Scmralbe sz95 and OOL in S France? Reminder that in PTV, you can retreat when only AA guns remain.
Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II
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@axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
they’re like red ants
Step on one, there’s always plenty more. Hmm.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 destroyers, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 6 fighters moved from Hawaiian Islands to Midway 1 bomber moved from Hawaiian Islands to Midway 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 4 submarines moved from 35 Sea Zone to 37 Sea Zone Americans take 35 Sea Zone from Japanese 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Karelia Russians take Karelia from Germans 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from France to Holland Belgium 1 infantry and 1 mech_infantry moved from Iraq to Syria 1 fighter moved from 96 Sea Zone to Syria 1 tactical_bomber moved from Egypt to Syria Combat - Americans Battle in Sumatra Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Sumatra from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 37 Sea Zone Americans attack with 4 submarines Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 1 bomber, 6 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 bomber, 6 fighters and 2 infantry in Midway, round 2 : 6/9 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Syria Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria Americans win, taking Syria from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Syria to Iraq 1 fighter moved from Syria to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Holland Belgium to France 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Finland to Karelia 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 carriers, 4 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 3 infantry moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from 26 Sea Zone to Hawaiian Islands 6 fighters moved from Midway to 26 Sea Zone 1 bomber moved from Midway to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 mech_infantry moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 3 armour and 2 mech_infantrys moved from Norway to Karelia 1 artillery moved from Norway to Finland Place Units - Americans 2 armour and 1 mech_infantry placed in Finland 2 infantry and 1 mech_infantry placed in Norway 1 fighter and 2 infantry placed in Iraq 2 fighters placed in Western United States 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 4 armour and 2 mech_infantrys moved from Iraq to Eastern Persia British take Persia from Italians British take Eastern Persia from Japanese 1 bomber moved from Iraq to Northern Italy Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Battle in Malta Non Combat Move - British 1 bomber moved from Northern Italy to France 3 infantry moved from Normandy Bordeaux to France 1 aaGun moved from France to Southern France 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 artilleries and 3 infantry moved from Finland to Karelia 2 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Kenya to Belgian Congo 1 fighter moved from Iraq to 96 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - British 1 transport placed in 110 Sea Zone 3 infantry placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 Americans : 2.33 AA fire in Northern Italy : : -0.17 Japanese : 0.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries and 1 bomber; Remaining resources: 3 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Eastern Poland 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 armour moved from Northwest Persia to Persia Italians take Persia from British 1 armour moved from Persia to Northwest Persia 4 fighters moved from Southern Italy to Southern France 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Yenisey to Yakut S.S.R. Italians take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey 1 artillery and 3 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in Southern France Italians attack with 1 artillery, 4 fighters and 2 infantry British defend with 1 aaGun; French defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry AA fire in Southern France : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Southern France Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Southern France, round 2 : 0/6 hits, 2.33 expected hits French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 3 : 1/5 hits, 2.17 expected hits French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France retreated to Southern France French win with 1 artillery and 2 infantry remaining. Battle score for attacker is -15 Casualties for Italians: 1 artillery, 1 fighter and 2 infantry Casualties for British: 1 aaGun Battle in Eastern Poland Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Eastern Poland to Western Germany 1 armour moved from Southern Italy to Northern Italy 2 artilleries and 2 infantry moved from Northern Italy to Western Germany 3 fighters moved from Southern France to Southern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to Algeria Place Units - Italians 2 artilleries and 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5 Italians collect 16 PUs (6 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -3.83 French : 1.00 AA fire in Southern France : : 0.50 Russians : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 38 Sea Zone 5 fighters and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship and 1 transport ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 5 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 battleship and 1 transport in 38 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 38 Sea Zone ANZAC win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Japanese: 1 battleship and 1 transport Non Combat Move - ANZAC 5 fighters and 1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from Hawaiian Islands to Line Islands 4 mech_infantrys moved from Queensland to New South Wales 1 aaGun, 1 fighter and 6 infantry moved from Queensland to New South Wales 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - French French buy 6 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 artillery and 2 infantry moved from Southern France to France 3 infantry moved from Normandy Bordeaux to France 1 infantry moved from Finland to Vyborg 2 infantry moved from Finland to Karelia 1 fighter moved from Norway to France Place Units - French 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.67
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Russian tuv is close to German, and French to Italian :)
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I think you’re right. Calculator seems to have a new bug - was showing me I could hit Tambov but was counting Japanese forces. If I chase the USN into the Indian Ocean then I’m not chasing the victory but if I don’t, they can just come back and cause Japan trouble.
Lost too many transports this game. I didn’t really think you’d buy the airbase in Normandy to kill two Italian TTs in SZ99, but I think it was worth it to do so now.
I’ll post your result. Let me know when you’re ready to go again. I might try a bit more defense rather than a hell for leather Moscow push.
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@simon33 gg man! yah italy losing tts early on like that, without needing to, really hurts its cause. and yah your German defenses have to improve if you’re ever gonna become a master at this game. I mean, liberation of france at round 5 must be a record.
your Italians made surprisingly more progress than I had anticipated. in fact, you really didn’t have to lose Iraq! I had calculated that you’d be able to see it with all the axis forces combined. but was pleasantly surprised when you decided to go for my damaged cv and tp in 98, and allow me to take Iraq.
your Japan also got pretty strong, but the window of opportunity for a Japanese VC win closes quickly if you’re not on top of it. the Korean fac was a mistake, and allowing me to easily take the Phil was also, as it gave me some insurance in case you went all out for Hawaii, and not to mention, caused some threat in your underbelly.
let’s give it a rest today and tomorrow, and go ahead and kick off the new game on Monday.
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and technically, I didn’t need the AB in normandy, as my bomber would’ve reached the tps in 99 regardless.
also, as you took india and had the Chinese falling back in retreat, you should’ve bought more ships and pushed at me harder in the ocean and islands. you didn’t need to completely squash the Chinese, just keep them away from the coast. I feel you overbought on the land forces, as a pac win was the only feasible route for you, so lots of land units ended up being redundant, as I had no credible threat to the asian VCs.
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@simon33 ready when you are
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@axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
and technically, I didn’t need the AB in normandy, as my bomber would’ve reached the tps in 99 regardless.
also, as you took india and had the Chinese falling back in retreat, you should’ve bought more ships and pushed at me harder in the ocean and islands. you didn’t need to completely squash the Chinese, just keep them away from the coast. I feel you overbought on the land forces, as a pac win was the only feasible route for you, so lots of land units ended up being redundant, as I had no credible threat to the asian VCs.
Hmm, I miscounted then.
I don’t think I’ve ever won with 6VCs in the Pacific. It’s something of a weakness in my game, I think. I really struggle with the idea of buying less than 3 inf in each Asian IC. You don’t want to lose any of them.
I definitely agree about defending The Philippines. I don’t see the worry about the Korean IC. 2 subs would have been better value perhaps.
anyway, game is up: https://www.axisandallies.org/forums/topic/32957/simon33-axis-vs-axis-dominion-allies-3-bm3