19L Giallo(x) vs Odonis BM

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Sumatra
            1 marine moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Sumatra
            1 marine moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs; 
            Germans buy 3 artilleries, 1 destroyer, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 armour moved from Persia to Eastern Persia
            4 bombers moved from Caucasus to Eastern Persia
            6 artilleries moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Caucasus to Northwest Persia
            8 infantry moved from Eastern Poland to Western Ukraine
            18 mech_infantrys moved from Slovakia Hungary to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Germany to Yugoslavia
            1 infantry moved from Western Germany to Greater Southern Germany
            1 mech_infantry moved from Germany to Greater Southern Germany
            2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            10 mech_infantrys moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
            1 bomber moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Greece to Yugoslavia
            1 fighter moved from Western Germany to Greater Southern Germany
            8 infantry moved from Poland to Eastern Poland
            7 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
            17 artilleries and 24 infantry moved from Bessarabia to Ukraine
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 3 infantry and 10 mech_infantrys
                British defend with 1 artillery; Americans defend with 1 factory_minor
                    Germans roll dice for 3 infantry and 10 mech_infantrys in Northern Italy, round 2 : 6/13 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Yugoslavia
                Germans attack with 1 bomber and 3 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Eastern Persia
                Germans attack with 7 armour, 4 bombers and 1 mech_infantry
                British defend with 4 armour and 2 mech_infantrys
                    Germans roll dice for 7 armour, 4 bombers and 1 mech_infantry in Eastern Persia, round 2 : 5/12 hits, 6,33 expected hits
                    British roll dice for 4 armour and 2 mech_infantrys in Eastern Persia, round 2 : 3/6 hits, 2,67 expected hits
                    2 mech_infantrys owned by the British, 2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 3 armour owned by the British lost in Eastern Persia
                5 armour owned by the Germans retreated to Persia
                British win with 1 armour remaining. Battle score for attacker is 10
                Casualties for Germans: 2 armour and 1 mech_infantry
                Casualties for British: 3 armour and 2 mech_infantrys
            Battle in Greater Southern Germany
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 0/5 hits, 2,00 expected hits
                    British roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                    Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 3/4 hits, 1,83 expected hits
                    British roll dice for 1 armour in Greater Southern Germany, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Greater Southern Germany
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Ukraine
                Germans attack with 17 artilleries and 24 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 17 artilleries and 24 infantry in Ukraine, round 2 : 12/41 hits, 12,50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 17 artilleries and 23 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 artilleries and 10 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 10 infantry in Western Ukraine, round 2 : 3/12 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 18 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 2 infantry and 18 mech_infantrys in Belarus, round 2 : 2/20 hits, 3,33 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northwest Persia: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Persia: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            2 fighters moved from Greater Southern Germany to Western Germany
            1 tactical_bomber moved from Greater Southern Germany to Western Germany
            1 bomber moved from Yugoslavia to Western Germany
            3 aaGuns moved from Western Germany to Northern Italy
            1 aaGun moved from Caucasus to Northwest Persia
            4 bombers moved from Eastern Persia to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Novgorod to Northwest Persia
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            9 mech_infantrys placed in Germany
            3 infantry placed in France
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 destroyer placed in 112 Sea Zone
            1 infantry placed in Western Germany
            Germans undo move 2.
            8 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : 2,00
    Americans : -0,67
    Russians : 0,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Germans
            1 artillery and 1 infantry moved from Smolensk to Archangel
            1 fighter moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            8 artilleries and 8 infantry moved from Tambov to Samara
            1 aaGun moved from Tambov to Samara
            2 aaGuns, 5 artilleries, 40 infantry and 5 mech_infantrys moved from Tambov to Russia
            1 aaGun and 4 infantry moved from Manchuria to Jehol
    
        Place Units - Russians
            1 fighter, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kiangsu to Shantung
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 bombers moved from French Indo China to Borneo
            1 artillery moved from French Indo China to Shan State
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Hunan to Szechwan
            1 marine moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            3 fighters moved from Japan to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 bomber moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to Anhwe
            2 bombers moved from French Indo China to Shantung
            1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to Shantung
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kwangtung to Hunan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 tactical_bomber moved from French Indo China to Burma
            1 fighter moved from Kwangsi to Burma
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Borneo
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 3 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/6 hits, 2,83 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 artilleries
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 artilleries
                Casualties for Japanese: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Shan State
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery
                Casualties for Americans: 1 artillery
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            2 bombers moved from Borneo to French Indo China
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 bomber moved from Szechwan to French Indo China
            2 bombers moved from Shantung to Japan
            1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
            1 bomber moved from Anhwe to French Indo China
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            3 fighters moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 infantry placed in Japan
            2 infantry placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Chinese : -2,00
    UK_Pacific : 1,00
    Japanese : 1,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 25 Sea Zone
            1 artillery, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 submarine moved from 17 Sea Zone to 7 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            4 fighters moved from Korea to Anhwe
            1 fighter moved from Jehol to Anhwe
            1 fighter moved from Korea to Anhwe
            1 bomber moved from Soviet Far East to 7 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Southern Italy to Iraq
    
        Combat - Americans
            Battle in Anhwe
                Americans attack with 6 fighters
                Japanese defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 6 fighters in Anhwe, round 2 : 5/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
                Americans win with 6 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in 7 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Midway
                Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Iraq
                Americans attack with 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Iraq
                Germans win with 3 infantry remaining. Battle score for attacker is -25
                Casualties for Americans: 1 bomber, 1 fighter and 1 infantry
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 aaGun, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
            1 artillery and 1 infantry moved from Amur to Korea
            1 bomber moved from 7 Sea Zone to Korea
            6 fighters moved from Anhwe to Chahar
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 artillery, 3 fighters and 1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Americans : 0.50
    Japanese : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            2 infantry moved from Hopei to Kweichow
            2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Hopei
            3 infantry placed in Chahar
            Chinese undo move 3.
            1 infantry placed in Chahar
            1 infantry placed in Jehol
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    Japanese : -1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 25 Sea Zone
            1 artillery, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 submarine moved from 17 Sea Zone to 7 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            4 fighters moved from Korea to Anhwe
            1 fighter moved from Jehol to Anhwe
            1 fighter moved from Korea to Anhwe
            1 bomber moved from Soviet Far East to 7 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Southern Italy to Iraq
    
        Combat - Americans
            Battle in Anhwe
                Americans attack with 6 fighters
                Japanese defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 6 fighters in Anhwe, round 2 : 5/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
                Americans win with 6 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in 7 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Midway
                Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Iraq
                Americans attack with 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Iraq
                Germans win with 3 infantry remaining. Battle score for attacker is -25
                Casualties for Americans: 1 bomber, 1 fighter and 1 infantry
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 aaGun, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
            1 artillery and 1 infantry moved from Amur to Korea
            1 bomber moved from 7 Sea Zone to Korea
            6 fighters moved from Anhwe to Chahar
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 artillery, 3 fighters and 1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            2 infantry moved from Hopei to Kweichow
            2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Hopei
            3 infantry placed in Chahar
            Chinese undo move 3.
            1 infantry placed in Chahar
            1 infantry placed in Jehol
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Ceylon: 1 fighter
            EDIT: Adding units owned by British to Ceylon: 1 fighter
            EDIT: Turning off Edit Mode
            4 fighters moved from Southern Italy to Iraq
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
                  British take 99 Sea Zone from Italians
            1 marine moved from 99 Sea Zone to Greece
            2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
            1 fighter moved from Ceylon to Burma
            1 fighter moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Greece
            Battle in Iraq
                British attack with 2 artilleries, 4 fighters and 1 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    British roll dice for 2 artilleries, 4 fighters and 1 infantry in Iraq, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 artilleries and 4 fighters in Iraq, round 3 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Iraq
                British win, taking Greece from Germans, taking Iraq from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Burma
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            3 aaGuns and 2 infantry moved from West India to India
            1 armour moved from Eastern Persia to India
            1 infantry moved from West India to Eastern Persia
            4 fighters moved from Iraq to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            2 carriers and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            British undo move 1.
            1 fighter placed in United Kingdom
            1 artillery and 1 infantry placed in Quebec
            1 artillery and 1 infantry placed in Union of South Africa
            1 fighter placed in 98 Sea Zone
            1 marine and 1 mech_infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 1.17
    Americans : 0.50
    Chinese : 1.67
    Japanese : -2.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Philippines from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Philippines from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 7 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Northwest Persia to 80 Sea Zone
            2 mech_infantrys moved from Yugoslavia to Greece
            1 mech_infantry moved from Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            2 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Eastern Persia
            1 fighter and 2 tactical_bombers moved from Northwest Persia to Iraq
            1 bomber moved from Northwest Persia to Eastern Persia
            1 bomber moved from Northwest Persia to Eastern Persia
            1 bomber moved from Western Germany to Archangel
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Western Germany to Greater Southern Germany
                  Germans take Greater Southern Germany from British
            1 artillery moved from Northwest Persia to Caucasus
            1 armour moved from Persia to Caucasus
            1 bomber moved from Northwest Persia to Greece
            2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 80 Sea Zone
                Germans attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 80 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Greece
                Germans attack with 1 bomber and 2 mech_infantrys
                British defend with 1 factory_minor and 1 marine
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Greece, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the British lost in Greece
                Germans win, taking Greece from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
            Battle in Eastern Persia
                Germans attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                British defend with 1 cruiser
                    Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    British roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 cruiser
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Iraq
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 2 artilleries and 1 factory_minor
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 2/5 hits, 2,00 expected hits
                    British roll dice for 2 artilleries in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 artilleries owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for British: 2 artilleries
            Battle in Caucasus
                Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 fighter and 2 tactical_bombers moved from Iraq to Persia
            1 fighter moved from Northwest Persia to Persia
            2 bombers moved from Eastern Persia to Ukraine
            1 bomber moved from Greece to Western Germany
            18 mech_infantrys moved from Belarus to Rostov
            3 artilleries moved from Novgorod to Belarus
            1 bomber moved from Archangel to Eastern Poland
            1 aaGun and 8 infantry moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Germany to Eastern Poland
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Western Germany
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            3 infantry moved from Northern Italy to Western Germany
            2 aaGuns moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to France
            10 mech_infantrys moved from Northern Italy to Romania
            1 aaGun moved from Northwest Persia to Persia
            4 artilleries moved from Northwest Persia to Persia
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Neutral_Axis
            1 bomber moved from 80 Sea Zone to Persia
    
        Place Units - Germans
            3 infantry placed in Persia
            3 infantry placed in Ukraine
            1 artillery and 1 infantry placed in Western Germany
            1 fighter placed in Western Germany
            10 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : 0,17
    Russians : -1,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Jehol to Shantung
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Volgograd to Caucasus
            2 fighters moved from Russia to Caucasus
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Shantung
                Russians attack with 4 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 4 infantry in Shantung, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shantung
                    Russians roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Russians win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 armour, 2 artilleries and 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians roll dice for 2 fighters in Caucasus, round 3 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 2/2 hits, 0.83 expected hits
                    2 fighters owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus
                Germans win with no units remaining. Battle score for attacker is -8
                Casualties for Russians: 2 fighters and 2 infantry
                Casualties for Germans: 1 armour, 2 artilleries and 1 mech_infantry
    
        Non Combat Move - Russians
            3 aaGuns, 3 artilleries, 50 infantry and 6 mech_infantrys moved from Russia to Tambov
            1 aaGun, 8 artilleries and 9 infantry moved from Samara to Tambov
    
        Place Units - Russians
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
            Russians collect 22 PUs (3 lost to blockades); end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    Russians : 2.33
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 bombers moved from French Indo China to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            2 bombers moved from French Indo China to 43 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Hunan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 marine moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 mech_infantry moved from Kwangtung to Yunnan
            2 infantry moved from Kiangsu to Shantung
            2 mech_infantrys moved from Kwangtung to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
            1 bomber moved from Japan to Anhwe
            1 bomber moved from Japan to Shantung
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers in 43 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Shantung
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2,17 expected hits
                    Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Shantung
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 3/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            2 bombers moved from 37 Sea Zone to French Indo China
            2 bombers moved from 43 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Shantung to Japan
            1 bomber moved from Anhwe to French Indo China
            1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
            1 bomber moved from Shantung to French Indo China
    
        Place Units - Japanese
            1 armour placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Americans : -0,33
    Chinese : -1,00
    UK_Pacific : -0,33
    Japanese : 1,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Southern France
            1 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 artilleries moved from Midway to 25 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 31 Sea Zone
            2 artilleries moved from 31 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Northern Italy
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Northern Italy from Germans, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iraq
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Wake Island
                Americans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Wake Island, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Wake Island
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Wake Island, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 artillery
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 fighters and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 7 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to Midway
            1 fighter moved from Western United States to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 fighter moved from Southern France to 95 Sea Zone
            1 carrier and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            2 fighters moved from Iraq to Egypt
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Eastern United States to Gibraltar
            1 transport moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Chahar: 6 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Novosibirsk: 4 fighters
            EDIT: Adding units owned by Americans to Korea: 2 fighters
            EDIT: Removing units owned by Americans from Novosibirsk: 4 fighters
            EDIT: Adding units owned by Americans to Korea: 4 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -1.00
    Japanese : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Hunan
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Jehol to Anhwe
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            2 infantry placed in Jehol
            1 infantry placed in Kweichow
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.50
    Japanese : -1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Southern France
            1 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 artilleries moved from Midway to 25 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 31 Sea Zone
            2 artilleries moved from 31 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Northern Italy
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Northern Italy from Germans, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iraq
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Wake Island
                Americans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Wake Island, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Wake Island
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Wake Island, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 artillery
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 fighters and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 7 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to Midway
            1 fighter moved from Western United States to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 fighter moved from Southern France to 95 Sea Zone
            1 carrier and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            2 fighters moved from Iraq to Egypt
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Eastern United States to Gibraltar
            1 transport moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Chahar: 6 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Novosibirsk: 4 fighters
            EDIT: Adding units owned by Americans to Korea: 2 fighters
            EDIT: Removing units owned by Americans from Novosibirsk: 4 fighters
            EDIT: Adding units owned by Americans to Korea: 4 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Hunan
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Jehol to Anhwe
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            2 infantry placed in Jehol
            1 infantry placed in Kweichow
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            1 artillery and 1 infantry moved from India to Burma
            2 fighters moved from India to Eastern Persia
    
        Combat - British
            Battle in Eastern Persia
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Eastern Persia, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Burma, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Burma, round 5 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Trans-Jordan to Iraq
            4 fighters moved from Trans-Jordan to Iraq
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 marine moved from Egypt to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Iraq
            2 carriers moved from 98 Sea Zone to 95 Sea Zone
            2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            2 fighters moved from Eastern Persia to Iraq
    
        Place Units - British
            1 armour, 1 artillery and 1 mech_infantry placed in Southern Italy
            2 armour and 1 mech_infantry placed in Union of South Africa
            1 armour and 2 infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
            UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.33
    Americans : -1.00
    Chinese : 1.50
    Japanese : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Italians
            1 fighter moved from Western Germany to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to France
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 submarine owned by the Japanese Submerged
            Battle in Shan State
                ANZAC attack with 1 marine
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 marine in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                ANZAC winANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser remaining, taking Shan State from Japanese with 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from Sumatra to India
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 mech_infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 submarine owned by the Japanese Submerged
            Battle in Shan State
                ANZAC attack with 1 marine
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 marine in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                ANZAC winANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser remaining, taking Shan State from Japanese with 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from Sumatra to India
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 mech_infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.83
    

    Savegame

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