18L Shin Ji (Axis+3) vs Aequitas et Veritas BM 3


  • @Shin-Ji you probably have to change your user name into: Shin-Ji and make sure you are using the new password.
    Have you allready downloaded the new triple a release 1.9.0.0.3366?

  • '15

    I have not. I’ll go ahead and get that done when I get a chance.



  • @aequitas-et-veritas
    This is not working.

  • '15

    It’s OK, I found it. Just gotta update the software and whatnot.

  • '15

    testing …

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:31:34 AM
    Savegame

  • '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Baltic States to Belarus
                  Italians take Belarus from Russians
            4 infantry moved from Slovakia Hungary to Eastern Poland
    
        Combat - Italians
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 104 Sea Zone to United Kingdom
            1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
            2 fighters moved from Tobruk to Southern Italy
            1 mech_infantry moved from Tunisia to Morocco
                  Italians take Morocco from Neutral_Axis
    
        Place Units - Italians
            1 destroyer and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    Americans : -1.33
    

    Savegame


  • @Shin-Ji great, will get to it when i get home.
    😁


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to Scotland
                  Germans take Scotland from British
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            7 bombers moved from Western Germany to Gibraltar
            5 armour and 8 mech_infantrys moved from Baltic States to Archangel
            6 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            3 infantry moved from Karelia to Finland
            1 fighter moved from Baltic States to Finland
            1 fighter moved from Western Germany to 91 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    I’ll need your scramble orders. At first I thought there’s no way you’d want to, but then I wondered if you might want to avoid the shore bombardment.


  • No scramble please.

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 2:41:07 AM
    Savegame

  • '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to Scotland
                  Germans take Scotland from British
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            7 bombers moved from Western Germany to Gibraltar
            5 armour and 8 mech_infantrys moved from Baltic States to Archangel
            6 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            3 infantry moved from Karelia to Finland
            1 fighter moved from Baltic States to Finland
            1 fighter moved from Western Germany to 91 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 1 artillery, 7 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 bomber, 2 fighters and 1 harbour; Americans defend with 2 bombers and 3 fighters
                    Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 7 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/11 hits, 6.50 expected hits
                    British roll dice for 3 bombers and 5 fighters in Gibraltar, round 2 : 3/8 hits, 3.83 expected hits
                    2 bombers owned by the Germans, 1 infantry owned by the Germans, 1 bomber owned by the British, 3 fighters owned by the Americans, 2 bombers owned by the Americans and 1 fighter owned by the British lost in Gibraltar
                    Germans roll dice for 1 artillery, 5 bombers, 1 fighter and 1 tactical_bomber in Gibraltar, round 3 : 5/8 hits, 4.83 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Gibraltar
                Germans win, taking Gibraltar from British with 1 artillery, 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 59
                Casualties for Germans: 2 bombers and 1 infantry
                Casualties for Americans: 2 bombers and 3 fighters
                Casualties for British: 1 bomber and 2 fighters
            Battle in Archangel
                Germans attack with 11 armour and 11 mech_infantrys
                Russians defend with 1 aaGun and 11 infantry
                    Germans roll dice for 11 armour and 11 mech_infantrys in Archangel, round 2 : 10/22 hits, 7.33 expected hits
                    Russians roll dice for 1 aaGun and 11 infantry in Archangel, round 2 : 5/11 hits, 3.67 expected hits
                    9 infantry owned by the Russians, 1 aaGun owned by the Russians and 5 mech_infantrys owned by the Germans lost in Archangel
                11 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Belarus
                Russians win with 2 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 5 mech_infantrys
                Casualties for Russians: 1 aaGun and 9 infantry
            Battle in Finland
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 3 infantry in Finland, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
            1 aaGun, 1 fighter and 8 infantry moved from Baltic States to Belarus
            2 aaGuns, 5 artilleries and 13 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Germany to Baltic States
            1 fighter moved from Finland to Baltic States
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            4 infantry moved from Karelia to Novgorod
            4 infantry moved from Bulgaria to Romania
            5 bombers moved from Gibraltar to Morocco
    
        Place Units - Germans
            1 fighter and 2 infantry placed in United Kingdom
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    British : -1.50
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Archangel to Smolensk
            1 aaGun, 2 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            10 artilleries moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            4 artilleries, 2 fighters and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:11:53 AM
    Savegame

  • '15

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 4 infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            8 infantry moved from Jehol to Manchuria
            1 infantry and 2 mech_infantrys moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            2 armour moved from Kiangsu to Hunan
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 artilleries moved from Java to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 36 Sea Zone
            2 artilleries moved from 36 Sea Zone to French Indo China
            2 infantry moved from 36 Sea Zone to French Indo China
            2 bombers, 3 fighters and 3 tactical_bombers moved from Philippines to Yunnan
            5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
            3 carriers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            3 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 2 artilleries and 4 infantry
                British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 2/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 11 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers
                British defend with 2 aaGuns, 1 artillery and 4 infantry; Chinese defend with 13 infantry
                    AA fire in Yunnan : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 13/23 hits, 11.00 expected hits
                    Chinese roll dice for 2 aaGuns, 1 artillery and 17 infantry in Yunnan, round 2 : 3/18 hits, 6.00 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 aaGuns owned by the British and 11 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 2 mech_infantrys and 5 tactical_bombers in Yunnan, round 3 : 11/20 hits, 10.50 expected hits
                    Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 3 : 3/7 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the Chinese, 1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for British: 2 aaGuns, 1 artillery and 4 infantry
                Casualties for Chinese: 13 infantry
    
        Non Combat Move - Japanese
            2 bombers, 10 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            2 armour and 1 infantry placed in Kiangsu
            3 artilleries and 3 infantry placed in Japan
            4 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
            Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    AA fire in Yunnan : : 0.00
    Chinese : -2.33
    UK_Pacific : 0.67
    Japanese : 2.17
    

    Savegame


  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser moved from 106 Sea Zone to 109 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 fighter moved from Eastern United States to 109 Sea Zone
            1 carrier moved from 106 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    

    Savegame


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