactical_bombers in United Kingdom, round 2 : 11/28 hits, 12.50 expected hits
British roll dice for 5 aaGuns, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/22 hits, 7.33 expected hits
5 aaGuns owned by the British, 7 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 4 artilleries, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in United Kingdom, round 3 : 15/21 hits, 10.83 expected hits
British roll dice for 14 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/15 hits, 5.00 expected hits
1 mech_infantry owned by the British, 4 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 14 infantry owned by the British lost in United Kingdom
Germans captures 32PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 1 armour, 4 artilleries, 1 fighter and 8 infantry
Casualties for British: 5 aaGuns, 19 infantry and 1 mech_infantry
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 bombers, 5 fighters and 5 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from Holland Belgium to Western Germany
1 armour moved from Romania to Poland
3 aaGuns, 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Slovakia Hungary to Poland
2 mech_infantrys moved from Romania to Poland
2 artilleries and 8 infantry moved from Romania to Slovakia Hungary
1 artillery and 10 infantry moved from Finland to Norway
Place Units - Germans
3 armour, 1 infantry and 5 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 47 PUs (1 lost to blockades); end with 79 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 3.17
British : 0.67
AA fire in United Kingdom : : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Baltic States to Ukraine
2 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Baltic States to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
8 armour, 6 artilleries, 23 infantry and 2 mech_infantrys moved from Baltic States to Poland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Poland
Russians attack with 8 armour, 6 artilleries, 23 infantry and 2 mech_infantrys
Germans defend with 3 aaGuns, 4 armour, 6 artilleries, 17 infantry and 4 mech_infantrys
Russians roll dice for 8 armour, 6 artilleries, 23 infantry and 2 mech_infantrys in Poland, round 2 : 11/39 hits, 11.17 expected hits
Germans roll dice for 3 aaGuns, 4 armour, 6 artilleries, 17 infantry and 4 mech_infantrys in Poland, round 2 : 12/31 hits, 11.00 expected hits
12 infantry owned by the Russians, 3 aaGuns owned by the Germans and 8 infantry owned by the Germans lost in Poland
Russians roll dice for 8 armour, 6 artilleries, 11 infantry and 2 mech_infantrys in Poland, round 3 : 11/27 hits, 9.17 expected hits
Germans roll dice for 4 armour, 6 artilleries, 9 infantry and 4 mech_infantrys in Poland, round 3 : 10/23 hits, 8.33 expected hits
10 infantry owned by the Russians, 9 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Poland
Russians roll dice for 8 armour, 6 artilleries, 1 infantry and 2 mech_infantrys in Poland, round 4 : 6/17 hits, 7.00 expected hits
Germans roll dice for 4 armour, 6 artilleries and 2 mech_infantrys in Poland, round 4 : 4/12 hits, 4.67 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 4 artilleries owned by the Germans, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Poland
8 armour owned by the Russians and 5 artilleries owned by the Russians retreated to Baltic States
Germans win with 4 armour and 2 artilleries remaining. Battle score for attacker is 17
Casualties for Russians: 1 artillery, 23 infantry and 2 mech_infantrys
Casualties for Germans: 3 aaGuns, 4 artilleries, 17 infantry and 4 mech_infantrys
Non Combat Move - Russians
3 armour moved from Western Ukraine to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 fighter moved from Bessarabia to Baltic States
3 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 aaGun moved from Novosibirsk to Vologda
1 aaGun moved from Kazakhstan to Samara
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery, 1 infantry and 1 marine moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from 41 Sea Zone to Sumatra
2 fighters moved from 41 Sea Zone to Sumatra
1 armour and 1 mech_infantry moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 carrier and 2 fighters moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 destroyers moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 bombers moved from Kwangsi to Malaya
Combat - Japanese
Battle in Celebes
Battle in Malaya
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Malaya, round 2 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport
French defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 marine in Sumatra, round 2 : 3/7 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 4/8 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Malaya to Yunnan
1 fighter and 3 tactical_bombers moved from Kwangsi to Yunnan
4 fighters moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 aaGun and 5 infantry moved from Jehol to Chahar
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French : -0.33
Americans : 1.33
Chinese : -0.67
UK_Pacific : 0.33
Japanese : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
6 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 1 fighter moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 armour in Iwo Jima, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 bomber, 9 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber, 9 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/8 hits, 4.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 29
Casualties for Americans: 5 fighters and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Soviet Far East
3 marines moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from 6 Sea Zone to 16 Sea Zone
2 carriers moved from 26 Sea Zone to 16 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 cruiser, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 26 Sea Zone to 54 Sea Zone
2 marines moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 76 Sea Zone to 71 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 1.
2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -1.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Suiyuyan
6 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 4 infantry
Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 6 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
6 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 1 fighter moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 armour in Iwo Jima, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 bomber, 9 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber, 9 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/8 hits, 4.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 29
Casualties for Americans: 5 fighters and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Soviet Far East
3 marines moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from 6 Sea Zone to 16 Sea Zone
2 carriers moved from 26 Sea Zone to 16 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 cruiser, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 26 Sea Zone to 54 Sea Zone
2 marines moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 76 Sea Zone to 71 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 1.
2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Suiyuyan
6 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 4 infantry
Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 6 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 fighter and 2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Persia to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Egypt
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Egypt
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
3 infantry moved from Iraq to Trans-Jordan
4 mech_infantrys moved from Eastern Persia to Iraq
3 mech_infantrys moved from India to Eastern Persia
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
2 submarines moved from 123 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
Place Units - UK_Pacific
2 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
British : -0.50
Italians : -0.67
Americans : -1.67
Chinese : 0.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Eastern Poland
2 fighters moved from Southern Italy to Eastern Poland
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Battle in Eastern Poland
Italians attack with 1 bomber and 2 fighters
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 2 fighters in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 fighter owned by the Italians lost in Eastern Poland
Italians win, taking Gibraltar from British with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Northern Italy
1 fighter moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
2 transports placed in 95 Sea Zone
1 armour placed in Southern France
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
5 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from India to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
5 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from India to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Belgian Congo to Egypt
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 87 PUs;
Germans buy 2 armour, 1 artillery, 21 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 armour moved from Poland to Western Ukraine
Germans take Eastern Poland from Russians
Germans take Western Ukraine from Russians
3 armour moved from Poland to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Western Germany to Bessarabia
1 bomber moved from Bessarabia to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Ukraine
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 3 armour and 1 bomber
Russians defend with 2 infantry
Germans roll dice for 3 armour and 1 bomber in Bessarabia, round 2 : 3/4 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Bessarabia to Germany
2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
3 armour, 1 infantry and 5 mech_infantrys moved from Germany to Poland
2 armour moved from United Kingdom to 110 Sea Zone
2 armour and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 armour moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Holland Belgium to Gibraltar
1 fighter and 1 tactical_bomber moved from Holland Belgium to Gibraltar
1 cruiser, 3 submarines and 6 transports moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 artillery and 7 infantry moved from Norway to 113 Sea Zone
1 artillery and 7 infantry moved from 113 Sea Zone to Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 aaGuns moved from Western Germany to Germany
Place Units - Germans
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Germany
10 infantry placed in Western Germany
3 infantry placed in United Kingdom
3 infantry placed in France
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Baltic States to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Rostov to Ukraine
4 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Belarus
9 infantry moved from Russia to Bryansk
1 aaGun moved from Vologda to Smolensk
1 aaGun moved from Samara to Russia
1 aaGun moved from Baltic States to Belarus
5 artilleries moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
11 armour moved from Baltic States to Belarus
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
8 infantry and 2 mech_infantrys placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Baltic States to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Rostov to Ukraine
4 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Belarus
9 infantry moved from Russia to Bryansk
1 aaGun moved from Vologda to Smolensk
1 aaGun moved from Samara to Russia
1 aaGun moved from Baltic States to Belarus
5 artilleries moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
11 armour moved from Baltic States to Belarus
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
8 infantry and 2 mech_infantrys placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Kweichow to Suiyuyan
6 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery, 1 infantry and 2 mech_infantrys moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
2 bombers, 1 fighter and 3 tactical_bombers moved from Yunnan to India