@GeneralDisarray Please use this file wanted to keep the plane instead of the BS R1!.tsvg
18L Giallo (x+4) vs Amonsul (l) BM3 Game III
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Formosa to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Kweichow to SzechwanPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Formosa to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Kweichow to SzechwanPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from 110 Sea Zone to FranceTurn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6,5
French collect 18 PUs (1 lost to blockades); end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers, 5 fighters and 3 tactical_bombers moved from Western Germany to Turkey
3 bombers moved from Bulgaria to Turkey
4 mech_infantrys moved from Bulgaria to Turkey
23 artilleries, 11 infantry and 2 mech_infantrys moved from Bryansk to Russia
20 mech_infantrys moved from Rostov to Russia
3 armour moved from Ukraine to Caucasus
6 armour moved from Rostov to Caucasus
9 mech_infantrys moved from Rostov to Caucasus
9 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
3 carriers moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
5 fighters moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Turkey
Germans attack with 6 bombers, 5 fighters, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 5 artilleries and 8 infantry; Russians defend with 1 bomber
Germans roll dice for 6 bombers, 5 fighters, 4 mech_infantrys and 3 tactical_bombers in Turkey, round 2 : 11/18 hits
British roll dice for 1 armour, 5 artilleries, 1 bomber and 8 infantry in Turkey, round 2 : 8/15 hits
4 mech_infantrys owned by the Germans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Russians, 2 fighters owned by the Germans, 2 artilleries owned by the British and 8 infantry owned by the British lost in Turkey
Germans roll dice for 6 bombers, 3 fighters and 1 tactical_bomber in Turkey, round 3 : 7/10 hits
British roll dice for 1 armour and 3 artilleries in Turkey, round 3 : 2/4 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the British and 3 artilleries owned by the British lost in Turkey
Germans win with 6 bombers and 2 fighters remaining. Battle score for attacker is -17
Casualties for Germans: 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Casualties for British: 1 armour, 5 artilleries and 8 infantry
Casualties for Russians: 1 bomber
Battle in 114 Sea Zone
Germans attack with 3 carriers, 1 cruiser, 1 destroyer and 5 fighters
Russians defend with 1 cruiser
Germans roll dice for 3 carriers, 1 cruiser, 1 destroyer and 5 fighters in 114 Sea Zone, round 2 : 6/7 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 carriers, 1 cruiser, 1 destroyer and 5 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 2 aaGuns and 2 infantry
AA fire in Holland Belgium : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits
British roll dice for 2 aaGuns and 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 aaGuns owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/4 hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 2 aaGuns and 2 infantry
Battle in Caucasus
Germans attack with 18 armour, 1 infantry and 10 mech_infantrys
Russians defend with 1 mech_infantry; British defend with 1 aaGun and 2 infantry
Germans roll dice for 18 armour, 1 infantry and 10 mech_infantrys in Caucasus, round 2 : 9/29 hits
Russians roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 18 armour and 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Turkey to Greece
3 infantry moved from Bulgaria to Greece
3 bombers moved from Turkey to Germany
3 bombers moved from Turkey to Ukraine
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Bryansk to Ukraine
5 fighters moved from 114 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
3 artilleries and 2 mech_infantrys moved from Germany to Western Germany
6 infantry moved from Sweden to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
6 infantry moved from 114 Sea Zone to Germany
2 submarines moved from 98 Sea Zone to 97 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
3 artilleries and 6 infantry placed in Western Germany
3 armour placed in UkraineTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Tambov
Russians take Tambov from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Kansu to Urals
1 mech_infantry moved from Urals to Nenetsia
1 infantry moved from Archangel to Vologda
21 artilleries and 20 infantry moved from Vologda to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to BelarusTurn Complete - Russians
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I will attack sz 97 with USA
with 5 subs, 1 des, 3 figs, 1 bom.
will u scramble?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans and 1 bomber owned by the Japanese lost in 19 Sea Zone
Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from 19 Sea Zone to Japan
5 fighters moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from 19 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 8 PUs; end with 8 PUs -
no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 104 PUs;
Americans buy 8 artilleries, 10 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Chile to 65 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 65 Sea Zone to 85 Sea Zone
1 marine moved from 85 Sea Zone to Argentina
1 armour moved from Brazil to Uruguay
Americans take Uruguay from Neutral_True
1 armour moved from Uruguay to Argentina
1 artillery, 2 bombers and 1 infantry moved from Brazil to Argentina
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 bomber and 3 fighters moved from Spain to 97 Sea Zone
1 infantry moved from France to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
7 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea ZoneCombat - Americans
Battle in Argentina
Americans attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 marine
Neutral_True defend with 4 infantry
Americans roll dice for 1 cruiser in Argentina, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 marine in Argentina, round 2 : 2/6 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 3 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 1 armour and 2 bombers in Argentina, round 3 : 3/3 hits
Neutral_True roll dice for 1 infantry in Argentina, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Casualties for Neutral_True: 4 infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 5 submarines
Germans defend with 2 submarines; Italians defend with 2 destroyers and 3 transports
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 2 destroyers and 3 transports in 97 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 2 destroyers owned by the Italians, 3 transports owned by the Italians and 2 submarines owned by the Germans lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer, 3 fighters and 4 submarines remaining. Battle score for attacker is 43
Casualties for Germans: 2 submarines
Casualties for Italians: 2 destroyers and 3 transports
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Americans attack with 9 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 9 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/11 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in 34 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters in 34 Sea Zone, round 2 : 6/7 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 marine and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
7 fighters moved from 34 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
7 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery moved from Venezuela to British Guiana
1 fighter moved from Eastern United States to Spain
9 fighters and 1 tactical_bomber moved from Holland Belgium to France
1 bomber and 3 fighters moved from 97 Sea Zone to France
4 carriers and 3 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Argentina to SpainPlace Units - Americans
3 submarines placed in 6 Sea Zone
3 submarines placed in 92 Sea Zone
1 submarine placed in 10 Sea Zone
1 artillery and 2 infantry placed in Brazil
5 artilleries and 5 infantry placed in Central United States
2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to BurmaPlace Units - Chinese
1 artillery and 1 infantry placed in Yunnan
2 infantry placed in Hunan
3 infantry placed in Anhwe
1 artillery placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 104 PUs;
Americans buy 8 artilleries, 10 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Chile to 65 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 65 Sea Zone to 85 Sea Zone
1 marine moved from 85 Sea Zone to Argentina
1 armour moved from Brazil to Uruguay
Americans take Uruguay from Neutral_True
1 armour moved from Uruguay to Argentina
1 artillery, 2 bombers and 1 infantry moved from Brazil to Argentina
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 bomber and 3 fighters moved from Spain to 97 Sea Zone
1 infantry moved from France to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
7 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea ZoneCombat - Americans
Battle in Argentina
Americans attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 marine
Neutral_True defend with 4 infantry
Americans roll dice for 1 cruiser in Argentina, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 marine in Argentina, round 2 : 2/6 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 3 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 1 armour and 2 bombers in Argentina, round 3 : 3/3 hits
Neutral_True roll dice for 1 infantry in Argentina, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Casualties for Neutral_True: 4 infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 5 submarines
Germans defend with 2 submarines; Italians defend with 2 destroyers and 3 transports
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 2 destroyers and 3 transports in 97 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 2 destroyers owned by the Italians, 3 transports owned by the Italians and 2 submarines owned by the Germans lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer, 3 fighters and 4 submarines remaining. Battle score for attacker is 43
Casualties for Germans: 2 submarines
Casualties for Italians: 2 destroyers and 3 transports
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Americans attack with 9 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 9 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/11 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in 34 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters in 34 Sea Zone, round 2 : 6/7 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 marine and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
7 fighters moved from 34 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
7 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery moved from Venezuela to British Guiana
1 fighter moved from Eastern United States to Spain
9 fighters and 1 tactical_bomber moved from Holland Belgium to France
1 bomber and 3 fighters moved from 97 Sea Zone to France
4 carriers and 3 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Argentina to SpainPlace Units - Americans
3 submarines placed in 6 Sea Zone
3 submarines placed in 92 Sea Zone
1 submarine placed in 10 Sea Zone
1 artillery and 2 infantry placed in Brazil
5 artilleries and 5 infantry placed in Central United States
2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to BurmaPlace Units - Chinese
1 artillery and 1 infantry placed in Yunnan
2 infantry placed in Hunan
3 infantry placed in Anhwe
1 artillery placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
British buy 2 aaGuns, 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from France to Switzerland
British take Switzerland from Germans
3 infantry moved from Southern France to Northern Italy
1 bomber and 4 fighters moved from France to Northern Italy
1 fighter moved from United Kingdom to Northern ItalyCombat - British
Battle in Northern Italy
British attack with 1 bomber, 5 fighters and 3 infantry
Italians defend with 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
British roll dice for 1 bomber, 5 fighters and 3 infantry in Northern Italy, round 2 : 3/9 hits
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/4 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy
British roll dice for 1 bomber, 5 fighters and 1 infantry in Northern Italy, round 3 : 2/7 hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - British
1 aaGun moved from France to Northern Italy
1 bomber and 5 fighters moved from Northern Italy to France
1 aaGun and 2 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Turkey
4 armour and 5 mech_infantrys moved from Afghanistan to Persia
3 armour moved from West India to Persia
4 mech_infantrys moved from India to Eastern Persia
4 armour and 1 artillery moved from Saudi Arabia to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tunisia to Algeria
2 armour and 6 mech_infantrys moved from Novosibirsk to Kazakhstan
2 armour and 6 mech_infantrys moved from Kazakhstan to Turkmenistan
1 infantry moved from Afghanistan to Eastern Persia
4 aaGuns moved from Szechwan to Sikang
1 fighter moved from 110 Sea Zone to France
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Spain
2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to FrancePlace Units - British
1 factory_minor placed in Saudi Arabia
2 armour and 1 mech_infantry placed in Egypt
2 aaGuns and 1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
British collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in India
3 armour placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Units Change Ownership
Some Units in India change ownership: 4 mech_infantrys
Some Units in West India change ownership: 3 armour -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 aaGun, 1 factory_minor and 1 infantry
AA fire in Northern Italy : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 2/3 hits
British roll dice for 1 aaGun and 1 infantry in Northern Italy, round 2 : 0/1 hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,1,2,3,4,1,3
Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsPurchase Units - French
French buy 2 aaGuns and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Szechwan to Sikang
1 fighter and 3 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 2 infantry
French roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 0/4 hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
French roll dice for 1 fighter and 3 infantry in Northern Italy, round 3 : 1/4 hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy
French roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 1/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Northern Italy to France
1 infantry moved from Egypt to Trans-JordanPlace Units - French
2 aaGuns and 1 mech_infantry placed in France
1 mech_infantry placed in Southern FranceTurn Complete - French
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,2,2,4,6,5,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
French collect 20 PUs (3 lost to blockades); end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Greece to Turkey
2 artilleries and 3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 bomber moved from Ukraine to Smolensk
3 artilleries and 3 infantry moved from Russia to Tambov
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Germany to Baltic States
2 infantry moved from Germany to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
3 carriers and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
1 bomber moved from Ukraine to Novgorod
1 bomber moved from Germany to Vyborg
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Switzerland
3 fighters moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Switzerland
3 armour moved from Ukraine to Volgograd
4 artilleries and 5 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Samara
18 armour and 9 mech_infantrys moved from Caucasus to TurkeyCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Turkey
Germans attack with 18 armour, 3 infantry and 9 mech_infantrys
British defend with 1 aaGun, 2 infantry and 1 mech_infantry
Germans roll dice for 18 armour, 3 infantry and 9 mech_infantrys in Turkey, round 2 : 15/30 hits
British roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Turkey, round 2 : 1/3 hits
1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 18 armour, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
Battle in 115 Sea Zone
Germans attack with 3 carriers, 1 cruiser, 1 destroyer and 2 transports
Russians defend with 1 submarine
Germans roll dice for 3 carriers, 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 3 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour in Volgograd, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Tambov, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Switzerland
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Switzerland, round 2 : 3/4 hits
British roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits
1 infantry owned by the British lost in Switzerland
Germans win, taking Switzerland from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 5 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 6 infantry in Samara, round 2 : 2/11 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
22 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Caucasus to Turkey
1 bomber moved from Vyborg to Germany
1 bomber moved from Novgorod to Germany
1 bomber moved from Eastern Poland to Germany
1 bomber moved from Baltic States to Germany
1 bomber moved from Smolensk to Russia
1 aaGun moved from Ukraine to Bryansk
2 infantry moved from Germany to Western Germany
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Greece to Western Germany
1 fighter moved from Holland Belgium to 115 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Greece to Western Germany
3 fighters moved from Switzerland to Western GermanyPlace Units - Germans
3 infantry placed in Russia
10 artilleries placed in Western Germany
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 5 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,1,5,2,5,2,1
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Smolensk
1 fighter moved from Archangel to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Smolensk to Nenetsia
1 fighter moved from Baltic States to Archangel
2 aaGuns, 2 armour, 19 artilleries and 15 infantry moved from Archangel to SmolenskTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea ZoneNon Combat Move - Japanese
Place Units - Japanese
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,6,4,1,6,5
Japanese collect 4 PUs (4 lost to blockades); end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 bombers, 2 factory_minors, 1 infantry, 1 marine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Argentina to Paraguay
Americans take Paraguay from Neutral_True
1 armour moved from Paraguay to Bolivia
Americans take Bolivia from Neutral_True
1 infantry moved from Brazil to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Liberia
3 transports moved from 91 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from Spain to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from France to 95 Sea Zone
2 bombers moved from Spain to 95 Sea Zone
1 fighter moved from Spain to Southern Italy
1 mech_infantry moved from France to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 mech_infantry moved from France to Yugoslavia
Americans take Yugoslavia from Germans
1 armour, 1 bomber, 10 fighters, 2 mech_infantrys and 1 tactical_bomber moved from France to Southern Italy
1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
5 submarines moved from 35 Sea Zone to 38 Sea Zone
3 fighters moved from Philippines to 38 Sea Zone
4 fighters moved from 35 Sea Zone to 38 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 1 marine moved from 35 Sea Zone to 37 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Liberia
Battle in Portugal
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 3/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking 6 Sea Zone from Japanese, taking Liberia from Neutral_True, taking Portugal from Neutral_True with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 1 bomber, 11 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
AA fire in Southern Italy : 1/9 hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 7/21 hits
Italians roll dice for 3 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/6 hits
1 mech_infantry owned by the Italians, 3 aaGuns owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 10/18 hits
Italians roll dice for 2 fighters in Southern Italy, round 3 : 1/2 hits
1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans captures 3PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 10 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Italians: 3 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
Battle in 99 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Italians defend with 1 submarine
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 38 Sea Zone
Americans attack with 7 fighters and 5 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Americans roll dice for 5 submarines in 38 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 7 fighters in 38 Sea Zone, round 2 : 3/7 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser and 1 transport in 38 Sea Zone, round 2 : 5/8 hits
5 submarines owned by the Americans and 2 fighters owned by the Americans lost in 38 Sea Zone
Americans roll dice for 5 fighters in 38 Sea Zone, round 3 : 3/5 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 3 : 3/10 hits
3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 38 Sea Zone
Americans roll dice for 2 fighters in 38 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 4 : 5/9 hits
1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 38 Sea Zone
Japanese win with 2 battleships, 4 carriers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -72
Casualties for Americans: 7 fighters and 5 submarines
Casualties for Japanese: 1 carrier and 1 cruiser
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers and 1 marine
Japanese defend with 1 cruiser
Americans roll dice for 1 battleship, 2 carriers and 2 destroyers in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
3 aaGuns, 1 artillery, 9 infantry and 1 marine moved from France to Southern France
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery moved from British Guiana to 88 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 88 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 bomber, 10 fighters and 1 tactical_bomber moved from Southern Italy to Spain
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from 95 Sea Zone to Spain
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Brazil to British Guiana
1 cruiser moved from 85 Sea Zone to 86 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Suiyuyan to Sikang
1 mech_infantry moved from Yakut S.S.R. to TimguskaPlace Units - Americans
3 tactical_bombers placed in Spain
1 artillery, 1 infantry and 1 marine placed in Brazil
3 bombers placed in Eastern United States
1 factory_minor placed in Argentina
1 factory_minor placed in Venezuela
1 airfield placed in KoreaTurn Complete - Americans
Americans collect 77 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 artillery placed in Suiyuyan
1 artillery placed in Szechwan
1 infantry placed in Yunnan
1 infantry placed in Kansu
1 infantry placed in Sikang
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 bombers, 2 factory_minors, 1 infantry, 1 marine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Argentina to Paraguay
Americans take Paraguay from Neutral_True
1 armour moved from Paraguay to Bolivia
Americans take Bolivia from Neutral_True
1 infantry moved from Brazil to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Liberia
3 transports moved from 91 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from Spain to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from France to 95 Sea Zone
2 bombers moved from Spain to 95 Sea Zone
1 fighter moved from Spain to Southern Italy
1 mech_infantry moved from France to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 mech_infantry moved from France to Yugoslavia
Americans take Yugoslavia from Germans
1 armour, 1 bomber, 10 fighters, 2 mech_infantrys and 1 tactical_bomber moved from France to Southern Italy
1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
5 submarines moved from 35 Sea Zone to 38 Sea Zone
3 fighters moved from Philippines to 38 Sea Zone
4 fighters moved from 35 Sea Zone to 38 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 1 marine moved from 35 Sea Zone to 37 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Liberia
Battle in Portugal
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 3/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking 6 Sea Zone from Japanese, taking Liberia from Neutral_True, taking Portugal from Neutral_True with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 1 bomber, 11 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
AA fire in Southern Italy : 1/9 hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 7/21 hits
Italians roll dice for 3 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/6 hits
1 mech_infantry owned by the Italians, 3 aaGuns owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 10/18 hits
Italians roll dice for 2 fighters in Southern Italy, round 3 : 1/2 hits
1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans captures 3PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 10 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Italians: 3 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
Battle in 99 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Italians defend with 1 submarine
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 38 Sea Zone
Americans attack with 7 fighters and 5 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Americans roll dice for 5 submarines in 38 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 7 fighters in 38 Sea Zone, round 2 : 3/7 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser and 1 transport in 38 Sea Zone, round 2 : 5/8 hits
5 submarines owned by the Americans and 2 fighters owned by the Americans lost in 38 Sea Zone
Americans roll dice for 5 fighters in 38 Sea Zone, round 3 : 3/5 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 3 : 3/10 hits
3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 38 Sea Zone
Americans roll dice for 2 fighters in 38 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 4 : 5/9 hits
1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 38 Sea Zone
Japanese win with 2 battleships, 4 carriers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -72
Casualties for Americans: 7 fighters and 5 submarines
Casualties for Japanese: 1 carrier and 1 cruiser
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers and 1 marine
Japanese defend with 1 cruiser
Americans roll dice for 1 battleship, 2 carriers and 2 destroyers in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
3 aaGuns, 1 artillery, 9 infantry and 1 marine moved from France to Southern France
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery moved from British Guiana to 88 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 88 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 bomber, 10 fighters and 1 tactical_bomber moved from Southern Italy to Spain
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from 95 Sea Zone to Spain
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Brazil to British Guiana
1 cruiser moved from 85 Sea Zone to 86 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Suiyuyan to Sikang
1 mech_infantry moved from Yakut S.S.R. to TimguskaPlace Units - Americans
3 tactical_bombers placed in Spain
1 artillery, 1 infantry and 1 marine placed in Brazil
3 bombers placed in Eastern United States
1 factory_minor placed in Argentina
1 factory_minor placed in Venezuela
1 airfield placed in KoreaTurn Complete - Americans
Americans collect 77 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 artillery placed in Suiyuyan
1 artillery placed in Szechwan
1 infantry placed in Yunnan
1 infantry placed in Kansu
1 infantry placed in Sikang
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
7 armour and 5 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Northwest Persia to Turkey
4 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Turkey
2 artilleries and 2 infantry moved from Spain to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from France to Turkey
6 fighters moved from France to Turkey
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - British
British creates battle in territory 125 Sea Zone
Battle in Turkey
British attack with 11 armour, 3 artilleries, 1 bomber, 6 fighters, 6 infantry and 8 mech_infantrys
Germans defend with 1 aaGun, 18 armour, 2 infantry and 9 mech_infantrys
AA fire in Turkey : 1/3 hits
1 fighter owned by the British lost in Turkey
British roll dice for 11 armour, 3 artilleries, 1 bomber, 5 fighters, 6 infantry and 8 mech_infantrys in Turkey, round 2 : 16/34 hits
Germans roll dice for 1 aaGun, 18 armour, 2 infantry and 9 mech_infantrys in Turkey, round 2 : 16/29 hits
1 aaGun owned by the Germans, 8 mech_infantrys owned by the British, 2 infantry owned by the Germans, 4 armour owned by the Germans, 9 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 6 infantry owned by the British lost in Turkey
British roll dice for 11 armour, 1 artillery, 1 bomber and 5 fighters in Turkey, round 3 : 11/18 hits
Germans roll dice for 14 armour in Turkey, round 3 : 5/14 hits
11 armour owned by the Germans, 1 artillery owned by the British and 4 armour owned by the British lost in Turkey
British roll dice for 7 armour, 1 bomber and 5 fighters in Turkey, round 4 : 9/13 hits
Germans roll dice for 3 armour in Turkey, round 4 : 1/3 hits
3 armour owned by the Germans and 1 armour owned by the British lost in Turkey
British win, taking 125 Sea Zone from Germans, taking Turkey from Germans with 6 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 53
Casualties for Germans: 1 aaGun, 18 armour, 2 infantry and 9 mech_infantrys
Casualties for British: 5 armour, 3 artilleries, 1 fighter, 6 infantry and 8 mech_infantrys
Battle in Holland Belgium
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 carrier moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from Turkey to 99 Sea Zone
1 bomber moved from Turkey to Southern Italy
3 fighters moved from Turkey to Northwest Persia
2 armour and 6 mech_infantrys moved from Turkmenistan to Persia
1 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
4 mech_infantrys moved from Persia to Northwest Persia
2 aaGuns moved from Iraq to Turkey
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
3 armour moved from West India to Persia
4 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Sikang to Kazakhstan
1 aaGun moved from Sikang to Tsinghai
1 aaGun moved from Sikang to Tsinghai
1 infantry moved from Algeria to MoroccoPlace Units - British
1 factory_minor placed in Persia
3 mech_infantrys placed in Egypt
3 infantry placed in Saudi Arabia
1 artillery and 2 infantry placed in IraqTurn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in India
3 armour placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Units Change Ownership
Some Units in India change ownership: 4 mech_infantrys
Some Units in West India change ownership: 3 armour -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - Italians
Turn Complete - Italians





