Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
6 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 armour and 1 mech_infantry moved from French Indo China to Kwangtung
2 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kweichow
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Korea to Manchuria
Place Units - Japanese
4 transports placed in 6 Sea Zone
1 armour placed in Korea
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries placed in Japan
3 infantry placed in French Indo China
1 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.33
Japanese : -0.33
I think you still have the advantage at the moment :white_frowning_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 1 factory_minor and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
9 bombers moved from Western United States to 109 Sea Zone
3 bombers moved from Tsinghai to 98 Sea Zone
7 bombers moved from India to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 6 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters moved from India to French Indo China
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 9 bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 9 bombers in 109 Sea Zone, round 2 : 8/9 hits, 6.00 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 5 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 109 Sea Zone
1 transport owned by the Germans lost in 109 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 24
Casualties for Americans: 5 bombers
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 98 Sea Zone
Americans attack with 10 bombers
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports
1 submarine owned by the Italians Submerged
Americans roll dice for 10 bombers in 98 Sea Zone, round 2 : 7/10 hits, 6.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports in 98 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 3 bombers owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
Americans roll dice for 7 bombers in 98 Sea Zone, round 3 : 6/7 hits, 4.67 expected hits
Italians roll dice for 1 battleship, 1 fighter and 4 transports in 98 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
4 transports owned by the Italians, 2 bombers owned by the Americans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
Americans win with 5 bombers remaining. Battle score for attacker is 56
Casualties for Americans: 5 bombers
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
Battle in French Indo China
Americans attack with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 5/8 hits, 3.83 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
2 fighters moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
4 bombers moved from 109 Sea Zone to United Kingdom
2 aaGuns moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from Eastern United States to Western United States
2 mech_infantrys moved from Eastern United States to Western United States
2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
5 bombers moved from 98 Sea Zone to Egypt
3 bombers moved from Queensland to India
Place Units - Americans
4 bombers and 5 infantry placed in Western United States
1 factory_minor placed in Mexico
Turning on Edit Mode
EDIT: Removing units owned by Americans from Mexico: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,3
Americans collect 54 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 2.00
Italians : 0.00
Americans : 4.17
Japanese : 0.00
Hmmmm. So, I couldn’t place a factory in Java. I must not be remembering that right. So, I traded it in for a bomber. Let me know if that’s okay – I honestly thought I could place it there, but there must be a rule about the islands…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
4 infantry moved from Tsinghai to Shensi
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 1 factory_minor and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
9 bombers moved from Western United States to 109 Sea Zone
3 bombers moved from Tsinghai to 98 Sea Zone
7 bombers moved from India to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 6 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters moved from India to French Indo China
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 9 bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 9 bombers in 109 Sea Zone, round 2 : 8/9 hits, 6.00 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 5 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 109 Sea Zone
1 transport owned by the Germans lost in 109 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 24
Casualties for Americans: 5 bombers
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 98 Sea Zone
Americans attack with 10 bombers
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports
1 submarine owned by the Italians Submerged
Americans roll dice for 10 bombers in 98 Sea Zone, round 2 : 7/10 hits, 6.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports in 98 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 3 bombers owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
Americans roll dice for 7 bombers in 98 Sea Zone, round 3 : 6/7 hits, 4.67 expected hits
Italians roll dice for 1 battleship, 1 fighter and 4 transports in 98 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
4 transports owned by the Italians, 2 bombers owned by the Americans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
Americans win with 5 bombers remaining. Battle score for attacker is 56
Casualties for Americans: 5 bombers
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
Battle in French Indo China
Americans attack with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 5/8 hits, 3.83 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
2 fighters moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
4 bombers moved from 109 Sea Zone to United Kingdom
2 aaGuns moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from Eastern United States to Western United States
2 mech_infantrys moved from Eastern United States to Western United States
2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
5 bombers moved from 98 Sea Zone to Egypt
3 bombers moved from Queensland to India
Place Units - Americans
4 bombers and 5 infantry placed in Western United States
1 factory_minor placed in Mexico
Turning on Edit Mode
EDIT: Removing units owned by Americans from Mexico: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,3
Americans collect 54 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
4 infantry moved from Tsinghai to Shensi
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 16 PUs;
British buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 16 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Borneo
Battle in Kwangsi
Battle in Yunnan
British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/6 hits, 2.17 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 3 : 2/4 hits, 1.50 expected hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Yunnan
British win, taking Borneo from Japanese, taking Kwangsi from Japanese, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/20 hits, 4.83 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
5 infantry moved from Egypt to Trans-Jordan
1 bomber moved from French Central Africa to United Kingdom
1 infantry moved from Gold Coast to French West Africa
1 armour and 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Gold Coast to French Central Africa
2 aaGuns, 3 artilleries and 4 infantry moved from India to Burma
2 aaGuns, 1 artillery and 3 infantry moved from India to West India
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 2.00
Italians : -0.33
British : -0.17
Americans : 4.17
Chinese : -1.17
Japanese : -0.17
@wizmark More bloody bombers :face_with_rolling_eyes: yep no problem
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 bombers moved from Greece to Western Germany
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Syria to Southern Italy
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
4 infantry moved from Tobruk to Alexandria
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Syria to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 5 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 tactical_bomber moved from Java to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
Combat - ANZAC
Scramble SZ35?
@DizzKneeLand33 no scramble thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 5 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 tactical_bomber moved from Java to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to French Indo China
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
3 infantry placed in New South Wales
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : -2.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 5 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 tactical_bomber moved from Java to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to French Indo China
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
3 infantry placed in New South Wales
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery moved from Scotland to United Kingdom
1 artillery moved from Germany to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
2 armour moved from Western Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 armour, 5 artilleries, 1 destroyer, 6 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
6 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
@DizzKneeLand33 Well here we go! Any scramble to the channel?
No scramble, max prayers, errrr, defense. :)
Those poor, poor bombers…
Lol…just to be sure…AA guns, then UK bomber, US bomber, French Inf, UK inf, Mech inf, fighters? If I get there far into you lol
Yes, that sounds perfect! especially the if part lol.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery moved from Scotland to United Kingdom
1 artillery moved from Germany to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
2 armour moved from Western Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 armour, 5 artilleries, 1 destroyer, 6 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
6 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 2 armour, 6 artilleries, 6 bombers, 3 fighters, 7 infantry and 2 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 4 bombers
AA fire in United Kingdom : 0/11 hits, 1.83 expected hits
Germans roll dice for 2 armour, 6 artilleries, 6 bombers, 3 fighters, 7 infantry and 2 tactical_bombers in United Kingdom, round 2 : 13/26 hits, 12.00 expected hits
British roll dice for 5 aaGuns, 5 bombers, 2 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/23 hits, 7.50 expected hits
5 aaGuns owned by the British, 2 artilleries owned by the Germans, 7 infantry owned by the Germans, 1 bomber owned by the British, 4 bombers owned by the Americans, 2 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 4 artilleries, 6 bombers, 3 fighters and 2 tactical_bombers in United Kingdom, round 3 : 11/17 hits, 9.17 expected hits
British roll dice for 2 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 10/15 hits, 5.67 expected hits
4 artilleries owned by the Germans, 3 fighters owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 11 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour and 6 bombers in United Kingdom, round 4 : 3/7 hits, 4.50 expected hits
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/4 hits, 2.00 expected hits
1 mech_infantry owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour and 4 bombers in United Kingdom, round 5 : 3/5 hits, 3.17 expected hits
British roll dice for 1 fighter in United Kingdom, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in United Kingdom
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour and 4 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 armour, 6 artilleries, 2 bombers, 3 fighters, 7 infantry and 2 tactical_bombers
Casualties for Americans: 4 bombers
Casualties for British: 5 aaGuns, 1 bomber, 2 fighters, 13 infantry and 1 mech_infantry
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 marine moved from Eire to Scotland
4 bombers moved from United Kingdom to Scotland
1 tactical_bomber moved from 110 Sea Zone to Scotland
2 fighters moved from 110 Sea Zone to Scotland
1 submarine moved from 113 Sea Zone to 109 Sea Zone
3 aaGuns and 1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 artilleries and 1 infantry moved from Germany to Poland
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Baltic States
1 armour moved from Baltic States to Eastern Poland
Place Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
2 armour, 4 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 90 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 5.17
AA fire in United Kingdom : : -1.83