Ichabod (X) vs dawgoneit (A) w/ 22

  • '17

    France?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Alexandria to Egypt

    Non Combat Move - ANZAC
                1 submarine and 1 transport moved from 33 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_42412_Fre4.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Eastern Poland to Russia
                1 tactical_bomber moved from Eastern Poland to Bryansk
                15 armour, 10 artilleries, 21 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 bomber moved from Germany to Russia
                1 bomber moved from Western Germany to Russia
                3 fighters and 4 tactical_bombers moved from Western Germany to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                4 mech_infantrys moved from Germany to Eastern Poland

    triplea_42412_Ger5.tsvg

  • '17

    Intercept bombing raid on Moscow?


  • no

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Eastern Poland to Russia
                1 tactical_bomber moved from Eastern Poland to Bryansk
                15 armour, 10 artilleries, 21 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 bomber moved from Germany to Russia
                1 bomber moved from Western Germany to Russia
                3 fighters and 4 tactical_bombers moved from Western Germany to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                4 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/2 hits, 0.33 expected hits
                    Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Russia to Bryansk
                2 bombers moved from Russia to Bryansk
                1 aaGun moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Germany to Western Germany
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Novgorod
                1 aaGun moved from France to Southern France
                3 artilleries and 3 infantry moved from France to Western Germany

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                1 artillery and 2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 47 PUs (2 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33

    triplea_42412_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Western Ukraine to Romania
                      Russians take Bessarabia from Italians
                      Russians take Romania from Germans
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 aaGun and 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 aaGun and 1 armour in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  0/2 hits
                        Germans roll dice for 1 aaGun and 1 armour in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 aaGun and 1 armour in Ukraine, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win with 1 aaGun and 1 armour remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians

    Place Units - Russians
                6 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novosibirsk: 6 infantry
                EDIT: Adding units owned by Russians to Samara: 6 infantry
                EDIT: Removing units owned by Russians from Timguska: 2 aaGuns and 12 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns and 12 infantry
                EDIT: Turning off Edit Mode

    triplea_42412_Rus5.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone
                2 bombers moved from Philippines to 45 Sea Zone
                2 artilleries and 11 infantry moved from Kweichow to Yunnan
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 mech_infantrys moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    triplea_42412_Jap5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone
                2 bombers moved from Philippines to 45 Sea Zone
                2 artilleries and 11 infantry moved from Kweichow to Yunnan
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 mech_infantrys moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 11 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 11 infantry in Yunnan, round 2 : 2/13 hits, 2.83 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 1.67 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 23 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                2 fighters moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from 34 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                2 bombers moved from 45 Sea Zone to Philippines
                2 tactical_bombers moved from 34 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from Anhwe to 35 Sea Zone
                2 tactical_bombers moved from 21 Sea Zone to Philippines
                1 tactical_bomber moved from Anhwe to Shantung
                1 aaGun moved from Kweichow to Yunnan

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Americans : -0.50
        Chinese : 0.00
        Japanese : 0.17

    triplea_42412_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 41 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 41 Sea Zone to India
                1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 armour, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 110 Sea Zone to 126 Sea Zone
                2 bombers moved from United Kingdom to Tunisia
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                3 infantry and 3 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_42412_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Suiyuyan
                1 infantry placed in Szechwan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    triplea_42412_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 41 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 41 Sea Zone to India
                1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 armour, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 110 Sea Zone to 126 Sea Zone
                2 bombers moved from United Kingdom to Tunisia
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                3 infantry and 3 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Suiyuyan
                1 infantry placed in Szechwan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - British
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                1 fighter moved from Malta to Egypt
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Iraq to Northwest Persia
                1 artillery moved from Trans-Jordan to Iraq
                5 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 infantry moved from Union of South Africa to Rhodesia
                2 aaGuns, 2 artilleries and 5 infantry moved from India to Burma
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 airfield and 3 infantry placed in Egypt
                3 infantry placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_42412_UK_5.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 110 Sea Zone
                1 armour moved from Ukraine to Romania
                      Italians take Bessarabia from Russians
                1 mech_infantry moved from Greece to Romania
                1 armour moved from Southern France to Normandy Bordeaux
                5 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux

    triplea_42412_Ita5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 110 Sea Zone
                1 armour moved from Ukraine to Romania
                      Italians take Bessarabia from Russians
                1 mech_infantry moved from Greece to Romania
                1 armour moved from Southern France to Normandy Bordeaux
                5 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
                        Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 5 artilleries and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 5 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2.83 expected hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 armour, 5 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 transports; Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        British roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                        2 transports owned by the British lost in 110 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer
                    Casualties for British: 2 transports

    Non Combat Move - Italians
                1 bomber moved from 110 Sea Zone to Western Germany
                3 infantry moved from Greece to Bulgaria
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Italians collect 14 PUs (2 lost to blockades); end with 15 PUs

    Combat Hit Differential Summary :

    Italians : 1.83
        British : -0.67
        Russians : 0.50

    triplea_42412_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
                2 destroyers moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_42412_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
                2 destroyers moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_42412_Fre5.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery moved from Novgorod to Belarus
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                3 tactical_bombers moved from Novgorod to Russia
                18 armour, 10 artilleries, 2 bombers, 4 fighters, 21 infantry, 15 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
                2 bombers moved from Western Germany to Russia
                1 cruiser and 1 destroyer moved from 127 Sea Zone to 126 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium

    triplea_42412_Ger6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery moved from Novgorod to Belarus
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                3 tactical_bombers moved from Novgorod to Russia
                18 armour, 10 artilleries, 2 bombers, 4 fighters, 21 infantry, 15 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
                2 bombers moved from Western Germany to Russia
                1 cruiser and 1 destroyer moved from 127 Sea Zone to 126 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 126 Sea Zone
                    Germans attack with 1 cruiser and 1 destroyer
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 cruiser and 1 destroyer in 126 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Americans roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 126 Sea Zone
                    Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Holland Belgium
                    Germans attack with 3 artilleries and 5 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 2 : 1/8 hits, 2.33 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 2 : 0/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 3 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 18 armour, 10 artilleries, 4 bombers, 4 fighters, 21 infantry, 15 mech_infantrys and 8 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 1 fighter, 38 infantry and 2 mech_infantrys
                        AA fire in Russia : 1/12 hits, 2.00 expected hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 18 armour, 10 artilleries, 4 bombers, 3 fighters, 21 infantry, 15 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 33/79 hits, 29.50 expected hits
                        Russians roll dice for 4 aaGuns, 1 armour, 12 artilleries, 1 fighter, 38 infantry and 2 mech_infantrys in Russia, round 2 : 16/54 hits, 18.50 expected hits
                        29 infantry owned by the Russians, 16 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 18 armour, 10 artilleries, 4 bombers, 3 fighters, 5 infantry, 15 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 32/63 hits, 26.83 expected hits
                        Russians roll dice for 1 armour, 12 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys in Russia, round 3 : 8/25 hits, 8.83 expected hits
                        2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 12 artilleries owned by the Russians, 5 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 40PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 18 armour, 10 artilleries, 4 bombers, 3 fighters, 12 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 121
                    Casualties for Germans: 1 fighter, 21 infantry and 3 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 armour, 12 artilleries, 1 fighter, 38 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 fighter moved from Russia to Ukraine
                2 fighters moved from Russia to Bryansk
                2 bombers moved from Russia to Ukraine
                2 bombers moved from Russia to Bryansk
                8 tactical_bombers moved from Russia to Bryansk
                1 carrier and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Western Germany to Poland
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Southern France to Normandy Bordeaux

    Place Units - Germans
                1 destroyer and 2 fighters placed in 112 Sea Zone
                1 fighter placed in Western Germany
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 52 PUs; end with 92 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs

    Combat Hit Differential Summary :

    Germans : 6.50
        AA fire in Russia : : -1.00
        British : -0.33
        Americans : -0.33
        Russians : -3.00

    triplea_42412_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians

    Non Combat Move - Russians
                3 infantry moved from Volgograd to Caucasus
                1 infantry moved from Samara to Vologda
                4 infantry moved from Samara to Kazakhstan
                2 aaGuns and 11 infantry moved from Novosibirsk to Kazakhstan

    Turn Complete - Russians

    triplea_42412_Rus6.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 21 Sea Zone to 45 Sea Zone
                1 destroyer moved from 23 Sea Zone to 16 Sea Zone
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to Yunnan
                1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from Shantung to Kweichow
                1 tactical_bomber moved from Philippines to Yunnan
                1 bomber moved from Philippines to Kweichow
                1 bomber moved from Philippines to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone

    triplea_42412_Jap6.tsvg

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