19L BM3 wizmark (Axis) vs DizzKneeLand33 (Allies +9)

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 5 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 tactical_bomber moved from Java to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 4 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to French Indo China
            3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            2 destroyers moved from 54 Sea Zone to 43 Sea Zone
            1 cruiser moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.33
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Scotland to United Kingdom
            1 artillery moved from Germany to 113 Sea Zone
            2 artilleries moved from Germany to 113 Sea Zone
            2 artilleries moved from Western Germany to 113 Sea Zone
            2 armour moved from Western Germany to 113 Sea Zone
            3 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 armour, 5 artilleries, 1 destroyer, 6 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 armour, 5 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
            6 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            3 fighters moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
    

    Savegame

  • '20 '19

    @DizzKneeLand33 Well here we go! Any scramble to the channel?

  • '20 '16 '15 '14

    No scramble, max prayers, errrr, defense. :)

    Those poor, poor bombers…

  • '20 '19

    Lol…just to be sure…AA guns, then UK bomber, US bomber, French Inf, UK inf, Mech inf, fighters? If I get there far into you lol

  • '20 '16 '15 '14

    Yes, that sounds perfect! especially the if part lol.

  • '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Scotland to United Kingdom
            1 artillery moved from Germany to 113 Sea Zone
            2 artilleries moved from Germany to 113 Sea Zone
            2 artilleries moved from Western Germany to 113 Sea Zone
            2 armour moved from Western Germany to 113 Sea Zone
            3 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 armour, 5 artilleries, 1 destroyer, 6 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 armour, 5 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
            6 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            3 fighters moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 2 armour, 6 artilleries, 6 bombers, 3 fighters, 7 infantry and 2 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 4 bombers
                    AA fire in United Kingdom : 0/11 hits, 1.83 expected hits
                    Germans roll dice for 2 armour, 6 artilleries, 6 bombers, 3 fighters, 7 infantry and 2 tactical_bombers in United Kingdom, round 2 : 13/26 hits, 12.00 expected hits
                    British roll dice for 5 aaGuns, 5 bombers, 2 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/23 hits, 7.50 expected hits
                    5 aaGuns owned by the British, 2 artilleries owned by the Germans, 7 infantry owned by the Germans, 1 bomber owned by the British, 4 bombers owned by the Americans, 2 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 armour, 4 artilleries, 6 bombers, 3 fighters and 2 tactical_bombers in United Kingdom, round 3 : 11/17 hits, 9.17 expected hits
                    British roll dice for 2 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 10/15 hits, 5.67 expected hits
                    4 artilleries owned by the Germans, 3 fighters owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 11 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour and 6 bombers in United Kingdom, round 4 : 3/7 hits, 4.50 expected hits
                    British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/4 hits, 2.00 expected hits
                    1 mech_infantry owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour and 4 bombers in United Kingdom, round 5 : 3/5 hits, 3.17 expected hits
                    British roll dice for 1 fighter in United Kingdom, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in United Kingdom
                Germans captures 33PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 armour and 4 bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 1 armour, 6 artilleries, 2 bombers, 3 fighters, 7 infantry and 2 tactical_bombers
                Casualties for Americans: 4 bombers
                Casualties for British: 5 aaGuns, 1 bomber, 2 fighters, 13 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            1 marine moved from Eire to Scotland
            4 bombers moved from United Kingdom to Scotland
            1 tactical_bomber moved from 110 Sea Zone to Scotland
            2 fighters moved from 110 Sea Zone to Scotland
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            3 aaGuns and 1 artillery moved from Holland Belgium to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            2 artilleries and 1 infantry moved from Germany to Poland
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Baltic States
            1 armour moved from Baltic States to Eastern Poland
    
        Place Units - Germans
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
            2 armour, 4 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 90 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 5.17
    AA fire in United Kingdom : : -1.83
    

    Savegame

  • '20 '19

    @DizzKneeLand33 you were incredibly unlucky with the AA but did well with your overall rolling

  • '20 '16 '15 '14

    Yeah, I think that battle in the end was about at exactly even with the odds calc. The first roll was scary tho! ;)


  • @DizzKneeLand33 My pulse was pounding a bit by the last few rounds :joy:

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Belarus to Baltic States
            2 mech_infantrys moved from Archangel to Baltic States
            1 fighter and 1 tactical_bomber moved from Russia to Baltic States
            1 fighter moved from Archangel to Baltic States
            1 armour, 5 artilleries, 23 infantry and 1 mech_infantry moved from Archangel to Novgorod
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 5 artilleries, 23 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 armour, 5 artilleries, 23 infantry and 1 mech_infantry in Novgorod, round 2 : 8/30 hits, 7.00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 5 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Archangel to Belarus
            3 aaGuns moved from Archangel to Novgorod
            2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            2 artilleries and 2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Caucasus to Rostov
            5 armour and 8 mech_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            2 infantry placed in Ukraine
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 1.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            5 artilleries moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            5 artilleries, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 infantry, 5 tactical_bombers and 5 transports moved from 6 Sea Zone to 26 Sea Zone
            5 infantry moved from 26 Sea Zone to Hawaiian Islands
            5 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
    
        Combat - Japanese
            Battle in Hawaiian Islands
                Japanese attack with 5 artilleries and 5 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            4 armour moved from Kwangtung to Kiangsu
            1 mech_infantry moved from Kwangtung to Kiangsu
            1 artillery moved from Hunan to Anhwe
            1 artillery moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            6 infantry moved from Central Mongolia to Buyant-Uhaa
            1 armour moved from Korea to Buryatia
            1 infantry moved from Manchuria to Korea
            3 tactical_bombers moved from Kwangtung to Japan
            1 fighter moved from Kwangtung to Korea
            2 fighters moved from Kwangtung to Kiangsu
            1 fighter moved from Philippines to Korea
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            Japanese undo move 1.
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in Korea
            1 destroyer placed in 6 Sea Zone
            1 bomber and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
            Japanese collect 38 PUs (1 lost to blockades); end with 38 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : 0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Egypt to 97 Sea Zone
            1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 armour and 1 artillery moved from 35 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
    

    Savegame

  • '20 '16 '15 '14

    @wizmark Scramble SZ97?

  • '20 '19

    no scramble thanks

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Egypt to 97 Sea Zone
            1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 armour and 1 artillery moved from 35 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 5 bombers
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 5 bombers remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Philippines
                Americans attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 battleship, 4 carriers, 3 cruisers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            5 bombers moved from 97 Sea Zone to Kazakhstan
            3 bombers moved from India to Russia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 36 Sea Zone: 2 fighters
            EDIT: Adding units owned by ANZAC to 21 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 armour and 2 infantry placed in French Indo China
            1 fighter and 9 infantry placed in Western United States
            1 infantry placed in Central United States
            2 bombers placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
            EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,4
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Japanese : -0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            4 infantry moved from Kweichow to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Anhwe
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 3 artilleries and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 artilleries and 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            5 infantry moved from Shensi to Kweichow
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : 0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Egypt to 97 Sea Zone
            1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 armour and 1 artillery moved from 35 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 5 bombers
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 5 bombers remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Philippines
                Americans attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 battleship, 4 carriers, 3 cruisers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            5 bombers moved from 97 Sea Zone to Kazakhstan
            3 bombers moved from India to Russia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 36 Sea Zone: 2 fighters
            EDIT: Adding units owned by ANZAC to 21 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 armour and 2 infantry placed in French Indo China
            1 fighter and 9 infantry placed in Western United States
            1 infantry placed in Central United States
            2 bombers placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
            EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,4
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            4 infantry moved from Kweichow to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Anhwe
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 3 artilleries and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 artilleries and 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            5 infantry moved from Shensi to Kweichow
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 artilleries and 9 infantry moved from Iraq to Syria
            5 infantry moved from Trans-Jordan to Syria
            1 fighter and 1 tactical_bomber moved from Egypt to Syria
            1 fighter moved from Iraq to Syria
            1 artillery and 4 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 armour moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from French Indo China to Guam
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                  UK_Pacific take 35 Sea Zone from Japanese
    
        Combat - British
            Battle in Guam
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Guam
                British win, taking Guam from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Syria
                British attack with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    British roll dice for 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Syria, round 2 : 7/25 hits, 6.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Syria, round 2 : 1/9 hits, 3.17 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 5 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 4 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber in Syria, round 3 : 4/24 hits, 6.50 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Syria, round 3 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Syria
                British win, taking Syria from Italians with 4 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
    
        Non Combat Move - British
            13 infantry moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            2 aaGuns, 1 artillery and 3 infantry moved from West India to Eastern Persia
            1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 aaGuns, 2 artilleries and 3 infantry moved from Burma to Yunnan
            1 armour and 3 mech_infantrys moved from India to Eastern Persia
            2 fighters and 1 tactical_bomber moved from Syria to Egypt
            1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -1.33
    Italians : -1.00
    Americans : -1.50
    Chinese : 1.00
    Japanese : 0.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 battleship, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            3 armour and 3 mech_infantrys moved from Slovakia Hungary to Romania
            1 armour and 1 infantry moved from Yugoslavia to Romania
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            1 battleship and 1 destroyer placed in 95 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Siam
                  ANZAC take Siam from Japanese
            3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
            1 fighter moved from French Indo China to 19 Sea Zone
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 4 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                ANZAC win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            2 destroyers moved from 43 Sea Zone to 35 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2.67
    Japanese : 0.67
    

    Savegame

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