captain walker (axis) vs dawgoneit (allies) W@W


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11
    
        Combat Move - French
            1 Adv.Fighter moved from Greenland to Manchester
            1 Fighter moved from Churchill to Greenland
    
        Purchase Units - French
            French buy 1 Adv.Fighter; Remaining resources: 2 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Adv.Fighter placed in Churchill
    
        Turn Complete - French
            French collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 Artillery and 1 Infantry moved from Kwangtung to Kwangsi
            1 Artillery moved from Kiangsi to Hunan
            2 Infantrys moved from Kwangtung to Hunan
            1 Tank moved from Hong Kong to Hunan
            1 Tank moved from Hong Kong to Kwangsi
            1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry, 1 Submarine and 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
            1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
            2 Bombers moved from Tokyo to Shantung
            1 Artillery and 1 Elite moved from Chubu to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Formosa
            1 Adv.Fighter moved from 85 Sea Zone to Formosa
            2 Adv.Fighters moved from 85 Sea Zone to 93 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Bunker, 12 Infantrys, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 93 Sea Zone
                Yamamoto attack with 2 Adv.Fighters
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 2 Adv.Fighters in 93 Sea Zone, round 2 :  1/2 hits
                1 S.Submarine owned by the Americans lost in 93 Sea Zone
                Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 T.Boat
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Adv.Fighter and 1 T.Boat in 76 Sea Zone, round 2 :  1/2 hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 :  0/1 hits
                    1 Destroyer owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Submarine and 1 T.Boat
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 :  0/1 hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 T.Boat in 86 Sea Zone, round 2 :  2/2 hits
                    Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 :  0/1 hits
                    1 Destroyer owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Minamitori
            Battle in Hunan
                Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
                British defend with 1 ArmoredCar; Chinese defend with 3 Infantrys and 1 Marine
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hunan, round 2 :  0/4 hits
                    Chinese roll dice for 1 ArmoredCar, 3 Infantrys and 1 Marine in Hunan, round 2 :  2/5 hits
                    2 Infantrys owned by the Yamamoto lost in Hunan
                1 Artillery and 1 Tank retreated to Kwangtung
                Chinese win, taking Minamitori from Americans with 1 ArmoredCar, 3 Infantrys and 1 Marine remaining. Battle score for attacker is -4
                Casualties for Yamamoto: 2 Infantrys
            Battle in Formosa
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Formosa, round 2 :  1/1 hits
                    1 Infantry owned by the Dutch lost in Formosa
                Yamamoto win, taking Formosa from Dutch with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Shantung
                Yamamoto attack with 1 Artillery, 2 Bombers, 1 Elite and 3 Infantrys
                Chinese defend with 5 Infantrys
                    Yamamoto roll dice for 2 Battleships and 2 Cruisers in Shantung, round 2 :  3/4 hits
                    3 Infantrys owned by the Chinese lost in Shantung
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite and 3 Infantrys in Shantung, round 2 :  3/7 hits
                    Chinese roll dice for 2 Infantrys in Shantung, round 2 :  1/2 hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Shantung
                Yamamoto win, taking Shantung from Chinese with 1 Artillery, 2 Bombers, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 5 Infantrys
            Battle in Kwangsi
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 2 :  1/3 hits
                    Chinese roll dice for 1 Tank in Kwangsi, round 2 :  0/1 hits
                    1 Tank owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from 93 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from Formosa to 85 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
            2 Bombers moved from Shantung to Tokyo
            4 Infantrys moved from Hong Kong to Kwangtung
            1 Infantry moved from Hong Kong to Kwangtung
    
        Place Units - Yamamoto
            6 Infantrys placed in Hong Kong
            1 Adv.Fighter and 2 T.Boats placed in 85 Sea Zone
            1 Bunker and 4 Infantrys placed in Chubu
            2 Infantrys and 2 Tanks placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 61 PUs; end with 61 PUs total
    

    Territory Summary for Yamamoto :

    Tokyo : 1 AAGun, 2 Bombers, 2 Bunkers, 1 Factory, 5 Infantrys and 2 Tanks
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Kunashir : 1 Marine
    Hokkaido : 2 Infantrys
    Hainan : 1 flag
    Saipan : 1 AAGun, 1 Bunker and 1 Infantry
    Chubu : 1 Bunker, 1 Factory and 7 Infantrys
    Fukien : 1 flag
    Kwangtung : 1 flag, 1 Artillery, 5 Infantrys and 1 Tank
    Kiangsi : 1 flag, 1 Infantry
    Shantung : 1 flag, 1 Artillery, 1 Elite and 2 Infantrys
    Formosa : 1 Artillery and 1 Infantry
    Hong Kong : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 12 Infantrys
    Truk : 1 flag
    Ponape : 1 flag, 1 Artillery and 1 Infantry
    Palawan : 1 flag
    Woleai : 1 flag
    Manila : 1 flag
    85 Sea Zone : 6 Adv.Fighters, 1 Battleship, 3 Carriers, 7 Destroyers, 1 Submarine and 2 T.Boats
    84 Sea Zone : 2 B.Transports, 2 Battleships, 3 Cruisers and 2 Transports
    86 Sea Zone : 1 Submarine and 1 T.Boat
    76 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 139 / 139
    Russians : 63 / 63
    Italians : 89 / 89
    French : 14 / 16
    Yamamoto : 61 / 61
    Chinese : 38 / 47
    Hisaichi : 32 / 48
    British : 107 / 118
    Anzac : 36 / 36
    Dutch : 29 / 32
    Finns : 23 / 25
    Romanians : 18 / 18
    Thai : 1 / 0
    Americans : 133 / 135
    

    triplea_33012_yam11.tsvg


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Infantry and 1 Tank moved from Shanghai to Kiangsi
            3 Infantrys and 1 Marine moved from Hunan to Kwangsi
            1 Tank moved from Hupeh to Kwangsi
            1 Adv.Fighter moved from Hupeh to Kwangsi
            1 Elite moved from Chahar to Shansi
            1 Infantry moved from Shansi to Chahar
            5 Infantrys moved from Suiyuan to Shansi
            1 Elite and 3 Infantrys moved from Kweichow to Hunan
            2 Infantrys moved from Hupeh to Hunan
            5 Infantrys moved from Szechwan to Hupeh
            1 Infantry moved from Yunnan to Kweichow
            4 Infantrys moved from Ningsia to Suiyuan
            4 Infantrys moved from Lanchow to Szechwan
            2 Infantrys moved from Lanchow to Shensi
            5 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            4 Infantrys moved from Gobi Altai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 Adv.Fighter, 3 Infantrys, 1 Marine and 1 Tank
                Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Adv.Fighter, 3 Infantrys, 1 Marine and 1 Tank in Kwangsi, round 2 : 2/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kwangsi
                    Chinese roll dice for 1 Adv.Fighter, 3 Infantrys, 1 Marine and 1 Tank in Kwangsi, round 3 : 3/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Kwangsi
                Chinese win, taking Kwangsi from Yamamoto with 1 Adv.Fighter, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Kiangsi
                Chinese attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Kwangsi to Hunan
            1 Tank moved from S.French Indochina to Hunan
    
        Place Units - Chinese
            1 Adv.Fighter, 1 ArmoredCar and 1 Tank placed in Hupeh
            1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -1.00
    Chinese : 1.33
    

    Savegame


  • Game History

    Round: 11
    
        Combat Move - Hisaichi
            1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 84 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 84 Sea Zone to 107 Sea Zone
            1 Bomber moved from Changchun to 107 Sea Zone
            1 Artillery moved from Liaoning to Heilungchiang
            2 Infantrys moved from Kirin to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Artillery and 1 Infantry moved from Peking to Chahar
            1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Elite moved from 84 Sea Zone to Kiangsi
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shanghai
                  Hisaichi take Shanghai from Chinese
            1 Fighter moved from Liaoning to Kiangsi
            1 Infantry moved from Peking to Chahar
            7 Infantrys and 2 Tanks moved from Peking to Hulunbuir
            1 Fighter moved from Liaoning to Hulunbuir
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Bunker, 2 Elites, 9 Infantrys, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 92 Sea Zone
                Hisaichi attack with 1 T.Boat
                Dutch defend with 1 Transport
                    Hisaichi roll dice for 1 T.Boat in 92 Sea Zone, round 2 :  0/1 hits
                    Dutch roll dice for 1 Transport in 92 Sea Zone, round 2 :  0/1 hits
                    Hisaichi roll dice for 1 T.Boat in 92 Sea Zone, round 3 :  0/1 hits
                    Dutch roll dice for 1 Transport in 92 Sea Zone, round 3 :  0/1 hits
                    Hisaichi roll dice for 1 T.Boat in 92 Sea Zone, round 4 :  0/1 hits
                    Dutch roll dice for 1 Transport in 92 Sea Zone, round 4 :  0/1 hits
                    Hisaichi roll dice for 1 T.Boat in 92 Sea Zone, round 5 :  0/1 hits
                    Dutch roll dice for 1 Transport in 92 Sea Zone, round 5 :  0/1 hits
                    Hisaichi roll dice for 1 T.Boat in 92 Sea Zone, round 6 :  1/1 hits
                    Dutch roll dice for 1 Transport in 92 Sea Zone, round 6 :  0/1 hits
                    1 Transport owned by the Dutch lost in 92 Sea Zone
                Hisaichi win with 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
            Battle in 111 Sea Zone
                Hisaichi attack with 2 Adv.Fighters, 1 Destroyer and 1 Submarine
                British defend with 3 Transports; Anzac defend with 1 Transport
                    Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 :  0/1 hits
                    Hisaichi roll dice for 2 Adv.Fighters and 1 Destroyer in 111 Sea Zone, round 2 :  0/3 hits
                    British roll dice for 4 Transports in 111 Sea Zone, round 2 :  1/4 hits
                    1 Destroyer owned by the Hisaichi lost in 111 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 3 :  0/1 hits
                    Hisaichi roll dice for 2 Adv.Fighters in 111 Sea Zone, round 3 :  2/2 hits
                    British roll dice for 4 Transports in 111 Sea Zone, round 3 :  2/4 hits
                1 Adv.Fighter owned by the Hisaichi, 1 Submarine owned by the Hisaichi and 2 Transports owned by the British lost in 111 Sea Zone
                 retreated to 111 Sea Zone
                British win with 2 Transports remaining. Battle score for attacker is -13
                Casualties for Hisaichi: 1 Adv.Fighter, 1 Destroyer and 1 Submarine
                Casualties for British: 2 Transports
            Battle in 107 Sea Zone
                Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 2 Submarines
                British defend with 1 Cruiser; Anzac defend with 3 Transports
                    Hisaichi roll dice for 2 Submarines in 107 Sea Zone, round 2 :  0/2 hits
                    Hisaichi roll dice for 2 Adv.Fighters and 1 Bomber in 107 Sea Zone, round 2 :  0/3 hits
                    Anzac roll dice for 1 Cruiser and 3 Transports in 107 Sea Zone, round 2 :  2/4 hits
                    2 Submarines owned by the Hisaichi lost in 107 Sea Zone
                    Hisaichi roll dice for 2 Adv.Fighters and 1 Bomber in 107 Sea Zone, round 3 :  1/3 hits
                    Anzac roll dice for 1 Cruiser and 3 Transports in 107 Sea Zone, round 3 :  1/4 hits
                1 Adv.Fighter owned by the Hisaichi and 1 Transport owned by the Anzac lost in 107 Sea Zone
                 retreated to 107 Sea Zone
                Anzac win with 1 Cruiser and 2 Transports remaining. Battle score for attacker is -18
                Casualties for Hisaichi: 1 Adv.Fighter and 2 Submarines
                Casualties for Anzac: 1 Transport
            Battle in Hulunbuir
                Hisaichi attack with 1 Fighter, 7 Infantrys and 2 Tanks
                Russians defend with 5 Infantrys
                    Hisaichi roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Hulunbuir, round 2 :  3/10 hits
                    Russians roll dice for 5 Infantrys in Hulunbuir, round 2 :  2/5 hits
                    2 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Russians lost in Hulunbuir
                    Hisaichi roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Hulunbuir, round 3 :  4/8 hits
                    Russians roll dice for 2 Infantrys in Hulunbuir, round 3 :  1/2 hits
                    1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Russians: 5 Infantrys
            Battle in Heilungchiang
                Hisaichi attack with 1 Artillery, 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Heilungchiang, round 2 :  2/6 hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 :  0/3 hits
                    2 Infantrys owned by the Russians lost in Heilungchiang
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Heilungchiang, round 3 :  2/6 hits
                    Russians roll dice for 1 Artillery in Heilungchiang, round 3 :  0/1 hits
                    1 Artillery owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Kiangsi
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Fighter
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Kiangsi, round 2 :  2/2 hits
                    1 Tank owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 :  1/3 hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 :  1/1 hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from 107 Sea Zone to 84 Sea Zone
            1 Bomber moved from 107 Sea Zone to 84 Sea Zone
            1 Adv.Fighter moved from 111 Sea Zone to 84 Sea Zone
            1 Fighter moved from Kiangsi to 84 Sea Zone
            1 Fighter moved from Hulunbuir to 84 Sea Zone
            1 Tank moved from Changchun to Khabarovsk
            1 Infantry moved from Vladivostok to Khabarovsk
            1 Marine moved from Changchun to Kirin
            1 Bomber moved from 84 Sea Zone to Changchun
    
        Place Units - Hisaichi
            1 Artillery, 1 Bunker and 2 Infantrys placed in Peking
            1 Artillery, 2 Infantrys and 1 Tank placed in Liaoning
            1 T.Boat placed in 84 Sea Zone
            2 Elites and 5 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 44 PUs; end with 44 PUs total
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Khabarovsk : 1 flag, 1 Infantry and 1 Tank
    Shanghai : 1 flag, 2 Infantrys
    Kiangsi : 1 flag, 1 Artillery and 1 Elite
    Chahar : 1 flag, 1 Artillery and 1 Infantry
    Liaoning : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 3 Infantrys and 1 Tank
    Kirin : 1 Marine
    Peking : 1 flag, 1 Artillery, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank
    Hulunbuir : 4 Infantrys and 2 Tanks
    Changchun : 1 Bomber, 2 Elites, 1 Factory and 5 Infantrys
    Heilungchiang : 1 Artillery, 4 Infantrys and 1 Tank
    Samar : 1 flag
    Mindoro : 1 flag
    Panay : 1 flag, 1 Infantry
    85 Sea Zone : 1 Cruiser, 3 Destroyers and 1 Transport
    84 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports
    92 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 139 / 139
    Russians : 57 / 63
    Italians : 89 / 89
    French : 14 / 16
    Yamamoto : 56 / 61
    Chinese : 37 / 43
    Hisaichi : 44 / 44
    British : 107 / 118
    Anzac : 36 / 36
    Dutch : 29 / 32
    Finns : 23 / 25
    Romanians : 18 / 18
    Thai : 1 / 0
    Americans : 133 / 135
    

    triplea_33012_his11.tsvg


  • those damn transports put up too good of fight!


  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11
    
        Combat Move - British
            1 ArmoredCar moved from Hunan to Kiangsi
            3 Infantrys moved from N.French Indochina to Kwangsi
            3 Infantrys moved from Yunnan to Kweichow
            2 Tanks moved from N.Thailand to Hunan
            2 Tanks moved from N.Thailand to Kwangsi
            2 Infantrys moved from N.Thailand to N.French Indochina
            7 Artillerys and 6 Infantrys moved from S.Thailand to N.Thailand
            6 Infantrys moved from Bangkok to S.Thailand
            3 ArmoredCars moved from Malaya to N.Thailand
            1 Infantry moved from Malaya to S.Thailand
            2 ArmoredCars, 1 Artillery, 5 Infantrys and 2 Tanks moved from Baluchistan to E.Iran
            1 Tank moved from Chimkent to E.Iran
            5 Mech.Infs moved from Delhi to E.Iran
            1 ArmoredCar and 1 Tank moved from Bombay to Baluchistan
            1 Submarine moved from 112 Sea Zone to 93 Sea Zone
            1 Infantry moved from Tanimbar to 112 Sea Zone
            1 Cruiser and 1 Infantry moved from 112 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to British Borneo
                  British take British Borneo from Thai
            1 Infantry moved from Jilolo to 107 Sea Zone
            1 Cruiser and 1 Infantry moved from 107 Sea Zone to 94 Sea Zone
            1 Infantry moved from 94 Sea Zone to Iwo Jima
                  British take Iwo Jima from Yamamoto
            1 ArmoredCar and 2 Infantrys moved from Ayan to Khabarovsk
            4 Infantrys moved from Okhotsk to Ayan
            2 Infantrys moved from Kolyma to Okhotsk
            1 ArmoredCar and 1 Infantry moved from Koryakia to Kolyma
            1 ArmoredCar moved from Kolyma to Okhotsk
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Alaska to 71 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Soembawa to 111 Sea Zone
            1 Infantry moved from Kenya to Equatoria
            1 Infantry moved from Belgian Congo to Equatoria
            1 Mech.Inf moved from Italian East Africa to Kordofan
            1 Tank moved from Italian East Africa to Nubia
            1 Artillery and 1 Infantry moved from South Africa to Rhodesia
            2 Mech.Infs moved from Cape Town to Rhodesia
            1 Mech.Inf moved from Rhodesia to Belgian Congo
            2 ArmoredCars moved from Cairo to Palestine
            1 Tank moved from Cairo to Nubia
            1 Infantry moved from New Valley to Darfur
            1 Tank moved from Cairo to New Valley
            1 Bomber moved from Cairo to Darfur
            2 Adv.Fighters and 2 Fighters moved from Cairo to Palestine
            2 Fighters moved from Cairo to Nubia
            2 Artillerys moved from Dover to 20 Sea Zone
            2 Artillerys and 2 Transports moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Manchester to 18 Sea Zone
            2 S.Submarines moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Manchester to 18 Sea Zone
            6 Infantrys moved from Wales to 20 Sea Zone
            2 Artillerys, 4 Infantrys, 2 S.Submarines and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            2 Artillerys and 10 Infantrys moved from 20 Sea Zone to Brittany
            8 Infantrys moved from London to Dover
            1 Fighter moved from Dover to Brittany
            1 Infantry moved from Flores to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 93 Sea Zone
            2 Infantrys moved from 93 Sea Zone to Manila
                  Americans take Manila from Yamamoto
            1 ArmoredCar moved from Lombok to 67 Sea Zone
            1 Infantry moved from Timor to 67 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 111 Sea Zone to Panay
            1 ArmoredCar and 1 Infantry moved from 72 Sea Zone to Koryakia
    
        Purchase Units - British
            British buy 20 ArmoredCars, 8 Infantrys, 2 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Palestine
                British attack with 2 Adv.Fighters, 2 ArmoredCars and 2 Fighters
                Italians defend with 1 Artillery, 1 Elite and 2 Tanks
                    British roll dice for 2 Adv.Fighters, 2 ArmoredCars and 2 Fighters in Palestine, round 2 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 1 Artillery, 1 Elite and 2 Tanks in Palestine, round 2 : 4/4 hits, 1.67 expected hits
                    2 ArmoredCars owned by the British, 1 Elite owned by the Italians, 2 Fighters owned by the British and 1 Artillery owned by the Italians lost in Palestine
                    British roll dice for 2 Adv.Fighters in Palestine, round 3 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 2 Tanks in Palestine, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 Adv.Fighters in Palestine, round 4 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 2 Tanks in Palestine, round 4 : 2/2 hits, 1.00 expected hits
                2 Adv.Fighters owned by the British lost in Palestine
                Italians win with 2 Tanks remaining. Battle score for attacker is -37
                Casualties for British: 2 Adv.Fighters, 2 ArmoredCars and 2 Fighters
                Casualties for Italians: 1 Artillery and 1 Elite
            Battle in Darfur
                British attack with 1 Bomber and 1 Infantry
                Italians defend with 2 Infantrys
                    British roll dice for 1 Bomber and 1 Infantry in Darfur, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                    British roll dice for 1 Bomber and 1 Infantry in Darfur, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in Equatoria
                British attack with 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Infantrys in Equatoria, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Equatoria
                British win, taking Equatoria from Italians with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Brittany
                British attack with 2 Artillerys, 1 Fighter and 10 Infantrys
                Germans defend with 5 Infantrys and 1 Tank
                    British roll dice for 1 Battleship in Brittany, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 Artillerys, 1 Fighter and 10 Infantrys in Brittany, round 2 : 2/13 hits, 3.00 expected hits
                    Germans roll dice for 5 Infantrys and 1 Tank in Brittany, round 2 : 3/6 hits, 2.17 expected hits
                    2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Brittany
                    British roll dice for 2 Artillerys, 1 Fighter and 7 Infantrys in Brittany, round 3 : 2/10 hits, 2.50 expected hits
                    Germans roll dice for 3 Infantrys and 1 Tank in Brittany, round 3 : 1/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Brittany
                    British roll dice for 2 Artillerys, 1 Fighter and 6 Infantrys in Brittany, round 4 : 1/9 hits, 2.33 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Brittany, round 4 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Brittany
                    British roll dice for 2 Artillerys, 1 Fighter and 5 Infantrys in Brittany, round 5 : 3/8 hits, 2.17 expected hits
                    Germans roll dice for 1 Tank in Brittany, round 5 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Brittany
                British win, taking Brittany from Germans with 2 Artillerys, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 3
                Casualties for British: 6 Infantrys
                Casualties for Germans: 5 Infantrys and 1 Tank
            Battle in Kiangsi
                British attack with 1 ArmoredCar
                Hisaichi defend with 1 Artillery and 1 Elite
                    British roll dice for 1 ArmoredCar in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 ArmoredCar in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi lost in Kiangsi
                    British roll dice for 1 ArmoredCar in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Kiangsi
                British win, taking Kiangsi from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Artillery and 1 Elite
            Battle in Khabarovsk
                British attack with 1 ArmoredCar and 2 Infantrys
                Hisaichi defend with 1 Infantry and 1 Tank
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Khabarovsk, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Khabarovsk, round 3 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Khabarovsk
                British win, taking Khabarovsk from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry and 1 Tank
                Casualties for British: 1 Infantry
            Battle in E.Iran
                British attack with 2 ArmoredCars, 1 Artillery, 5 Infantrys, 5 Mech.Infs and 3 Tanks
                Italians defend with 2 Tanks
                    British roll dice for 2 ArmoredCars, 1 Artillery, 5 Infantrys, 5 Mech.Infs and 3 Tanks in E.Iran, round 2 : 10/16 hits, 5.83 expected hits
                    Italians roll dice for 2 Tanks in E.Iran, round 2 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in E.Iran
                British win, taking E.Iran from Italians with 2 ArmoredCars, 1 Artillery, 3 Infantrys, 5 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 2 Infantrys
                Casualties for Italians: 2 Tanks
            Battle in Kordofan
                British attack with 1 Mech.Inf
                Italians defend with 1 Infantry
                    British roll dice for 1 Mech.Inf in Kordofan, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Kordofan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Kordofan
                Italians win with no units remaining. Battle score for attacker is -4
                Casualties for British: 1 Mech.Inf
                Casualties for Italians: 1 Infantry
            Battle in Nubia
                British attack with 2 Fighters and 2 Tanks
                Italians defend with 1 Infantry
                    British roll dice for 2 Fighters and 2 Tanks in Nubia, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Panay
                British attack with 1 ArmoredCar and 1 Infantry
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Cruiser in Panay, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Panay
                British win, taking Panay from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - British
            1 Bomber moved from Darfur to Cairo
            2 Fighters moved from Nubia to Cairo
            1 Infantry moved from Cairo to Lower Egypt
            1 Fighter moved from Brittany to Wales
    
        Place Units - British
            4 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            6 ArmoredCars placed in Malaya
            6 ArmoredCars placed in Bangkok
            1 ArmoredCar and 4 Tanks placed in Delhi
            2 Mech.Infs placed in Bombay
            5 ArmoredCars placed in Madras
            2 ArmoredCars placed in Cape Town
            British undo move 1.
            British undo move 1.
            6 Infantrys placed in Cairo
            2 Infantrys placed in Wales
    
        Turn Complete - British
            British collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 2.33
    Italians : 3.33
    Hisaichi : -2.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11
    
        Combat Move - Anzac
            1 Infantry moved from Celebes to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Palawan
                  Americans take Palawan from Yamamoto
            1 Tank moved from Davao to Samar
                  Americans take Samar from Hisaichi
            1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry moved from East And South Borneo to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Mindoro
                  Americans take Mindoro from Hisaichi
            2 Infantrys moved from Hollandia to 107 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 93 Sea Zone
            2 Infantrys moved from 93 Sea Zone to Kyushu
                  Anzac take Kyushu from Yamamoto
            2 Infantrys moved from 107 Sea Zone to Peleliu
                  Anzac take Peleliu from Yamamoto
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Mindoro
            1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 Adv.Fighter and 1 L.Fighter moved from 110 Sea Zone to 92 Sea Zone
            3 Infantrys moved from Northern Territory to Western Australia
            6 Infantrys moved from South Australia to Western Australia
            2 Destroyers moved from 113 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 110 Sea Zone
            8 Infantrys moved from West Papua to Hollandia
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 92 Sea Zone
                Anzac attack with 1 Adv.Fighter, 1 Destroyer and 1 L.Fighter
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 1 Adv.Fighter, 1 Destroyer and 1 L.Fighter in 92 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Hisaichi lost in 92 Sea Zone
                Anzac win with 1 Adv.Fighter, 1 Destroyer and 1 L.Fighter remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
    
        Non Combat Move - Anzac
            1 Adv.Fighter and 1 L.Fighter moved from 92 Sea Zone to 106 Sea Zone
            1 Adv.Fighter and 1 L.Fighter moved from 106 Sea Zone to 110 Sea Zone
    
        Place Units - Anzac
            1 Cruiser and 2 Transports placed in 67 Sea Zone
            2 Transports placed in 114 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.17
    Anzac : 0.67
    

    Savegame


  • TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11
    
        Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Hainan
                  Chinese take Hainan from Yamamoto
            1 Destroyer moved from 34 Sea Zone to 41 Sea Zone
            1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 Elite and 1 Infantry moved from 34 Sea Zone to Canarians
    
        Purchase Units - Dutch
            Dutch buy 3 Destroyers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Canarians
                Dutch attack with 1 Elite and 1 Infantry
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Elite and 1 Infantry in Canarians, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Canarians
                Dutch loses 0 PUs for violating Canarianss neutrality.
                Dutch win, taking Canarians from Neutral with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Infantry placed in Suriname
            3 Destroyers and 1 Transport placed in 110 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Dutch : 0.50
    

    Savegame


  • Game History

    Round: 11
    
        Combat Move - Finns
            1 Artillery and 1 Elite moved from Kirov to Perm
            2 Artillerys, 10 Infantrys, 2 Mot.Infs and 3 Tanks moved from Komi to Perm
            2 ArmoredCars and 2 Tanks moved from Arkhangelsk to Perm
    
        Purchase Units - Finns
            Finns buy 4 Mech.Infs; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Perm
                Finns attack with 2 ArmoredCars, 3 Artillerys, 1 Elite, 10 Infantrys, 2 Mot.Infs and 5 Tanks
                Russians defend with 1 AAGun and 1 Infantry
                    Finns roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 10 Infantrys, 2 Mot.Infs and 5 Tanks in Perm, round 2 :  7/23 hits
                    Russians roll dice for 1 Infantry in Perm, round 2 :  0/1 hits
                    1 Infantry owned by the Russians lost in Perm
                Finns win, taking Perm from Russians with 2 ArmoredCars, 3 Artillerys, 1 Elite, 10 Infantrys, 2 Mot.Infs and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Infantry moved from Arkhangelsk to Kirov
            2 Infantrys moved from Arkhangelsk to Komi
            1 Infantry moved from S.Karelia to Vologda
            1 Tank moved from S.Karelia to Komi
            1 Mech.Inf and 1 Mot.Inf moved from Vyborg to Komi
            4 Infantrys moved from S.Karelia to Arkhangelsk
            1 Elite and 1 Infantry moved from Vyborg to S.Karelia
            1 Tank moved from Oulu to S.Karelia
            1 Mech.Inf moved from Helsinki to Vyborg
            1 Elite and 1 Infantry moved from Oulu to Vyborg
    
        Place Units - Finns
            4 Mech.Infs placed in Arkhangelsk
    
        Turn Complete - Finns
            Finns collect 23 PUs; end with 24 PUs total
    

    Territory Summary for Finns :

    Vologda : 1 flag, 1 Infantry
    Arkhangelsk : 1 flag, 1 Factory, 1 Fighter, 4 Infantrys and 4 Mech.Infs
    Kirov : 1 flag, 1 Infantry
    Perm : 1 flag, 1 AAGun, 2 ArmoredCars, 3 Artillerys, 1 Elite, 10 Infantrys, 2 Mot.Infs and 5 Tanks
    Komi : 1 flag, 2 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank
    S.Karelia : 1 flag, 1 Elite, 1 Infantry and 1 Tank
    N.Karelia : 1 flag
    Helsinki : 1 AAGun and 1 Factory
    Vyborg : 1 Elite, 1 Infantry and 1 Mech.Inf
    

    Production/PUs Summary :

    Germans : 137 / 139
    Russians : 59 / 63
    Italians : 82 / 89
    French : 16 / 16
    Yamamoto : 44 / 61
    Chinese : 41 / 43
    Hisaichi : 36 / 44
    British : 117 / 117
    Anzac : 40 / 40
    Dutch : 30 / 30
    Finns : 23 / 24
    Romanians : 18 / 18
    Thai : 0 / 0
    Americans : 141 / 135
    

  • Game History

    Round: 11
    
        Combat Move - Romanians
            1 Elite, 2 Infantrys and 1 Tank moved from Rostov to Penza
            1 Mech.Inf and 1 Mot.Inf moved from Donetsk to Kuybyshev
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Penza
                Romanians attack with 1 Elite, 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Elite, 2 Infantrys and 1 Tank in Penza, round 2 :  2/4 hits
                    Russians roll dice for 1 Infantry in Penza, round 2 :  0/1 hits
                    1 Infantry owned by the Russians lost in Penza
                Romanians win, taking Penza from Russians with 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kuybyshev
                Romanians attack with 1 Mech.Inf and 1 Mot.Inf
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Mech.Inf and 1 Mot.Inf in Kuybyshev, round 2 :  1/2 hits
                    Russians roll dice for 1 Infantry in Kuybyshev, round 2 :  1/1 hits
                    1 Infantry owned by the Russians and 1 Mot.Inf owned by the Romanians lost in Kuybyshev
                Romanians win, taking Kuybyshev from Russians with 1 Mech.Inf remaining. Battle score for attacker is -3
                Casualties for Romanians: 1 Mot.Inf
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            2 Infantrys moved from Donetsk to Rostov
            2 Infantrys moved from Odessa to Donetsk
            1 Tank moved from Odessa to Rostov
            1 Mot.Inf moved from Bucharest to Donetsk
            1 Mech.Inf moved from Bucharest to Donetsk
            1 Tank moved from Bucharest to Odessa
    
        Place Units - Romanians
            2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 20 PUs total
    

    Territory Summary for Romanians :

    Penza : 1 flag, 1 Elite, 2 Infantrys and 1 Tank
    Donetsk : 1 flag, 2 Infantrys, 1 Mech.Inf and 1 Mot.Inf
    Kuybyshev : 1 flag, 1 Mech.Inf
    Odessa : 1 Tank
    Tula : 1 flag
    Rostov : 1 flag, 1 AAGun, 2 Infantrys and 1 Tank
    Bucharest : 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Mech.Inf and 1 Tank
    

    Production/PUs Summary :

    Germans : 137 / 139
    Russians : 57 / 63
    Italians : 82 / 89
    French : 16 / 16
    Yamamoto : 44 / 61
    Chinese : 41 / 43
    Hisaichi : 36 / 44
    British : 117 / 117
    Anzac : 40 / 40
    Dutch : 30 / 30
    Finns : 23 / 24
    Romanians : 20 / 20
    Thai : 0 / 0
    Americans : 141 / 135
    

    triplea_33012_rom11.tsvg


  • Thailand has been wiped out so you can play through…


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11
    
        Combat Move - Americans
            1 ArmoredCar and 1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            3 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Artillerys moved from Salvador to 35 Sea Zone
            2 Artillerys moved from Bahia to 35 Sea Zone
            8 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 S.Submarine moved from 36 Sea Zone to 35 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 38 Sea Zone
            1 Infantry moved from 38 Sea Zone to French Equatorial Africa
            1 ArmoredCar, 1 Artillery and 2 Infantrys moved from French Sudan to French Equatorial Africa
            2 Infantrys moved from Mauritania to W.Morocco
            1 Bomber moved from Rio de Oro to French Equatorial Africa
            1 Infantry moved from Rio de Oro to 34 Sea Zone
            1 Cruiser and 1 Infantry moved from 34 Sea Zone to 38 Sea Zone
            1 Infantry moved from 38 Sea Zone to French Equatorial Africa
            4 Artillerys, 2 B.Transports, 12 Infantrys and 4 Transports moved from 35 Sea Zone to 36 Sea Zone
            4 Artillerys and 12 Infantrys moved from 36 Sea Zone to Mauritania
            4 Transports moved from 32 Sea Zone to 26 Sea Zone
            8 Infantrys moved from South Atlantic USA to 26 Sea Zone
            8 Infantrys and 4 Transports moved from 26 Sea Zone to 32 Sea Zone
            5 Infantrys moved from Rio De Janeiro to Bahia
            8 Infantrys moved from 32 Sea Zone to Bahia
            1 Infantry moved from South Central USA to South Atlantic USA
            1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
            4 Bombers moved from Wake to 86 Sea Zone
            3 S.Submarines moved from 71 Sea Zone to 76 Sea Zone
            1 Artillery moved from Wake to 87 Sea Zone
            1 Artillery and 1 Infantry moved from Kolyma to Okhotsk
    
        Purchase Units - Americans
            Americans buy 4 Artillerys, 2 Infantrys, 3 L.Fighters, 2 S.Bombers, 3 S.Submarines and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in French Equatorial Africa
                Americans attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 4 Infantrys
                Italians defend with 3 Artillerys, 1 Infantry and 1 Tank
                    Americans roll dice for 1 Cruiser in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in French Equatorial Africa
                    Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 4 Infantrys in French Equatorial Africa, round 2 : 2/7 hits, 2.17 expected hits
                    Italians roll dice for 3 Artillerys and 1 Tank in French Equatorial Africa, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Americans and 2 Artillerys owned by the Italians lost in French Equatorial Africa
                    Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 3 Infantrys in French Equatorial Africa, round 3 : 3/6 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Tank in French Equatorial Africa, round 3 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 1 ArmoredCar, 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 17
                Casualties for Italians: 3 Artillerys, 1 Infantry and 1 Tank
                Casualties for Americans: 1 Infantry
            Battle in 76 Sea Zone
                Americans attack with 3 S.Submarines
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 3 S.Submarines in 76 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 3 S.Submarines remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in 86 Sea Zone
                Americans attack with 4 Bombers and 1 S.Submarine
                Yamamoto defend with 1 Submarine and 1 T.Boat
                    Americans roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 Bombers in 86 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                    1 Submarine owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 4 Bombers and 1 S.Submarine remaining. Battle score for attacker is 13
                Casualties for Yamamoto: 1 Submarine and 1 T.Boat
            Battle in W.Morocco
                Americans attack with 1 ArmoredCar and 4 Infantrys
                Italians defend with 2 Infantrys
                    Americans roll dice for 1 ArmoredCar and 4 Infantrys in W.Morocco, round 2 : 0/5 hits, 1.00 expected hits
                    Italians roll dice for 2 Infantrys in W.Morocco, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans lost in W.Morocco
                    Americans roll dice for 1 ArmoredCar and 2 Infantrys in W.Morocco, round 3 : 1/3 hits, 0.67 expected hits
                    Italians roll dice for 2 Infantrys in W.Morocco, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in W.Morocco
                    Americans roll dice for 1 ArmoredCar and 1 Infantry in W.Morocco, round 4 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in W.Morocco, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 ArmoredCar and 1 Infantry in W.Morocco, round 5 : 1/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in W.Morocco, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in W.Morocco
                Americans win, taking W.Morocco from Italians with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 ArmoredCar and 3 Infantrys
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - Americans
            1 Bomber moved from French Equatorial Africa to Rio de Oro
            4 Adv.Fighters, 1 Artillery, 4 Battleships, 4 Carriers, 2 Cruisers, 1 Destroyer, 4 Fighters, 18 S.Submarines and 1 Transport moved from 87 Sea Zone to 76 Sea Zone
            4 Bombers moved from 86 Sea Zone to Wake
            3 S.Submarines moved from 98 Sea Zone to 88 Sea Zone
    
        Place Units - Americans
            2 L.Fighters placed in Wake
            Americans undo move 1.
            3 L.Fighters placed in Davao
            2 S.Submarines placed in 88 Sea Zone
            1 S.Submarine placed in 107 Sea Zone
            1 Infantry and 2 S.Bombers placed in Alaska
            Americans undo move 4.
            2 S.Bombers placed in Alaska
            3 Tanks placed in Rio de Oro
            2 Artillerys placed in Bahia
            2 Artillerys placed in Salvador
            2 Infantrys placed in Rio De Janeiro
    
        Turn Complete - Americans
            Americans collect 141 PUs; end with 141 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Yamamoto : -0.33
    Americans : 0.00
    

    Savegame


  • Game History

    Round: 12
    
        Combat Move - Germans
            1 HeavyTank, 4 Mech.Infs and 10 Tanks moved from Kursk to Moscow
            1 Mech.Inf, 1 Mot.Inf and 2 Tanks moved from Saratov to Moscow
            1 Mech.Inf and 1 Mot.Inf moved from Georgia to Moscow
            2 Stukas moved from Donetsk to Moscow
            1 Bomber moved from Leningrad to Moscow
            2 Artillerys, 3 Elites and 1 Infantry moved from Smolensk to Yaroslavl
            2 ArmoredCars and 4 Tanks moved from Leningrad to Yaroslavl
            1 Destroyer and 3 Submarines moved from 42 Sea Zone to 41 Sea Zone
            1 Artillery and 5 Infantrys moved from Normandy to Brittany
            1 HeavyTank moved from Normandy to Brittany
            1 HeavyTank moved from Normandy to Brittany
            1 Artillery moved from Orleanais to Brittany
            2 Elites moved from Orleanais to Brittany
            2 Adv.Fighters moved from 23 Sea Zone to Denmark
            2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Denmark
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry and 1 Tank moved from Hamburg to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 23 Sea Zone to Denmark
            2 Stukas moved from Rhine to Brittany
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 3 HeavyTanks, 18 Infantrys, 2 Mech.Infs, 2 Mot.Infs, 1 Stuka, 2 T.Boats and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 41 Sea Zone
                Germans attack with 1 Destroyer and 3 Submarines
                Dutch defend with 1 Destroyer
                    Germans roll dice for 3 Submarines in 41 Sea Zone, round 2 :  1/3 hits
                    Dutch roll dice for 1 Destroyer in 41 Sea Zone, round 2 :  1/1 hits
                    1 Destroyer owned by the Dutch and 1 Submarine owned by the Germans lost in 41 Sea Zone
                Germans win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Submarine
                Casualties for Dutch: 1 Destroyer
            Battle in Brittany
                Germans attack with 2 Artillerys, 2 Elites, 2 HeavyTanks, 5 Infantrys and 2 Stukas
                British defend with 2 Artillerys and 4 Infantrys
                    Germans roll dice for 2 Artillerys, 2 Elites, 2 HeavyTanks, 5 Infantrys and 2 Stukas in Brittany, round 2 :  5/13 hits
                    French roll dice for 2 Artillerys and 4 Infantrys in Brittany, round 2 :  1/6 hits
                    1 Infantry owned by the Germans, 4 Infantrys owned by the British and 1 Artillery owned by the British lost in Brittany
                    Germans roll dice for 2 Artillerys, 2 Elites, 2 HeavyTanks, 4 Infantrys and 2 Stukas in Brittany, round 3 :  6/12 hits
                    French roll dice for 1 Artillery in Brittany, round 3 :  0/1 hits
                    1 Artillery owned by the British lost in Brittany
                Germans win, taking Brittany from French with 2 Artillerys, 2 Elites, 2 HeavyTanks, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 14
                Casualties for Germans: 1 Infantry
                Casualties for British: 2 Artillerys and 4 Infantrys
            Battle in Denmark
                Germans attack with 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Battleship and 2 Cruisers in Denmark, round 2 :  1/3 hits
                    1 Infantry owned by the Neutral lost in Denmark
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Tank in Denmark, round 2 :  2/8 hits
                    Neutral roll dice for 2 Infantrys in Denmark, round 2 :  2/2 hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 3 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Yaroslavl
                Germans attack with 2 ArmoredCars, 2 Artillerys, 3 Elites, 1 Infantry and 4 Tanks
                Russians defend with 1 Artillery, 3 Infantrys and 1 Tank
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 3 Elites, 1 Infantry and 4 Tanks in Yaroslavl, round 2 :  5/12 hits
                    Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Yaroslavl, round 2 :  2/5 hits
                    1 Infantry owned by the Germans, 3 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Tank owned by the Russians and 1 Artillery owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 2 ArmoredCars, 2 Artillerys, 2 Elites and 4 Tanks remaining. Battle score for attacker is 10
                Casualties for Germans: 1 Elite and 1 Infantry
                Casualties for Russians: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Moscow
                Germans attack with 1 Bomber, 1 HeavyTank, 6 Mech.Infs, 2 Mot.Infs, 2 Stukas and 12 Tanks
                Russians defend with 1 AAGun, 1 Factory, 5 HeavyTanks, 2 Infantrys and 10 Tanks
                    AA fire in Moscow :  0/3 hits
                    Germans roll dice for 1 Bomber, 1 HeavyTank, 6 Mech.Infs, 2 Mot.Infs, 2 Stukas and 12 Tanks in Moscow, round 2 :  17/24 hits
                    Russians roll dice for 5 HeavyTanks, 2 Infantrys and 10 Tanks in Moscow, round 2 :  9/17 hits
                    2 Infantrys owned by the Russians, 2 Mot.Infs owned by the Germans, 1 Tank owned by the Germans, 5 HeavyTanks owned by the Russians, 6 Mech.Infs owned by the Germans and 10 Tanks owned by the Russians lost in Moscow
                Germans captures 63PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 1 Bomber, 1 HeavyTank, 2 Stukas and 11 Tanks remaining. Battle score for attacker is 38
                Casualties for Germans: 6 Mech.Infs, 2 Mot.Infs and 1 Tank
                Casualties for Russians: 5 HeavyTanks, 2 Infantrys and 10 Tanks
    
        Non Combat Move - Germans
            2 Stukas moved from Moscow to Tula
            1 Bomber moved from Moscow to Stalingrad
            2 ArmoredCars and 2 Tanks moved from Stalingrad to Kuybyshev
            1 HeavyTank moved from Stalingrad to Kuybyshev
            4 ArmoredCars, 1 Mot.Inf and 3 Tanks moved from Arkhangelsk to Perm
            1 Artillery and 2 Elites moved from Kursk to Tula
            5 Infantrys moved from Minsk to Kursk
            3 Tanks moved from Vinnytsia to Rostov
            2 Mech.Infs and 2 Mot.Infs moved from Warsaw to Kursk
            2 Adv.Fighters moved from Denmark to 23 Sea Zone
            1 Submarine and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Stukas moved from Brittany to Normandy
            1 Artillery and 1 Infantry moved from Paris to Orleanais
            2 Infantrys moved from Paris to Normandy
            2 Infantrys moved from Picardy to Normandy
            2 Infantrys moved from Belgium to Picardy
            2 Infantrys moved from Netherlands to Belgium
            1 Tank moved from Netherlands to Picardy
            1 Artillery, 2 Elites and 1 Infantry moved from Rhine to Hamburg
            2 Transports moved from 42 Sea Zone to 43 Sea Zone
            1 Artillery, 1 Elite and 1 Tank moved from Languedoc to 43 Sea Zone
            1 Artillery, 1 Elite, 1 Tank and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery, 1 Elite and 1 Tank moved from 42 Sea Zone to N.Algeria
    
        Place Units - Germans
            2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Stalingrad
            1 Infantry, 1 Mech.Inf and 1 Mot.Inf placed in Georgia
            2 T.Boats placed in 23 Sea Zone
            1 HeavyTank and 3 Infantrys placed in Hamburg
            1 HeavyTank and 2 Infantrys placed in Normandy
            1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
            1 Artillery, 1 Elite, 5 Infantrys and 1 Tank placed in Paris
            1 Mech.Inf, 1 Mot.Inf and 1 Stuka placed in Bavaria
            5 Infantrys and 1 Tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 152 PUs; end with 215 PUs total
    

    Territory Summary for Germans :

    Saxony : 1 AAGun
    Berlin : 1 Factory, 5 Infantrys and 1 Tank
    Rhine : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
    Bohemia : 1 Factory
    Brandenburg : 1 AAGun
    Bavaria : 1 Factory, 1 Mech.Inf, 1 Mot.Inf and 1 Stuka
    Hamburg : 1 AAGun, 1 Artillery, 2 Bunkers, 2 Elites, 1 Factory, 1 HeavyTank and 5 Infantrys
    Lithuania : 1 flag
    Kiev : 1 flag
    Perm : 4 ArmoredCars, 1 Mot.Inf and 3 Tanks
    Vinnytsia : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
    Stalingrad : 1 flag, 2 ArmoredCars, 1 Bomber, 1 Factory, 1 HeavyTank and 2 Tanks
    Moscow : 1 flag, 1 AAGun, 1 Factory, 1 HeavyTank and 11 Tanks
    Kuybyshev : 2 ArmoredCars, 1 HeavyTank and 2 Tanks
    Kursk : 1 flag, 1 AAGun, 1 Factory, 5 Infantrys, 2 Mech.Infs and 2 Mot.Infs
    Saratov : 1 flag
    Crimea : 1 flag
    Latvia : 1 flag
    Leningrad : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys
    Odessa : 1 flag
    Estonia : 1 flag
    Smolensk : 1 flag
    Tula : 1 Artillery, 2 Elites and 2 Stukas
    Georgia : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys, 1 Mech.Inf and 1 Mot.Inf
    Murmansk : 1 flag
    Rostov : 3 Tanks
    Yaroslavl : 1 flag, 2 ArmoredCars, 2 Artillerys, 2 Elites and 4 Tanks
    Novgorod : 1 flag
    Minsk : 1 flag, 1 Artillery
    Paris : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 5 Infantrys and 1 Tank
    Burgundy : 1 flag
    Lorraine : 1 flag, 1 Tank
    Orleanais : 1 flag, 1 Artillery and 1 Infantry
    Brittany : 1 flag, 2 Artillerys, 2 Elites, 2 HeavyTanks and 4 Infantrys
    Normandy : 1 flag, 1 AAGun, 3 Bunkers, 1 Factory, 1 HeavyTank, 9 Infantrys and 2 Stukas
    Picardy : 1 flag, 5 Infantrys and 1 Tank
    N.Algeria : 1 flag, 1 Artillery, 1 Elite and 1 Tank
    E.Morocco : 1 Artillery and 1 Elite
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Factory
    Nordland : 1 flag, 1 Infantry
    Stockholm : 1 flag
    Brest : 1 flag
    Oslo : 1 flag, 1 Infantry
    Danzig : 1 flag
    Hungary : 1 flag
    Baleares : 1 flag
    Finnmark : 1 flag
    Denmark : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Erzurum : 1 flag
    Belgium : 1 flag, 5 Infantrys
    Netherlands : 1 flag, 7 Infantrys
    23 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Submarines, 6 T.Boats and 3 Transports
    42 Sea Zone : 2 Transports
    41 Sea Zone : 1 Destroyer and 2 Submarines
    

    Production/PUs Summary :

    Germans : 152 / 215
    Russians : 46 / 0
    Italians : 77 / 89
    French : 19 / 16
    Yamamoto : 44 / 61
    Chinese : 41 / 43
    Hisaichi : 36 / 44
    British : 117 / 117
    Anzac : 40 / 40
    Dutch : 30 / 30
    Finns : 23 / 24
    Romanians : 20 / 20
    Thai : 0 / 0
    Americans : 141 / 141
    

    triplea_33012_ger12.tsvg


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12
    
        Combat Move - Russians
            1 Elite and 4 Infantrys moved from Evenkia to Sibirsky
            1 Infantry moved from Sibirsky to Yeniseysk
            1 Infantry moved from Sibirsky to Khatanga
            1 Elite and 2 Infantrys moved from N.Buryat Mongolia to Olyokminsk
            1 Infantry moved from S.Buryat Mongolia to Chita
            2 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Fighter moved from Chita to Sibirsky
            1 Bomber moved from Chita to Sibirsky
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Game History

    Round: 12
    
        Combat Move - Italians
            1 Artillery, 2 HeavyTanks, 21 Infantrys, 6 Mot.Infs and 2 Tanks moved from E.Morocco to W.Morocco
            3 Adv.Fighters moved from E.Morocco to W.Morocco
            1 Artillery and 1 Infantry moved from Kufra to Darfur
            1 Infantry moved from Kufra to Darfur
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 2 HeavyTanks, 8 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Darfur, round 2 :  0/3 hits
                    British roll dice for 1 Infantry in Darfur, round 2 :  1/1 hits
                    1 Infantry owned by the Italians lost in Darfur
                    Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 3 :  1/2 hits
                    British roll dice for 1 Infantry in Darfur, round 3 :  0/1 hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in W.Morocco
                Italians attack with 3 Adv.Fighters, 1 Artillery, 2 HeavyTanks, 21 Infantrys, 6 Mot.Infs and 2 Tanks
                Americans defend with 1 Infantry
                    Italians roll dice for 3 Adv.Fighters, 1 Artillery, 2 HeavyTanks, 21 Infantrys, 6 Mot.Infs and 2 Tanks in W.Morocco, round 2 :  5/35 hits
                    French roll dice for 1 Infantry in W.Morocco, round 2 :  0/1 hits
                    1 Infantry owned by the Americans lost in W.Morocco
                Italians win, taking W.Morocco from French with 3 Adv.Fighters, 1 Artillery, 2 HeavyTanks, 21 Infantrys, 6 Mot.Infs and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Italians
            2 Adv.Fighters moved from W.Morocco to 41 Sea Zone
            1 Adv.Fighter moved from W.Morocco to E.Morocco
            1 Cruiser and 2 S.Submarines moved from 42 Sea Zone to 41 Sea Zone
            1 Artillery and 4 Infantrys moved from N.Algeria to E.Morocco
            2 Mot.Infs moved from Tunis to E.Morocco
            2 Transports moved from 42 Sea Zone to 43 Sea Zone
            1 Infantry moved from Lombardy to 44 Sea Zone
            1 Infantry and 1 S.Submarine moved from 44 Sea Zone to 41 Sea Zone
            1 Infantry moved from 41 Sea Zone to E.Morocco
            1 JetFighter moved from Lombardy to E.Morocco
            2 Infantrys moved from Languedoc to 43 Sea Zone
            1 Artillery and 1 Infantry moved from Provence to 43 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery and 3 Infantrys moved from 42 Sea Zone to N.Algeria
            1 Infantry moved from S.Tunisia to Tripoli
            1 Infantry moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to Campania
            1 Infantry and 1 T.Boat moved from 46 Sea Zone to 47 Sea Zone
            1 Infantry moved from 47 Sea Zone to Tripoli
            2 Infantrys moved from Tunis to S.Tunisia
            2 Tanks moved from Palestine to W.Iran
            1 HeavyTank and 3 Tanks moved from Syria to W.Iran
            1 Infantry moved from Syria to Palestine
            1 Infantry moved from Syria to Iraq
            1 Infantry moved from Azerbaijan to W.Iran
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Syria
            2 Transports moved from 55 Sea Zone to 51 Sea Zone
            1 Artillery, 1 HeavyTank and 2 Infantrys moved from Greece to 51 Sea Zone
            1 Artillery, 1 HeavyTank, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 55 Sea Zone
            1 Artillery, 1 HeavyTank and 2 Infantrys moved from 55 Sea Zone to Syria
            1 Infantry moved from Tobruk to Kufra
    
        Place Units - Italians
            1 Carrier and 1 Destroyer placed in 41 Sea Zone
            1 Elite and 1 HeavyTank placed in E.Morocco
            Italians undo move 2.
            1 HeavyTank and 1 Infantry placed in E.Morocco
            1 Bunker and 3 Infantrys placed in W.Iran
            Italians undo move 3.
            1 Bunker, 1 HeavyTank and 2 Infantrys placed in W.Iran
            2 Tanks placed in Syria
            1 Artillery, 1 Elite and 2 Infantrys placed in Greece
            1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Mot.Inf placed in Tunis
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 81 PUs; end with 81 PUs total
    

    Territory Summary for Italians :

    Rome : 1 AAGun, 1 Factory and 3 Infantrys
    Lombardy : 1 Factory
    Tobruk : 1 AAGun, 3 Artillerys, 3 Infantrys and 1 Tank
    Campania : 2 Infantrys
    Kufra : 2 Infantrys
    Ghadames : 1 ArmoredCar
    Tripoli : 2 Infantrys
    Aquitaine : 1 flag, 2 Infantrys
    Languedoc : 1 flag
    Provence : 1 flag, 1 AAGun and 1 Factory
    N.Algeria : 1 Artillery and 3 Infantrys
    Syria : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 HeavyTank, 3 Infantrys and 2 Tanks
    E.Morocco : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 3 Bunkers, 1 Factory, 1 HeavyTank, 6 Infantrys, 1 JetFighter and 2 Mot.Infs
    W.Morocco : 1 flag, 1 Artillery, 2 HeavyTanks, 21 Infantrys, 6 Mot.Infs and 2 Tanks
    Tangier : 1 flag
    S.Tunisia : 2 Infantrys
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry, 1 Mech.Inf and 1 Mot.Inf
    Darfur : 1 flag, 1 Artillery and 1 Infantry
    Cyprus : 1 flag
    Kordofan : 1 flag
    Iraq : 1 flag, 1 Infantry
    Palestine : 1 flag, 1 Infantry
    Croatia : 1 flag
    Azerbaijan : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 ArmoredCar, 2 Bunkers, 1 Factory, 1 Fighter, 2 HeavyTanks, 6 Infantrys and 6 Tanks
    Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
    Serbia : 1 flag
    42 Sea Zone : 1 Destroyer and 2 Transports
    41 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Destroyer and 3 S.Submarines
    47 Sea Zone : 1 T.Boat
    55 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 S.Submarine, 3 Submarines and 5 Transports
    

    Production/PUs Summary :

    Germans : 152 / 215
    Russians : 46 / 46
    Italians : 81 / 81
    French : 17 / 16
    Yamamoto : 44 / 61
    Chinese : 41 / 43
    Hisaichi : 36 / 44
    British : 115 / 117
    Anzac : 40 / 40
    Dutch : 30 / 30
    Finns : 23 / 24
    Romanians : 20 / 20
    Thai : 0 / 0
    Americans : 141 / 141
    

    triplea_33012_ita12.tsvg


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12
    
        Combat Move - French
            1 Fighter moved from Greenland to Manchester
            1 Adv.Fighter moved from Churchill to Greenland
    
        Purchase Units - French
            French buy 2 Fighters; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            2 Fighters placed in Churchill
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Game History

    Round: 12
    
        Combat Move - Yamamoto
            1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Marine moved from Kunashir to 75 Sea Zone
            1 Marine and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Tank moved from Tokyo to Kyushu
            1 Artillery moved from Formosa to 84 Sea Zone
            1 Artillery and 1 Marine moved from 84 Sea Zone to Kyushu
            1 T.Boat moved from 85 Sea Zone to 94 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 93 Sea Zone
            1 Submarine moved from 85 Sea Zone to 92 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 92 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 94 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 93 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Kiangsi
            1 Bomber moved from Tokyo to 107 Sea Zone
            1 Bomber moved from Tokyo to 107 Sea Zone
            1 Battleship moved from 85 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Chubu to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Kyushu
            1 Infantry moved from Shantung to Anhwei
                  Yamamoto take Anhwei from Chinese
            1 Artillery moved from Kwangtung to Kiangsi
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 AAGun, 2 Bunkers, 11 Infantrys, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 92 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Destroyer and 1 Submarine
                Dutch defend with 1 Transport; Anzac defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 92 Sea Zone, round 2 :  0/1 hits
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Destroyer in 92 Sea Zone, round 2 :  3/3 hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 92 Sea Zone, round 2 :  1/2 hits
                    1 Destroyer owned by the Anzac, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Dutch lost in 92 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 7
                Casualties for Dutch: 1 Transport
                Casualties for Yamamoto: 1 Submarine
                Casualties for Anzac: 1 Destroyer
            Battle in 94 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 T.Boat
                British defend with 1 Cruiser
                    Yamamoto roll dice for 2 Adv.Fighters and 1 T.Boat in 94 Sea Zone, round 2 :  1/3 hits
                    British roll dice for 1 Cruiser in 94 Sea Zone, round 2 :  1/1 hits
                    1 Cruiser owned by the British and 1 T.Boat owned by the Yamamoto lost in 94 Sea Zone
                Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 Cruiser
                Casualties for Yamamoto: 1 T.Boat
            Battle in 93 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Destroyer and 1 T.Boat
                British defend with 1 Submarine and 1 Transport; Anzac defend with 1 Transport
                    British roll dice for 1 Submarine in 93 Sea Zone, round 2 :  0/1 hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Destroyer and 1 T.Boat in 93 Sea Zone, round 2 :  3/4 hits
                    British roll dice for 2 Transports in 93 Sea Zone, round 2 :  0/2 hits
                    1 Transport owned by the Anzac, 1 Submarine owned by the British and 1 Transport owned by the British lost in 93 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 19
                Casualties for British: 1 Submarine and 1 Transport
                Casualties for Anzac: 1 Transport
            Battle in 107 Sea Zone
                Yamamoto attack with 2 Bombers
                Americans defend with 1 S.Submarine; Anzac defend with 1 Transport
                    Yamamoto roll dice for 2 Bombers in 107 Sea Zone, round 2 :  1/2 hits
                    Americans roll dice for 1 Transport in 107 Sea Zone, round 2 :  1/1 hits
                    1 Transport owned by the Anzac and 1 Bomber owned by the Yamamoto lost in 107 Sea Zone
                1 S.Submarine owned by the Americans Submerged
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is -8
                Casualties for Yamamoto: 1 Bomber
                Casualties for Anzac: 1 Transport
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery and 2 Infantrys
                British defend with 1 ArmoredCar
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Kiangsi, round 2 :  2/2 hits
                    1 ArmoredCar owned by the British lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Kyushu
                Yamamoto attack with 1 Artillery, 4 Infantrys, 1 Marine and 1 Tank
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 2 Battleships and 2 Cruisers in Kyushu, round 2 :  3/4 hits
                    2 Infantrys owned by the Anzac lost in Kyushu
                Yamamoto win, taking Kyushu from Anzac with 1 Artillery, 4 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Tank moved from Tokyo to Chubu
            3 Carriers and 5 Destroyers moved from 85 Sea Zone to 84 Sea Zone
            2 Adv.Fighters moved from 94 Sea Zone to 84 Sea Zone
            2 Adv.Fighters moved from 93 Sea Zone to 84 Sea Zone
            1 Bomber moved from 107 Sea Zone to Tokyo
            2 Adv.Fighters moved from 92 Sea Zone to 84 Sea Zone
            1 Tank moved from Kwangtung to Hong Kong
    
        Place Units - Yamamoto
            1 T.Boat placed in 85 Sea Zone
            1 T.Boat placed in 84 Sea Zone
            1 AAGun and 2 Infantrys placed in Chubu
            1 Bunker, 6 Infantrys and 1 Tank placed in Tokyo
            3 Infantrys placed in Hong Kong
            Yamamoto undo move 4.
            1 Tank placed in Hong Kong
            1 Bunker and 1 Tank placed in Chubu
            Yamamoto undo move 6.
            1 Bunker, 6 Infantrys and 1 Tank placed in Tokyo
            1 Bunker placed in Chubu
    
        Turn Complete - Yamamoto
            Yamamoto collect 51 PUs; end with 51 PUs total
    

    Territory Summary for Yamamoto :

    Tokyo : 1 AAGun, 1 Bomber, 3 Bunkers, 1 Factory, 9 Infantrys and 1 Tank
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Hokkaido : 2 Infantrys
    Saipan : 1 AAGun, 1 Bunker and 1 Infantry
    Kyushu : 1 Artillery, 4 Infantrys, 1 Marine and 1 Tank
    Chubu : 1 AAGun, 2 Bunkers, 1 Factory, 5 Infantrys and 1 Tank
    Fukien : 1 flag
    Kwangtung : 1 flag, 5 Infantrys
    Kiangsi : 1 flag, 1 Artillery and 2 Infantrys
    Anhwei : 1 flag, 1 Infantry
    Shantung : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
    Formosa : 1 Infantry
    Hong Kong : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 15 Infantrys and 2 Tanks
    Truk : 1 flag
    Ponape : 1 flag, 1 Artillery and 1 Infantry
    Woleai : 1 flag
    85 Sea Zone : 1 T.Boat
    84 Sea Zone : 6 Adv.Fighters, 2 B.Transports, 3 Battleships, 3 Carriers, 3 Cruisers, 5 Destroyers, 1 T.Boat and 2 Transports
    93 Sea Zone : 1 Destroyer and 1 T.Boat
    92 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 152 / 215
    Russians : 46 / 46
    Italians : 81 / 81
    French : 17 / 17
    Yamamoto : 51 / 51
    Chinese : 37 / 43
    Hisaichi : 36 / 44
    British : 115 / 117
    Anzac : 37 / 40
    Dutch : 30 / 30
    Finns : 23 / 24
    Romanians : 20 / 20
    Thai : 0 / 0
    Americans : 141 / 141
    

    triplea_33012_yam12.tsvg


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12
    
        Combat Move - Chinese
            4 Infantrys moved from Suiyuan to Chahar
            1 Elite moved from Shansi to Chahar
            4 Infantrys moved from Shansi to Shantung
            1 Infantry moved from Shansi to Shantung
            1 Adv.Fighter and 1 ArmoredCar moved from Hupeh to Shantung
            3 Infantrys moved from Shansi to Chahar
            5 Infantrys moved from Hupeh to Anhwei
            1 Tank moved from Hupeh to Anhwei
            1 Elite and 1 Infantry moved from Hunan to Shanghai
            1 Infantry moved from Hunan to Shanghai
            3 Infantrys moved from Hunan to Kiangsi
            1 Tank moved from Hunan to Kiangsi
            3 Infantrys, 1 Marine and 1 Tank moved from Kwangsi to Kwangtung
            1 Adv.Fighter moved from Hunan to Kwangtung
            1 Infantry moved from Kweichow to Hunan
            4 Infantrys moved from Szechwan to Hupeh
            2 Infantrys moved from Shensi to Shansi
            5 Infantrys moved from Ningsia to Suiyuan
            5 Infantrys moved from Lanchow to Shensi
            5 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            4 Infantrys moved from Gobi Altai to Ningsia
            1 ArmoredCar moved from Hsining to Ningsia
            1 Tank moved from Hsining to Lanchow
            2 Artillerys, 1 Elite and 1 Infantry moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to C.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 5 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 5 Infantrys and 1 Tank in Anhwei, round 2 : 1/6 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Anhwei
                Chinese win, taking Anhwei from Yamamoto with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kiangsi
                Chinese attack with 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 3 Infantrys and 1 Tank in Kiangsi, round 2 : 0/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kiangsi, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Chinese lost in Kiangsi
                1 Tank retreated to Hunan
                Yamamoto win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 Infantrys
            Battle in Shantung
                Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 5 Infantrys
                Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 5 Infantrys in Shantung, round 2 : 1/7 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 4 Infantrys in Shantung, round 3 : 0/6 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Elite in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 3 Infantrys in Shantung, round 4 : 2/5 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Elite in Shantung, round 4 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Yamamoto with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 3 Infantrys
                Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Elite and 7 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Elite and 7 Infantrys in Chahar, round 2 : 1/8 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 Elite and 6 Infantrys in Chahar, round 3 : 2/7 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Elite and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Shanghai
                Chinese attack with 1 Elite and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Elite and 2 Infantrys in Shanghai, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shanghai, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Chinese lost in Shanghai
                    Chinese roll dice for 1 Elite in Shanghai, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shanghai, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Elite owned by the Chinese lost in Shanghai
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Chinese: 1 Elite and 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in Kwangtung
                Chinese attack with 1 Adv.Fighter, 3 Infantrys, 1 Marine and 1 Tank
                Yamamoto defend with 5 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 3 Infantrys, 1 Marine and 1 Tank in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 5 Infantrys in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 Adv.Fighter, 1 Infantry, 1 Marine and 1 Tank in Kwangtung, round 3 : 1/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 4 Infantrys in Kwangtung, round 3 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangtung
                    Chinese roll dice for 1 Adv.Fighter, 1 Infantry, 1 Marine and 1 Tank in Kwangtung, round 4 : 1/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 3 Infantrys in Kwangtung, round 4 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangtung
                    Chinese roll dice for 1 Adv.Fighter, 1 Infantry, 1 Marine and 1 Tank in Kwangtung, round 5 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in Kwangtung, round 5 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung
                Chinese win, taking Kwangtung from Yamamoto with 1 Adv.Fighter, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 Infantrys
                Casualties for Yamamoto: 5 Infantrys
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Kwangtung to Hupeh
            1 Adv.Fighter moved from Shantung to Hupeh
    
        Place Units - Chinese
            1 Adv.Fighter, 1 ArmoredCar and 1 Tank placed in Hupeh
            1 ArmoredCar, 2 Artillerys and 3 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.67
    Yamamoto : -0.33
    Chinese : -5.50
    

    Savegame


  • Game History

    Round: 12
    
        Combat Move - Hisaichi
            2 Elites moved from Changchun to 84 Sea Zone
            2 Elites and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Marine moved from Kirin to Khabarovsk
            2 Elites moved from 75 Sea Zone to Khabarovsk
            4 Infantrys and 1 Tank moved from Hulunbuir to Chita
            1 Artillery, 4 Infantrys and 1 Tank moved from Heilungchiang to Ayan
            1 Tank moved from Hulunbuir to Ayan
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to 107 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to 86 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shantung
            1 Bomber moved from Changchun to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 13 Infantrys and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Hisaichi
            Battle in Shantung
                Hisaichi attack with 1 Bomber and 4 Infantrys
                Chinese defend with 1 ArmoredCar and 2 Infantrys
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Shantung, round 2 :  0/2 hits
                    Hisaichi roll dice for 1 Bomber and 4 Infantrys in Shantung, round 2 :  1/5 hits
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Shantung, round 2 :  0/3 hits
                    1 ArmoredCar owned by the Chinese lost in Shantung
                    Hisaichi roll dice for 1 Bomber and 4 Infantrys in Shantung, round 3 :  1/5 hits
                    Chinese roll dice for 2 Infantrys in Shantung, round 3 :  0/2 hits
                    1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi roll dice for 1 Bomber and 4 Infantrys in Shantung, round 4 :  2/5 hits
                    Chinese roll dice for 1 Infantry in Shantung, round 4 :  1/1 hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 4 Infantrys and 2 Tanks
                British defend with 4 Infantrys
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Ayan, round 2 :  1/7 hits
                    Russians roll dice for 4 Infantrys in Ayan, round 2 :  2/4 hits
                    2 Infantrys owned by the Hisaichi and 1 Infantry owned by the British lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Ayan, round 3 :  2/5 hits
                    Russians roll dice for 3 Infantrys in Ayan, round 3 :  0/3 hits
                    2 Infantrys owned by the British lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Ayan, round 4 :  2/5 hits
                    Russians roll dice for 1 Infantry in Ayan, round 4 :  0/1 hits
                    1 Infantry owned by the British lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
                Casualties for British: 4 Infantrys
            Battle in Khabarovsk
                Hisaichi attack with 2 Elites and 1 Marine
                British defend with 1 ArmoredCar and 1 Infantry
                    Hisaichi roll dice for 2 Elites and 1 Marine in Khabarovsk, round 2 :  1/3 hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Khabarovsk, round 2 :  0/2 hits
                    1 ArmoredCar owned by the British lost in Khabarovsk
                    Hisaichi roll dice for 2 Elites and 1 Marine in Khabarovsk, round 3 :  0/3 hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 3 :  0/1 hits
                    Hisaichi roll dice for 2 Elites and 1 Marine in Khabarovsk, round 4 :  0/3 hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 4 :  1/1 hits
                    1 Elite owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 1 Elite and 1 Marine in Khabarovsk, round 5 :  1/2 hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 5 :  0/1 hits
                    1 Infantry owned by the British lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Elite and 1 Marine remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Elite
                Casualties for British: 1 ArmoredCar and 1 Infantry
            Battle in 107 Sea Zone
                Hisaichi attack with 1 Adv.Fighter and 1 Fighter
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Fighter in 107 Sea Zone, round 2 :  2/2 hits
                1 S.Submarine owned by the Americans lost in 107 Sea Zone
                Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in 86 Sea Zone
                Hisaichi attack with 1 Adv.Fighter and 1 Fighter
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Fighter in 86 Sea Zone, round 2 :  0/2 hits
                1 S.Submarine owned by the Americans Submerged
            Battle in Chita
                Hisaichi attack with 4 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 4 Infantrys and 1 Tank in Chita, round 2 :  1/5 hits
                    Russians roll dice for 1 Infantry in Chita, round 2 :  1/1 hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in Chita
                Hisaichi winHisaichi win with 1 Adv.Fighter and 1 Fighter remaining, taking Chita from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Shantung to Changchun
            2 Destroyers moved from 85 Sea Zone to 84 Sea Zone
            1 Cruiser moved from 85 Sea Zone to 84 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to 84 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 84 Sea Zone
            1 Destroyer and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker, 6 Infantrys and 2 Tanks placed in Changchun
            3 Infantrys placed in Peking
            4 Infantrys placed in Liaoning
    
        Turn Complete - Hisaichi
            Hisaichi collect 44 PUs; end with 46 PUs total
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 3 Infantrys and 1 Tank
    Ayan : 1 flag, 1 Artillery, 2 Infantrys and 2 Tanks
    Khabarovsk : 1 flag, 1 Elite and 1 Marine
    Shanghai : 1 flag, 1 Infantry
    Liaoning : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 7 Infantrys and 1 Tank
    Peking : 1 flag, 1 Artillery, 1 Bunker, 1 Factory, 6 Infantrys and 1 Tank
    Shantung : 1 flag, 3 Infantrys
    Changchun : 1 Bomber, 1 Bunker, 1 Factory, 7 Infantrys and 2 Tanks
    75 Sea Zone : 1 Transport
    84 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 4 Destroyers, 2 Fighters, 1 T.Boat and 4 Transports
    

    Production/PUs Summary :

    Germans : 152 / 215
    Russians : 39 / 46
    Italians : 81 / 81
    French : 17 / 17
    Yamamoto : 45 / 51
    Chinese : 42 / 45
    Hisaichi : 44 / 46
    British : 115 / 117
    Anzac : 37 / 40
    Dutch : 30 / 30
    Finns : 23 / 24
    Romanians : 20 / 20
    Thai : 0 / 0
    Americans : 141 / 141
    

    triplea_33012_his12.tsvg


  • TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12
    
        Combat Move - British
            1 Artillery moved from Dover to 20 Sea Zone
            1 Artillery moved from Wales to 20 Sea Zone
            2 Infantrys moved from Wales to 20 Sea Zone
            8 Infantrys moved from Dover to 20 Sea Zone
            2 Artillerys and 10 Infantrys moved from 20 Sea Zone to Netherlands
            1 Destroyer moved from 20 Sea Zone to 22 Sea Zone
            1 Fighter moved from Wales to Netherlands
            1 Infantry moved from Equatoria to Kordofan
                  British take Kordofan from Italians
            1 Mech.Inf moved from Belgian Congo to Darfur
            1 Artillery, 1 Infantry and 1 Mech.Inf moved from Rhodesia to Belgian Congo
            1 Mech.Inf moved from Belgian Congo to Darfur
            2 ArmoredCars moved from Cape Town to Rhodesia
            2 Artillerys, 8 Infantrys and 5 Tanks moved from Cairo to Lower Egypt
            1 Bomber moved from Cairo to Darfur
            1 Tank moved from Nubia to Darfur
            1 Infantry moved from Mersa Matruh to Kufra
            1 Tank moved from New Valley to Kufra
            1 Tank moved from Nubia to Kufra
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Tank moved from Lower Egypt to Palestine
            2 Fighters moved from Cairo to Palestine
            4 Tanks moved from Delhi to Baluchistan
            1 ArmoredCar moved from Delhi to Baluchistan
            2 Mech.Infs moved from Bombay to E.Iran
            1 Mech.Inf moved from E.Iran to Ufa
            1 ArmoredCar moved from E.Iran to Chimkent
            1 ArmoredCar and 1 Tank moved from Baluchistan to E.Iran
            5 ArmoredCars moved from Madras to Rajputana
            2 Tanks moved from Kwangsi to Shanghai
            2 Tanks moved from Hunan to Shantung
            3 Infantrys moved from Kwangsi to Kwangtung
            2 Infantrys moved from N.French Indochina to Kwangsi
            3 Infantrys moved from Kweichow to Hunan
            3 ArmoredCars moved from N.Thailand to Kwangsi
            7 Artillerys and 6 Infantrys moved from N.Thailand to N.French Indochina
            7 Infantrys moved from S.Thailand to N.Thailand
            6 ArmoredCars moved from Bangkok to N.Thailand
            6 ArmoredCars moved from Malaya to N.Thailand
            1 Infantry moved from British Borneo to 111 Sea Zone
            1 Cruiser and 1 Infantry moved from 111 Sea Zone to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to Yap
                  British take Yap from Yamamoto
            1 Infantry moved from Okhotsk to Yakutsk
            1 Infantry moved from Kolyma to Zhigansk
            1 Infantry moved from Koryakia to Kolyma
            1 ArmoredCar moved from Koryakia to Bulun
            1 ArmoredCar moved from Okhotsk to Olyokminsk
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery and 1 Infantry moved from Yukon to Alaska
            1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry moved from 72 Sea Zone to Koryakia
            1 ArmoredCar and 1 Infantry moved from Panay to 111 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 111 Sea Zone to 108 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 108 Sea Zone to Ulithi
    
        Purchase Units - British
            British buy 24 ArmoredCars, 2 Artillerys, 2 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Palestine
                British attack with 2 Fighters and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 2 Fighters and 1 Tank in Palestine, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the British and 1 Infantry owned by the Italians lost in Palestine
                British win, taking Palestine from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is -6
                Casualties for British: 1 Fighter
                Casualties for Italians: 1 Infantry
            Battle in Ulithi
                British attack with 1 ArmoredCar and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Cruiser in Ulithi, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 ArmoredCar and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 ArmoredCar and 1 Infantry in Ulithi, round 3 : 2/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Ulithi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                British win, taking Ulithi from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kufra
                British attack with 1 Infantry and 2 Tanks
                Italians defend with 2 Infantrys
                    British roll dice for 1 Infantry and 2 Tanks in Kufra, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
                    British roll dice for 2 Tanks in Kufra, round 3 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Tanks in Kufra, round 4 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
            Battle in Darfur
                British attack with 1 Bomber, 2 Mech.Infs and 1 Tank
                Italians defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Bomber, 2 Mech.Infs and 1 Tank in Darfur, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur
                    British roll dice for 1 Bomber, 1 Mech.Inf and 1 Tank in Darfur, round 3 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 Bomber, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Mech.Inf
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Shantung
                British attack with 2 Tanks
                Hisaichi defend with 3 Infantrys
                    British roll dice for 2 Tanks in Shantung, round 2 : 2/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 3 Infantrys in Shantung, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Hisaichi lost in Shantung
                    British roll dice for 2 Tanks in Shantung, round 3 : 1/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                British win, taking Shantung from Hisaichi with 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 3 Infantrys
            Battle in Shanghai
                British attack with 2 Tanks
                Hisaichi defend with 1 Infantry
                    British roll dice for 2 Tanks in Shanghai, round 2 : 1/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Shanghai
                British win, taking Shanghai from Hisaichi with 1 Tank remaining. Battle score for attacker is -3
                Casualties for British: 1 Tank
                Casualties for Hisaichi: 1 Infantry
            Battle in Netherlands
                British attack with 2 Artillerys, 1 Fighter and 10 Infantrys
                Germans defend with 7 Infantrys
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    British roll dice for 2 Artillerys, 1 Fighter and 10 Infantrys in Netherlands, round 2 : 2/13 hits, 3.00 expected hits
                    Germans roll dice for 6 Infantrys in Netherlands, round 2 : 3/6 hits, 2.00 expected hits
                    2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
                    British roll dice for 2 Artillerys, 1 Fighter and 7 Infantrys in Netherlands, round 3 : 2/10 hits, 2.50 expected hits
                    Germans roll dice for 4 Infantrys in Netherlands, round 3 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                    British roll dice for 2 Artillerys, 1 Fighter and 6 Infantrys in Netherlands, round 4 : 4/9 hits, 2.33 expected hits
                    Germans roll dice for 2 Infantrys in Netherlands, round 4 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 2 Artillerys, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 7 Infantrys
                Casualties for British: 4 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from Netherlands to Dover
            1 Fighter moved from Palestine to Cairo
            1 Bomber moved from Darfur to Cairo
    
        Place Units - British
            6 ArmoredCars placed in Malaya
            6 ArmoredCars placed in Bangkok
            5 ArmoredCars placed in Madras
            5 ArmoredCars placed in Delhi
            2 ArmoredCars placed in Bombay
            2 Artillerys, 2 Infantrys and 2 Tanks placed in Cairo
            2 Mech.Infs placed in Cape Town
    
        Turn Complete - British
            British collect 128 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.33
    Italians : 0.33
    Hisaichi : -0.67
    Yamamoto : -0.67
    

    Savegame

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