18L axis-dominion vs adam (allies) bm3

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                3 fighters moved from Russia to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Ukraine

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 2 infantry in Archangel, round 2 :  4/5 hits
                        Italians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                3 fighters moved from Archangel to Russia
                10 infantry moved from Russia to Bryansk
                1 aaGun, 1 armour, 6 artilleries and 34 infantry moved from Smolensk to Bryansk
                1 infantry moved from Urals to Vologda
                1 infantry moved from Novosibirsk to Vologda
                1 armour moved from Bryansk to Russia
                2 fighters moved from Northwest Persia to Russia
                1 armour moved from Kazakhstan to Russia
                1 aaGun, 2 armour, 20 artilleries and 51 infantry moved from Northwest Persia to Caucasus
                2 armour moved from Caucasus to Rostov
                1 armour moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_42027_Rus16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 fighter, 2 submarines and 5 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Philippines to Java

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 harbour and 1 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                        Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2.50 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Java to Borneo
                3 submarines moved from 37 Sea Zone to 35 Sea Zone
                3 destroyers moved from 36 Sea Zone to 35 Sea Zone
                3 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                15 fighters moved from Queensland to 35 Sea Zone
                6 fighters moved from Philippines to 35 Sea Zone
                3 tactical_bombers moved from Queensland to 35 Sea Zone
                2 fighters moved from Kwangsi to 35 Sea Zone
                3 fighters moved from Kwangsi to Philippines
                2 tactical_bombers moved from Kwangsi to 35 Sea Zone
                2 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 aaGun moved from French Indo China to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                3 armour, 11 artilleries, 7 infantry and 2 mech_infantrys moved from Hunan to Kweichow
                1 mech_infantry moved from Jehol to Anhwe
                1 armour and 2 mech_infantrys moved from Jehol to Kweichow
                1 infantry moved from Kwangsi to Hunan
                3 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Kwangsi to Yunnan
                2 mech_infantrys moved from French Indo China to Yunnan
                1 armour moved from Kweichow to Yunnan
                1 mech_infantry moved from Manchuria to Anhwe
                1 armour moved from Amur to Jehol
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                2 marines moved from Kwangsi to 36 Sea Zone
                1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 35 Sea Zone
                2 marines moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Anhwe to Kweichow
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 11 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia

    Place Units - Japanese
                2 submarines placed in 36 Sea Zone
                1 fighter and 5 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Americans : -0.67
        UK_Pacific : -0.33
        Japanese : 1.50

    triplea_42027_Jap16.tsvg


  • hold


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 fighter, 2 submarines and 5 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Philippines to Java

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 harbour and 1 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                        Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2.50 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Java to Borneo
                3 submarines moved from 37 Sea Zone to 35 Sea Zone
                3 destroyers moved from 36 Sea Zone to 35 Sea Zone
                3 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                15 fighters moved from Queensland to 35 Sea Zone
                6 fighters moved from Philippines to 35 Sea Zone
                3 tactical_bombers moved from Queensland to 35 Sea Zone
                2 fighters moved from Kwangsi to 35 Sea Zone
                3 fighters moved from Kwangsi to Philippines
                2 tactical_bombers moved from Kwangsi to 35 Sea Zone
                2 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 aaGun moved from French Indo China to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                3 armour, 11 artilleries, 7 infantry and 2 mech_infantrys moved from Hunan to Kweichow
                1 mech_infantry moved from Jehol to Anhwe
                1 armour and 2 mech_infantrys moved from Jehol to Kweichow
                1 infantry moved from Kwangsi to Hunan
                3 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Kwangsi to Yunnan
                2 mech_infantrys moved from French Indo China to Yunnan
                1 armour moved from Kweichow to Yunnan
                1 mech_infantry moved from Manchuria to Anhwe
                1 armour moved from Amur to Jehol
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                2 marines moved from Kwangsi to 36 Sea Zone
                1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 35 Sea Zone
                2 marines moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Anhwe to Kweichow
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 11 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia

    Place Units - Japanese
                2 submarines placed in 36 Sea Zone
                1 fighter and 5 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from New South Wales: 2 infantry
                EDIT: Adding units owned by Japanese to South Australia: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from South Australia: 1 armour and 10 infantry
                EDIT: Adding units owned by Japanese to New South Wales: 1 armour and 10 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Americans : -0.67
        UK_Pacific : -0.33
        Japanese : 1.50

    triplea_42027_Jap16.tsvg


  • ok go for it

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Germany
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.
                Battle in Celebes
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Celebes from Japanese, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Germany to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Gibraltar
                1 fighter moved from Holland Belgium to Gibraltar
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 battleship, 13 carriers, 1 cruiser, 13 destroyers, 25 fighters, 2 infantry, 14 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                2 fighters moved from 49 Sea Zone to New Zealand
                2 fighters moved from Western United States to 49 Sea Zone

    Place Units - Americans
                1 harbour placed in Solomon Islands
                3 infantry placed in Normandy Bordeaux
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai
                28 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 fighter, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                4 fighters and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma
                1 bomber moved from Egypt to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                4 fighters moved from Normandy Bordeaux to 97 Sea Zone
                1 fighter moved from Normandy Bordeaux to 97 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq

    Combat - British
                Battle in Sumatra
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 5 fighters and 5 submarines
                    Germans defend with 1 destroyer and 1 submarine
                        British roll dice for 5 submarines in 97 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 97 Sea Zone
                    British win, taking Sumatra from Japanese, taking 97 Sea Zone from Germans with 1 bomber, 5 fighters and 5 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Iraq
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Burma
                    British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Burma to India
                1 infantry moved from West India to India
                4 fighters moved from Northwest Persia to Russia
                1 armour moved from Northwest Persia to Kazakhstan
                3 fighters moved from Northwest Persia to India
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from 97 Sea Zone to Egypt
                5 fighters moved from 97 Sea Zone to Sardinia
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Sardinia
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from Gibraltar to Sardinia
                1 infantry moved from Trans-Jordan to Syria
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                3 infantry placed in Egypt
                1 fighter, 2 infantry and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42027_UK_16.tsvg

  • '15 '14

    The German shipyard in Greece called. They complain about their effort not being appreciated. The proud DD slaughtered on his maiden voyage  :mrgreen:

  • '19 '17

    @JDOW:

    The German shipyard in Greece called. They complain about their effort not being appreciated. The proud DD slaughtered on his maiden voyage  :mrgreen:

    Still destroyed 3 subs though.


  • ok well, let’s just call this gg. income is too high and not seeing a lot of options here

  • '19 '17

    Good game!

  • '15 '14

    Great game, thanks Gents.

    @AD: Not that it was entirely decisive but I think by skipping Egypt you just put the last nail into the Axis’ coffin. It was obvious that Germans could not get India so sitting in Persia would mean the German army would end up cut off in the middle of nowhere.

    If you march into Egypt and wreck Havoc in Africa you at least make sure the income keeps close to even. Also, you might have had enough troops to march down to South Africa which prove to be a game charges in some games.

    Also I think it was not advisable to take the entire slow army South as they are - surprise - too slow to really help for the South Africa Blitz.

    I think it would have been better to just take a few slowies down for attrition battles to save the valuable fast units and keep the rest to keep the Russians honest and - more important - to keep control over Cauc and Volgo.

    Just imagine Germans sitting in Egypt + Africa taking african territories + Cauc and Volog access = 90+ income
    Of course the Indians will then join the middle East again but this at least would have kept the critical mass away from Japan.

    Maybe all this would have only prolonged your misery :-)

    I guess the foundation for the Allied win was laid early when the Germans did not take a breath deep enough that allows them to break through Rostov into the money territories. Although you finally did, supported by your extremely lucky hit and run at Bryansk I believe that was the key issue that bought UK enough time to create this unreal monster army in India. In case the Germans break through 3-4 turns earlier I believe there could have been an entirely different dynamic allowing the Germans to create a real thread an taking India and thus providing Japan with a VC victory.


  • I completely agree with your assessment. I discussed the same with Adam via messanger. I regret not just going for Egypt. And yah I played too defensively in Europe and neglected my push on the eastern front.

    @JDOW:

    Great game, thanks Gents.

    @AD: Not that it was entirely decisive but I think by skipping Egypt you just put the last nail into the Axis’ coffin. It was obvious that Germans could not get India so sitting in Persia would mean the German army would end up cut off in the middle of nowhere.

    If you march into Egypt and wreck Havoc in Africa you at least make sure the income keeps close to even. Also, you might have had enough troops to march down to South Africa which prove to be a game charges in some games.

    Also I think it was not advisable to take the entire slow army South as they are - surprise - too slow to really help for the South Africa Blitz.

    I think it would have been better to just take a few slowies down for attrition battles to save the valuable fast units and keep the rest to keep the Russians honest and - more important - to keep control over Cauc and Volgo.

    Just imagine Germans sitting in Egypt + Africa taking african territories + Cauc and Volog access = 90+ income
    Of course the Indians will then join the middle East again but this at least would have kept the critical mass away from Japan.

    Maybe all this would have only prolonged your misery :-)

    I guess the foundation for the Allied win was laid early when the Germans did not take a breath deep enough that allows them to break through Rostov into the money territories. Although you finally did, supported by your extremely lucky hit and run at Bryansk I believe that was the key issue that bought UK enough time to create this unreal monster army in India. In case the Germans break through 3-4 turns earlier I believe there could have been an entirely different dynamic allowing the Germans to create a real thread an taking India and thus providing Japan with a VC victory.

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