18L Giallo (x+3) vs AetV (l) BM3

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 cruiser, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Korea to Sakha
                  Japanese take Sakha from Russians
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 bomber moved from Kwangtung to 43 Sea Zone
            2 bombers moved from Kwangtung to Shan State
            2 infantry moved from French Indo China to Shan State
            2 bombers moved from Kwangtung to Malaya
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from Philippines to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hainan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Shensi to Timguska
                  Japanese take Kansu from Chinese
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Hunan
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            2 armour and 2 mech_infantrys moved from Szechwan to French Indo China
            8 mech_infantrys moved from Kweichow to French Indo China
            1 mech_infantry moved from Hunan to French Indo China
            2 infantry moved from Kwangsi to French Indo China
            10 artilleries and 3 infantry moved from Yunnan to French Indo China
            2 armour and 1 mech_infantry moved from Sikang to Kweichow
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Malaya
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Malaya to French Indo China
            2 bombers moved from Shan State to French Indo China
            2 aaGuns moved from Yunnan to French Indo China
            1 bomber moved from 43 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 cruiser placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0,33
    Japanese : 0,67
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Move Summary: Americans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 carrier and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            10 submarines moved from 110 Sea Zone to 92 Sea Zone
            7 bombers moved from United Kingdom to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            6 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship moved from 110 Sea Zone to 91 Sea Zone
            3 carriers moved from 110 Sea Zone to 91 Sea Zone
            4 destroyers moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 carrier and 4 destroyers moved from 101 Sea Zone to 91 Sea Zone
    

    Savegame

  • 22 21 20 19 18 17 16

    Scramble sz 91/92?


  • @aequitas-et-veritas scramble in the meds 92

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post: Americans round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 carrier and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            10 submarines moved from 110 Sea Zone to 92 Sea Zone
            7 bombers moved from United Kingdom to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            6 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship moved from 110 Sea Zone to 91 Sea Zone
            3 carriers moved from 110 Sea Zone to 91 Sea Zone
            4 destroyers moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 carrier and 4 destroyers moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Americans attack with 7 bombers, 7 fighters and 10 submarines
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 4 submarines and 4 transports; Italians defend with 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 2 transports
                    Germans roll dice for 6 submarines in 92 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits
                    1 submarine owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 9 submarines in 92 Sea Zone, round 2 : 2/9 hits, 3,00 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Americans roll dice for 7 bombers and 7 fighters in 92 Sea Zone, round 2 : 11/14 hits, 8,17 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Americans : 1,83
    

    Savegame

  • 22 21 20 19 18 17 16

    Two Sub hits of mine assigned to your BB and one Ger CV.
    11 Hits first round.

    Ool?


  • @aequitas-et-veritas please assign the hits by your subs to my subs. There is no dd involved from your side. So I can’t take any hits on my sbus


  • @aequitas-et-veritas then the 11 hits max defense

  • 21 20 19 18 17 16

    and please ask next round again


  • @Giallo what do you mean ?
    My Sub hits will not count since you assigned them on your subs?
    Please clarify, thank you.


  • @aequitas-et-veritas your sub hits were appointed to my ca and bb I want those hits ons my subs

  • 22 21 20 19 18 17 16

    @Giallo what do you mean ?
    My Sub hits will not count since you assigned them on your subs?
    Ok, unfortunately i saved after my Ftr’s hit in first Round.

    Will edit two of your subs out then and you will be left with a CR, DD and a dmgd BB as Navy left.
    Next round i am rolling for a CR and a DD here on the forum.

    Is that ok with you?


  • @aequitas-et-veritas yes and you can edit those 11 hits

  • 21 20 19 18 17 16

    @Giallo or just roll on

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 carrier and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            10 submarines moved from 110 Sea Zone to 92 Sea Zone
            7 bombers moved from United Kingdom to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            6 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship moved from 110 Sea Zone to 91 Sea Zone
            3 carriers moved from 110 Sea Zone to 91 Sea Zone
            4 destroyers moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 carrier and 4 destroyers moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Americans attack with 7 bombers, 7 fighters and 10 submarines
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 4 submarines and 4 transports; Italians defend with 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 2 transports
                    Germans roll dice for 6 submarines in 92 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits
                    1 submarine owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 9 submarines in 92 Sea Zone, round 2 : 2/9 hits, 3,00 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Americans roll dice for 7 bombers and 7 fighters in 92 Sea Zone, round 2 : 11/14 hits, 8,17 expected hits
                    Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 10 fighters and 6 transports in 92 Sea Zone, round 2 : 9/18 hits, 9,83 expected hits
                    1 destroyer owned by the Germans, 9 submarines owned by the Americans, 1 destroyer owned by the Italians, 2 carriers owned by the Germans, 1 fighter owned by the Italians, 1 cruiser owned by the Germans and 2 carriers owned by the Italians lost in 92 Sea Zone
                 retreated to 92 Sea Zone
                Germans win with 1 battleship, 9 fighters, 6 submarines and 6 transports remaining. Battle score for attacker is 42
                Casualties for Americans: 10 submarines
                Casualties for Germans: 2 carriers, 1 cruiser and 1 destroyer
                Casualties for Italians: 2 carriers, 1 destroyer and 1 fighter
            Battle in Morocco
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                4 fighters owned by the Germans and 2 fighters owned by the Italians forced to land in Gibraltar
    
        Non Combat Move - Americans
            7 bombers moved from 92 Sea Zone to British Guiana
            7 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to British Guiana
            6 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 carriers, 3 destroyers, 6 fighters and 4 submarines moved from 25 Sea Zone to 26 Sea Zone
            3 fighters moved from Midway to Hawaiian Islands
            2 bombers moved from Midway to Hawaiian Islands
            2 artilleries moved from Midway to 25 Sea Zone
            1 aaGun moved from Midway to 25 Sea Zone
            5 infantry moved from Midway to 25 Sea Zone
            1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            4 fighters placed in Western United States
            2 fighters placed in Eastern United States
            Americans undo move 3.
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 92 Sea Zone: 2 submarines
            EDIT: Adding units owned by Germans to 92 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Americans : 1,83
    

    Savegame

  • 22 21 20 19 18 17 16

    I oversaw that by the 11 hits from side, it also included one Ita Ftr.
    Feel free to Exchange that.
    I took two Ger Subs as casulties, feel also free to swap them for the italian ones if you want to.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 carrier and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            10 submarines moved from 110 Sea Zone to 92 Sea Zone
            7 bombers moved from United Kingdom to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            6 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship moved from 110 Sea Zone to 91 Sea Zone
            3 carriers moved from 110 Sea Zone to 91 Sea Zone
            4 destroyers moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 carrier and 4 destroyers moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Americans attack with 7 bombers, 7 fighters and 10 submarines
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 4 submarines and 4 transports; Italians defend with 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 2 transports
                    Germans roll dice for 6 submarines in 92 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits
                    1 submarine owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 9 submarines in 92 Sea Zone, round 2 : 2/9 hits, 3,00 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Americans roll dice for 7 bombers and 7 fighters in 92 Sea Zone, round 2 : 11/14 hits, 8,17 expected hits
                    Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 10 fighters and 6 transports in 92 Sea Zone, round 2 : 9/18 hits, 9,83 expected hits
                    1 destroyer owned by the Germans, 9 submarines owned by the Americans, 1 destroyer owned by the Italians, 2 carriers owned by the Germans, 1 fighter owned by the Italians, 1 cruiser owned by the Germans and 2 carriers owned by the Italians lost in 92 Sea Zone
                 retreated to 92 Sea Zone
                Germans win with 1 battleship, 9 fighters, 6 submarines and 6 transports remaining. Battle score for attacker is 42
                Casualties for Americans: 10 submarines
                Casualties for Germans: 2 carriers, 1 cruiser and 1 destroyer
                Casualties for Italians: 2 carriers, 1 destroyer and 1 fighter
            Battle in Morocco
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                4 fighters owned by the Germans and 2 fighters owned by the Italians forced to land in Gibraltar
    
        Non Combat Move - Americans
            7 bombers moved from 92 Sea Zone to British Guiana
            7 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to British Guiana
            6 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 carriers, 3 destroyers, 6 fighters and 4 submarines moved from 25 Sea Zone to 26 Sea Zone
            3 fighters moved from Midway to Hawaiian Islands
            2 bombers moved from Midway to Hawaiian Islands
            2 artilleries moved from Midway to 25 Sea Zone
            1 aaGun moved from Midway to 25 Sea Zone
            5 infantry moved from Midway to 25 Sea Zone
            1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            4 fighters placed in Western United States
            2 fighters placed in Eastern United States
            Americans undo move 3.
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 92 Sea Zone: 2 submarines
            EDIT: Adding units owned by Germans to 92 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 4 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Iraq
            9 fighters moved from India to Iraq
            3 fighters moved from Egypt to Iraq
            2 mech_infantrys moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 tactical_bomber moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Iraq
                British attack with 12 fighters and 1 mech_infantry
                Germans defend with 5 armour and 3 mech_infantrys
                    British roll dice for 12 fighters and 1 mech_infantry in Iraq, round 2 : 6/13 hits, 6,17 expected hits
                    Germans roll dice for 5 armour and 3 mech_infantrys in Iraq, round 2 : 4/8 hits, 3,50 expected hits
                    3 armour owned by the Germans, 3 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Iraq
                    British roll dice for 8 fighters and 1 mech_infantry in Iraq, round 3 : 2/9 hits, 4,17 expected hits
                    Germans roll dice for 2 armour in Iraq, round 3 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Germans and 1 fighter owned by the British lost in Iraq
                British win, taking Iraq from Germans with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for British: 5 fighters
                Casualties for Germans: 5 armour and 3 mech_infantrys
    
        Non Combat Move - British
            7 fighters moved from Iraq to Trans-Jordan
            4 infantry moved from Egypt to Trans-Jordan
            1 aaGun moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Yunnan to India
            1 fighter moved from Shan State to India
            1 aaGun moved from Burma to India
            1 aaGun moved from Burma to India
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 88 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 fighter moved from United Kingdom to British Guiana
    
        Place Units - British
            1 aaGun and 2 armour placed in Egypt
            2 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
            British collect 31 PUs (4 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,83
    Americans : 1,83
    Japanese : -1,33
    

    Savegame

  • 22 21 20 19 18 17 16

    Please look at the previous page (8)as well.
    Thank you.


  • @aequitas-et-veritas What I don’t understand is how you can just take subs as casualties my planes can’t hit your subs…

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