Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs19L Axis-dominion (Allies) vs cyanight (Axis + 1) BM3
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs; Germans buy 4 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Bryansk to Volgograd 2 fighters moved from Bryansk to Caucasus 2 tactical_bombers moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Volgograd 2 tactical_bombers moved from Bryansk to Volgograd 1 mech_infantry moved from Smolensk to Urals Germans take Urals from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians Combat - Germans Battle in Volgograd Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from Caucasus to Bryansk 2 tactical_bombers moved from Caucasus to Bryansk 2 tactical_bombers moved from Volgograd to Bryansk 2 fighters moved from Volgograd to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Archangel to Belarus 1 artillery moved from Archangel to Belarus 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Belarus 3 armour moved from Novgorod to Bryansk 7 mech_infantrys moved from Germany to Eastern Poland 1 marine moved from Archangel to 127 Sea Zone 1 marine moved from Nenetsia to 127 Sea Zone 3 transports moved from 127 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 marines moved from 127 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Western Germany Place Units - Germans 2 infantry placed in Western Germany 1 mech_infantry placed in Normandy Bordeaux 1 armour placed in Normandy Bordeaux 3 armour placed in Novgorod 3 artilleries placed in Ukraine 2 fighters placed in 112 Sea Zone Germans undo move 3. 1 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,1,5 Germans collect 60 PUs (5 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Vologda Combat - Russians Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 105 Sea Zone to 110 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : -0.17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Burma 2 armour moved from Java to 42 Sea Zone 2 marines moved from Java to 42 Sea Zone 5 artilleries moved from Java to 42 Sea Zone 11 infantry moved from Java to 42 Sea Zone 2 armour, 5 artilleries, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 11 infantry, 2 marines, 2 submarines, 4 tactical_bombers and 9 transports moved from 42 Sea Zone to 39 Sea Zone 5 artilleries moved from 39 Sea Zone to India 11 infantry moved from 39 Sea Zone to India 2 armour moved from 39 Sea Zone to India 2 marines moved from 39 Sea Zone to India 4 armour and 2 mech_infantrys moved from Manchuria to Chahar 10 infantry moved from Manchuria to Jehol 1 bomber moved from Manchuria to India 3 carriers, 2 destroyers, 3 fighters, 9 submarines and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to French Indo China Place Units - Japanese 3 carriers placed in 39 Sea Zone 1 transport placed in 36 Sea Zone 1 fighter and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 bomber moved from Russia to Novgorod 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Paulau Island Battle in Marshall Islands Battle in Philippines Battle in Marianas Non Combat Move - Americans 1 bomber moved from Novgorod to Russia 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 3 submarines moved from 54 Sea Zone to 34 Sea Zone 1 aaGun, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Tobruk to Egypt 1 aaGun and 1 infantry moved from Tobruk to Alexandria 1 aaGun and 3 infantry moved from Tunisia to Algeria 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Algeria 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 64 Sea Zone 5 fighters moved from 79 Sea Zone to West India 3 carriers, 1 cruiser, 1 fighter and 4 transports moved from 79 Sea Zone to 80 Sea Zone 1 armour moved from Tunisia to Tobruk 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Americans 1 airfield placed in West India 3 fighters placed in Iraq 1 fighter placed in Eastern United States 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 4 infantry moved from Kweichow to Szechwan 2 infantry moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Anhwe 3 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Szechwan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Kweichow: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Suiyuyan 1 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 fighter EDIT: Removing units owned by Americans from Iraq: 1 fighter EDIT: Adding units owned by Americans to West India: 2 fighters EDIT: Turning off Edit Mode Purchase Units - British British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from West India to Volgograd 3 fighters moved from Persia to Caucasus 1 fighter moved from Iraq to Caucasus 1 armour moved from Russia to Volgograd Russians take Samara from Germans 5 fighters and 2 tactical_bombers moved from Russia to Volgograd Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Volgograd British attack with 1 armour, 5 fighters and 2 tactical_bombers Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 1 armour, 5 fighters and 2 tactical_bombers in Volgograd, round 2 : 5/8 hits, 4.33 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Volgograd British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 armour Casualties for Germans: 2 mech_infantrys Battle in Caucasus British attack with 4 fighters and 3 mech_infantrys Germans defend with 1 armour and 1 mech_infantry British roll dice for 4 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 bomber, 5 fighters and 2 tactical_bombers moved from Volgograd to Russia 1 infantry moved from Persia to Northwest Persia 2 fighters moved from 79 Sea Zone to West India 1 fighter moved from 80 Sea Zone to West India 1 battleship moved from 79 Sea Zone to 77 Sea Zone 1 destroyer moved from 79 Sea Zone to 77 Sea Zone 1 destroyer moved from 79 Sea Zone to 78 Sea Zone 1 carrier, 3 cruisers, 1 submarine and 4 transports moved from 79 Sea Zone to 80 Sea Zone 4 fighters moved from Caucasus to Iraq 1 armour and 4 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 fighter moved from Gibraltar to 92 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Iraq to 80 Sea Zone Place Units - British 3 fighters placed in 80 Sea Zone 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.50 British : 0.17 AA fire in Volgograd : : -0.17 Chinese : 1.67 Japanese : -1.67 AA fire in Novgorod : : -0.17
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man that took some thought lol
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@axis-dominion Just trying to keep it interesting, lol
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Caucasus 1 mech_infantry moved from Tambov to Kazakhstan Italians take Kazakhstan from Russians 1 mech_infantry moved from Tambov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys British defend with 2 mech_infantrys Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Italians lost in Caucasus Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 mech_infantrys Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 fighter moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Southern Italy to Western Germany 1 armour moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : 1.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Java Battle in Borneo Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 3 fighters moved from New South Wales to 34 Sea Zone 2 fighters moved from New South Wales to Queensland 2 aaGuns, 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from New South Wales to Queensland 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iraq: 1 infantry EDIT: Adding units owned by ANZAC to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode 1 submarine and 1 transport placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs; Germans buy 3 armour, 3 infantry, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Bryansk to Vologda 2 fighters and 2 tactical_bombers moved from Bryansk to Vologda 2 fighters and 2 tactical_bombers moved from Bryansk to Vologda Combat - Germans Battle in Vologda Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Vologda, round 2 : 5/10 hits, 5.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Vologda to Novgorod 1 fighter moved from Vologda to Bryansk 1 fighter moved from Vologda to Bryansk 4 tactical_bombers moved from Vologda to Bryansk 1 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Belarus to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Tambov 1 armour and 2 mech_infantrys moved from Western Germany to 112 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 2 marines, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 127 Sea Zone 1 armour, 3 infantry, 2 marines and 2 mech_infantrys moved from 127 Sea Zone to Archangel 2 fighters moved from 127 Sea Zone to Novgorod 3 armour moved from Novgorod to Bryansk Place Units - Germans 3 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 4 mech_infantrys placed in Germany 3 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Samara to West India 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.83
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 3 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from India to Yunnan 1 bomber moved from India to Hunan 3 fighters moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 mech_infantry moved from French Indo China to Hunan 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Burma to Yunnan 9 infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Chahar to Anhwe 4 armour moved from Chahar to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 4 armour, 9 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 4 armour, 9 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/15 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 4 armour, 8 infantry and 2 mech_infantrys in Anhwe, round 3 : 3/14 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 armour, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 2/3 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 6 fighters and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 6 fighters and 1 mech_infantry in Yunnan, round 2 : 5/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 6 fighters moved from Yunnan to India 1 bomber moved from Hunan to India 1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 fighter moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 4 fighters moved from 39 Sea Zone to India 2 tactical_bombers moved from 39 Sea Zone to India 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 7 transports moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar 2 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 armour and 2 infantry placed in India Japanese undo move 1. 3 fighters placed in India 1 armour and 2 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria 5 infantry and 1 mech_infantry placed in Japan Japanese undo move 4. Japanese undo move 2. 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.33 Chinese : -0.33 Japanese : 0.83
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 3 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from India to Yunnan 1 bomber moved from India to Hunan 3 fighters moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 mech_infantry moved from French Indo China to Hunan 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Burma to Yunnan 9 infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Chahar to Anhwe 4 armour moved from Chahar to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 4 armour, 9 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 4 armour, 9 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/15 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 4 armour, 8 infantry and 2 mech_infantrys in Anhwe, round 3 : 3/14 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 armour, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 2/3 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 6 fighters and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 6 fighters and 1 mech_infantry in Yunnan, round 2 : 5/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 6 fighters moved from Yunnan to India 1 bomber moved from Hunan to India 1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 fighter moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 4 fighters moved from 39 Sea Zone to India 2 tactical_bombers moved from 39 Sea Zone to India 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 7 transports moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar 2 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 armour and 2 infantry placed in India Japanese undo move 1. 3 fighters placed in India 1 armour and 2 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria 5 infantry and 1 mech_infantry placed in Japan Japanese undo move 4. Japanese undo move 2. 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Southern Italy: 1 fighter EDIT: Adding units owned by Japanese to Ukraine: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.33 Chinese : -0.33 Japanese : 0.83
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from West India to Sikang 1 bomber moved from Russia to Sikang 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 43 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 91 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sikang Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Sikang, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Sikang Americans roll dice for 1 bomber in Sikang, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Sikang to Russia 6 fighters moved from West India to Russia 4 fighters moved from Iraq to Russia 1 artillery moved from West India to Eastern Persia 1 armour moved from West India to Eastern Persia 3 carriers, 1 cruiser, 2 fighters and 4 transports moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 aaGun and 1 infantry moved from Alexandria to Egypt 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters and 2 submarines moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 42 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island 2 transports moved from 64 Sea Zone to 10 Sea Zone Place Units - Americans 3 fighters placed in Iraq 1 fighter placed in Eastern United States 2 carriers and 1 destroyer placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 infantry and 1 mech_infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese 6 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter and 1 infantry moved from Kansu to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 3 fighters moved from Iraq to Caucasus 3 fighters moved from Russia to Ukraine 1 bomber moved from Russia to Ukraine Combat - British Air Battle in Ukraine British attacks with 4 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Caucasus British attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - British 3 fighters moved from Caucasus to Russia 3 fighters moved from Ukraine to Russia 3 fighters moved from West India to Russia 3 aaGuns, 8 artilleries, 17 infantry and 1 marine moved from West India to Eastern Persia 2 fighters moved from 80 Sea Zone to Iraq 1 battleship and 1 destroyer moved from 77 Sea Zone to 81 Sea Zone 1 carrier and 3 cruisers moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 4 transports moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from 81 Sea Zone to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 78 Sea Zone to 80 Sea Zone 1 fighter moved from 92 Sea Zone to Trans-Jordan 1 infantry moved from 92 Sea Zone to Algeria Place Units - British 3 mech_infantrys placed in Persia 2 fighters placed in Egypt 1 submarine placed in 81 Sea Zone British undo move 3. 1 submarine placed in 81 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33 British : 0.17 Americans : -0.67 AA fire in Ukraine : : 0.83 Japanese : 0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Kazakhstan to Caucasus 1 fighter moved from Bryansk to Caucasus 1 bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 2 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 armour moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine 3 fighters moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Paulau Island to 34 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 infantry moved from Queensland to Northern Territory 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 artillery, 1 destroyer, 7 infantry, 2 marines and 4 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Vologda to Samara 1 mech_infantry moved from Evenkiyskiy to Urals 1 mech_infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 3 bombers moved from Western Germany to United Kingdom 1 armour, 3 infantry, 2 marines and 2 mech_infantrys moved from Archangel to 127 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 2 marines, 2 mech_infantrys and 3 transports moved from 127 Sea Zone to 111 Sea Zone 3 infantry moved from 111 Sea Zone to Scotland 2 mech_infantrys moved from 111 Sea Zone to Scotland 1 armour moved from 111 Sea Zone to Scotland 2 marines moved from 111 Sea Zone to Scotland 1 armour moved from Bryansk to Samara Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/3 hits, 0.50 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in Scotland Battle in Samara Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Scotland from British, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 2 bombers moved from India to Slovakia Hungary 4 mech_infantrys moved from Germany to Western Germany 4 tactical_bombers moved from Bryansk to Germany 2 fighters moved from Bryansk to Germany 2 fighters and 3 tactical_bombers moved from Novgorod to Western Germany 2 fighters moved from Novgorod to Western Germany 1 mech_infantry moved from Tambov to Bryansk 1 infantry moved from Bryansk to Tambov 3 armour moved from Ukraine to Bryansk Place Units - Germans 1 artillery, 7 infantry and 2 marines placed in Western Germany 1 airfield placed in Germany 1 destroyer and 4 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 62 PUs (5 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.67 AA fire in United Kingdom : : 1.50
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what the heck?? I played my Russian turn and posted it … oh well, I’ll just redo.
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I had attacked vologda and samara and you got a hit in both. I’ll just reproduce with edits. you shud have the dice emails for those battles.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans Combat - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Vologda: 1 infantry EDIT: Removing units owned by Germans from Samara: 1 armour EDIT: Changing ownership of Vologda from Germans to Russians EDIT: Changing ownership of Samara from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 2 fighters moved from West India to Russia 1 artillery moved from Russia to Vologda 2 aaGuns and 16 infantry moved from Yenisey to Timguska 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
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@axis-dominion OK, I was wondering. No Problem