sorry didnt actually place units. fixed here:
WaW - WhackaAxis vs Allied Entek Game 500 billion
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - French 1 Infantry moved from N.French Indochina to N.Thailand 1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in N.Thailand French attack with 1 Artillery and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the French lost in N.Thailand French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 4 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 5 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Artillery owned by the Thai lost in N.Thailand French win, taking N.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 2 Casualties for French: 2 Infantrys Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - French 1 Infantry moved from Orleanais to Paris 1 Infantry moved from Burgundy to Paris 1 Tank moved from Provence to Paris 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Languedoc to Burgundy 1 Infantry moved from Aquitaine to Orleanais 1 Infantry moved from Brittany to Normandy 2 Infantrys moved from Normandy to Paris 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from N.Tunisia to Tunis 1 Infantry moved from Mauritania to French Sudan 1 Infantry moved from French Sudan to French Equatorial Africa 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone Place Units - French 5 Infantrys placed in Paris Turn Complete - French French collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
French : 0.17 Thai : 0.33Production/PUs Summary :
Germans : 60 / 62 Russians : 112 / 112 Italians : 47 / 48 French : 60 / 60 Yamamoto : 48 / 40 Chinese : 39 / 12 Hisaichi : 33 / 30 British : 92 / 20 Anzac : 36 / 6 Dutch : 27 / 8 Finns : 12 / 6 Romanians : 9 / 6 Thai : 8 / 8 Americans : 103 / 50 -
TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Tank moved from Hokkaido to 85 Sea Zone 1 Tank moved from Tokyo to 85 Sea Zone 1 Tank moved from Shikoku to 85 Sea Zone 1 Infantry moved from Hokkaido to 85 Sea Zone 2 Infantrys moved from Tohoku to 85 Sea Zone 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Artillery moved from Hokkaido to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina Yamamoto take N.French Indochina from French 2 Infantrys moved from Hainan to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Kwangtung 3 Infantrys, 3 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 3 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong 1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 2 Fighters moved from 85 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Infantry moved from Yap to Ulithi 1 Infantry moved from Rongelap to 103 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 101 Sea Zone 1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam 1 Destroyer moved from 103 Sea Zone to 108 Sea Zone 1 Fighter moved from Minamitori to 108 Sea Zone 1 Fighter moved from Rongelap to 108 Sea Zone 1 Destroyer moved from 92 Sea Zone to 106 Sea Zone 1 Bomber moved from Tokyo to 106 Sea Zone 2 Infantrys and 1 Tank moved from Kwangsi to Hunan 1 Fighter moved from Tokyo to 111 Sea Zone 1 Tank moved from Kwangsi to Kwangtung 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 4 Fighters moved from 88 Sea Zone to 91 Sea Zone 1 Destroyer moved from 88 Sea Zone to 91 Sea Zone 1 Artillery moved from Tokyo to Chubu 1 Infantry moved from Shikoku to Kyushu 2 Infantrys moved from Chubu to Kyushu 1 Bomber moved from Jaluit to 91 Sea Zone Purchase Units - Yamamoto Yamamoto buy 6 ArmoredCars, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 111 Sea Zone Yamamoto attack with 3 Fighters Dutch defend with 1 Destroyer Yamamoto roll dice for 3 Fighters in 111 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 111 Sea Zone Yamamoto win with 3 Fighters remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Battle in Kwangtung Yamamoto attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Tank in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hunan Yamamoto attack with 2 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Tank in Hunan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Yamamoto roll dice for 1 Infantry and 1 Tank in Hunan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Hong Kong Yamamoto attack with 3 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 3 Infantrys and 3 Tanks in Hong Kong, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 1 Infantry and 3 Tanks in Hong Kong, round 3 : 1/4 hits, 1.67 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 3 Tanks in Hong Kong, round 4 : 3/3 hits, 1.50 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 0/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 3 Tanks remaining. Battle score for attacker is 9 Casualties for Yamamoto: 3 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 107 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 107 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 107 Sea Zone, round 4 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 107 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 107 Sea Zone, round 5 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 21 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Battle in 108 Sea Zone Yamamoto attack with 1 Destroyer and 2 Fighters Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 108 Sea Zone Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 108 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Destroyer Casualties for Dutch: 1 Destroyer and 1 Transport Battle in 106 Sea Zone Yamamoto attack with 1 Bomber and 1 Destroyer British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Guam Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 2 Battleships owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 1/6 hits, 2.33 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 3 Submarines owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits 1 Destroyer owned by the Americans, 2 Submarines owned by the Yamamoto, 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 4 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 Battleship in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Yamamoto win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 37 Casualties for Yamamoto: 1 Destroyer and 5 Submarines Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Non Combat Move - Yamamoto 4 Fighters moved from 91 Sea Zone to 88 Sea Zone 1 Bomber moved from 91 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein 2 Fighters moved from 111 Sea Zone to 107 Sea Zone 1 Fighter moved from 111 Sea Zone to Peleliu 2 Fighters moved from 108 Sea Zone to Peleliu 1 Bomber moved from 106 Sea Zone to Bangkok Place Units - Yamamoto 1 Factory placed in Kwangsi 6 ArmoredCars and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
British : -1.50 Yamamoto : -2.83 Americans : -2.67 Chinese : -0.33 Dutch : -0.67 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Anhwei to Hunan 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Tank moved from C.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 2 : 0/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 3 : 1/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Gobi Altai Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 4 : 1/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Gobi Altai, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Gobi Altai to Shensi 1 Tank moved from Suiyuan to Shensi 1 Infantry moved from Suiyuan to Shensi 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Infantry moved from Shanghai to Anhwei 1 Tank moved from Yunnan to Hupeh 1 Artillery and 1 Tank moved from Shensi to Hupeh 1 Tank moved from Szechwan to Hupeh 2 Infantrys moved from Lanchow to Shensi 1 Infantry moved from E.Qinghai to Ningsia 1 Tank moved from Ningsia to Hupeh 1 Infantry moved from Ningsia to Shensi 1 Tank moved from Hsining to Ningsia 1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Neutral : -1.67 Yamamoto : -1.00 Chinese : -2.17Production/PUs Summary :
Germans : 60 / 62 Russians : 112 / 112 Italians : 47 / 48 French : 58 / 60 Yamamoto : 61 / 62 Chinese : 37 / 37 Hisaichi : 33 / 30 British : 86 / 20 Anzac : 36 / 6 Dutch : 27 / 8 Finns : 12 / 6 Romanians : 9 / 6 Thai : 8 / 8 Americans : 101 / 50 -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 2 Transports moved from 92 Sea Zone to 93 Sea Zone 2 Infantrys and 2 Tanks moved from Formosa to 93 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 93 Sea Zone to 107 Sea Zone 2 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao 1 Tank moved from Changchun to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 3 Infantrys moved from Korea to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 107 Sea Zone 1 Artillery moved from 107 Sea Zone to Davao 1 Infantry moved from 107 Sea Zone to Davao 1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Mindanao 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Manila 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 1 Battleship moved from 84 Sea Zone to 93 Sea Zone 1 Destroyer moved from 75 Sea Zone to 93 Sea Zone 1 Submarine moved from 75 Sea Zone to 92 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 1 Fighter moved from 84 Sea Zone to 93 Sea Zone 1 Fighter moved from 93 Sea Zone to Mindanao 1 Fighter moved from Changchun to Manila 1 Fighter moved from Peking to Manila 1 Carrier moved from 84 Sea Zone to 106 Sea Zone 1 Destroyer moved from 84 Sea Zone to 106 Sea Zone 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 1 Tank moved from Shantung to Shanghai Hisaichi take Shanghai from Chinese 1 Tank moved from Shanghai to Anhwei 1 Artillery and 2 Infantrys moved from Peking to Chahar 2 Tanks moved from Peking to Anhwei 3 Tanks moved from Liaoning to Chahar 1 Artillery and 2 Infantrys moved from Shantung to Shansi 1 Infantry moved from Shantung to Anhwei 1 Tank moved from Shantung to Anhwei 1 Infantry moved from Shantung to Anhwei 1 Artillery and 2 Infantrys moved from Kirin to Vladivostok 1 Tank moved from Kirin to Vladivostok 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 1 Infantry moved from Changchun to Kirin 2 Infantrys and 1 Tank moved from Heilungchiang to Chita 3 Infantrys moved from Liaoning to Heilungchiang 1 Fighter moved from 84 Sea Zone to Heilungchiang Purchase Units - Hisaichi Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Vladivostok Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Manila Hisaichi attack with 2 Artillerys, 2 Fighters and 2 Infantrys Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi roll dice for 1 Battleship in Manila, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Manila Hisaichi roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Manila, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 2 : 0/3 hits, 1.17 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Manila Hisaichi roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Manila, round 3 : 5/6 hits, 2.00 expected hits Americans roll dice for 1 Fighter in Manila, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Americans lost in Manila Hisaichi win, taking Manila from Americans with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 16 Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys Battle in Chahar Hisaichi attack with 1 Artillery, 2 Infantrys and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Chahar, round 2 : 1/6 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Mindanao Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank Americans defend with 1 Infantry Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Mindanao, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Mindanao Hisaichi win, taking Mindanao from Americans with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 6 Infantrys and 1 Tank Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Chita, round 2 : 3/8 hits, 2.00 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 1 Bunker and 1 Infantry Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Anhwei Hisaichi attack with 2 Infantrys and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 4 Tanks in Anhwei, round 2 : 1/6 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Davao Hisaichi attack with 2 Artillerys, 4 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Davao, round 2 : 2/8 hits, 2.67 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 3/4 hits, 1.67 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Davao Hisaichi roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Davao, round 3 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the Americans, 1 Tank owned by the Americans, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Davao Hisaichi win, taking Davao from Americans with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Artillery and 4 Infantrys Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Mindanao to Formosa 2 Fighters moved from Manila to 106 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok Place Units - Hisaichi 1 Factory placed in Liaoning 1 Elite and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Hisaichi : 4.17 Americans : 1.33 Chinese : 1.00 Russians : -1.33 Dutch : 0.17 -
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 1 Infantry moved from British Somaliland to Italian East Africa British take Italian East Africa from Italians 1 Fighter moved from Malta to 51 Sea Zone 1 Fighter moved from Gibraltar to Tunis 1 Fighter moved from Lower Egypt to 51 Sea Zone 1 Cruiser moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer and 1 Transport moved from 55 Sea Zone to 51 Sea Zone 1 Fighter moved from Cyprus to 51 Sea Zone 1 Destroyer and 1 Transport moved from 57 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Transport moved from 8 Sea Zone to 2 Sea Zone 2 Infantrys moved from Montreal to 2 Sea Zone 1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from 2 Sea Zone to 8 Sea Zone 3 Infantrys and 1 Tank moved from 8 Sea Zone to Greenland British take Greenland from Neutral 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Madras to Hyderabad 2 Artillerys moved from Madras to Hyderabad 1 Fighter moved from Madras to Malaya 1 Tank moved from Delhi to Assam 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Infantry moved from Delhi to Bihar 1 Tank moved from Hyderabad to Assam 1 Infantry moved from Rajputana to Hyderabad 1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 1 Infantry, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Fighter moved from Trucial Coast to W.Iran 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Alaska Purchase Units - British British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Cruiser, 2 Destroyers, 3 Fighters and 3 Transports Italians defend with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Cruiser, 2 Destroyers, 3 Fighters and 3 Transports in 51 Sea Zone, round 2 : 2/6 hits, 2.17 expected hitsCombat Hit Differential Summary :
Italians : 0.67 British : -0.17 -
OOL for Sz 51 please
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@Entek Max defense. Defense TO THE MAX!!
May you have bad luck. lol. :wink:
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 1 Infantry moved from British Somaliland to Italian East Africa British take Italian East Africa from Italians 1 Fighter moved from Malta to 51 Sea Zone 1 Fighter moved from Gibraltar to Tunis 1 Fighter moved from Lower Egypt to 51 Sea Zone 1 Cruiser moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer and 1 Transport moved from 55 Sea Zone to 51 Sea Zone 1 Fighter moved from Cyprus to 51 Sea Zone 1 Destroyer and 1 Transport moved from 57 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Transport moved from 8 Sea Zone to 2 Sea Zone 2 Infantrys moved from Montreal to 2 Sea Zone 1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from 2 Sea Zone to 8 Sea Zone 3 Infantrys and 1 Tank moved from 8 Sea Zone to Greenland British take Greenland from Neutral 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Madras to Hyderabad 2 Artillerys moved from Madras to Hyderabad 1 Fighter moved from Madras to Malaya 1 Tank moved from Delhi to Assam 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Infantry moved from Delhi to Bihar 1 Tank moved from Hyderabad to Assam 1 Infantry moved from Rajputana to Hyderabad 1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 1 Infantry, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Fighter moved from Trucial Coast to W.Iran 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Alaska Purchase Units - British British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Cruiser, 2 Destroyers, 3 Fighters and 3 Transports Italians defend with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Cruiser, 2 Destroyers, 3 Fighters and 3 Transports in 51 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 51 Sea Zone, round 2 : 2/6 hits, 1.83 expected hits 1 Transport owned by the Italians and 3 Transports owned by the British lost in 51 Sea Zone Italians roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Cruiser, 2 Destroyers and 3 Fighters in 51 Sea Zone, round 3 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 Battleship, 2 Destroyers and 2 Transports in 51 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits 2 Transports owned by the Italians lost in 51 Sea Zone Italians roll dice for 1 Submarine in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Cruiser, 2 Destroyers and 3 Fighters in 51 Sea Zone, round 4 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 Battleship and 2 Destroyers in 51 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits 1 Submarine owned by the Italians, 1 Destroyer owned by the Italians and 2 Destroyers owned by the British lost in 51 Sea Zone British roll dice for 1 Cruiser and 3 Fighters in 51 Sea Zone, round 5 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 Battleship and 1 Destroyer in 51 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits 2 Fighters owned by the British and 1 Destroyer owned by the Italians lost in 51 Sea Zone British roll dice for 1 Cruiser and 1 Fighter in 51 Sea Zone, round 6 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 Battleship in 51 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits British roll dice for 1 Cruiser and 1 Fighter in 51 Sea Zone, round 7 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 Battleship in 51 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the British and 1 Battleship owned by the Italians lost in 51 Sea Zone British win with 1 Cruiser remaining. Battle score for attacker is 3 Casualties for British: 2 Destroyers, 3 Fighters and 3 Transports Casualties for Italians: 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports Battle in W.Iran British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys AA fire in W.Iran : 1/1 hits, 0.17 expected hits 1 Fighter owned by the British lost in W.Iran British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in W.Iran, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Iran, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 1/4 hits, 1.50 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Iran, round 4 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Iran, round 5 : 3/3 hits, 1.17 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 5 : 2/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral, 1 Artillery owned by the British and 1 Infantry owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 1 Artillery, 1 Fighter and 3 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Non Combat Move - British 1 Tank moved from Palestine to Cairo 1 Infantry moved from Lower Egypt to Cairo 2 Infantrys moved from New Valley to Lower Egypt 1 Artillery moved from Kenya to Italian East Africa 1 Infantry moved from Equatoria to Italian East Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from Punjab to Bihar 1 AAGun moved from Delhi to Bihar 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Cruiser moved from 31 Sea Zone to 17 Sea Zone 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Submarine moved from 18 Sea Zone to 30 Sea Zone 1 Fighter moved from Wales to Paris 2 Fighters moved from London to Paris 3 Infantrys moved from Wales to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Normandy 1 Infantry moved from Scotland to Manchester 1 Infantry moved from Northern Ireland to Scotland 5 Infantrys moved from London to Dover 1 Tank moved from London to Dover 1 Infantry moved from Canadian Prairies to Ontario 1 Tank moved from Ontario to Quebec 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska Place Units - British 1 Destroyer placed in 56 Sea Zone 5 Infantrys placed in Cairo 1 Infantry placed in Madras Turn Complete - British British collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Neutral : -1.00 Italians : -0.17 British : -0.33 AA fire in W.Iran : : 0.83Production/PUs Summary :
Germans : 60 / 62 Russians : 107 / 112 Italians : 44 / 48 French : 58 / 60 Yamamoto : 61 / 62 Chinese : 30 / 37 Hisaichi : 56 / 56 British : 93 / 93 Anzac : 36 / 6 Dutch : 27 / 8 Finns : 12 / 6 Romanians : 9 / 6 Thai : 8 / 8 Americans : 90 / 50 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Submarine moved from 113 Sea Zone to 111 Sea Zone 1 Submarine moved from 123 Sea Zone to 115 Sea Zone Purchase Units - Anzac Anzac buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone 1 Transport moved from 114 Sea Zone to 120 Sea Zone 1 Infantry moved from Wellington to 120 Sea Zone 1 Artillery moved from Wellington to 120 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby 1 Fighter moved from Townsville to 114 Sea Zone 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington 4 Infantrys moved from Canberra to New South Wales 1 Infantry moved from Queensland to Townsville 1 Infantry moved from Northern Territory to Western Australia 1 Tank moved from Townsville to Western Australia 1 Infantry moved from Townsville to Northern Territory 1 Artillery and 1 Infantry moved from West Papua to Hollandia 1 Infantry moved from Milne Bay to West Papua Place Units - Anzac 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 60 / 62 Russians : 107 / 112 Italians : 44 / 48 French : 58 / 60 Yamamoto : 61 / 62 Chinese : 30 / 37 Hisaichi : 56 / 56 British : 93 / 93 Anzac : 36 / 36 Dutch : 27 / 8 Finns : 12 / 6 Romanians : 9 / 6 Thai : 8 / 8 Americans : 90 / 50 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 110 Sea Zone 1 Fighter moved from Banjarmasin to 110 Sea Zone Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in 110 Sea Zone Dutch attack with 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch lost in 110 Sea Zone 1 Submarine owned by the Hisaichi Submerged retreated to 110 Sea Zone Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for Dutch: 1 Submarine Non Combat Move - Dutch 1 Fighter moved from 110 Sea Zone to Banjarmasin 1 Artillery moved from Java to Sumatra 1 Infantry and 1 Tank moved from Merauke to Hollandia 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Hisaichi : 0.33 Dutch : -0.67Production/PUs Summary :
Germans : 60 / 62 Russians : 107 / 112 Italians : 44 / 48 French : 58 / 60 Yamamoto : 61 / 62 Chinese : 30 / 37 Hisaichi : 56 / 56 British : 93 / 93 Anzac : 36 / 36 Dutch : 27 / 27 Finns : 12 / 6 Romanians : 9 / 6 Thai : 8 / 8 Americans : 90 / 50 -
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone 1 Infantry moved from Tampere to Kotka 3 Infantrys moved from Helsinki to Tampere 1 Tank moved from Helsinki to Kotka 1 Fighter moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from W.Romania to Hungary 1 Tank moved from Bucharest to Hungary 1 Fighter moved from Bucharest to Hungary 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 1 Artillery and 3 Infantrys Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in E.Romania Romanians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in E.Romania Romanians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 6 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in E.Romania, round 6 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 7 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in E.Romania, round 7 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Hungary Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Hungary, round 2 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Hungary Romanians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Hungary, round 3 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Hungary, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in Hungary retreated to Hungary Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -9 Casualties for Romanians: 1 Artillery, 1 Infantry and 1 Tank Casualties for Neutral: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Hungary to Bucharest Place Units - Romanians 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Romanians : -5.17 Neutral : 1.33 Russians : -2.33 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch 1 Artillery, 2 Infantrys and 1 Tank moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores 1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 111 Sea Zone 1 Fighter moved from Bangkok to 111 Sea Zone Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 111 Sea Zone Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports Anzac defend with 1 Submarine Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Anzac lost in 111 Sea Zone Thai win with 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in Soembawa Thai attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Thai roll dice for 1 Infantry and 1 Tank in Soembawa, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Soembawa Thai win, taking Soembawa from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Flores Non Combat Move - Thai 1 Infantry moved from S.Thailand to Bangkok 1 Fighter moved from 111 Sea Zone to Mindanao Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Anzac : -0.33 Thai : 1.33 Dutch : -0.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Fighter moved from Washington to 13 Sea Zone 1 Bomber moved from South Central USA to 13 Sea Zone 1 Bomber moved from North Central USA to 13 Sea Zone 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 32 Sea Zone 1 Infantry and 1 Tank moved from 32 Sea Zone to Amazon 3 Infantrys moved from Colombia to Amazon 1 Tank moved from Southwest USA to W.Mexico 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Tank moved from San Francisco to W.Mexico 1 Artillery moved from Southwest USA to 83 Sea Zone 1 Artillery moved from San Francisco to 83 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Tank moved from San Francisco to W.Mexico 2 Infantrys moved from Southwest USA to W.Mexico 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 83 Sea Zone to 91 Sea Zone 2 Artillerys and 2 Infantrys moved from 91 Sea Zone to Pearl Harbor 2 Transports moved from 99 Sea Zone to 91 Sea Zone Purchase Units - Americans Americans buy 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter; Remaining resources: 0 PUs; Combat - Americans Battle in E.Mexico Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 13 Sea Zone Americans attack with 2 Bombers and 1 Fighter Germans defend with 2 Submarines Americans roll dice for 2 Bombers and 1 Fighter in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 Submarines owned by the Germans lost in 13 Sea Zone Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in Amazon Americans attack with 4 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 4 Infantrys and 1 Tank in Amazon, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Americans loses 0 PUs for violating Amazons neutrality. Americans win, taking Amazon from Neutral with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in W.Mexico Americans attack with 2 Infantrys and 3 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Infantrys and 3 Tanks in W.Mexico, round 2 : 1/5 hits, 1.83 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral lost in W.Mexico Americans roll dice for 2 Infantrys and 3 Tanks in W.Mexico, round 3 : 0/5 hits, 1.83 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Infantrys and 3 Tanks in W.Mexico, round 4 : 1/5 hits, 1.83 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - Americans 1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to Southwest USA 1 Tank moved from Southwest USA to W.Mexico 1 Infantry moved from North Central USA to South Central USA 2 Bombers moved from 13 Sea Zone to French Guiana 1 Fighter moved from 13 Sea Zone to Southwest USA Place Units - Americans 1 Battleship, 1 Carrier and 1 Fighter placed in 91 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 1 Fighter EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode 1 Destroyer placed in 26 Sea Zone Turn Complete - Americans Americans collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
Neutral : -2.50 Americans : -3.00Production/PUs Summary :
Germans : 60 / 62 Russians : 104 / 112 Italians : 44 / 48 French : 58 / 60 Yamamoto : 61 / 62 Chinese : 30 / 37 Hisaichi : 56 / 56 British : 93 / 93 Anzac : 36 / 36 Dutch : 24 / 27 Finns : 12 / 12 Romanians : 12 / 13 Thai : 11 / 11 Americans : 95 / 95 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Artillerys, 7 Infantrys and 10 Tanks moved from Lorraine to Burgundy 2 ArmoredCars moved from Bavaria to Burgundy 5 Tanks moved from Bohemia to Lorraine 3 Artillerys and 6 Infantrys moved from Krakow to Vinnytsia 2 Artillerys and 4 Infantrys moved from Bohemia to Hungary 1 Artillery and 2 Infantrys moved from Danzig to Warsaw 1 Tank moved from Pomerania to Warsaw 1 Tank moved from East Prussia to Warsaw 2 Infantrys moved from Lithuania to Brest 1 Tank moved from Lithuania to Brest 2 Tanks moved from East Prussia to Brest 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone 3 Infantrys moved from Pomerania to 23 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 22 Sea Zone 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 1 Artillery and 4 Infantrys moved from 22 Sea Zone to Oslo 1 Battleship, 2 Destroyers and 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 1 Destroyer moved from 23 Sea Zone to 22 Sea Zone 2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia 5 Infantrys moved from Pomerania to Hamburg 2 Infantrys moved from Pomerania to Danzig 1 Tank moved from East Prussia to Brest 1 Bomber, 1 Fighter and 2 Stukas moved from East Prussia to Bavaria 1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Tanks moved from Tobruk to Lower Egypt 1 Tank moved from Mersa Matruh to New Valley Germans take New Valley from British 1 Tank moved from New Valley to Lower Egypt 1 Tank moved from Mersa Matruh to Lower Egypt 2 Infantrys moved from Kufra to Darfur 2 Infantrys moved from Tobruk to Kufra 2 Fighters moved from Helsinki to Rhine 1 Submarine moved from 34 Sea Zone to 32 Sea Zone 1 Submarine moved from 5 Sea Zone to 22 Sea Zone Purchase Units - Germans Germans buy 2 Artillerys, 2 Elites, 1 Infantry, 7 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in 32 Sea Zone Germans attack with 1 Submarine Americans defend with 1 Transport Germans roll dice for 1 Submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 32 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 32 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 32 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 32 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 32 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 32 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 32 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 32 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 32 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 51 Sea Zone Germans attack with 1 Destroyer and 2 Transports British defend with 1 Cruiser Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Cruiser in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 Cruiser owned by the British lost in 51 Sea Zone Germans win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is 12 Casualties for British: 1 Cruiser Battle in Warsaw Germans attack with 1 Artillery, 2 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Warsaw, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Burgundy Germans attack with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 10 Tanks French defend with 1 Infantry Germans roll dice for 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 10 Tanks in Burgundy, round 2 : 5/21 hits, 7.83 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 10 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Brest Germans attack with 2 Infantrys and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Infantrys and 4 Tanks in Brest, round 2 : 3/6 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Lower Egypt Germans attack with 4 Tanks British defend with 2 Infantrys Germans roll dice for 4 Tanks in Lower Egypt, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 2 Infantrys in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Lower Egypt Germans win, taking Lower Egypt from British with 4 Tanks remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Hungary Germans attack with 2 Artillerys and 4 Infantrys Neutral defend with 1 Artillery and 1 Infantry Germans roll dice for 2 Artillerys and 4 Infantrys in Hungary, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Hungary Germans roll dice for 2 Artillerys and 3 Infantrys in Hungary, round 3 : 3/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Hungary Germans loses 0 PUs for violating Hungarys neutrality. Germans win, taking Hungary from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Oslo Germans attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Infantry Germans roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Artillery and 4 Infantrys in Oslo, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Vinnytsia Germans attack with 3 Artillerys and 6 Infantrys Russians defend with 1 Infantry Germans roll dice for 3 Artillerys and 6 Infantrys in Vinnytsia, round 2 : 3/9 hits, 2.50 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans Place Units - Germans 2 Artillerys, 2 Elites and 1 Infantry placed in Bohemia 4 Mech.Infs placed in Rhine 3 Mech.Infs placed in Bavaria 1 Tank placed in Hamburg Turn Complete - Germans Germans collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 0.17 Neutral : -0.33 British : -1.17 French : -0.33 Americans : -0.83 Russians : -0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Latvia to Lithuania Russians take Lithuania from Germans 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Fighter, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 2 Infantrys moved from Ayan to N.Buryat Mongolia 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Yeniseysk to Evenkia 1 Artillery moved from Khatanga to Olyokminsk Purchase Units - Russians Russians buy 4 Artillerys, 1 Elite, 2 Fighters, 27 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 4 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Fighter and 1 Infantry in Vyborg, round 5 : 1/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Vyborg, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vyborg to Leningrad 1 Infantry moved from Vologda to S.Karelia 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from Smolensk to S.Karelia 1 Infantry moved from N.Karelia to Lapland 1 AAGun, 1 Artillery and 2 Infantrys moved from Yaroslavl to Kursk 4 Infantrys moved from Rostov to Kursk 1 Infantry moved from Estonia to Latvia 1 Infantry moved from Saratov to Rostov 1 Artillery and 1 Infantry moved from Astrakhan to Georgia 1 Infantry moved from Kirov to Vologda 1 Tank moved from Kuybyshev to Tula 1 Infantry moved from Kuybyshev to Penza 1 Artillery moved from Penza to Rostov 1 Infantry moved from Chimkent to Kuybyshev 1 Infantry moved from Surgut to Yeniseysk 1 Artillery moved from Semipalatinsk to Krasnoyarsk 1 AAGun moved from Evenkia to Olyokminsk Place Units - Russians 6 Infantrys placed in Sibirsky 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery and 3 Infantrys placed in Leningrad 1 Fighter and 9 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 1 Infantry and 4 Tanks placed in Sverdlovsk 1 Fighter and 1 Tank placed in Tashkent Turn Complete - Russians Russians collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Finns : 0.67 Russians : -1.50Production/PUs Summary :
Germans : 79 / 80 Russians : 103 / 103 Italians : 44 / 48 French : 56 / 60 Yamamoto : 61 / 62 Chinese : 30 / 37 Hisaichi : 56 / 56 British : 91 / 93 Anzac : 36 / 36 Dutch : 24 / 27 Finns : 12 / 12 Romanians : 10 / 13 Thai : 11 / 11 Americans : 95 / 95 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 Tank moved from Nubia to Cairo 4 Tanks moved from Mersa Matruh to Cairo 2 Infantrys and 2 Tanks moved from Tobruk to 48 Sea Zone 1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 48 Sea Zone to 56 Sea Zone 2 Infantrys and 2 Tanks moved from 56 Sea Zone to Cairo 2 Fighters moved from Sicily to 56 Sea Zone 2 Fighters moved from Tobruk to Cairo 2 Bombers moved from Rome to Cairo 1 Infantry moved from Tripoli to S.Tunisia 3 Artillerys and 2 Infantrys moved from Lombardy to Provence 1 Transport moved from 50 Sea Zone to 49 Sea Zone 1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone 1 Artillery moved from Albania to Serbia 1 Artillery and 1 Infantry moved from 49 Sea Zone to Serbia 1 Tank moved from Tobruk to Lower Egypt 1 Infantry moved from Darfur to Equatoria Italians take Equatoria from British Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Cruiser, 1 Destroyer, 3 Infantrys and 2 Transports; Remaining resources: 3 PUs; Combat - Italians Battle in Serbia Italians attack with 2 Artillerys and 1 Infantry Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 2 Artillerys and 1 Infantry in Serbia, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia Italians roll dice for 2 Artillerys in Serbia, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys in Serbia, round 4 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 2 Artillerys remaining. Battle score for attacker is 6 Casualties for Italians: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in 56 Sea Zone Italians attack with 1 Destroyer, 2 Fighters and 2 Transports British defend with 1 Destroyer Italians roll dice for 1 Destroyer, 2 Fighters and 2 Transports in 56 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 56 Sea Zone Italians win with 1 Destroyer, 2 Fighters and 2 Transports remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Provence Italians attack with 3 Artillerys and 2 Infantrys French defend with 1 AAGun, 1 Factory and 3 Infantrys Italians roll dice for 3 Artillerys and 2 Infantrys in Provence, round 2 : 5/5 hits, 1.67 expected hits French roll dice for 3 Infantrys in Provence, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Provence Italians win, taking Provence from French with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for French: 3 Infantrys Battle in Cairo Italians attack with 2 Bombers, 2 Fighters, 2 Infantrys and 7 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 9 Infantrys and 3 Tanks AA fire in Cairo : 0/4 hits, 0.67 expected hits Italians roll dice for 2 Bombers, 2 Fighters, 2 Infantrys and 7 Tanks in Cairo, round 2 : 9/13 hits, 5.83 expected hits British roll dice for 1 Artillery, 9 Infantrys and 3 Tanks in Cairo, round 2 : 4/13 hits, 4.83 expected hits 2 Tanks owned by the Italians, 2 Infantrys owned by the Italians and 9 Infantrys owned by the British lost in Cairo Italians roll dice for 2 Bombers, 2 Fighters and 5 Tanks in Cairo, round 3 : 6/9 hits, 4.50 expected hits British roll dice for 1 Artillery and 3 Tanks in Cairo, round 3 : 2/4 hits, 1.83 expected hits 3 Tanks owned by the British, 2 Tanks owned by the Italians and 1 Artillery owned by the British lost in Cairo Italians win, taking Cairo from British with 2 Bombers, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Italians: 2 Infantrys and 4 Tanks Casualties for British: 1 Artillery, 9 Infantrys and 3 Tanks Non Combat Move - Italians 2 Fighters moved from Cairo to Lower Egypt 2 Fighters moved from 56 Sea Zone to Lower Egypt 2 Bombers moved from Cairo to Lower Egypt 1 Artillery and 5 Infantrys moved from Mersa Matruh to New Valley Place Units - Italians 1 Cruiser, 1 Destroyer and 2 Transports placed in 46 Sea Zone 2 ArmoredCars and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 58 PUs; end with 61 PUsCombat Hit Differential Summary :
Neutral : -0.67 Italians : 9.67 British : -1.00 French : 0.00 AA fire in Cairo : : -0.67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Artillery moved from N.Thailand to S.Thailand French take S.Thailand from Thai 1 Infantry moved from Normandy to Paris 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 29 Sea Zone 1 Artillery and 1 Infantry moved from 29 Sea Zone to Azores Purchase Units - French French buy 10 Infantrys and 8 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Azores French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Azores French roll dice for 1 Artillery in Azores, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 2 Infantrys placed in Syria 4 Infantrys placed in Tunis 4 Infantrys placed in E.Morocco 8 Tanks placed in Paris Turn Complete - French French collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Neutral : 0.00 French : -0.67Production/PUs Summary :
Germans : 79 / 80 Russians : 103 / 103 Italians : 58 / 61 French : 55 / 55 Yamamoto : 61 / 62 Chinese : 30 / 37 Hisaichi : 56 / 56 British : 84 / 93 Anzac : 36 / 36 Dutch : 24 / 27 Finns : 12 / 12 Romanians : 10 / 13 Thai : 9 / 11 Americans : 95 / 95 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Tank moved from N.French Indochina to 92 Sea Zone 3 Tanks moved from Hong Kong to 92 Sea Zone 1 Tank moved from Kwangtung to 92 Sea Zone 1 Artillery and 1 Tank moved from Kiangsi to Hunan 2 Infantrys moved from Kwangtung to 92 Sea Zone 2 Infantrys moved from N.French Indochina to 92 Sea Zone 1 Artillery moved from N.French Indochina to Hunan 4 Infantrys, 5 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Fighters moved from 107 Sea Zone to Banjarmasin 4 Infantrys and 5 Tanks moved from 110 Sea Zone to Banjarmasin 1 Infantry and 1 Tank moved from Saipan to 101 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 102 Sea Zone 1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape 1 Battleship, 2 Carriers and 4 Fighters moved from 88 Sea Zone to 102 Sea Zone 4 Fighters moved from 102 Sea Zone to Ponape 1 Artillery and 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry moved from Ulithi to Woleai 1 Bomber moved from Kwajalein to 115 Sea Zone 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 102 Sea Zone 2 Infantrys moved from Tokyo to Chubu 1 Artillery moved from Chubu to Kyushu 6 ArmoredCars moved from Tokyo to Kyushu Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 6 ArmoredCars, 1 Destroyer, 2 Elites, 1 Fighter, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Ponape Yamamoto attack with 4 Fighters, 1 Infantry and 1 Tank Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Battleships in Ponape, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Ponape Yamamoto roll dice for 4 Fighters, 1 Infantry and 1 Tank in Ponape, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 4 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in 115 Sea Zone Yamamoto attack with 1 Bomber British defend with 1 Submarine; Anzac defend with 1 Submarine Yamamoto roll dice for 1 Bomber in 115 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the British and 1 Submarine owned by the Anzac Submerged Battle in Banjarmasin Yamamoto attack with 2 Fighters, 4 Infantrys and 5 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks AA fire in Banjarmasin : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 1 Fighter, 4 Infantrys and 5 Tanks in Banjarmasin, round 2 : 4/10 hits, 3.50 expected hits Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/12 hits, 4.50 expected hits 4 Infantrys owned by the Yamamoto, 4 Infantrys owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 5 Tanks in Banjarmasin, round 3 : 2/5 hits, 2.50 expected hits Dutch roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 6/8 hits, 3.17 expected hits 2 Infantrys owned by the Dutch and 5 Tanks owned by the Yamamoto lost in Banjarmasin Dutch winYamamoto win with 1 Bomber remaining with 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is -37 Casualties for Yamamoto: 2 Fighters, 4 Infantrys and 5 Tanks Casualties for Dutch: 6 Infantrys Battle in Hunan Yamamoto attack with 2 Artillerys and 1 Tank Chinese defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 2 Artillerys and 1 Tank in Hunan, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Casualties for Chinese: 1 Artillery and 2 Infantrys Non Combat Move - Yamamoto 4 Fighters moved from Ponape to 102 Sea Zone 1 Bomber moved from 115 Sea Zone to Eniwetok 2 Fighters moved from Peleliu to Bangkok 1 Fighter moved from Peleliu to Bangkok Place Units - Yamamoto 6 ArmoredCars placed in Hong Kong 2 Elites and 1 Infantry placed in Kwangsi 1 Adv.Fighter and 1 Fighter placed in Tokyo 1 Destroyer and 1 Submarine placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : 0.67 Yamamoto : 0.83 Americans : -0.33 Chinese : 0.00 Dutch : 3.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Fighter and 4 Infantrys moved from Shensi to Shansi 1 Tank moved from Ningsia to Shansi Purchase Units - Chinese Chinese buy 5 Infantrys and 5 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Fighter, 4 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Shansi, round 2 : 1/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Shansi, round 3 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Shansi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Tank moved from Gobi Altai to Shensi 2 Infantrys moved from Gobi Altai to Ningsia 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 5 Infantrys and 1 Tank placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : 0.33 Chinese : 0.17Production/PUs Summary :
Germans : 79 / 80 Russians : 103 / 103 Italians : 58 / 61 French : 57 / 55 Yamamoto : 63 / 65 Chinese : 30 / 32 Hisaichi : 55 / 56 British : 84 / 93 Anzac : 36 / 36 Dutch : 24 / 27 Finns : 12 / 12 Romanians : 10 / 13 Thai : 9 / 11 Americans : 92 / 95





