@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ boy am I rusty at this game …
I’ve gotten real lucky killing your planes. I think every defending boat I’ve had has hit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 fighter
Americans roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 4 : 0/2 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Celebes, round 5 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Celebes, round 6 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in Celebes, round 7 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 artillery and 1 fighter
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from 118 Sea Zone to United Kingdom
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 118 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 106 Sea Zone to Quebec
1 bomber moved from Eastern United States to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from France to United Kingdom
Place Units - Americans
1 infantry placed in Western United States
1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Szechwan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour and 1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Germans
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Persia to India
2 infantry moved from West India to India
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Eastern Persia
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 118 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 106 Sea Zone to Quebec
Place Units - British
1 carrier placed in 80 Sea Zone
2 mech_infantrys placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Changing ownership of Syria from Neutral_Axis to British
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Syria: 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Quebec: 1 aaGun, 2 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in France : : -0.17
Americans : -2.67
Japanese : 0.33
@samuel06 I made a couple mistake on my turns and edited it. I hope that’s Ok.
No problem; I understand believe me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 marines moved from Southern Italy to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 marines moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 marine moved from 99 Sea Zone to Crete
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in Crete
Battle in Cyprus
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Southern Italy
1 fighter moved from Southern Italy to Gibraltar
3 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 airfield placed in Gibraltar
2 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 marines moved from Southern Italy to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 marines moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 marine moved from 99 Sea Zone to Crete
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in Crete
Battle in Cyprus
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Southern Italy
1 fighter moved from Southern Italy to Gibraltar
3 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 airfield placed in Gibraltar
2 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber moved from Germany to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Western Ukraine
2 bombers moved from Germany to Bessarabia
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Gibraltar to 86 Sea Zone
1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 5 submarines moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 bomber moved from Western Ukraine to Germany
2 bombers moved from Bessarabia to Germany
1 bomber moved from Archangel to Eastern Poland
10 mech_infantrys moved from Eastern Poland to Smolensk
7 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
2 infantry placed in Southern France
1 infantry placed in Southern France
Germans undo move 4.
1 infantry placed in Western Germany
1 transport placed in 93 Sea Zone
1 submarine placed in 105 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.83
Russians : -1.00
With the addition of the Italian airbase in Gibraltar, the German Tac there was able to take out the US transport in SZ 86.
Would move the German fighter in Southern France to Southern Italy? It is potentially more useful there. Thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
6 infantry moved from Samara to Russia
4 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Novosibirsk to Vologda
4 infantry moved from Novosibirsk to Samara
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 1.17
@ArtofWar1947 Yeah it’s all good
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Shan State to Szechwan
1 infantry moved from Yunnan to Burma
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Malaya to Burma
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 8/9 hits, 5.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 artillery
EDIT: Adding units owned by Japanese to New Guinea: 1 artillery
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Turning off Edit Mode
2 bombers, 3 fighters and 3 tactical_bombers moved from Burma to Malaya
2 fighters and 2 tactical_bombers moved from Szechwan to Shan State
1 mech_infantry moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 aaGun moved from Yunnan to Shan State
1 artillery and 1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
2 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 fighters placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : -0.33
UK_Pacific : -0.33
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
2 fighters moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 transport in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys moved from Quebec to Eastern United States
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 4 transports moved from 106 Sea Zone to 101 Sea Zone
2 fighters and 2 tactical_bombers moved from United Kingdom to 101 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
4 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 2.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
2 fighters moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 transport in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys moved from Quebec to Eastern United States
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 4 transports moved from 106 Sea Zone to 101 Sea Zone
2 fighters and 2 tactical_bombers moved from United Kingdom to 101 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
4 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
3 fighters moved from India to Burma
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
Combat - British
Battle in Burma
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 fighters and 1 infantry in Burma, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
British win, taking Sumatra from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Sumatra to 39 Sea Zone
3 fighters moved from Burma to India
1 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
1 carrier moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 80 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from French West Africa to French Central Africa
1 artillery, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Trans-Jordan
1 bomber moved from Egypt to India
2 fighters moved from United Kingdom to 101 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 armour moved from French Central Africa to French Equatorial Africa
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,5,2,4,4
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.83
Americans : 0.67
Chinese : 2.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Smolensk to Belarus
1 bomber moved from Southern Italy to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Bulgaria to Romania
1 marine moved from Crete to 99 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 marines moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Belarus to Romania
2 marines moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 39 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 39 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Western Ukraine
2 bombers moved from Germany to Bessarabia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns, 9 armour, 4 artilleries, 18 infantry and 26 mech_infantrys moved from Smolensk to Belarus
1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Vyborg to Novgorod
3 mech_infantrys moved from Eastern Poland to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from France to Southern France
1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to Greater Southern Germany
2 bombers moved from Bessarabia to Germany
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Western Ukraine to Germany
1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
2 infantry placed in Southern France
1 submarine placed in 105 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.33