@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
19L BM3 DizzKneeLand33 (Axis) vs Giallo (Allies +0)
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Oops, duh, sorry about that.
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Actually, you do have a unit (the sub in the med). So, I’ll assume no movement on that in the future until you tell me otherwise.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern Persia to Persia 1 armour and 2 mech_infantrys moved from West India to Persia 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 1 infantry moved from Hunan to Kweichow 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Yunnan to Szechwan 5 bombers moved from Hunan to Kweichow 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Urals to Novosibirsk 1 destroyer and 8 submarines moved from 6 Sea Zone to 17 Sea Zone 5 bombers moved from French Indo China to 17 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 artillery, 5 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 5 bombers and 1 infantry in Kweichow, round 2 : 4/7 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 5 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 17 Sea Zone Japanese attack with 5 bombers, 1 destroyer, 1 fighter and 9 submarines Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports Japanese roll dice for 9 submarines in 17 Sea Zone, round 2 : 5/9 hits, 3.00 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 5 bombers, 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports in 17 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 6 submarines owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 3 submarines in 17 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 5 bombers, 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 3/7 hits, 4.17 expected hits Americans roll dice for 4 fighters in 17 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits Americans roll dice for 1 battleship and 2 transports in 17 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 2 bombers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 3 fighters owned by the Americans lost in 17 Sea Zone Japanese roll dice for 2 submarines in 17 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 17 Sea Zone Japanese roll dice for 3 bombers and 1 fighter in 17 Sea Zone, round 4 : 4/4 hits, 2.50 expected hits Americans roll dice for 1 fighter in 17 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 2 transports owned by the Americans lost in 17 Sea Zone Japanese win with 3 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 64 Casualties for Japanese: 2 bombers, 1 destroyer and 7 submarines Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports Battle in Persia Japanese attack with 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys British defend with 1 artillery and 1 factory_minor Japanese roll dice for 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Persia, round 2 : 2/10 hits, 2.67 expected hits British roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Persia Japanese win, taking Persia from British with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 6 Sea Zone 3 bombers and 1 fighter moved from 17 Sea Zone to Japan 5 bombers moved from Kweichow to Japan 2 artilleries and 4 infantry moved from India to 39 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 4 tactical_bombers and 3 transports moved from 39 Sea Zone to 36 Sea Zone 1 armour and 2 mech_infantrys moved from Burma to West India 1 armour and 2 mech_infantrys moved from India to Eastern Persia 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from French Indo China to Hunan 1 armour and 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from India to West India 1 submarine moved from 41 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Eastern Persia to Shan State 1 infantry moved from Manchuria to Jehol Place Units - Japanese 3 fighters and 7 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Malaya 1 armour and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2 Japanese collect 63 PUs (2 lost to blockades); end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
British : 0.67 Americans : 0.67 Chinese : -0.67 Japanese : 1.00 -
@DizzKneeLand33 said in 19L BM3 DizzKneeLand33 (Axis) vs Giallo (Allies +0):
Actually, you do have a unit (the sub in the med). So, I’ll assume no movement on that in the future until you tell me otherwise.
Agreed!
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 fighters and 6 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 destroyer moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from Midway to 17 Sea Zone 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 transport moved from 4 Sea Zone to 14 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea ZoneCombat Hit Differential Summary :
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do you want to use any token?
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use one on each destroyer (3 total) – thanks!
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 fighters and 6 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 destroyer moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from Midway to 17 Sea Zone 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 transport moved from 4 Sea Zone to 14 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in Philippines Battle in 17 Sea Zone Americans attack with 1 destroyer, 10 fighters and 4 tactical_bombers Japanese defend with 2 submarines Americans roll dice for 1 destroyer, 10 fighters and 4 tactical_bombers in 17 Sea Zone, round 2 : 7/15 hits, 8,00 expected hits Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 17 Sea Zone Americans win, taking Philippines from Japanese with 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 submarines Non Combat Move - Americans 2 battleships, 6 carriers, 3 cruisers and 7 submarines moved from 33 Sea Zone to 17 Sea Zone 3 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 3 infantry, 3 mech_infantrys and 3 transports moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from Midway to 17 Sea Zone 3 cruisers and 5 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Soviet Far East to Siberia 1 tactical_bomber moved from 17 Sea Zone to Iwo Jima 2 carriers moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom Place Units - Americans 2 fighters and 6 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUsCombat Hit Differential Summary :
Americans : -1,00 Japanese : 0,67 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : 0,00 Japanese : -1,00 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 fighters and 6 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 destroyer moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from Midway to 17 Sea Zone 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 transport moved from 4 Sea Zone to 14 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in Philippines Battle in 17 Sea Zone Americans attack with 1 destroyer, 10 fighters and 4 tactical_bombers Japanese defend with 2 submarines Americans roll dice for 1 destroyer, 10 fighters and 4 tactical_bombers in 17 Sea Zone, round 2 : 7/15 hits, 8,00 expected hits Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 17 Sea Zone Americans win, taking Philippines from Japanese with 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 submarines Non Combat Move - Americans 2 battleships, 6 carriers, 3 cruisers and 7 submarines moved from 33 Sea Zone to 17 Sea Zone 3 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 3 infantry, 3 mech_infantrys and 3 transports moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from Midway to 17 Sea Zone 3 cruisers and 5 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Soviet Far East to Siberia 1 tactical_bomber moved from 17 Sea Zone to Iwo Jima 2 carriers moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom Place Units - Americans 2 fighters and 6 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 3 aaGuns, 1 carrier, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 3 artilleries and 3 infantry moved from Iraq to Persia 7 armour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Iraq to Persia 1 mech_infantry moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from Scotland to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Scotland to United Kingdom Combat - British Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 4 fighters and 4 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Persia British attack with 7 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 4 mech_infantrys British roll dice for 7 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 11/22 hits, 7,50 expected hits Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Persia, round 2 : 5/9 hits, 3,33 expected hits 2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 5 infantry owned by the British lost in Persia British win, taking Persia from Japanese with 7 armour, 3 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 5 infantry Casualties for Japanese: 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys Battle in 112 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus British attack with 1 bomber and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Caucasus British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 bomber moved from Caucasus to Egypt 1 tactical_bomber moved from Persia to Egypt 1 fighter moved from Gibraltar to Egypt 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns moved from Scotland to United Kingdom 5 fighters moved from 112 Sea Zone to United Kingdom Place Units - British 1 carrier placed in 110 Sea Zone 1 aaGun and 2 infantry placed in Iraq 2 aaGuns and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,83 British : 5,17 Italians : 0,67 Americans : -1,00 Chinese : 0,00 Japanese : 1,33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kazakhstan to Northwest Persia Italians take Northwest Persia from British Combat - Italians Non Combat Move - Italians 1 artillery and 5 infantry moved from Northern Italy to Southern Italy 4 armour and 5 mech_infantrys moved from Kazakhstan to Northwest Persia 3 armour moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Rostov 1 mech_infantry moved from Nenetsia to Samara 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 1 armour and 2 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Russia Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,5 Italians collect 19 PUs (4 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 battleship, 2 carriers and 4 fighters moved from 33 Sea Zone to 17 Sea Zone ANZAC take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 2 tactical_bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 battleship, 2 carriers and 4 fighters moved from 33 Sea Zone to 17 Sea Zone ANZAC take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 2 tactical_bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 6 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 2 artilleries and 7 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 14 bombers, 3 fighters and 3 tactical_bombers moved from Rostov to Persia Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 fighters and 7 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries, 2 fighters and 7 infantry in Normandy Bordeaux, round 2 : 1/11 hits, 3.17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 fighters and 7 infantry in Normandy Bordeaux, round 3 : 4/11 hits, 3.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 2 artilleries, 1 fighter and 7 infantry British defend with 1 infantry Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Holland Belgium, round 2 : 4/10 hits, 2.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Germans attack with 14 bombers, 3 fighters and 3 tactical_bombers British defend with 7 armour, 3 artilleries, 1 factory_minor, 2 infantry and 4 mech_infantrys Germans roll dice for 14 bombers, 3 fighters and 3 tactical_bombers in Persia, round 2 : 12/20 hits, 12.83 expected hits British roll dice for 7 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in Persia, round 2 : 5/16 hits, 6.50 expected hits 4 mech_infantrys owned by the British, 2 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 3 artilleries owned by the British, 2 infantry owned by the British and 3 armour owned by the British lost in Persia Germans roll dice for 14 bombers and 1 fighter in Persia, round 3 : 12/15 hits, 9.83 expected hits British roll dice for 4 armour in Persia, round 3 : 2/4 hits, 2.00 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans and 4 armour owned by the British lost in Persia Germans win with 13 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 bomber, 3 fighters and 3 tactical_bombers Casualties for British: 7 armour, 3 artilleries, 2 infantry and 4 mech_infantrys Non Combat Move - Germans 5 armour moved from Volgograd to Northwest Persia 2 aaGuns moved from Rostov to Caucasus 6 infantry moved from Tambov to Volgograd 13 bombers moved from Persia to Northwest Persia 3 armour moved from Bryansk to Caucasus 3 armour moved from Novgorod to Bryansk 1 infantry moved from Western Germany to France 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Novosibirsk to Kazakhstan Place Units - Germans 3 infantry placed in Southern France 2 artilleries and 1 infantry placed in France 2 artilleries and 8 infantry placed in Western Germany 1 artillery and 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,2 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 1.33 British : -2.83 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Eastern Persia to Persia Japanese take Persia from British 1 infantry moved from Timguska to Kansu Japanese take Kansu from Chinese 1 infantry moved from Novosibirsk to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 armour and 1 mech_infantry moved from Szechwan to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 3 bombers moved from Japan to Suiyuyan 5 bombers moved from Japan to Siberia 2 fighters moved from Japan to Siberia 1 submarine moved from 6 Sea Zone to 14 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 14 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 14 Sea Zone Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Suiyuyan Japanese attack with 1 armour, 3 bombers, 2 infantry and 1 mech_infantry Chinese defend with 4 infantry Japanese roll dice for 1 armour, 3 bombers, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 3 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Battle in Siberia Japanese attack with 5 bombers and 2 fighters Americans defend with 1 artillery and 1 infantry Japanese roll dice for 5 bombers and 2 fighters in Siberia, round 2 : 4/7 hits, 4.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Siberia Japanese win with 4 bombers and 2 fighters remaining. Battle score for attacker is -5 Casualties for Japanese: 1 bomber Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 4 bombers moved from Siberia to Japan 2 fighters moved from Siberia to 6 Sea Zone 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters, 4 infantry, 12 submarines, 4 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Jehol to Chahar 1 armour and 1 mech_infantry moved from Hunan to Anhwe 3 bombers moved from Suiyuyan to Anhwe 2 mech_infantrys moved from Eastern Persia to Persia 1 armour and 2 mech_infantrys moved from West India to Persia 1 infantry moved from West India to Eastern Persia 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China Place Units - Japanese 1 infantry placed in French Indo China 1 carrier, 3 destroyers and 1 fighter placed in 6 Sea Zone Japanese undo move 2. 1 carrier and 3 destroyers placed in 6 Sea Zone 1 artillery, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 0.33 Chinese : -1.33 Japanese : 0.33 -
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 8 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 3 cruisers and 5 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 battleships, 7 carriers, 4 cruisers, 11 fighters, 7 submarines and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters and 6 tactical_bombers moved from Western United States to 6 Sea ZoneCombat Hit Differential Summary :
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scramble sz 112 and sz6 tokens?
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No to both thx!
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 8 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 3 cruisers and 5 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 battleships, 7 carriers, 4 cruisers, 11 fighters, 7 submarines and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters and 6 tactical_bombers moved from Western United States to 6 Sea Zone Combat - Americans Battle in Norway Battle in 6 Sea Zone Americans attack with 2 battleships, 9 carriers, 7 cruisers, 5 destroyers, 13 fighters, 7 submarines, 10 tactical_bombers and 1 transport Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 7 destroyers, 6 fighters, 12 submarines, 4 tactical_bombers and 3 transports Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 2 battleships, 9 carriers, 7 cruisers, 5 destroyers, 13 fighters, 10 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 20/37 hits, 19,67 expected hitsCombat Hit Differential Summary :
Americans : -0,00 -
20 hits in 6





