Patryn +22 Allies -VS- dawgoneit Axis

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from New South Wales to Caroline Islands
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42787_Fre6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                1 armour, 2 artilleries and 6 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Germany to Baltic States
                1 fighter moved from Finland to Belarus
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Germany to Baltic States
                1 armour and 1 infantry moved from Ukraine to Bryansk
                2 bombers moved from Bryansk to Russia
                1 bomber moved from Ukraine to Russia
                2 tactical_bombers moved from Bryansk to Russia
                2 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Norway

    Combat - Germans
                Air Battle in Russia

    triplea_42787_Ger7.tsvg


  • intercept in russia?

  • '18 '16

    No intercept.  In general if I am outnumbered I will not intercept.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                1 armour, 2 artilleries and 6 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Germany to Baltic States
                1 fighter moved from Finland to Belarus
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Germany to Baltic States
                1 armour and 1 infantry moved from Ukraine to Bryansk
                2 bombers moved from Bryansk to Russia
                1 bomber moved from Ukraine to Russia
                2 tactical_bombers moved from Bryansk to Russia
                2 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Norway

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 tactical_bomber killed by AA
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in Russia rolls: 6,3,7 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.  Damaged units is as follows: airfield = 1, factory_major = 16
                Battle in Belarus
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 fighter and 1 mech_infantry in Belarus, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Belarus, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 fighter and 1 mech_infantry in Belarus, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Belarus to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Baltic States to Bryansk
                3 bombers moved from Russia to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                1 infantry placed in Western Germany
                2 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_42787_Ger7.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 1x airfield, 12x factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Tambov
                5 infantry moved from Vologda to Russia
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                6 infantry placed in Russia
                3 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    triplea_42787_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Shan State to Yunnan
                1 mech_infantry moved from Yunnan to Shan State
                1 armour and 2 mech_infantrys moved from Hopei to Yunnan
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Hopei
                8 infantry moved from Manchuria to Jehol
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                4 fighters and 6 tactical_bombers moved from Siam to Yunnan
                1 bomber moved from Siam to Kwangsi
                1 bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Java
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 5 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 6 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 6 :  1/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    UK_Pacific win, taking Java from Americans with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                Japanese undo move 3.
                Japanese undo move 2.
                1 artillery and 2 infantry placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Japanese to Korea: 2 infantry
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs

    triplea_42787_Jap7.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 4 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Morocco to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 3 destroyers and 1 transport
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                        Japanese roll dice for 3 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 3 destroyers and 1 transport
                Battle in Norway
                    Americans attack with 1 artillery and 5 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 1 artillery and 5 infantry in Norway, round 2 : 0/6 hits, 1.33 expected hits
                        Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Americans lost in Norway
                        Americans roll dice for 1 artillery and 4 infantry in Norway, round 3 : 0/5 hits, 1.17 expected hits
                        Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Americans lost in Norway
                        Americans roll dice for 1 artillery and 3 infantry in Norway, round 4 : 3/4 hits, 1.00 expected hits
                        Germans roll dice for 3 infantry in Norway, round 4 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 3 infantry
                    Casualties for Germans: 3 infantry
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
                1 bomber moved from 92 Sea Zone to United Kingdom
                1 fighter moved from 92 Sea Zone to Algeria
                2 mech_infantrys moved from Tunisia to Algeria

    Place Units - Americans
                2 destroyers placed in 101 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 artillery, 2 infantry and 2 mech_infantrys moved from Kenya to Belgian Congo
                1 artillery and 2 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Italians
                1 infantry moved from Burma to Shan State
                1 bomber moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 4 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Belgian Congo
                    British attack with 2 artilleries, 7 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries, 7 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 2/11 hits, 2.50 expected hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 bomber moved from Shan State to India
                3 infantry moved from West India to Eastern Persia
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                2 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to 112 Sea Zone
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 96 Sea Zone to 92 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : -0.67
        British : 0.33
        Americans : -3.50
        Japanese : -0.67

    triplea_42787_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Northern Italy to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Northern Italy to Holland Belgium
                2 artilleries and 3 infantry moved from Southern France to France
                2 artilleries moved from Southern Italy to Northern Italy
                3 infantry moved from Northern Italy to France
                1 armour moved from Iraq to Persia
                1 bomber moved from Egypt to Persia
                1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 2 submarines
                    British defend with 1 submarine
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 92 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the British lost in 92 Sea Zone
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 submarine
                Battle in Persia
                    Italians attack with 1 armour and 1 bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Persia, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Persia
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Persia to Egypt

    Place Units - Italians
                1 armour, 1 artillery, 1 factory_minor and 1 infantry placed in Egypt
                Italians undo move 1.
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 factory_minor placed in Iraq
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_42787_Ita7.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 bomber moved from Caroline Islands to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 44 Sea Zone to Western Australia
                2 fighters moved from Queensland to 33 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
                ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42787_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                2 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Belarus
                1 bomber moved from Bryansk to Rostov
                1 bomber moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Smolensk
                1 armour, 2 artilleries and 6 infantry moved from Normandy Bordeaux to France
                1 armour moved from France to Western Germany
                2 armour and 6 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Bryansk
                1 bomber moved from Tambov to Eastern Poland
                1 bomber moved from Rostov to Eastern Poland
                1 fighter moved from Rostov to Bryansk
                1 bomber moved from Smolensk to Eastern Poland
                1 tactical_bomber moved from Smolensk to Bryansk
                3 armour moved from Ukraine to Bryansk

    Place Units - Germans
                3 artilleries placed in France
                2 armour and 4 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in Ukraine
                1 infantry placed in Germany
                Germans undo move 1.
                3 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42787_Ger8.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 31 PUs;
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                1 fighter moved from Russia to Finland
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 fighter moved from Finland to Norway

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 0.50

    triplea_42787_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Hopei to Kansu
                      Japanese take Suiyuyan from Chinese
                1 bomber moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 22 Sea Zone to 23 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Kweichow to Shensi
                2 mech_infantrys moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 5 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 5 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Yunnan to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                Japanese collect 50 PUs (4 lost to blockades); end with 50 PUs

    triplea_42787_Jap8.tsvg

  • '18 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Algeria to 92 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone
                2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 45 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_42787_Ame8.tsvg

  • '18 '16

    Scramble in the Sea of Japan?


  • no

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Algeria to 92 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone
                2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 45 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 2 destroyers
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        2 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Italians defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Italians: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Morocco
                2 mech_infantrys moved from Algeria to Morocco
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 transports moved from 112 Sea Zone to 109 Sea Zone
                1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
                2 transports moved from 107 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                2 aaGuns and 6 infantry moved from Eastern United States to Quebec
                1 artillery and 2 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from 6 Sea Zone to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 factory_minor placed in Norway

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British

    Non Combat Move - British
                1 carrier, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 88 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Norway to Finland
                2 artilleries and 4 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Eastern Persia to Persia
                3 infantry moved from India to Burma

    Place Units - British
                1 factory_minor placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : -0.67
        Italians : 0.33
        Americans : -1.33
        Chinese : 0.33
        Japanese : -0.67

    triplea_42787_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                2 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 armour, 2 artilleries, 1 fighter and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 bomber moved from Egypt to Belgian Congo
                1 armour moved from Egypt to Belgian Congo
                2 artilleries and 6 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 armour moved from Tobruk to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 armour
                    Americans defend with 1 infantry
                        Italians roll dice for 1 armour in Libya, round 2 :  1/1 hits
                        Americans roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Libya
                    Italians win, taking Libya from Americans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Belgian Congo
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry
                    British defend with 2 artilleries, 7 infantry and 2 mech_infantrys; French defend with 1 infantry
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Belgian Congo, round 2 :  2/10 hits
                        British roll dice for 2 artilleries, 8 infantry and 2 mech_infantrys in Belgian Congo, round 2 :  2/12 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Belgian Congo, round 3 :  4/8 hits
                        British roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Belgian Congo, round 3 :  5/10 hits
                        2 artilleries owned by the Italians, 4 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Belgian Congo
                    1 armour owned by the Italians retreated to Anglo Egyptian Sudan
                    British win with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 armour, 2 artilleries and 4 infantry
                    Casualties for British: 6 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries, 1 fighter and 6 infantry
                    British defend with 6 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 6 infantry in Normandy Bordeaux, round 2 :  2/9 hits
                        Americans roll dice for 8 infantry in Normandy Bordeaux, round 2 :  4/8 hits
                        2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        Americans roll dice for 6 infantry in Normandy Bordeaux, round 3 :  2/6 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 2 artilleries and 1 fighter in Normandy Bordeaux, round 4 :  1/3 hits
                        Americans roll dice for 4 infantry in Normandy Bordeaux, round 4 :  1/4 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 :  1/2 hits
                        Americans roll dice for 3 infantry in Normandy Bordeaux, round 5 :  0/3 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 6 :  1/2 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 6 :  0/2 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 7 :  1/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 7 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 artilleries and 6 infantry
                    Casualties for British: 6 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 artilleries and 2 infantry moved from Northern Italy to France
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_42787_Ita8.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Western Australia to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Java to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.67
        Japanese : 1.33

    triplea_42787_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                3 bombers moved from Eastern Poland to Western Germany
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                3 bombers moved from Western Germany to Holland Belgium
                3 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 bombers and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 bombers and 3 infantry in Holland Belgium, round 2 :  4/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Holland Belgium to Western Germany
                2 infantry moved from Western Germany to France
                3 aaGuns, 29 armour, 10 artilleries, 1 fighter, 7 infantry and 9 mech_infantrys moved from Bryansk to Western Ukraine
                2 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Tambov to Western Ukraine
                3 artilleries and 1 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany
                3 infantry placed in France
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                Germans undo move 2.
                3 infantry placed in Western Germany
                Germans undo move 1.
                2 infantry placed in Western Germany
                1 artillery and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_42787_Ger9.tsvg

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