Pretty sure that’s right now.
dawgoneit (Axis) vs DannyDuck716 (Allies) BM3
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Suiyuyan 7 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Suiyuyan Chinese attack with 9 infantry Japanese defend with 1 artillery Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 76 Sea Zone to 72 Sea Zone 2 cruisers moved from 76 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya 1 fighter moved from Egypt to Kenya 2 infantry moved from Shan State to Burma 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from India to Burma 1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 99 Sea Zone to 81 Sea Zone Combat - British Battle in Kenya British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from Malta to Egypt 2 fighters moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 3 aaGuns moved from India to Burma Place Units - British 2 armour and 1 marine placed in Egypt 1 fighter and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour, 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantryCombat Hit Differential Summary :
British : 1.17 Italians : -0.33 Chinese : -0.83 Japanese : -0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from Southern France to Yugoslavia 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Greece to Romania 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 destroyer moved from 93 Sea Zone to 92 Sea Zone Combat - Italians Non Combat Move - Italians 1 artillery moved from Greece to Bulgaria 2 aaGuns moved from Yugoslavia to Romania 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer and 6 transports; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 3 armour moved from Germany to Western Germany 6 artilleries moved from Germany to Western Germany 5 infantry moved from Finland to Norway 2 infantry moved from Finland to Norway 1 cruiser and 3 transports moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Western Germany 3 tactical_bombers moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Non Combat Move - Germans 2 tactical_bombers moved from Southern Italy to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 artillery moved from Slovakia Hungary to Romania 2 artilleries moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Poland 1 artillery moved from Germany to Poland 1 armour moved from Germany to Poland 1 armour moved from Germany to Romania Place Units - Germans 1 destroyer and 6 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : -0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Bryansk to Belarus 3 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Ukraine 6 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 1 submarine moved from 124 Sea Zone to 109 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese 2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone 2 artilleries and 4 infantry moved from 38 Sea Zone to Burma 2 infantry moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from Kweichow to Burma 2 fighters and 1 tactical_bomber moved from Kwangsi to Burma 2 bombers, 9 fighters and 7 tactical_bombers moved from Hunan to Burma 2 battleships and 2 cruisers moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Hunan 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Hunan to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 submarine moved from 36 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 armour, 2 artilleries, 2 bombers, 11 fighters, 6 infantry, 1 mech_infantry and 8 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber; Chinese defend with 1 fighter AA fire in Burma : 2/9 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in Burma Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 8 tactical_bombers in Burma, round 2 : 14/29 hits, 13.83 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 13 infantry and 1 tactical_bomber in Burma, round 2 : 5/19 hits, 7.50 expected hits 5 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 artillery owned by the British and 13 infantry owned by the British lost in Burma Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 9 fighters, 1 infantry, 1 mech_infantry and 8 tactical_bombers in Burma, round 3 : 12/24 hits, 13.00 expected hits UK_Pacific roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Burma, round 3 : 3/5 hits, 2.83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 1 artillery owned by the British and 2 fighters owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Japanese: 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber Casualties for Chinese: 1 fighter Battle in Szechwan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 4 carriers, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 bombers, 9 fighters and 8 tactical_bombers moved from Burma to Yunnan 2 infantry moved from 36 Sea Zone to Kwangsi 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
AA fire in Burma : : 0.50 Chinese : -1.33 UK_Pacific : -2.33 Japanese : -0.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 infantry, 2 marines and 2 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 7 Sea Zone 2 cruisers moved from 26 Sea Zone to 10 Sea Zone 1 battleship moved from 26 Sea Zone to 7 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 7 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Hawaiian Islands to Midway 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 25 Sea Zone 3 bombers moved from Eastern United States to Midway 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 7 Sea Zone Place Units - Americans 1 artillery, 1 infantry and 2 marines placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 10 infantry moved from Suiyuyan to Shensi Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 infantry EDIT: Changing ownership of Jehol from Japanese to Chinese EDIT: Adding units owned by Chinese to Jehol: 1 infantry EDIT: Turning off Edit Mode Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 11 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 11 infantry EDIT: Removing units owned by Chinese from Suiyuyan: 11 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Chahar: 10 infantry EDIT: Turning off Edit Mode 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 35 PUs; British buy 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour moved from Egypt to Iraq 1 mech_infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour, 2 artilleries and 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 marine moved from Egypt to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 infantry moved from Tanganyika Territory to Kenya 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone 1 carrier moved from 81 Sea Zone to 80 Sea Zone 2 fighters moved from Egypt to 80 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Combat - British Battle in Iraq British attack with 3 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/9 hits, 3.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 3 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 1 armour, 2 artilleries and 1 infantry Japanese defend with 1 armour and 1 artillery British roll dice for 1 armour, 2 artilleries and 1 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 artillery in Burma, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Persia 2 artilleries and 1 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
British : -1.00 Americans : 0.67 Neutral_Axis : 0.00 Japanese : -0.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from Southern Italy to Morocco 1 mech_infantry moved from Romania to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry French defend with 2 infantry; Americans defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.83 expected hits French roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Morocco Italians roll dice for 1 armour, 1 artillery and 1 bomber in Morocco, round 3 : 2/3 hits, 1.50 expected hits French roll dice for 1 armour and 2 infantry in Morocco, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans, 1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco Italians roll dice for 1 armour and 1 bomber in Morocco, round 4 : 1/2 hits, 1.17 expected hits French roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Morocco Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 mech_infantry Casualties for French: 2 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Southern France 3 artilleries and 4 infantry moved from Northern Italy to Southern France 4 infantry moved from Greece to 97 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 4 infantry moved from 95 Sea Zone to Northern Italy 2 aaGuns and 2 armour moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Greece to Bulgaria 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 carrier placed in 95 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0.50 French : -1.17 -
@dawgoneit everything ok?
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@dawgoneit yep, been busy
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to Northern Territory 2 fighters moved from New Zealand to Northern Territory Place Units - ANZAC 1 airfield placed in Northern Territory 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 destroyer and 1 fighter Italians defend with 1 submarine French roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone French win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French 1 fighter moved from 98 Sea Zone to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0.17 French : 0.17 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 fighters moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 armour moved from Western Germany to 112 Sea Zone 6 artilleries moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from Holland Belgium to 110 Sea Zone 4 infantry moved from Norway to 112 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 3 armour, 6 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom Combat - GermansCombat Hit Differential Summary :
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@DannyDuck716 scramble in sz110?
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@DannyDuck716 cool, sorry to bother you. glad to here your ok.
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@dawgoneit No, wow I should have taken a longer look at that before I did my turn. Hopefully I get some lucky dice.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 fighters moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 armour moved from Western Germany to 112 Sea Zone 6 artilleries moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from Holland Belgium to 110 Sea Zone 4 infantry moved from Norway to 112 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 3 armour, 6 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 3 armour, 6 artilleries, 2 bombers, 3 fighters, 9 infantry and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 2 infantry AA fire in United Kingdom : 1/10 hits, 1.67 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 6 artilleries, 2 bombers, 2 fighters, 9 infantry and 5 tactical_bombers in United Kingdom, round 2 : 10/27 hits, 11.67 expected hits British roll dice for 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/16 hits, 5.83 expected hits 5 aaGuns owned by the British, 4 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 6 artilleries, 2 bombers, 2 fighters, 5 infantry and 5 tactical_bombers in United Kingdom, round 3 : 8/23 hits, 10.83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/10 hits, 3.83 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 6 artilleries, 2 bombers, 2 fighters, 2 infantry and 5 tactical_bombers in United Kingdom, round 4 : 6/20 hits, 9.83 expected hits British roll dice for 1 armour and 1 fighter in United Kingdom, round 4 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 42PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour, 6 artilleries, 2 bombers, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Germans: 1 fighter and 8 infantry Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 5 tactical_bombers moved from United Kingdom to Normandy Bordeaux 2 bombers moved from United Kingdom to Normandy Bordeaux 4 infantry moved from Norway to Finland 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 aaGuns moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 2 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland 3 aaGuns, 1 armour, 2 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland 2 armour, 4 artilleries and 10 infantry moved from Poland to Eastern Poland Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,6,3 Germans collect 46 PUs (3 lost to blockades); end with 88 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : -7.83 British : -2.83 AA fire in United Kingdom : : -0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 2 fighters and 1 tactical_bomber moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 5/9 hits, 3.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Karelia to Novgorod 5 infantry moved from Russia to Bryansk 8 artilleries moved from Ukraine to Bryansk 8 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 artillery and 10 infantry moved from Belarus to Bryansk 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 1.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Chahar 2 artilleries and 4 infantry moved from Hopei to Chahar 2 bombers moved from Yunnan to Chahar 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 artillery moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 2 battleships, 2 cruisers and 3 transports moved from 38 Sea Zone to 36 Sea Zone 4 carriers, 4 destroyers, 1 submarine and 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 4 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Yunnan to Jehol 4 fighters and 3 tactical_bombers moved from Yunnan to Chahar 1 submarine moved from 41 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Chahar Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers Chinese defend with 13 infantry Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers in Chahar, round 2 : 7/18 hits, 7.83 expected hits Chinese roll dice for 13 infantry in Chahar, round 2 : 4/13 hits, 4.33 expected hits 4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in Chahar, round 3 : 7/14 hits, 7.00 expected hits Chinese roll dice for 6 infantry in Chahar, round 3 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 artillery and 6 infantry Casualties for Chinese: 13 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone 4 fighters and 3 tactical_bombers moved from Chahar to Anhwe 2 bombers moved from Chahar to Kiangsu 4 fighters and 4 tactical_bombers moved from Kwangtung to 19 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : 0.33 Japanese : 0.00 -
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 battleship moved from 7 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 2 destroyers moved from 7 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 3 bombers moved from Midway to 6 Sea Zone 2 marines moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Midway to Hawaiian Islands 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 101 Sea Zone -
@dawgoneit kamikaze at all?





