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18L Giallo (x+6) vs AetV (l) BM3 Game III
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Bessarabia to Western Ukraine
1 bomber moved from Poland to Western Ukraine
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Finland
1 infantry moved from Norway to Finland
1 bomber moved from Western Germany to 126 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 126 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Finland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from 126 Sea Zone to Western Germany
1 bomber moved from Finland to Germany
1 bomber moved from Germany to Western Germany
1 bomber moved from Western Ukraine to Western Germany
4 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland
9 artilleries and 15 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from France to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
1 submarine placed in 113 Sea Zone
1 mech_infantry placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Vologda to Baltic States
1 fighter moved from Bryansk to Baltic States
2 fighters moved from Russia to Western Ukraine
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters moved from Baltic States to Belarus
2 fighters moved from Western Ukraine to Belarus
1 aaGun, 2 armour, 7 artilleries, 4 infantry and 2 mech_infantrys moved from Bryansk to Belarus
2 artilleries and 3 infantry moved from Novgorod to Belarus
5 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
2 aaGuns and 14 infantry moved from Timguska to Yenisey
1 infantry moved from Northwest Persia to IraqPlace Units - Russians
1 transport placed in 80 Sea Zone
10 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -0,33
Italians : -0,50
Russians : 2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 bomber moved from Jehol to 35 Sea Zone
1 bomber moved from Jehol to 21 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to Jehol
2 artilleries, 9 infantry and 1 mech_infantry moved from Dzavhan to Central Mongolia
1 bomber moved from 21 Sea Zone to Japan
1 bomber moved from 35 Sea Zone to Jehol
3 battleships, 7 carriers, 3 cruisers, 1 destroyer, 7 fighters, 13 submarines and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to JeholPlace Units - Japanese
3 artilleries, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 32 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 10 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 5 fighters and 6 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery, 5 fighters and 6 infantry in Normandy Bordeaux, round 2 : 4/12 hits, 4,00 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 5 fighters and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
7 artilleries and 11 infantry moved from Anhwe to Hopei
1 fighter moved from Yunnan to Hopei
1 infantry moved from Kiangsi to HunanPlace Units - Chinese
2 artilleries and 3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUsPurchase Units - British
British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - British
Battle in Eire
Battle in French MadagascarNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 marine moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to Hopei
2 mech_infantrys moved from Yunnan to Hunan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 aaGun, 2 armour, 1 bomber, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Anhwe to Hopei
4 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from Egypt to SicilyPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 3 fighters and 3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 2 bombersCombat Hit Differential Summary :
Germans : 0,00
Americans : 1,67
Japanese : -1,00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry and 1 marine moved from France to Holland Belgium
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry and 1 marine moved from France to Holland Belgium
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 112 Sea ZoneCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 infantry and 1 marine
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 marine in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Italians roll dice for 1 marine in Holland Belgium, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits
1 marine owned by the Italians lost in Holland Belgium
Americans win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Italians: 1 infantry and 1 marine
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Italians attack with 2 artilleries and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Baltic States
Italians roll dice for 2 artilleries in Baltic States, round 3 : 1/2 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Russians lost in Baltic States
Italians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Baltic States, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Baltic States, round 7 : 0/1 hits
Italians roll dice for 1 artillery in Baltic States, round 8 : 1/1 hits
Russians roll dice for 1 infantry in Baltic States, round 8 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Russians lost in Baltic States
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans loiter and taunt; Italians attack with 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Italians
1 infantry and 1 marine moved from Slovakia Hungary to Romania
1 fighter moved from 112 Sea Zone to 113 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
forgot to edit the aa back to ni
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall Islands
Battle in 16 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win, taking Marshall Islands from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 7 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Anhwe to HopeiPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
5 mech_infantrys moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 infantry, 2 mech_infantrys and 2 transports moved from 113 Sea Zone to 110 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 113 Sea Zone to 110 Sea Zone
4 infantry and 5 mech_infantrys moved from 110 Sea Zone to United Kingdom -
scramble?
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Yes, full UK ftr scramble please.
Good luck.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
5 mech_infantrys moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 infantry, 2 mech_infantrys and 2 transports moved from 113 Sea Zone to 110 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 113 Sea Zone to 110 Sea Zone
4 infantry and 5 mech_infantrys moved from 110 Sea Zone to United KingdomCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 5 transports; Italians loiter and taunt
British defend with 1 battleship, 3 fighters and 2 transports; Russians defend with 1 armour and 1 submarine; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 5 transports in 110 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 8 transports in 110 Sea Zone, round 2 : 5/9 hits
2 carriers owned by the Germans, 1 carrier owned by the Americans, 1 submarine owned by the Germans, 1 submarine owned by the Russians, 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 bombers, 2 cruisers, 2 destroyers, 3 fighters and 5 transports in 110 Sea Zone, round 3 : 3/9 hits
Americans roll dice for 5 fighters in 110 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 1 battleship, 1 cruiser and 8 transports in 110 Sea Zone, round 3 : 0/2 hits
1 cruiser owned by the Americans, 2 destroyers owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 2 bombers, 2 cruisers, 3 fighters and 5 transports in 110 Sea Zone, round 4 : 5/7 hits
Americans roll dice for 3 fighters in 110 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 battleship and 8 transports in 110 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the British, 1 submarine owned by the Germans, 3 fighters owned by the British, 1 transport owned by the Americans and 2 cruisers owned by the Germans lost in 110 Sea Zone
2 transports owned by the British, 1 armour owned by the Russians and 5 transports owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 3 fighters and 5 transports remaining. Battle score for attacker is 80
Casualties for Germans: 2 carriers, 2 cruisers, 2 destroyers and 2 submarines
Casualties for Russians: 1 armour and 1 submarine
Casualties for Italians: 1 fighter
Casualties for British: 1 battleship, 3 fighters and 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
Battle in United Kingdom
Germans attack with 2 bombers, 1 fighter, 4 infantry and 5 mech_infantrys
British defend with 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 3 infantry; Americans defend with 1 bomber and 1 fighter
Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 5 mech_infantrys in United Kingdom, round 2 : 2/12 hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in United Kingdom, round 2 : 4/6 hits
1 bomber owned by the Americans, 4 infantry owned by the Germans and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 bombers, 1 fighter and 5 mech_infantrys in United Kingdom, round 3 : 2/8 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in United Kingdom, round 3 : 3/4 hits
3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in United Kingdom, round 4 : 3/5 hits
British roll dice for 1 artillery and 1 fighter in United Kingdom, round 4 : 2/2 hits
1 mech_infantry owned by the Germans, 1 fighter owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the Americans lost in United Kingdom
Germans destroys 41PUs while taking British capital
Germans converts factory_upgrade into different units
Germans win, taking United Kingdom from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter, 4 infantry and 4 mech_infantrys
Casualties for British: 1 artillery and 3 infantry
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in 110 Sea Zone and was removed
2 bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
3 armour and 15 mech_infantrys moved from Eastern Poland to Germany
9 artilleries moved from Eastern Poland to Slovakia Hungary
4 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
6 artilleries and 4 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
10 mech_infantrys moved from Russia to Ukraine
1 artillery and 1 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Novgorod
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Japanese
1 tactical_bomber moved from Belarus to UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Novgorod, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 5 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 5 infantry, 10 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/16 hits, 3,00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry
Italians defend with 1 artillery
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Baltic States to Belarus
2 fighters moved from Novgorod to Belarus
1 aaGun moved from Belarus to Novgorod
4 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Bryansk
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 aaGuns and 13 infantry moved from Yenisey to Dzavhan
2 infantry moved from Evenkiyskiy to Yenisey
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
1 armour, 2 bombers, 1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -0,17
Italians : 1,67
Russians : -2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
3 battleships, 7 carriers, 3 cruisers, 3 fighters, 13 submarines, 3 tactical_bombers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries, 8 infantry and 1 mech_infantry moved from Central Mongolia to Chahar
8 artilleries, 5 infantry and 3 mech_infantrys moved from Jehol to Chahar
1 artillery and 1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone
1 bomber moved from Jehol to Japan
1 aaGun moved from Jehol to ChaharPlace Units - Japanese
3 destroyers and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
9 artilleries, 1 fighter and 14 infantry moved from Hopei to Chahar
1 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 9 artilleries, 1 fighter and 14 infantry
Japanese defend with 1 aaGun, 10 artilleries, 14 infantry and 4 mech_infantrys
AA fire in Chahar : 0/1 hits, 0,17 expected hits
Chinese roll dice for 9 artilleries, 1 fighter and 14 infantry in Chahar, round 2 : 3/24 hits, 7,33 expected hits
Japanese roll dice for 1 aaGun, 10 artilleries, 14 infantry and 4 mech_infantrys in Chahar, round 2 : 9/28 hits, 9,33 expected hits
3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 9 artilleries, 1 fighter and 5 infantry in Chahar, round 3 : 12/15 hits, 5,17 expected hits
Japanese roll dice for 1 aaGun, 10 artilleries, 11 infantry and 4 mech_infantrys in Chahar, round 3 : 4/25 hits, 8,33 expected hits
11 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 9 artilleries, 1 fighter and 1 infantry in Chahar, round 4 : 5/11 hits, 3,83 expected hits
Japanese roll dice for 1 aaGun, 9 artilleries and 4 mech_infantrys in Chahar, round 4 : 6/13 hits, 4,33 expected hits
4 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Chinese and 5 artilleries owned by the Chinese lost in Chahar
4 artilleries owned by the Chinese retreated to Hopei
Japanese win with 9 artilleries remaining. Battle score for attacker is 5
Casualties for Chinese: 5 artilleries and 14 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 14 infantry and 4 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Chahar to HopeiPlace Units - Chinese
2 infantry placed in Kansu
1 artillery and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
AA fire in Chahar : : -0,17
Chinese : 4,33
Japanese : -3,67 -
Hi Giallo,
i didn’t expect that China would roll over average and kept your AA-Gun till R3 of combat.
If that was a bad choice in your opinion, i would offer you to roll for an Art here on the Forum and take out the Gun earlier.If it doesn’t matter to you, please let me know and i will continue with UK.
AetV
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nah its ok
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Chinese roll dice for 9 artilleries, 1 fighter and 14 infantry in Chahar, round 2 : 3/24 hits, 7,33 expected hits
Japanese roll dice for 1 aaGun, 10 artilleries, 14 infantry and 4 mech_infantrys in Chahar, round 2 : 9/28 hits, 9,33 expected hits
3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 9 artilleries, 1 fighter and 5 infantry in Chahar, round 3 : 12/15 hits, 5,17 expected hitsSolid comeback after that horrible first round:D
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Giallo,
I guess you can throw the towel. Both Germany and Japan are close to dead. The winning chances are zero percent for the Axis even in case you experience some dice miracles or suboptimal play by your opponent.
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I know the end is near, my mistake in round 2 by pushing the german stack forward and didn’t calculate was stupid





