0% for April

18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2

  • 19 13

    @axis-dominion:

    endless supply of figs, hope you like figs?  :lol:

    Haha. There are more ftrs and carriers in this game than I think I’ve seen before…

  • 25 24 22 21 20 19 18 16 15

    finally back home from work, can now give this some deeper thought

  • 19 13

    @axis-dominion:

    finally back home from work, can now give this some deeper thought

    No rush. We’ve built up quite the advanced position. It’s almost like a chess game where there has been minimal sacrifices, but still 40 moves.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                2 infantry moved from Timguska to Evenkiyskiy
                1 fighter and 1 tactical_bomber moved from Russia to Evenkiyskiy
                2 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Russia to Caucasus
                3 infantry moved from Russia to Vologda
                2 armour moved from Russia to Vologda
                1 mech_infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                2 artilleries moved from Russia to Smolensk
                9 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                12 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 artilleries and 24 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 24 infantry in Smolensk, round 2 : 4/26 hits, 5.00 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries and 24 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Evenkiyskiy
                    Russians win, taking Evenkiyskiy from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Vologda, round 2 : 1/8 hits, 2.67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Kansu
                1 aaGun moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Tsinghai
                5 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Vologda to Russia
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Russia to Vologda
                2 fighters moved from Caucasus to Persia
                1 aaGun moved from Shensi to Suiyuyan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Vologda
                1 aaGun, 6 artilleries and 36 infantry moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : -2.50
        Japanese : -0.33

    triplea_42357_Rus18.tsvg

  • 19 13

    Will move tomorrow morning, most likely.

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 fighters, 1 harbour, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Szechwan to Shensi
                1 bomber moved from French Indo China to Shensi
                1 bomber moved from India to Shensi
                1 mech_infantry moved from India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 mech_infantry moved from Chahar to Ulaanbaatar
                1 mech_infantry moved from Anhwe to Buyant-Uhaa
                1 mech_infantry moved from Kiangsu to Chahar
                1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters and 1 tactical_bomber moved from Philippines to New Guinea
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 39 Sea Zone to 77 Sea Zone
                1 destroyer moved from 34 Sea Zone to 46 Sea Zone
                1 destroyer moved from 22 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in New Guinea
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 4/5 hits, 2.33 expected hits
                        ANZAC roll dice for 2 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC, taking New Guinea from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 1/4 hits, 1.67 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from New Guinea to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 46 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 46 Sea Zone
                4 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
                3 carriers, 3 fighters and 3 tactical_bombers moved from 38 Sea Zone to 45 Sea Zone
                1 destroyer moved from 38 Sea Zone to 45 Sea Zone
                2 battleships and 4 transports moved from 38 Sea Zone to 39 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 2 marines moved from India to 39 Sea Zone
                2 armour, 2 artilleries, 2 battleships, 4 infantry, 2 marines and 4 transports moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 38 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 38 Sea Zone to 42 Sea Zone
                2 carriers moved from 38 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
                1 fighter moved from India to 42 Sea Zone
                3 carriers and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                3 fighters moved from Western Germany to Rostov
                2 fighters moved from Denmark to Western Germany
                2 armour, 2 artilleries, 4 infantry and 2 marines moved from 42 Sea Zone to Java
                1 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from India to Yunnan
                2 bombers moved from Shensi to Shan State
                2 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                1 armour moved from Kiangsu to Hopei
                1 mech_infantry moved from Kweichow to Hunan
                3 aaGuns, 5 armour, 7 artilleries, 5 infantry and 11 mech_infantrys moved from Kweichow to Hopei
                1 mech_infantry moved from Hopei to Anhwe
                2 fighters moved from Korea to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
                EDIT: Removing units owned by Japanese from French Indo China: 1 armour
                EDIT: Adding units owned by Japanese to Kiangsi: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                3 transports placed in 39 Sea Zone
                2 transports placed in 36 Sea Zone
                1 transport placed in 20 Sea Zone
                1 harbour placed in Java
                2 fighters and 1 tactical_bomber placed in Korea
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Norway: 4 fighters
                EDIT: Adding units owned by Japanese to Northern Italy: 4 fighters
                EDIT: Removing units owned by Japanese from Denmark: 1 fighter
                EDIT: Removing units owned by Japanese from Norway: 4 fighters
                EDIT: Adding units owned by Japanese to Southern Italy: 5 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.33
        Chinese : 0.67
        Japanese : 1.00

    triplea_42357_Jap18.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 airfield, 7 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                2 mech_infantrys moved from Persia to Eastern Persia
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 submarine moved from 72 Sea Zone to 77 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 77 Sea Zone
                1 fighter moved from Egypt to 77 Sea Zone
                1 bomber moved from Russia to Kweichow
                1 bomber moved from Russia to Kweichow
                2 bombers moved from Russia to Szechwan
                1 fighter and 1 tactical_bomber moved from Russia to Sikang
                1 fighter moved from Russia to Sikang
                1 bomber moved from Russia to Kweichow
                1 fighter moved from Russia to Eastern Persia
                1 fighter moved from Egypt to 77 Sea Zone
                1 fighter moved from Egypt to 77 Sea Zone
                1 fighter moved from Egypt to 77 Sea Zone

    Combat - Americans
                Battle in Kweichow
                    Americans attack with 3 bombers
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 3 bombers in Kweichow, round 2 : 3/3 hits, 2.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Americans win with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Eastern Persia
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Eastern Persia, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Eastern Persia
                    Americans win, taking Eastern Persia from Japanese with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Americans attack with 2 bombers
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 77 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 77 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 77 Sea Zone
                    Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from Kweichow to Kansu
                2 bombers moved from Szechwan to Kansu
                2 fighters and 1 tactical_bomber moved from Sikang to Kansu
                3 carriers moved from 72 Sea Zone to 80 Sea Zone
                5 fighters and 1 tactical_bomber moved from 77 Sea Zone to 80 Sea Zone
                1 fighter moved from Eastern Persia to Persia
                1 artillery, 1 infantry and 1 marine moved from Egypt to Trans-Jordan
                2 fighters moved from 92 Sea Zone to United Kingdom
                1 fighter moved from 92 Sea Zone to United Kingdom
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                8 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun, 1 armour, 2 artilleries, 8 infantry and 6 transports moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun, 1 armour, 2 artilleries and 8 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from Queensland to 30 Sea Zone
                4 fighters and 1 tactical_bomber moved from Wake Island to 30 Sea Zone
                3 carriers moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                10 fighters moved from Egypt to French West Africa
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Kenya to 72 Sea Zone
                1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 72 Sea Zone to 80 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                6 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 72 Sea Zone to 80 Sea Zone
                2 carriers moved from 64 Sea Zone to 29 Sea Zone
                4 fighters moved from Eastern United States to 29 Sea Zone
                1 marine moved from Gibraltar to 92 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Wake Island to Hawaiian Islands
                2 transports moved from 54 Sea Zone to 30 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
                1 transport moved from 91 Sea Zone to 64 Sea Zone
                1 submarine moved from 91 Sea Zone to 106 Sea Zone
                2 fighters moved from Egypt to French West Africa
                5 fighters moved from Egypt to Persia

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 92 Sea Zone: 4 fighters
                EDIT: Adding units owned by ANZAC to 98 Sea Zone: 4 fighters
                EDIT: Removing units owned by Americans from Egypt: 3 fighters
                EDIT: Adding units owned by Americans to 92 Sea Zone: 3 fighters
                EDIT: Turning off Edit Mode
                1 airfield placed in French West Africa
                7 fighters placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Americans : 2.50
        Japanese : -1.67

    triplea_42357_Ame18.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                8 artilleries and 21 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Sikang
                Battle in Shensi
                    Chinese attack with 8 artilleries, 1 fighter and 21 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 artilleries, 1 fighter and 21 infantry in Shensi, round 2 : 9/30 hits, 8.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese, taking Sikang from Japanese, taking Shensi from Japanese with 8 artilleries, 1 fighter and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Chinese : 1.00
        Japanese : -0.33

    triplea_42357_Chi18.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 airfield, 7 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                2 mech_infantrys moved from Persia to Eastern Persia
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 submarine moved from 72 Sea Zone to 77 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 77 Sea Zone
                1 fighter moved from Egypt to 77 Sea Zone
                1 bomber moved from Russia to Kweichow
                1 bomber moved from Russia to Kweichow
                2 bombers moved from Russia to Szechwan
                1 fighter and 1 tactical_bomber moved from Russia to Sikang
                1 fighter moved from Russia to Sikang
                1 bomber moved from Russia to Kweichow
                1 fighter moved from Russia to Eastern Persia
                1 fighter moved from Egypt to 77 Sea Zone
                1 fighter moved from Egypt to 77 Sea Zone
                1 fighter moved from Egypt to 77 Sea Zone

    Combat - Americans
                Battle in Kweichow
                    Americans attack with 3 bombers
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 3 bombers in Kweichow, round 2 : 3/3 hits, 2.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Americans win with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Eastern Persia
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Eastern Persia, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Eastern Persia
                    Americans win, taking Eastern Persia from Japanese with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Americans attack with 2 bombers
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 77 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 77 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 77 Sea Zone
                    Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from Kweichow to Kansu
                2 bombers moved from Szechwan to Kansu
                2 fighters and 1 tactical_bomber moved from Sikang to Kansu
                3 carriers moved from 72 Sea Zone to 80 Sea Zone
                5 fighters and 1 tactical_bomber moved from 77 Sea Zone to 80 Sea Zone
                1 fighter moved from Eastern Persia to Persia
                1 artillery, 1 infantry and 1 marine moved from Egypt to Trans-Jordan
                2 fighters moved from 92 Sea Zone to United Kingdom
                1 fighter moved from 92 Sea Zone to United Kingdom
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                8 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun, 1 armour, 2 artilleries, 8 infantry and 6 transports moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun, 1 armour, 2 artilleries and 8 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from Queensland to 30 Sea Zone
                4 fighters and 1 tactical_bomber moved from Wake Island to 30 Sea Zone
                3 carriers moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                10 fighters moved from Egypt to French West Africa
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Kenya to 72 Sea Zone
                1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 72 Sea Zone to 80 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                6 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 72 Sea Zone to 80 Sea Zone
                2 carriers moved from 64 Sea Zone to 29 Sea Zone
                4 fighters moved from Eastern United States to 29 Sea Zone
                1 marine moved from Gibraltar to 92 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Wake Island to Hawaiian Islands
                2 transports moved from 54 Sea Zone to 30 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
                1 transport moved from 91 Sea Zone to 64 Sea Zone
                1 submarine moved from 91 Sea Zone to 106 Sea Zone
                2 fighters moved from Egypt to French West Africa
                5 fighters moved from Egypt to Persia

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 92 Sea Zone: 4 fighters
                EDIT: Adding units owned by ANZAC to 98 Sea Zone: 4 fighters
                EDIT: Removing units owned by Americans from Egypt: 3 fighters
                EDIT: Adding units owned by Americans to 92 Sea Zone: 3 fighters
                EDIT: Turning off Edit Mode
                1 airfield placed in French West Africa
                7 fighters placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                8 artilleries and 21 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Sikang
                Battle in Shensi
                    Chinese attack with 8 artilleries, 1 fighter and 21 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 artilleries, 1 fighter and 21 infantry in Shensi, round 2 : 9/30 hits, 8.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese, taking Sikang from Japanese, taking Shensi from Japanese with 8 artilleries, 1 fighter and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
                British buy 5 artilleries, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Russia to Novgorod

    Combat - British
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Novgorod causes 0 damage total.

    Non Combat Move - British
                6 artilleries, 6 infantry and 2 marines moved from Gibraltar to 92 Sea Zone
                6 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 6 infantry, 2 marines and 6 transports moved from 92 Sea Zone to 98 Sea Zone
                6 infantry and 2 marines moved from 98 Sea Zone to Trans-Jordan
                6 artilleries moved from 98 Sea Zone to Trans-Jordan
                1 aaGun, 11 armour, 12 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Egypt to Trans-Jordan
                3 fighters moved from Russia to 98 Sea Zone
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                7 mech_infantrys moved from Persia to Eastern Persia
                3 armour moved from Persia to Eastern Persia
                1 carrier, 1 destroyer and 1 submarine moved from 72 Sea Zone to 80 Sea Zone
                1 submarine moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Suiyuyan to Shensi
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

    Place Units - British
                1 carrier placed in 98 Sea Zone
                3 artilleries placed in Persia
                1 artillery and 1 infantry placed in Egypt
                British undo move 3.
                2 artilleries placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Americans : 2.50
        Chinese : 1.00
        Japanese : -2.00
        AA fire in Novgorod : : 0.83

    triplea_42357_UK_18.tsvg

  • 25 24 22 21 20 19 18 16 15

    4 anz figs still on US cvs in 98

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Italians
                Italians repair damage of 4x factory_minor; Remaining resources: 12 PUs;
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Samara
                1 bomber moved from Southern Italy to Samara
                1 bomber moved from Yugoslavia to Kazakhstan
                1 mech_infantry moved from Rostov to Kazakhstan
                1 mech_infantry moved from Rostov to Kazakhstan
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                      Italians take Northwest Persia from Russians
                2 fighters moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 3 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Kazakhstan
                        Italians roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 4 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    Italians win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Caucasus to Rostov
                1 bomber moved from Kazakhstan to Rostov
                1 bomber moved from Samara to Volgograd
                2 aaGuns, 5 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
                2 aaGuns moved from Northern Italy to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                8 infantry moved from Northern Italy to Southern Italy
                10 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Normandy Bordeaux to France
                2 mech_infantrys moved from Northern Italy to Romania
                3 mech_infantrys moved from Southern Italy to Yugoslavia

    Place Units - Italians
                3 mech_infantrys placed in Rostov

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,1,3,2,1,5,2,2,6,2,2,5,3,5,4,4,5,6,2,3,6,5,2,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,5,6,3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Italians collect 12 PUs (16 lost to blockades); end with 12 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Italians : -2.33
        Russians : 0.33

    triplea_42357_Ita18.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to 30 Sea Zone
                1 fighter moved from New South Wales to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                1 destroyer moved from 26 Sea Zone to 29 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser and 1 marine moved from 26 Sea Zone to 30 Sea Zone
                1 marine moved from 30 Sea Zone to Johnston Island
                8 infantry moved from South Australia to New South Wales
                2 aaGuns, 3 armour, 2 infantry and 4 mech_infantrys moved from Queensland to New South Wales
                1 fighter moved from 98 Sea Zone to Gibraltar
                1 fighter moved from Russia to 98 Sea Zone
                1 fighter moved from Russia to Persia
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                2 fighters moved from Persia to Eastern Persia
                2 fighters moved from Egypt to Eastern Persia
                2 fighters moved from Russia to Eastern Persia

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 fighter moved from Persia to Eastern Persia

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.67
        Japanese : 0.67

    triplea_42357_Fre18.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans

    Non Combat Move - Germans
                4 artilleries and 5 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Tambov to Rostov
                8 armour and 30 mech_infantrys moved from Volgograd to Northwest Persia
                4 aaGuns, 9 armour, 24 artilleries, 17 infantry and 11 mech_infantrys moved from Iraq to Northwest Persia
                3 fighters moved from Iraq to India
                7 fighters moved from Southern Italy to Rostov
                11 tactical_bombers moved from Yugoslavia to Rostov
                1 bomber moved from Yugoslavia to Rostov
                2 bombers moved from Yugoslavia to Southern Italy
                18 mech_infantrys moved from Yugoslavia to Romania
                5 infantry moved from Northern Italy to Southern Italy
                5 mech_infantrys moved from Southern Italy to Northern Italy
                2 aaGuns and 3 infantry moved from Western Germany to Northern Italy
                3 armour and 6 mech_infantrys moved from Germany to Romania
                3 mech_infantrys moved from Karelia to Baltic States
                2 mech_infantrys moved from Novgorod to Eastern Poland
                1 submarine moved from 123 Sea Zone to 125 Sea Zone

    Place Units - Germans
                6 armour and 4 mech_infantrys placed in Germany
                3 infantry placed in Novgorod
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,1,3,1,5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,5,6,1,3,6,6,4,6,6,1,6,4,2,5,4,4,2,1,3,5,6,3,4,3,3
                Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    triplea_42357_Ger19.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans

    Non Combat Move - Germans
                4 artilleries and 5 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Tambov to Rostov
                8 armour and 30 mech_infantrys moved from Volgograd to Northwest Persia
                4 aaGuns, 9 armour, 24 artilleries, 17 infantry and 11 mech_infantrys moved from Iraq to Northwest Persia
                3 fighters moved from Iraq to India
                7 fighters moved from Southern Italy to Rostov
                11 tactical_bombers moved from Yugoslavia to Rostov
                1 bomber moved from Yugoslavia to Rostov
                2 bombers moved from Yugoslavia to Southern Italy
                18 mech_infantrys moved from Yugoslavia to Romania
                5 infantry moved from Northern Italy to Southern Italy
                5 mech_infantrys moved from Southern Italy to Northern Italy
                2 aaGuns and 3 infantry moved from Western Germany to Northern Italy
                3 armour and 6 mech_infantrys moved from Germany to Romania
                3 mech_infantrys moved from Karelia to Baltic States
                2 mech_infantrys moved from Novgorod to Eastern Poland
                1 submarine moved from 123 Sea Zone to 125 Sea Zone

    Place Units - Germans
                6 armour and 4 mech_infantrys placed in Germany
                3 infantry placed in Novgorod
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,1,3,1,5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,5,6,1,3,6,6,4,6,6,1,6,4,2,5,4,4,2,1,3,5,6,3,4,3,3
                Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Northwest Persia: 4 mech_infantrys
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42357_Ger19.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans

    Non Combat Move - Germans
                4 artilleries and 5 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Tambov to Rostov
                8 armour and 30 mech_infantrys moved from Volgograd to Northwest Persia
                4 aaGuns, 9 armour, 24 artilleries, 17 infantry and 11 mech_infantrys moved from Iraq to Northwest Persia
                3 fighters moved from Iraq to India
                7 fighters moved from Southern Italy to Rostov
                11 tactical_bombers moved from Yugoslavia to Rostov
                1 bomber moved from Yugoslavia to Rostov
                2 bombers moved from Yugoslavia to Southern Italy
                18 mech_infantrys moved from Yugoslavia to Romania
                5 infantry moved from Northern Italy to Southern Italy
                5 mech_infantrys moved from Southern Italy to Northern Italy
                2 aaGuns and 3 infantry moved from Western Germany to Northern Italy
                3 armour and 6 mech_infantrys moved from Germany to Romania
                3 mech_infantrys moved from Karelia to Baltic States
                2 mech_infantrys moved from Novgorod to Eastern Poland
                1 submarine moved from 123 Sea Zone to 125 Sea Zone

    Place Units - Germans
                6 armour and 4 mech_infantrys placed in Germany
                3 infantry placed in Novgorod
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,1,3,1,5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,5,6,1,3,6,6,4,6,6,1,6,4,2,5,4,4,2,1,3,5,6,3,4,3,3
                Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Northwest Persia: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 4 infantry
                EDIT: Adding units owned by Germans to Volgograd: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 2 artilleries and 3 infantry
                EDIT: Adding units owned by Germans to Volgograd: 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42357_Ger19.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
                2 fighters moved from Persia to Samara
                1 infantry moved from Vologda to Samara
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 2 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
                        Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Samara
                    Russians win, taking Samara from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                2 fighters moved from Samara to Russia
                1 fighter moved from Archangel to Russia
                1 aaGun, 2 artilleries and 23 infantry moved from Smolensk to Bryansk
                27 infantry moved from Russia to Bryansk
                1 artillery moved from Vologda to Russia
                2 infantry moved from Evenkiyskiy to Yenisey
                2 aaGuns and 5 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Tsinghai to Shensi
                2 armour and 1 mech_infantry moved from Vologda to Bryansk
                6 mech_infantrys moved from Russia to Bryansk
                1 aaGun moved from Vologda to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Italians : -0.33
        Russians : 0.50

    triplea_42357_Rus19.tsvg

  • 15 14

    You guys are just sick, what a MESS! Blessed is ME1945, in games with him, TUV barely crosses the 2500 mark on any side and is even mostly below 2000 for both sides most of the games :D

    What is your goal? playing until both cross the 5000 mark and every computer will run at max capacity when doing any calc? :mrgreen: :mrgreen: :mrgreen:

  • 15 14

    Or did you just made the worst arms race ever just to end the game by a friendly liberation of Sydney?

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 4 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Hunan to Kweichow
                1 bomber moved from Shan State to Szechwan
                1 bomber moved from Shan State to Kweichow
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Korea to Yakut S.S.R.
                1 fighter moved from Korea to Suiyuyan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 0/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 0/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 4 : 2/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buyant-Uhaa
                1 fighter moved from Suiyuyan to Hopei
                1 artillery moved from Kwangsi to Hunan
                2 armour, 2 artilleries, 4 infantry and 2 marines moved from Java to 42 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 79 Sea Zone
                2 battleships, 2 carriers, 2 marines and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 2 marines moved from 39 Sea Zone to India
                1 armour moved from Hopei to Buyant-Uhaa
                1 bomber moved from Kweichow to India
                1 bomber moved from Szechwan to India
                1 fighter moved from 42 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from 45 Sea Zone to India
                2 fighters moved from 45 Sea Zone to 39 Sea Zone
                6 fighters moved from 46 Sea Zone to 39 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 armour moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 mech_infantry moved from Anhwe to Chahar
                1 infantry moved from Kiangsi to Anhwe
                1 armour and 1 mech_infantry moved from Hopei to Buyant-Uhaa
                1 armour moved from Kiangsi to Hopei
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                3 destroyers moved from 46 Sea Zone to 42 Sea Zone
                2 carriers moved from 46 Sea Zone to 35 Sea Zone
                3 carriers moved from 46 Sea Zone to 42 Sea Zone
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                2 destroyers moved from 46 Sea Zone to 35 Sea Zone
                3 carriers and 1 destroyer moved from 45 Sea Zone to 37 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 carrier, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 45 Sea Zone to India
                1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 46 Sea Zone to 37 Sea Zone
                4 fighters moved from Northern Italy to Southern Italy
                2 fighters moved from Western Germany to Northern Italy
                1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 artillery moved from New Guinea to Dutch New Guinea

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 39 Sea Zone
                1 infantry placed in Kwangtung
                1 infantry placed in French Indo China
                1 armour placed in Kwangtung
                1 armour placed in French Indo China
                3 artilleries placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Korea
                1 armour placed in French Indo China
                1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Chinese : 0.00
        Russians : -1.00
        Japanese : -1.33

    triplea_42357_Jap19.tsvg

  • 19 13

    @JDOW:

    You guys are just sick, what a MESS! Blessed is ME1945, in games with him, TUV barely crosses the 2500 mark on any side and is even mostly below 2000 for both sides most of the games :D

    What is your goal? playing until both cross the 5000 mark and every computer will run at max capacity when doing any calc? :mrgreen: :mrgreen: :mrgreen:

    Haha… I don’t know what we’re doing. I assume that we’re both not fond of making risky attacks, and we’re trying to optimize defensive positioning, in order to be able to hit back in multiple places with the same units. It becomes a dance of foreplay, where we don’t touch much, while waiting for the big crescendo when it all goes down in flames.

    Or something like that… hahaha

T-shirts, Hats, and More

Suggested Topics

  • 6
  • 24
  • 70
  • 58
  • 132
  • 128
  • 166
  • 146
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

18.1k

Users

40.9k

Topics

1.8m

Posts