Agreed it could have definitely been worse!
18L Giallo (x+4) vs Amonsul (l) BM3 Game III
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 aaGun, 1 factory_minor and 1 infantry
AA fire in Northern Italy : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 2/3 hits
British roll dice for 1 aaGun and 1 infantry in Northern Italy, round 2 : 0/1 hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,1,2,3,4,1,3
Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsPurchase Units - French
French buy 2 aaGuns and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Szechwan to Sikang
1 fighter and 3 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 2 infantry
French roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 0/4 hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
French roll dice for 1 fighter and 3 infantry in Northern Italy, round 3 : 1/4 hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy
French roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 1/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Northern Italy to France
1 infantry moved from Egypt to Trans-JordanPlace Units - French
2 aaGuns and 1 mech_infantry placed in France
1 mech_infantry placed in Southern FranceTurn Complete - French
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,2,2,4,6,5,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
French collect 20 PUs (3 lost to blockades); end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Greece to Turkey
2 artilleries and 3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 bomber moved from Ukraine to Smolensk
3 artilleries and 3 infantry moved from Russia to Tambov
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Germany to Baltic States
2 infantry moved from Germany to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
3 carriers and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
1 bomber moved from Ukraine to Novgorod
1 bomber moved from Germany to Vyborg
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Switzerland
3 fighters moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Switzerland
3 armour moved from Ukraine to Volgograd
4 artilleries and 5 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Samara
18 armour and 9 mech_infantrys moved from Caucasus to TurkeyCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Turkey
Germans attack with 18 armour, 3 infantry and 9 mech_infantrys
British defend with 1 aaGun, 2 infantry and 1 mech_infantry
Germans roll dice for 18 armour, 3 infantry and 9 mech_infantrys in Turkey, round 2 : 15/30 hits
British roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Turkey, round 2 : 1/3 hits
1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 18 armour, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
Battle in 115 Sea Zone
Germans attack with 3 carriers, 1 cruiser, 1 destroyer and 2 transports
Russians defend with 1 submarine
Germans roll dice for 3 carriers, 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 3 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour in Volgograd, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Tambov, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Switzerland
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Switzerland, round 2 : 3/4 hits
British roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits
1 infantry owned by the British lost in Switzerland
Germans win, taking Switzerland from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 5 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 6 infantry in Samara, round 2 : 2/11 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
22 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Caucasus to Turkey
1 bomber moved from Vyborg to Germany
1 bomber moved from Novgorod to Germany
1 bomber moved from Eastern Poland to Germany
1 bomber moved from Baltic States to Germany
1 bomber moved from Smolensk to Russia
1 aaGun moved from Ukraine to Bryansk
2 infantry moved from Germany to Western Germany
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Greece to Western Germany
1 fighter moved from Holland Belgium to 115 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Greece to Western Germany
3 fighters moved from Switzerland to Western GermanyPlace Units - Germans
3 infantry placed in Russia
10 artilleries placed in Western Germany
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 5 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,1,5,2,5,2,1
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Smolensk
1 fighter moved from Archangel to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Smolensk to Nenetsia
1 fighter moved from Baltic States to Archangel
2 aaGuns, 2 armour, 19 artilleries and 15 infantry moved from Archangel to SmolenskTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea ZoneNon Combat Move - Japanese
Place Units - Japanese
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,6,4,1,6,5
Japanese collect 4 PUs (4 lost to blockades); end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 bombers, 2 factory_minors, 1 infantry, 1 marine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Argentina to Paraguay
Americans take Paraguay from Neutral_True
1 armour moved from Paraguay to Bolivia
Americans take Bolivia from Neutral_True
1 infantry moved from Brazil to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Liberia
3 transports moved from 91 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from Spain to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from France to 95 Sea Zone
2 bombers moved from Spain to 95 Sea Zone
1 fighter moved from Spain to Southern Italy
1 mech_infantry moved from France to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 mech_infantry moved from France to Yugoslavia
Americans take Yugoslavia from Germans
1 armour, 1 bomber, 10 fighters, 2 mech_infantrys and 1 tactical_bomber moved from France to Southern Italy
1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
5 submarines moved from 35 Sea Zone to 38 Sea Zone
3 fighters moved from Philippines to 38 Sea Zone
4 fighters moved from 35 Sea Zone to 38 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 1 marine moved from 35 Sea Zone to 37 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Liberia
Battle in Portugal
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 3/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking 6 Sea Zone from Japanese, taking Liberia from Neutral_True, taking Portugal from Neutral_True with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 1 bomber, 11 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
AA fire in Southern Italy : 1/9 hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 7/21 hits
Italians roll dice for 3 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/6 hits
1 mech_infantry owned by the Italians, 3 aaGuns owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 10/18 hits
Italians roll dice for 2 fighters in Southern Italy, round 3 : 1/2 hits
1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans captures 3PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 10 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Italians: 3 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
Battle in 99 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Italians defend with 1 submarine
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 38 Sea Zone
Americans attack with 7 fighters and 5 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Americans roll dice for 5 submarines in 38 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 7 fighters in 38 Sea Zone, round 2 : 3/7 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser and 1 transport in 38 Sea Zone, round 2 : 5/8 hits
5 submarines owned by the Americans and 2 fighters owned by the Americans lost in 38 Sea Zone
Americans roll dice for 5 fighters in 38 Sea Zone, round 3 : 3/5 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 3 : 3/10 hits
3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 38 Sea Zone
Americans roll dice for 2 fighters in 38 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 4 : 5/9 hits
1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 38 Sea Zone
Japanese win with 2 battleships, 4 carriers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -72
Casualties for Americans: 7 fighters and 5 submarines
Casualties for Japanese: 1 carrier and 1 cruiser
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers and 1 marine
Japanese defend with 1 cruiser
Americans roll dice for 1 battleship, 2 carriers and 2 destroyers in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
3 aaGuns, 1 artillery, 9 infantry and 1 marine moved from France to Southern France
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery moved from British Guiana to 88 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 88 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 bomber, 10 fighters and 1 tactical_bomber moved from Southern Italy to Spain
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from 95 Sea Zone to Spain
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Brazil to British Guiana
1 cruiser moved from 85 Sea Zone to 86 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Suiyuyan to Sikang
1 mech_infantry moved from Yakut S.S.R. to TimguskaPlace Units - Americans
3 tactical_bombers placed in Spain
1 artillery, 1 infantry and 1 marine placed in Brazil
3 bombers placed in Eastern United States
1 factory_minor placed in Argentina
1 factory_minor placed in Venezuela
1 airfield placed in KoreaTurn Complete - Americans
Americans collect 77 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 artillery placed in Suiyuyan
1 artillery placed in Szechwan
1 infantry placed in Yunnan
1 infantry placed in Kansu
1 infantry placed in Sikang
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 bombers, 2 factory_minors, 1 infantry, 1 marine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Argentina to Paraguay
Americans take Paraguay from Neutral_True
1 armour moved from Paraguay to Bolivia
Americans take Bolivia from Neutral_True
1 infantry moved from Brazil to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Liberia
3 transports moved from 91 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from Spain to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from France to 95 Sea Zone
2 bombers moved from Spain to 95 Sea Zone
1 fighter moved from Spain to Southern Italy
1 mech_infantry moved from France to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 mech_infantry moved from France to Yugoslavia
Americans take Yugoslavia from Germans
1 armour, 1 bomber, 10 fighters, 2 mech_infantrys and 1 tactical_bomber moved from France to Southern Italy
1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
5 submarines moved from 35 Sea Zone to 38 Sea Zone
3 fighters moved from Philippines to 38 Sea Zone
4 fighters moved from 35 Sea Zone to 38 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 1 marine moved from 35 Sea Zone to 37 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Liberia
Battle in Portugal
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 3/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking 6 Sea Zone from Japanese, taking Liberia from Neutral_True, taking Portugal from Neutral_True with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 1 bomber, 11 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
AA fire in Southern Italy : 1/9 hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 7/21 hits
Italians roll dice for 3 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/6 hits
1 mech_infantry owned by the Italians, 3 aaGuns owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 10/18 hits
Italians roll dice for 2 fighters in Southern Italy, round 3 : 1/2 hits
1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans captures 3PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 10 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Italians: 3 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
Battle in 99 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Italians defend with 1 submarine
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 38 Sea Zone
Americans attack with 7 fighters and 5 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Americans roll dice for 5 submarines in 38 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 7 fighters in 38 Sea Zone, round 2 : 3/7 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser and 1 transport in 38 Sea Zone, round 2 : 5/8 hits
5 submarines owned by the Americans and 2 fighters owned by the Americans lost in 38 Sea Zone
Americans roll dice for 5 fighters in 38 Sea Zone, round 3 : 3/5 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 3 : 3/10 hits
3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 38 Sea Zone
Americans roll dice for 2 fighters in 38 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 4 : 5/9 hits
1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 38 Sea Zone
Japanese win with 2 battleships, 4 carriers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -72
Casualties for Americans: 7 fighters and 5 submarines
Casualties for Japanese: 1 carrier and 1 cruiser
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers and 1 marine
Japanese defend with 1 cruiser
Americans roll dice for 1 battleship, 2 carriers and 2 destroyers in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
3 aaGuns, 1 artillery, 9 infantry and 1 marine moved from France to Southern France
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery moved from British Guiana to 88 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 88 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 bomber, 10 fighters and 1 tactical_bomber moved from Southern Italy to Spain
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from 95 Sea Zone to Spain
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Brazil to British Guiana
1 cruiser moved from 85 Sea Zone to 86 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Suiyuyan to Sikang
1 mech_infantry moved from Yakut S.S.R. to TimguskaPlace Units - Americans
3 tactical_bombers placed in Spain
1 artillery, 1 infantry and 1 marine placed in Brazil
3 bombers placed in Eastern United States
1 factory_minor placed in Argentina
1 factory_minor placed in Venezuela
1 airfield placed in KoreaTurn Complete - Americans
Americans collect 77 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 artillery placed in Suiyuyan
1 artillery placed in Szechwan
1 infantry placed in Yunnan
1 infantry placed in Kansu
1 infantry placed in Sikang
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
7 armour and 5 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Northwest Persia to Turkey
4 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Turkey
2 artilleries and 2 infantry moved from Spain to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from France to Turkey
6 fighters moved from France to Turkey
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - British
British creates battle in territory 125 Sea Zone
Battle in Turkey
British attack with 11 armour, 3 artilleries, 1 bomber, 6 fighters, 6 infantry and 8 mech_infantrys
Germans defend with 1 aaGun, 18 armour, 2 infantry and 9 mech_infantrys
AA fire in Turkey : 1/3 hits
1 fighter owned by the British lost in Turkey
British roll dice for 11 armour, 3 artilleries, 1 bomber, 5 fighters, 6 infantry and 8 mech_infantrys in Turkey, round 2 : 16/34 hits
Germans roll dice for 1 aaGun, 18 armour, 2 infantry and 9 mech_infantrys in Turkey, round 2 : 16/29 hits
1 aaGun owned by the Germans, 8 mech_infantrys owned by the British, 2 infantry owned by the Germans, 4 armour owned by the Germans, 9 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 6 infantry owned by the British lost in Turkey
British roll dice for 11 armour, 1 artillery, 1 bomber and 5 fighters in Turkey, round 3 : 11/18 hits
Germans roll dice for 14 armour in Turkey, round 3 : 5/14 hits
11 armour owned by the Germans, 1 artillery owned by the British and 4 armour owned by the British lost in Turkey
British roll dice for 7 armour, 1 bomber and 5 fighters in Turkey, round 4 : 9/13 hits
Germans roll dice for 3 armour in Turkey, round 4 : 1/3 hits
3 armour owned by the Germans and 1 armour owned by the British lost in Turkey
British win, taking 125 Sea Zone from Germans, taking Turkey from Germans with 6 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 53
Casualties for Germans: 1 aaGun, 18 armour, 2 infantry and 9 mech_infantrys
Casualties for British: 5 armour, 3 artilleries, 1 fighter, 6 infantry and 8 mech_infantrys
Battle in Holland Belgium
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 carrier moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from Turkey to 99 Sea Zone
1 bomber moved from Turkey to Southern Italy
3 fighters moved from Turkey to Northwest Persia
2 armour and 6 mech_infantrys moved from Turkmenistan to Persia
1 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
4 mech_infantrys moved from Persia to Northwest Persia
2 aaGuns moved from Iraq to Turkey
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
3 armour moved from West India to Persia
4 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Sikang to Kazakhstan
1 aaGun moved from Sikang to Tsinghai
1 aaGun moved from Sikang to Tsinghai
1 infantry moved from Algeria to MoroccoPlace Units - British
1 factory_minor placed in Persia
3 mech_infantrys placed in Egypt
3 infantry placed in Saudi Arabia
1 artillery and 2 infantry placed in IraqTurn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in India
3 armour placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Units Change Ownership
Some Units in India change ownership: 4 mech_infantrys
Some Units in West India change ownership: 3 armour -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 3 destroyers and 3 submarines moved from 35 Sea Zone to 38 Sea Zone
2 bombers moved from Korea to 38 Sea ZoneCombat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 2 bombers, 1 cruiser, 3 destroyers and 3 submarines
Japanese defend with 2 battleships, 4 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
ANZAC roll dice for 3 submarines in 38 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Japanese lost in 38 Sea Zone
ANZAC roll dice for 2 bombers, 1 cruiser and 3 destroyers in 38 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 38 Sea Zone, round 2 : 2/5 hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the ANZAC, 3 carriers owned by the Japanese and 2 submarines owned by the ANZAC lost in 38 Sea Zone
ANZAC roll dice for 1 submarine in 38 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese lost in 38 Sea Zone
ANZAC roll dice for 2 bombers, 1 cruiser and 2 destroyers in 38 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 1 fighter in 38 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship and 1 transport in 38 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 38 Sea Zone
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 38 Sea Zone
ANZAC win with 2 bombers, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 109
Casualties for ANZAC: 1 destroyer and 3 submarines
Casualties for Japanese: 2 battleships, 4 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transportNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from Philippines to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from 38 Sea Zone to Burma
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 66 Sea Zone
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Sikang to TsinghaiPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 3 destroyers and 3 submarines moved from 35 Sea Zone to 38 Sea Zone
2 bombers moved from Korea to 38 Sea ZoneCombat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 2 bombers, 1 cruiser, 3 destroyers and 3 submarines
Japanese defend with 2 battleships, 4 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
ANZAC roll dice for 3 submarines in 38 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Japanese lost in 38 Sea Zone
ANZAC roll dice for 2 bombers, 1 cruiser and 3 destroyers in 38 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 38 Sea Zone, round 2 : 2/5 hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the ANZAC, 3 carriers owned by the Japanese and 2 submarines owned by the ANZAC lost in 38 Sea Zone
ANZAC roll dice for 1 submarine in 38 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese lost in 38 Sea Zone
ANZAC roll dice for 2 bombers, 1 cruiser and 2 destroyers in 38 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 1 fighter in 38 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship and 1 transport in 38 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 38 Sea Zone
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 38 Sea Zone
ANZAC win with 2 bombers, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 109
Casualties for ANZAC: 1 destroyer and 3 submarines
Casualties for Japanese: 2 battleships, 4 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transportNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from Philippines to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from 38 Sea Zone to Burma
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 66 Sea Zone
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Sikang to TsinghaiPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsPurchase Units - French
French buy 1 aaGun and 1 airfield; Remaining resources: 0 PUs;Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from France to Switzerland
1 fighter moved from France to SwitzerlandCombat - French
Battle in Switzerland
French attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in Switzerland, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits
French roll dice for 1 fighter and 1 infantry in Switzerland, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Switzerland, round 3 : 1/1 hits
1 infantry owned by the French lost in Switzerland
retreated to Switzerland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Switzerland to Southern France
2 aaGuns and 1 mech_infantry moved from France to Southern France
1 infantry moved from Trans-Jordan to IraqPlace Units - French
1 aaGun placed in Southern France
1 airfield placed in Northern ItalyTurn Complete - French
French collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Germans destroys 23PUs while taking French capital
Germans destroys 23PUs while taking French capital
1 infantry moved from Switzerland to France
Germans take France from French
1 infantry moved from Western Germany to Northern Italy
Germans take Northern Italy from French
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
1 infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Sweden to Finland
1 infantry moved from Vyborg to Finland
2 carriers moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Germany to Finland
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Germany to Baltic States
1 bomber moved from Germany to Greater Southern Germany
3 artilleries and 3 infantry moved from Tambov to Russia
5 artilleries and 6 infantry moved from Samara to Russia
2 artilleries and 2 infantry moved from Bryansk to Russia
3 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Russia
2 mech_infantrys moved from Germany to Romania
1 bomber moved from Germany to Baltic States
1 bomber moved from Germany to Finland
1 fighter moved from Western Germany to Greater Southern Germany
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Russia
1 bomber moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Western Germany to Greater Southern Germany
5 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Yugoslavia
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Finland
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Finland, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 5 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 2/4 hits
Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Germany
2 bombers moved from Finland to Germany
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 115 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Western Germany to 113 Sea Zone
3 mech_infantrys moved from 113 Sea Zone to Sweden
14 mech_infantrys moved from Germany to Greater Southern Germany
2 fighters moved from Greater Southern Germany to Western Germany
4 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Volgograd to Russia
1 aaGun moved from Bryansk to Russia
14 mech_infantrys moved from Greater Southern Germany to Yugoslavia
1 bomber moved from Yugoslavia to Western GermanyPlace Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Western Germany
5 mech_infantrys placed in Germany
3 infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,1,4,3,3,1,1,1
Germans collect 55 PUs (9 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Bessarabia to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
1 tactical_bomber moved from Nenetsia to Eastern Poland
1 fighter moved from Archangel to Baltic StatesCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
retreated to Eastern Poland
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 armour, 18 artilleries and 14 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Urals to Archangel
1 artillery and 1 infantry moved from Archangel to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Eastern Poland to Belarus
2 armour moved from Belarus to Novgorod
1 mech_infantry moved from Nenetsia to Novgorod
1 mech_infantry moved from Kazakhstan to Urals
1 aaGun and 12 infantry moved from Korea to ManchuriaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,1,1,4,3,4
Japanese collect 1 PU (7 lost to blockades); end with 7 PUs -
i ve skipt japan since it can not do much
U may buy something for Japan on Italy turn
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 4 carriers, 2 cruisers, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Liberia to Sierra Leone
Americans take Sierra Leone from Neutral_True
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 87 Sea Zone
1 marine moved from 87 Sea Zone to Portuguese Guinea
3 transports moved from 95 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from Spain to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 2 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern France to France
3 bombers, 10 fighters and 4 tactical_bombers moved from Spain to Yugoslavia
2 fighters moved from 95 Sea Zone to Yugoslavia
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Rio de OroCombat - Americans
Battle in Portuguese Guinea
Battle in Rio de Oro
Battle in Malta
Battle in Northern Italy
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Portuguese Guinea from Neutral_True, taking Rio de Oro from Neutral_True, taking Malta from Italians, taking Northern Italy from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 2 infantry in France, round 2 : 0/2 hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits
Americans roll dice for 2 infantry in France, round 3 : 0/2 hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits
Americans roll dice for 2 infantry in France, round 4 : 0/2 hits
Germans roll dice for 1 infantry in France, round 4 : 1/1 hits
1 infantry owned by the Americans lost in France
Americans roll dice for 1 infantry in France, round 5 : 0/1 hits
Germans roll dice for 1 infantry in France, round 5 : 1/1 hits
1 infantry owned by the Americans lost in France
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Yugoslavia
Americans attack with 3 artilleries, 3 bombers, 12 fighters, 3 infantry and 4 tactical_bombers
Germans defend with 15 mech_infantrys
Americans roll dice for 3 artilleries, 3 bombers, 12 fighters, 3 infantry and 4 tactical_bombers in Yugoslavia, round 2 : 14/25 hits
Germans roll dice for 15 mech_infantrys in Yugoslavia, round 2 : 2/15 hits
2 infantry owned by the Americans and 14 mech_infantrys owned by the Germans lost in Yugoslavia
Americans roll dice for 3 artilleries, 3 bombers, 12 fighters, 1 infantry and 4 tactical_bombers in Yugoslavia, round 3 : 11/23 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 3 artilleries, 3 bombers, 12 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 15 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer and 2 submarines moved from 99 Sea Zone to 97 Sea Zone
6 fighters moved from Yugoslavia to 97 Sea Zone
3 bombers, 6 fighters and 4 tactical_bombers moved from Yugoslavia to Southern Italy
3 bombers moved from Eastern United States to Spain
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery and 1 infantry moved from Brazil to British Guiana
1 armour moved from Bolivia to British Guiana
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 battleship, 2 carriers, 2 destroyers and 1 marine moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Southern France to Northern Italy
1 aaGun and 2 infantry moved from Southern France to Normandy Bordeaux
1 marine moved from Southern France to Spain
2 artilleries moved from Portugal to Spain
1 transport moved from 91 Sea Zone to 86 Sea ZonePlace Units - Americans
2 carriers and 1 cruiser placed in 97 Sea Zone
2 carriers and 1 cruiser placed in 91 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Brazil
2 armour and 1 mech_infantry placed in Argentina
3 infantry placed in VenezuelaTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 122 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Chahar
1 artillery and 2 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 4 carriers, 2 cruisers, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Liberia to Sierra Leone
Americans take Sierra Leone from Neutral_True
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 87 Sea Zone
1 marine moved from 87 Sea Zone to Portuguese Guinea
3 transports moved from 95 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from Spain to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 2 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern France to France
3 bombers, 10 fighters and 4 tactical_bombers moved from Spain to Yugoslavia
2 fighters moved from 95 Sea Zone to Yugoslavia
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Rio de OroCombat - Americans
Battle in Portuguese Guinea
Battle in Rio de Oro
Battle in Malta
Battle in Northern Italy
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Portuguese Guinea from Neutral_True, taking Rio de Oro from Neutral_True, taking Malta from Italians, taking Northern Italy from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 2 infantry in France, round 2 : 0/2 hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits
Americans roll dice for 2 infantry in France, round 3 : 0/2 hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits
Americans roll dice for 2 infantry in France, round 4 : 0/2 hits
Germans roll dice for 1 infantry in France, round 4 : 1/1 hits
1 infantry owned by the Americans lost in France
Americans roll dice for 1 infantry in France, round 5 : 0/1 hits
Germans roll dice for 1 infantry in France, round 5 : 1/1 hits
1 infantry owned by the Americans lost in France
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Yugoslavia
Americans attack with 3 artilleries, 3 bombers, 12 fighters, 3 infantry and 4 tactical_bombers
Germans defend with 15 mech_infantrys
Americans roll dice for 3 artilleries, 3 bombers, 12 fighters, 3 infantry and 4 tactical_bombers in Yugoslavia, round 2 : 14/25 hits
Germans roll dice for 15 mech_infantrys in Yugoslavia, round 2 : 2/15 hits
2 infantry owned by the Americans and 14 mech_infantrys owned by the Germans lost in Yugoslavia
Americans roll dice for 3 artilleries, 3 bombers, 12 fighters, 1 infantry and 4 tactical_bombers in Yugoslavia, round 3 : 11/23 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 3 artilleries, 3 bombers, 12 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 15 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer and 2 submarines moved from 99 Sea Zone to 97 Sea Zone
6 fighters moved from Yugoslavia to 97 Sea Zone
3 bombers, 6 fighters and 4 tactical_bombers moved from Yugoslavia to Southern Italy
3 bombers moved from Eastern United States to Spain
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery and 1 infantry moved from Brazil to British Guiana
1 armour moved from Bolivia to British Guiana
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 battleship, 2 carriers, 2 destroyers and 1 marine moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Southern France to Northern Italy
1 aaGun and 2 infantry moved from Southern France to Normandy Bordeaux
1 marine moved from Southern France to Spain
2 artilleries moved from Portugal to Spain
1 transport moved from 91 Sea Zone to 86 Sea ZonePlace Units - Americans
2 carriers and 1 cruiser placed in 97 Sea Zone
2 carriers and 1 cruiser placed in 91 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Brazil
2 armour and 1 mech_infantry placed in Argentina
3 infantry placed in VenezuelaTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 122 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Chahar
1 artillery and 2 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
British buy 3 artilleries, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 harbours and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Northwest Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
6 armour moved from Turkey to Greece
2 armour and 1 mech_infantry moved from Iraq to Greece
2 mech_infantrys moved from Northwest Persia to Greece
2 transports moved from 99 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Egypt to 98 Sea Zone
2 mech_infantrys and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from 99 Sea Zone to Crete
2 fighters moved from 99 Sea Zone to Crete
1 bomber moved from Southern Italy to CaucasusCombat - British
Battle in Cyprus
Battle in Greece
British attack with 8 armour and 3 mech_infantrys
Italians defend with 1 infantry and 1 marine
British roll dice for 8 armour and 3 mech_infantrys in Greece, round 2 : 4/11 hits
Italians roll dice for 1 infantry and 1 marine in Greece, round 2 : 2/2 hits
2 mech_infantrys owned by the British, 1 marine owned by the Italians and 1 infantry owned by the Italians lost in Greece
British win, taking Cyprus from Italians, taking Greece from Italians with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantry and 1 marine
Battle in Crete
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Crete, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 3 fighters and 2 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 aaGun moved from Tsinghai to Novosibirsk
1 aaGun moved from Kazakhstan to Caucasus
1 aaGun moved from Tsinghai to Kazakhstan
1 aaGun moved from Turkey to Greece
2 artilleries and 5 infantry moved from Iraq to Turkey
5 armour and 6 mech_infantrys moved from Persia to Turkey
1 infantry moved from Persia to Northwest Persia
4 mech_infantrys moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Egypt to Syria
3 infantry moved from Saudi Arabia to Iraq
3 armour moved from West India to Persia
4 mech_infantrys moved from India to Eastern Persia
2 fighters moved from Crete to 99 Sea Zone
1 bomber and 3 fighters moved from Caucasus to TurkeyPlace Units - British
1 factory_minor placed in Turkey
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Saudi ArabiaTurn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUsPlace Units - UK_Pacific
1 harbour and 1 mech_infantry placed in West India
1 harbour placed in BurmaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Some Units in West India change ownership: 1 mech_infantry -
Italy does not have units so I ll proceed