@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
WaW - WhackaAxis vs Allied Entek Game 500 billion
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Artillery moved from Azores to 29 Sea Zone 1 Artillery, 1 Destroyer and 1 Transport moved from 29 Sea Zone to 31 Sea Zone 1 Artillery moved from 31 Sea Zone to W.Morocco Non Combat Move - French 1 Infantry moved from French Sudan to French Equatorial Africa Turn Complete - French French collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 95 / 155 Russians : 101 / 101 Italians : 64 / 64 French : 44 / 44 Yamamoto : 63 / 65 Chinese : 30 / 32 Hisaichi : 65 / 95 British : 78 / 83 Anzac : 36 / 36 Dutch : 15 / 18 Finns : 9 / 12 Romanians : 13 / 13 Thai : 11 / 12 Americans : 96 / 96 -
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Bomber moved from Eniwetok to 67 Sea Zone 1 Destroyer and 5 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer and 5 Transports moved from 111 Sea Zone to 67 Sea Zone 3 Fighters moved from Bangkok to 67 Sea Zone 1 Bomber moved from Bangkok to 67 Sea Zone 1 Artillery and 1 Tank moved from Hunan to Kweichow 2 Elites moved from Kwangsi to N.French Indochina 1 Infantry moved from Kwangsi to Hunan 1 ArmoredCar moved from Hong Kong to 92 Sea Zone 1 ArmoredCar moved from 92 Sea Zone to S.French Indochina Yamamoto take S.French Indochina from French 1 ArmoredCar moved from Hong Kong to 92 Sea Zone 1 ArmoredCar and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 ArmoredCar moved from 93 Sea Zone to Mindoro Yamamoto take Mindoro from Americans 2 Fighters moved from 102 Sea Zone to 109 Sea Zone 2 Fighters moved from 102 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from Truk to Ponape 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 102 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Tokyo to 76 Sea Zone 2 Infantrys moved from Chubu to Tokyo 6 ArmoredCars moved from Kyushu to Tokyo Purchase Units - Yamamoto Yamamoto buy 4 ArmoredCars, 1 B.Transport, 1 Carrier, 1 Elite, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 109 Sea Zone Yamamoto attack with 2 Fighters Anzac defend with 1 Submarine Yamamoto roll dice for 2 Fighters in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Anzac lost in 109 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 76 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 103 Sea Zone Yamamoto attack with 2 Fighters British defend with 1 Submarine Yamamoto roll dice for 2 Fighters in 103 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the British Submerged Battle in 67 Sea Zone Yamamoto attack with 2 Bombers, 1 Destroyer, 3 Fighters and 5 Transports Anzac defend with 1 Carrier, 5 Destroyers, 2 Fighters and 1 Transport Yamamoto roll dice for 2 Bombers, 1 Destroyer, 3 Fighters and 5 Transports in 67 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Anzac roll dice for 1 Carrier, 5 Destroyers, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 5/9 hits, 3.33 expected hits 1 Transport owned by the Anzac, 2 Destroyers owned by the Anzac and 5 Transports owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 2 Bombers, 1 Destroyer and 3 Fighters in 67 Sea Zone, round 3 : 6/6 hits, 2.67 expected hits Anzac roll dice for 1 Carrier, 3 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits 2 Fighters owned by the Anzac, 3 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 67 Sea Zone Yamamoto winYamamoto win with 2 Fighters remaining with 2 Bombers and 3 Fighters remaining. Battle score for attacker is 38 Casualties for Yamamoto: 1 Destroyer and 5 Transports Casualties for Anzac: 1 Carrier, 5 Destroyers, 2 Fighters and 1 Transport Battle in Kweichow Yamamoto attack with 1 Artillery and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Tank in Kweichow, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Kweichow, round 3 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.French Indochina Yamamoto attack with 2 Elites Chinese defend with 1 Infantry Yamamoto roll dice for 2 Elites in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Elite remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Elite Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 2 ArmoredCars moved from Hong Kong to Kwangsi 2 ArmoredCars moved from Hong Kong to Kwangsi 3 Fighters moved from 67 Sea Zone to Lombok 2 Bombers moved from 67 Sea Zone to Lombok 2 Fighters moved from 109 Sea Zone to 102 Sea Zone 2 Fighters moved from 103 Sea Zone to 102 Sea Zone 1 Fighter moved from 76 Sea Zone to Tokyo 1 Adv.Fighter moved from 76 Sea Zone to 84 Sea Zone Place Units - Yamamoto 1 B.Transport and 1 Carrier placed in 84 Sea Zone 1 Fighter placed in 84 Sea Zone 1 Elite and 2 Infantrys placed in Kwangsi 4 ArmoredCars and 2 Infantrys placed in Hong Kong 1 Fighter and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
French : 0.67 Yamamoto : 5.17 Anzac : 0.17 Chinese : -0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 2 Infantrys moved from Shansi to Shantung 1 Fighter moved from Hupeh to Shantung 1 Artillery and 1 Infantry moved from Hupeh to Kweichow Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Kweichow, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 Artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kweichow Yamamoto win with no units remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Tank Battle in Shantung Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Shantung, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 Fighter and 1 Infantry in Shantung, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung retreated to Shantung Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Shantung to Hupeh 1 Tank moved from Shansi to Hupeh 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Ningsia to Suiyuan 1 AAGun, 1 Artillery and 4 Infantrys moved from Ningsia to Shensi 1 Tank moved from Shensi to Hupeh 6 Infantrys moved from E.Qinghai to Lanchow 5 Infantrys moved from Hsining to E.Qinghai 1 Tank moved from Hsining to Lanchow 1 AAGun and 2 Infantrys moved from Gobi Altai to Ningsia 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Hisaichi : 1.33 Yamamoto : 0.67 Chinese : -0.17Production/PUs Summary :
Germans : 95 / 155 Russians : 101 / 101 Italians : 64 / 64 French : 40 / 44 Yamamoto : 69 / 69 Chinese : 29 / 29 Hisaichi : 65 / 95 British : 78 / 83 Anzac : 36 / 36 Dutch : 15 / 18 Finns : 9 / 12 Romanians : 13 / 13 Thai : 11 / 12 Americans : 95 / 96 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry and 1 Tank moved from British Borneo to 111 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 113 Sea Zone 1 Infantry and 1 Tank moved from 113 Sea Zone to Townsville 1 Artillery and 1 Infantry moved from West Borneo to 110 Sea Zone 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 110 Sea Zone to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 67 Sea Zone to Broome 1 Battleship moved from 111 Sea Zone to 67 Sea Zone 1 Bomber moved from Bangkok to Broome 1 Fighter moved from 111 Sea Zone to 114 Sea Zone 1 Fighter moved from 111 Sea Zone to Townsville 1 Destroyer moved from 110 Sea Zone to 67 Sea Zone 1 Submarine moved from 110 Sea Zone to 67 Sea Zone 1 Destroyer and 1 Submarine moved from 111 Sea Zone to 107 Sea Zone 1 Carrier moved from 111 Sea Zone to 113 Sea Zone 4 Infantrys moved from Davao to Mindanao 2 Transports moved from 110 Sea Zone to 111 Sea Zone 2 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Shantung to Shansi 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 1 Tank moved from Chahar to Shansi 2 Tanks moved from Chahar to Shanghai 4 Tanks moved from Anhwei to Shanghai 4 ArmoredCars moved from Liaoning to Shantung 1 Artillery, 1 Fighter, 8 Infantrys and 1 Tank moved from Chita to Heilungchiang 1 Artillery and 2 Infantrys moved from Khabarovsk to Ayan 1 Fighter moved from Heilungchiang to Ayan 1 Tank moved from Khabarovsk to Heilungchiang 1 Elite and 5 Infantrys moved from Kirin to Heilungchiang 2 Artillerys, 4 Elites and 1 Infantry moved from Changchun to Kirin 1 Adv.Fighter moved from Changchun to Shantung Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Fighter, 2 Infantrys, 3 Marines, 2 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 114 Sea Zone Hisaichi attack with 1 Fighter Anzac defend with 1 Transport Hisaichi roll dice for 1 Fighter in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 114 Sea Zone Hisaichi win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in Ayan Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 3 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Townsville Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank Anzac defend with 1 AAGun, 1 Bunker and 1 Factory AA fire in Townsville : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Hisaichi lost in Townsville Hisaichi roll dice for 1 Infantry and 1 Tank in Townsville, round 2 : 2/2 hits, 0.67 expected hits Anzac roll dice for 1 Bunker in Townsville, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Anzac lost in Townsville Hisaichi win, taking Townsville from Anzac with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Fighter Casualties for Anzac: 1 Bunker Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Broome Hisaichi attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry AA fire in Broome : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship in Broome, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Anzac Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Broome, round 2 : 1/4 hits, 1.83 expected hits Anzac roll dice for 1 Bunker and 1 Infantry in Broome, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Broome Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Broome, round 3 : 0/4 hits, 1.83 expected hits Anzac roll dice for 1 Bunker in Broome, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Broome Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Tank in Broome, round 4 : 2/3 hits, 1.50 expected hits Anzac roll dice for 1 Bunker in Broome, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Broome Hisaichi win, taking Broome from Anzac with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Bunker and 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Broome to Lombok 1 Fighter moved from 114 Sea Zone to 113 Sea Zone 1 Fighter moved from Ayan to Heilungchiang Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Davao 2 Mech.Infs placed in Changchun 4 Tanks placed in Liaoning 1 Marine and 2 Tanks placed in Banjarmasin 1 B.Transport placed in 110 Sea Zone 1 Carrier and 1 Fighter placed in 84 Sea Zone 2 Marines placed in Changchun Hisaichi undo move 7. Hisaichi undo move 1. 2 Artillerys and 2 Marines placed in Davao 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Hisaichi : -0.17 AA fire in Broome : : -0.17 Anzac : -0.50 Chinese : -1.00 Russians : -1.00 AA fire in Townsville : : 0.83 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:20:39 AM
Savegame -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 2 Tanks moved from Burma to Bangkok 1 Artillery and 2 Infantrys moved from S.Thailand to Bangkok 2 Artillerys, 1 Fighter, 8 Infantrys and 1 Tank moved from Malaya to Bangkok 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Burma to N.Thailand 1 Infantry moved from Burma to Yunnan 2 Infantrys moved from Assam to Burma 2 Artillerys moved from Delhi to Bihar 1 Infantry moved from Kenya to Rhodesia 2 ArmoredCars moved from Cape Town to Rhodesia 1 Submarine moved from 41 Sea Zone to 45 Sea Zone Purchase Units - British British buy 2 Artillerys, 1 Destroyer, 2 Elites, 5 Fighters, 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Bangkok British attack with 3 Artillerys, 1 Fighter, 10 Infantrys and 3 Tanks Thai defend with 1 AAGun, 2 Artillerys, 1 Factory and 10 Infantrys AA fire in Bangkok : 1/1 hits, 0.17 expected hits 1 Fighter owned by the British lost in Bangkok British roll dice for 3 Artillerys, 10 Infantrys and 3 Tanks in Bangkok, round 2 : 5/16 hits, 4.67 expected hits Thai roll dice for 2 Artillerys and 10 Infantrys in Bangkok, round 2 : 3/12 hits, 4.00 expected hits 5 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Bangkok British roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Bangkok, round 3 : 4/13 hits, 4.17 expected hits Thai roll dice for 2 Artillerys and 5 Infantrys in Bangkok, round 3 : 3/7 hits, 2.33 expected hits 4 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Bangkok British roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Bangkok, round 4 : 5/10 hits, 3.67 expected hits Thai roll dice for 2 Artillerys and 1 Infantry in Bangkok, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the British and 2 Artillerys owned by the Thai lost in Bangkok British captures 12PUs while taking Thai capital British win, taking Bangkok from Thai with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Fighter and 7 Infantrys Casualties for Thai: 2 Artillerys and 10 Infantrys Non Combat Move - British 1 Submarine moved from 65 Sea Zone to 70 Sea Zone 1 Destroyer moved from 65 Sea Zone to 66 Sea Zone 2 Infantrys and 1 Tank moved from Azores to 17 Sea Zone 1 Fighter moved from London to Normandy 1 Infantry moved from Azores to 17 Sea Zone 2 Destroyers, 3 Infantrys, 1 Tank and 2 Transports moved from 17 Sea Zone to 20 Sea Zone 3 Infantrys and 1 Tank moved from 20 Sea Zone to Normandy 1 Fighter moved from Montreal to Azores 1 Submarine moved from 103 Sea Zone to 114 Sea Zone Place Units - British 2 Artillerys placed in Madras 2 Mech.Infs placed in Cape Town 5 Fighters placed in Delhi 1 Elite and 2 Infantrys placed in W.Iran 1 Destroyer placed in 59 Sea Zone 1 Elite and 3 Infantrys placed in Wales Turn Complete - British British collect 84 PUs; end with 96 PUsCombat Hit Differential Summary :
British : 1.50 AA fire in Bangkok : : 0.83 Thai : -0.33Production/PUs Summary :
Germans : 95 / 155 Russians : 99 / 101 Italians : 64 / 64 French : 40 / 44 Yamamoto : 69 / 69 Chinese : 26 / 29 Hisaichi : 76 / 76 British : 84 / 96 Anzac : 30 / 36 Dutch : 15 / 18 Finns : 9 / 12 Romanians : 13 / 13 Thai : 5 / 0 Americans : 95 / 96 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 2 Infantrys moved from Western Australia to Broome 1 Tank moved from Western Australia to Broome Purchase Units - Anzac Anzac buy 1 Carrier, 2 Fighters and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Broome Anzac attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 AAGun, 1 Factory and 1 Tank Anzac roll dice for 2 Infantrys and 1 Tank in Broome, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Broome, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Hisaichi lost in Broome Anzac win, taking Broome from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Tank Non Combat Move - Anzac 1 Infantry moved from South Australia to Queensland 3 Infantrys moved from South Australia to Queensland Place Units - Anzac 1 Carrier placed in 122 Sea Zone 2 Fighters placed in 122 Sea Zone 3 Infantrys placed in Canberra Anzac undo move 2. Anzac undo move 1. 1 Carrier placed in 114 Sea Zone 2 Fighters placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Hisaichi : 0.50 Anzac : 0.17Production/PUs Summary :
Germans : 95 / 155 Russians : 99 / 101 Italians : 64 / 64 French : 40 / 44 Yamamoto : 69 / 69 Chinese : 26 / 29 Hisaichi : 73 / 76 British : 84 / 96 Anzac : 33 / 33 Dutch : 15 / 18 Finns : 9 / 12 Romanians : 13 / 13 Thai : 5 / 0 Americans : 95 / 96 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Peru Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 3 PUs; Combat - Dutch Battle in Peru Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Peru 1 Tank retreated to Amazon Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Dutch: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 18 PUsCombat Hit Differential Summary :
Neutral : 0.33 Dutch : -0.67Production/PUs Summary :
Germans : 95 / 155 Russians : 99 / 101 Italians : 64 / 64 French : 40 / 44 Yamamoto : 69 / 69 Chinese : 26 / 29 Hisaichi : 73 / 76 British : 84 / 96 Anzac : 33 / 33 Dutch : 15 / 18 Finns : 9 / 12 Romanians : 13 / 13 Thai : 5 / 0 Americans : 95 / 96 -
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 2 Infantrys and 1 Tank moved from Kotka to Oulu 1 Fighter and 7 Infantrys moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 2 ArmoredCars, 1 Fighter, 9 Infantrys and 1 Tank Russians defend with 6 Infantrys and 2 Tanks Finns roll dice for 2 ArmoredCars, 1 Fighter, 9 Infantrys and 1 Tank in Oulu, round 2 : 4/13 hits, 3.00 expected hits Russians roll dice for 6 Infantrys and 2 Tanks in Oulu, round 2 : 3/8 hits, 3.00 expected hits 4 Infantrys owned by the Russians and 3 Infantrys owned by the Finns lost in Oulu Finns roll dice for 2 ArmoredCars, 1 Fighter, 6 Infantrys and 1 Tank in Oulu, round 3 : 3/10 hits, 2.50 expected hits Russians roll dice for 2 Infantrys and 2 Tanks in Oulu, round 3 : 4/4 hits, 1.67 expected hits 2 Infantrys owned by the Russians, 4 Infantrys owned by the Finns and 1 Tank owned by the Russians lost in Oulu Finns roll dice for 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank in Oulu, round 4 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 Tank in Oulu, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Finns: 7 Infantrys Casualties for Russians: 6 Infantrys and 2 Tanks Non Combat Move - Finns 1 Fighter moved from Oulu to Helsinki 1 Elite and 1 Infantry moved from Helsinki to Tampere Place Units - Finns 2 ArmoredCars and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Finns : 2.67 Russians : 1.83 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 2 Artillerys and 2 Elites moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 2 PUs; Non Combat Move - Romanians Place Units - Romanians 2 ArmoredCars and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Tank moved from Bulgaria to Vinnytsia Non Combat Move - Thai 1 Infantry moved from East And South Borneo to Banjarmasin 1 Artillery and 1 Infantry moved from Soembawa to Lombok 1 Fighter moved from Mindanao to Townsville Turn Complete - ThaiCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 2 Artillerys and 2 Elites moved from Bucharest to E.Romania 1 Infantry moved from Odessa to Vinnytsia 1 Tank moved from Bulgaria to Vinnytsia 1 Fighter moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Elites; Remaining resources: 0 PUs; Non Combat Move - Romanians Place Units - Romanians 2 ArmoredCars and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Soembawa to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch 1 Fighter moved from Mindanao to Townsville 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Combat - Thai Non Combat Move - Thai Turn Complete - ThaiCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 4 Artillerys moved from Wake to 88 Sea Zone 4 Infantrys moved from Wake to 88 Sea Zone 4 Artillerys, 1 Battleship, 3 Carriers, 3 Destroyers, 6 Fighters, 4 Infantrys, 1 Submarine and 4 Transports moved from 88 Sea Zone to 102 Sea Zone 4 Artillerys and 4 Infantrys moved from 102 Sea Zone to Ponape 1 Bomber moved from Wake to 102 Sea Zone 1 Submarine moved from 96 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone 1 Destroyer moved from 72 Sea Zone to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 86 Sea Zone 1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori 2 Artillerys moved from Washington to 13 Sea Zone 2 Infantrys moved from Northeast USA to 13 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 13 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland 1 Artillery, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Infantry and 1 Transport moved from 13 Sea Zone to 32 Sea Zone 1 Artillery and 1 Infantry moved from 32 Sea Zone to Bahia 5 Tanks moved from Central America to Venezuela 1 Infantry moved from Central America to Colombia 3 Infantrys moved from E.Mexico to Central America 1 Artillery and 1 Infantry moved from W.Mexico to E.Mexico 1 Infantry moved from South Central USA to E.Mexico 1 Infantry moved from South Atlantic USA to South Central USA 1 Infantry moved from Northeast USA to South Central USA Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier, 3 Destroyers, 1 Factory, 1 Infantry and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Americans Battle in Venezuela Americans attack with 5 Tanks Neutral defend with 3 Infantrys Americans roll dice for 5 Tanks in Venezuela, round 2 : 2/5 hits, 2.50 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Venezuela Americans roll dice for 5 Tanks in Venezuela, round 3 : 2/5 hits, 2.50 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 5 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Minamitori Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 102 Sea Zone Americans attack with 1 Battleship, 1 Bomber, 3 Carriers, 3 Destroyers, 6 Fighters, 2 Submarines and 4 Transports Yamamoto defend with 2 Battleships, 3 Carriers, 2 Destroyers, 4 Fighters, 2 Submarines and 1 Transport Americans roll dice for 2 Submarines in 102 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Submarines in 102 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Bomber, 3 Carriers, 3 Destroyers, 6 Fighters and 4 Transports in 102 Sea Zone, round 2 : 8/14 hits, 4.83 expected hits Units damaged: 2 Battleships owned by the Yamamoto Yamamoto roll dice for 2 Battleships, 3 Carriers, 2 Destroyers, 4 Fighters and 1 Transport in 102 Sea Zone, round 2 : 3/12 hits, 5.67 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 2 Submarines owned by the Yamamoto, 1 Transport owned by the Americans, 2 Destroyers owned by the Yamamoto, 1 Transport owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 102 Sea Zone 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape Americans roll dice for 1 Submarine in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Battleship, 1 Bomber, 3 Carriers, 2 Destroyers, 6 Fighters and 3 Transports in 102 Sea Zone, round 3 : 4/13 hits, 4.50 expected hits Yamamoto roll dice for 2 Battleships, 3 Carriers and 3 Fighters in 102 Sea Zone, round 3 : 2/8 hits, 4.33 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 1 Carrier owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 102 Sea Zone Americans roll dice for 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer, 6 Fighters and 3 Transports in 102 Sea Zone, round 4 : 5/12 hits, 4.17 expected hits Yamamoto roll dice for 2 Battleships and 2 Carriers in 102 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits 1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 2 Battleships owned by the Yamamoto and 2 Carriers owned by the Yamamoto lost in 102 Sea Zone Americans win with 1 Battleship, 1 Bomber, 3 Carriers, 5 Fighters and 3 Transports remaining. Battle score for attacker is 98 Casualties for Americans: 3 Destroyers, 1 Fighter, 2 Submarines and 1 Transport Casualties for Yamamoto: 2 Battleships, 3 Carriers, 2 Destroyers, 4 Fighters, 2 Submarines and 1 Transport Battle in Ponape Americans attack with 3 Artillerys and 3 Infantrys Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tank Americans roll dice for 3 Artillerys and 3 Infantrys in Ponape, round 2 : 3/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ponape, round 2 : 0/4 hits, 1.50 expected hits 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Ponape Americans roll dice for 3 Artillerys and 3 Infantrys in Ponape, round 3 : 3/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Tank in Ponape, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Ponape Americans win, taking Ponape from Yamamoto with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Americans 1 Bomber moved from 102 Sea Zone to Wake 1 Fighter moved from Pearl Harbor to Wake 1 AAGun moved from E.Mexico to Central America 1 AAGun moved from South Central USA to E.Mexico Place Units - Americans 1 Factory placed in Bahia 1 B.Transport placed in 25 Sea Zone 1 Destroyer placed in 13 Sea Zone 1 Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 2 Destroyers placed in 95 Sea Zone 1 Artillery and 1 Infantry placed in Colombia 1 Artillery and 1 Mech.Inf placed in South Atlantic USA Turn Complete - Americans Americans collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Neutral : -1.33 Yamamoto : -7.33 Americans : 3.83Production/PUs Summary :
Germans : 95 / 155 Russians : 98 / 101 Italians : 64 / 64 French : 40 / 44 Yamamoto : 65 / 69 Chinese : 26 / 29 Hisaichi : 73 / 76 British : 84 / 96 Anzac : 33 / 33 Dutch : 15 / 18 Finns : 10 / 10 Romanians : 13 / 15 Thai : 5 / 0 Americans : 101 / 101 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans EDIT: Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans EDIT: Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew EDIT: Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew EDIT: Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew EDIT: Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew EDIT: Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew EDIT: Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew EDIT: Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew EDIT: Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew EDIT: Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew EDIT: Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew EDIT: Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew EDIT: Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew EDIT: Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew EDIT: Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew EDIT: Turning off Edit Mode EDIT: 1 Artillery and 1 Infantry moved from Lombok to Java EDIT: 1 Infantry moved from Banjarmasin to Java 1 ArmoredCar moved from Aquitaine to Brittany Germans take Brittany from French 1 ArmoredCar moved from Brittany to Normandy 1 Tank moved from Paris to Orleanais Germans take Orleanais from French 1 Tank moved from Orleanais to Normandy 5 Tanks moved from Paris to Normandy 2 Stukas moved from Burgundy to Normandy 1 Tank moved from Paris to Normandy 1 Tank moved from Paris to Normandy 1 Artillery and 3 Infantrys moved from Stockholm to Middle Norrland 2 Infantrys and 1 Tank moved from Oslo to Nordland 2 Infantrys moved from Oslo to Middle Norrland 2 ArmoredCars and 3 Infantrys moved from Hamburg to Netherlands 1 Stuka moved from Bohemia to Lithuania 1 Infantry moved from East Prussia to Lithuania 1 Infantry moved from East Prussia to Latvia 1 Bomber moved from Krakow to Latvia 1 Artillery and 1 Infantry moved from Brest to Minsk 2 Artillerys and 3 Infantrys moved from E.Romania to Vinnytsia 2 Artillerys, 2 Elites and 2 Infantrys moved from Krakow to Vinnytsia 2 Artillerys and 3 Infantrys moved from Danzig to East Prussia 4 Infantrys moved from Bohemia to Krakow 1 Tank moved from Palestine to Iraq Germans take Iraq from British 3 Tanks moved from Palestine to Syria 1 Destroyer and 1 Transport moved from 55 Sea Zone to 57 Sea Zone Purchase Units - Germans Germans buy 4 ArmoredCars, 6 Artillerys, 1 Destroyer, 4 Elites, 1 Fighter, 8 HeavyTanks, 8 Infantrys, 1 JetFighter and 1 Submarine; Remaining resources: 1 PUs; Combat - Germans Battle in Normandy Germans attack with 1 ArmoredCar, 2 Stukas and 8 Tanks British defend with 1 Fighter, 7 Infantrys and 1 Tank; French defend with 1 AAGun and 1 Factory AA fire in Normandy : 0/2 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar, 2 Stukas and 8 Tanks in Normandy, round 2 : 5/11 hits, 5.33 expected hits French roll dice for 1 Fighter, 7 Infantrys and 1 Tank in Normandy, round 2 : 4/9 hits, 3.33 expected hits 1 ArmoredCar owned by the Germans, 5 Infantrys owned by the British and 3 Tanks owned by the Germans lost in Normandy Germans roll dice for 2 Stukas and 5 Tanks in Normandy, round 3 : 3/7 hits, 3.50 expected hits French roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Normandy, round 3 : 1/4 hits, 1.67 expected hits 1 Tank owned by the British, 2 Infantrys owned by the British and 1 Tank owned by the Germans lost in Normandy Germans roll dice for 2 Stukas and 4 Tanks in Normandy, round 4 : 3/6 hits, 3.00 expected hits French roll dice for 1 Fighter in Normandy, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the British lost in Normandy Germans win, taking Normandy from French with 2 Stukas and 4 Tanks remaining. Battle score for attacker is 3 Casualties for Germans: 1 ArmoredCar and 4 Tanks Casualties for British: 1 Fighter, 7 Infantrys and 1 Tank Battle in Netherlands Germans attack with 2 ArmoredCars and 3 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 2 ArmoredCars and 3 Infantrys in Netherlands, round 2 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 2 ArmoredCars and 2 Infantrys in Netherlands, round 3 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands Germans roll dice for 2 ArmoredCars and 1 Infantry in Netherlands, round 4 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Latvia Germans attack with 1 Bomber and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Bomber and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Lithuania Germans attack with 1 Infantry and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Stuka in Lithuania, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Germans roll dice for 1 Stuka in Lithuania, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win with 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Nordland Germans attack with 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Tank in Nordland, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys and 1 Tank in Nordland, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Nordland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Nordland Germans loses 0 PUs for violating Nordlands neutrality. Germans win, taking Nordland from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Middle Norrland Germans attack with 1 Artillery and 5 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery and 5 Infantrys in Middle Norrland, round 2 : 2/6 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Middle Norrland Germans roll dice for 1 Artillery and 4 Infantrys in Middle Norrland, round 3 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Middle Norrland Germans loses 0 PUs for violating Middle Norrlands neutrality. Germans win, taking Middle Norrland from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Syria Germans attack with 3 Tanks French defend with 1 AAGun, 1 Factory and 4 Infantrys Germans roll dice for 3 Tanks in Syria, round 2 : 3/3 hits, 1.50 expected hits French roll dice for 4 Infantrys in Syria, round 2 : 1/4 hits, 1.33 expected hits 3 Infantrys owned by the French and 1 Tank owned by the Germans lost in Syria Germans roll dice for 2 Tanks in Syria, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Syria Germans win, taking Syria from French with 2 Tanks remaining. Battle score for attacker is 3 Casualties for Germans: 1 Tank Casualties for French: 4 Infantrys Non Combat Move - Germans 2 Stukas moved from Normandy to Paris 1 Stuka moved from Lithuania to East Prussia 1 Bomber moved from Latvia to Hamburg 1 AAGun moved from Brest to Warsaw 1 Infantry moved from Warsaw to Brest 3 Infantrys moved from Warsaw to Krakow Place Units - Germans 1 Destroyer and 1 Submarine placed in 22 Sea Zone 2 Artillerys and 2 Elites placed in Warsaw 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Artillery, 1 Elite and 1 Infantry placed in Krakow 5 HeavyTanks placed in Bohemia 3 HeavyTanks placed in Bavaria 2 Artillerys and 2 Infantrys placed in Hamburg 4 ArmoredCars, 1 Fighter and 1 JetFighter placed in Paris 4 Infantrys placed in Rhine Turn Complete - Germans Germans collect 115 PUs; end with 116 PUsCombat Hit Differential Summary :
Germans : 3.33 Neutral : -0.33 AA fire in Normandy : : -0.33 French : -1.17 Russians : 0.00 -
Entek, forgot to say I had posted two different Thai turns. I edited in the second, because you had already moved on from the first file.
Basically I had Thai take Java for free. Don’t think that would change your US moves at all.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 2 Artillerys and 2 Infantrys moved from Lapland to Oulu 2 Infantrys moved from Vyborg to Oulu 1 Fighter moved from Leningrad to Oulu 1 Bomber moved from Kursk to Oulu 1 Artillery and 2 Infantrys moved from Leningrad to Latvia 1 Artillery and 1 Infantry moved from Rostov to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa 2 Infantrys moved from Kiev to Minsk 2 Fighters moved from Kursk to Minsk 1 Artillery, 1 Fighter and 1 Infantry moved from N.Buryat Mongolia to Chita 1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 4 Artillerys, 1 Elite, 29 Infantrys and 5 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Chita Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Russians roll dice for 1 Artillery and 1 Fighter in Chita, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians win with 1 Fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Latvia Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 2 Fighters and 2 Infantrys Germans defend with 1 Artillery Russians roll dice for 2 Fighters and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Battle in Oulu Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys Finns defend with 2 ArmoredCars, 2 Infantrys and 1 Tank Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys in Oulu, round 2 : 1/8 hits, 2.67 expected hits Finns roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in Oulu, round 2 : 1/5 hits, 1.50 expected hits 1 ArmoredCar owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Oulu, round 3 : 0/7 hits, 2.50 expected hits Finns roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Oulu, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Oulu, round 4 : 2/6 hits, 2.33 expected hits Finns roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Oulu, round 4 : 1/4 hits, 1.33 expected hits 1 ArmoredCar owned by the Finns, 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry in Oulu, round 5 : 2/5 hits, 2.00 expected hits Finns roll dice for 1 Infantry and 1 Tank in Oulu, round 5 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Finns, 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 Artillery and 4 Infantrys Casualties for Finns: 2 ArmoredCars, 2 Infantrys and 1 Tank Battle in Ayan Russians attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Ayan Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Odessa Russians attack with 1 Artillery and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 3 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Non Combat Move - Russians 2 Artillerys and 2 Infantrys moved from Donetsk to Kiev 2 Fighters moved from Minsk to Kiev 1 AAGun, 1 Elite and 5 Infantrys moved from Rostov to Donetsk 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 1 Infantry moved from Tula to Kursk 1 Infantry moved from Penza to Tula 4 Tanks moved from Kuybyshev to Rostov 1 Tank moved from Tashkent to Kuybyshev 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Bomber moved from Oulu to Leningrad 1 Fighter moved from Oulu to Leningrad 1 Infantry moved from S.Karelia to Vyborg 1 Artillery and 1 Infantry moved from Leningrad to Vyborg 5 Infantrys moved from Sverdlovsk to Perm 1 Tank moved from Karaganda to Krasnoyarsk 1 Fighter moved from Krasnoyarsk to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 7 Infantrys moved from Evenkia to Olyokminsk 2 ArmoredCars moved from Sibirsky to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Surgut to Yeniseysk 1 Artillery moved from Krasnoyarsk to Irkutsk Place Units - Russians 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Elite and 1 Infantry placed in Tashkent 3 Infantrys and 2 Tanks placed in Stalingrad Turning on Edit Mode EDIT: Adding units owned by Russians to Kursk: 9 Infantrys EDIT: Removing units owned by Russians from Yaroslavl: 9 Infantrys EDIT: Adding units owned by Russians to Kursk: 5 Tanks EDIT: Removing units owned by Russians from Moscow: 5 Tanks EDIT: Adding units owned by Russians to Yaroslavl: 5 Infantrys EDIT: Removing units owned by Russians from Moscow: 5 Infantrys EDIT: Turning off Edit Mode 8 Infantrys and 2 Tanks placed in Moscow 5 Infantrys placed in Sverdlovsk 4 Infantrys placed in Leningrad Turn Complete - Russians Russians collect 100 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 0.33 Romanians : -0.67 Hisaichi : 2.33 Finns : 0.00 Russians : -4.17Production/PUs Summary :
Germans : 112 / 116 Russians : 100 / 101 Italians : 64 / 64 French : 31 / 44 Yamamoto : 65 / 69 Chinese : 26 / 29 Hisaichi : 73 / 76 British : 83 / 96 Anzac : 33 / 33 Dutch : 13 / 18 Finns : 9 / 10 Romanians : 12 / 15 Thai : 7 / 0 Americans : 101 / 101 -
No problem.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 ArmoredCar, 2 Elites and 3 Infantrys moved from Rome to 46 Sea Zone 9 Infantrys moved from N.Tunisia to Tunis 1 Elite moved from Rome to 46 Sea Zone 1 Fighter moved from Rome to 45 Sea Zone 1 Destroyer moved from 46 Sea Zone to 45 Sea Zone 1 ArmoredCar, 1 Cruiser, 1 Destroyer, 3 Elites, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Artillery and 5 Infantrys moved from Darfur to French Equatorial Africa 1 Infantry moved from Equatoria to Kenya Italians take Kenya from British 2 Transports moved from 57 Sea Zone to 56 Sea Zone 4 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys and 1 Transport moved from 56 Sea Zone to 55 Sea Zone 2 Infantrys moved from 55 Sea Zone to Cyprus 2 Infantrys moved from 56 Sea Zone to Crete 1 Fighter moved from Palestine to Crete 1 Fighter moved from Palestine to Cyprus 1 Tank moved from Nubia to French Somaliland 1 Tank moved from Italian East Africa to British Somaliland Italians take British Somaliland from British 2 Bombers moved from Tobruk to French Equatorial Africa 1 ArmoredCar, 3 Elites and 3 Infantrys moved from 47 Sea Zone to Tunis 1 Artillery moved from Croatia to 50 Sea Zone 1 Artillery and 1 Transport moved from 50 Sea Zone to 48 Sea Zone 1 Artillery moved from 48 Sea Zone to Tripoli 1 Tank moved from British Somaliland to Italian East Africa Purchase Units - Italians Italians buy 1 Carrier, 1 Destroyer, 1 Elite, 1 Factory and 12 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 45 Sea Zone Italians attack with 1 Destroyer and 1 Fighter British defend with 1 Submarine British roll dice for 1 Submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 1 Fighter in 45 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the Italians lost in 45 Sea Zone Italians win with 1 Fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 Destroyer Casualties for British: 1 Submarine Battle in Tunis Italians attack with 1 ArmoredCar, 3 Elites and 12 Infantrys British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 7 Infantrys Italians roll dice for 1 Cruiser in Tunis, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 ArmoredCar, 3 Elites and 12 Infantrys in Tunis, round 2 : 3/16 hits, 3.33 expected hits French roll dice for 1 Artillery, 2 Fighters and 7 Infantrys in Tunis, round 2 : 5/10 hits, 3.67 expected hits 3 Infantrys owned by the French and 5 Infantrys owned by the Italians lost in Tunis Italians roll dice for 1 ArmoredCar, 3 Elites and 7 Infantrys in Tunis, round 3 : 4/11 hits, 2.50 expected hits French roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Tunis, round 3 : 0/7 hits, 2.67 expected hits 4 Infantrys owned by the French lost in Tunis Italians roll dice for 1 ArmoredCar, 3 Elites and 7 Infantrys in Tunis, round 4 : 0/11 hits, 2.50 expected hits French roll dice for 1 Artillery and 2 Fighters in Tunis, round 4 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Italians lost in Tunis Italians roll dice for 1 ArmoredCar, 3 Elites and 6 Infantrys in Tunis, round 5 : 2/10 hits, 2.33 expected hits French roll dice for 1 Artillery and 2 Fighters in Tunis, round 5 : 2/3 hits, 1.33 expected hits 1 Fighter owned by the French, 1 Artillery owned by the French and 2 Infantrys owned by the Italians lost in Tunis Italians roll dice for 1 ArmoredCar, 3 Elites and 4 Infantrys in Tunis, round 6 : 2/8 hits, 2.00 expected hits French roll dice for 1 Fighter in Tunis, round 6 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the British and 1 Infantry owned by the Italians lost in Tunis Italians win, taking Tunis from French with 1 ArmoredCar, 3 Elites and 3 Infantrys remaining. Battle score for attacker is 16 Casualties for Italians: 9 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 7 Infantrys Casualties for British: 1 Fighter Battle in Cyprus Italians attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Fighter and 2 Infantrys in Cyprus, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Cyprus, round 3 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Cyprus Italians win, taking Cyprus from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Crete Italians attack with 1 Fighter and 2 Infantrys Neutral defend with 1 AAGun and 1 Artillery AA fire in Crete : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Crete, round 2 : 1/3 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in French Equatorial Africa Italians attack with 1 Artillery, 2 Bombers and 5 Infantrys British defend with 2 Infantrys; French defend with 3 Infantrys Italians roll dice for 1 Artillery, 2 Bombers and 5 Infantrys in French Equatorial Africa, round 2 : 1/8 hits, 2.67 expected hits French roll dice for 5 Infantrys in French Equatorial Africa, round 2 : 2/5 hits, 1.67 expected hits 1 Infantry owned by the French and 2 Infantrys owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 Artillery, 2 Bombers and 3 Infantrys in French Equatorial Africa, round 3 : 3/6 hits, 2.33 expected hits French roll dice for 4 Infantrys in French Equatorial Africa, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the French, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in French Equatorial Africa Italians roll dice for 1 Artillery, 2 Bombers and 2 Infantrys in French Equatorial Africa, round 4 : 1/5 hits, 2.17 expected hits French roll dice for 1 Infantry in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 1 Artillery, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 3 Infantrys Casualties for French: 3 Infantrys Casualties for British: 2 Infantrys Battle in French Somaliland Italians attack with 1 Tank French defend with 1 Infantry Italians roll dice for 1 Tank in French Somaliland, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in French Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in French Somaliland Italians win, taking French Somaliland from French with 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 2 Bombers moved from French Equatorial Africa to Italian East Africa 1 Fighter moved from 45 Sea Zone to 46 Sea Zone 1 Fighter moved from Palestine to 46 Sea Zone 1 Fighter moved from Palestine to Italian East Africa 1 Fighter moved from Cyprus to Syria 1 Fighter moved from Crete to Syria 1 Elite and 1 Infantry moved from Cairo to Lower Egypt 2 Artillerys moved from Croatia to Venetia Place Units - Italians 1 Carrier and 1 Destroyer placed in 46 Sea Zone 1 Factory placed in Italian East Africa 1 Elite and 1 Infantry placed in Kufra 6 Infantrys placed in Cairo 2 Infantrys placed in Provence 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Neutral : -0.33 British : 0.00 Italians : -2.50 French : -1.17 AA fire in Crete : : -0.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Artillery moved from W.Morocco to 31 Sea Zone 1 Artillery, 1 Destroyer and 1 Transport moved from 31 Sea Zone to 36 Sea Zone 1 Artillery moved from 36 Sea Zone to French Sudan Purchase Units - French French buy 1 Bunker, 4 Fighters and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - French 1 Artillery moved from S.Thailand to Malaya Place Units - French 1 Bunker and 4 Fighters placed in E.Morocco 1 Transport placed in 1 Sea Zone Turn Complete - French French collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 112 / 116 Russians : 100 / 101 Italians : 77 / 77 French : 23 / 23 Yamamoto : 65 / 69 Chinese : 26 / 29 Hisaichi : 73 / 76 British : 80 / 96 Anzac : 33 / 33 Dutch : 13 / 18 Finns : 9 / 10 Romanians : 12 / 15 Thai : 7 / 0 Americans : 101 / 101





