@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
G18L - variance (allies) vs Giallo (axis) - BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
1 artillery and 1 infantry moved from Volgograd to Samara
2 artilleries moved from Volgograd to RostovCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits
Germans roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 artillery moved from Volgograd to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kiangsu to 44 Sea Zone
1 bomber moved from Kiangsu to 44 Sea Zone
1 bomber moved from Kwangtung to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
8 artilleries, 9 infantry and 10 mech_infantrys moved from Kweichow to Hopei
3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Hunan to Hopei
3 submarines moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Sakha to BuryatiaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Hopei
Japanese attack with 2 armour, 8 artilleries, 9 infantry and 11 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 8 artilleries, 9 infantry and 11 mech_infantrys in Hopei, round 2 : 6/30 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 8 artilleries, 9 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 4 tactical_bombers
ANZAC defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Japanese roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 6/8 hits
ANZAC roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 44 Sea Zone, round 2 : 4/8 hits
2 carriers owned by the ANZAC, 2 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 tactical_bombers owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 2 bombers and 2 tactical_bombers in 44 Sea Zone, round 3 : 1/4 hits
ANZAC roll dice for 4 fighters and 1 transport in 44 Sea Zone, round 3 : 2/4 hits
2 tactical_bombers owned by the Japanese and 1 fighter owned by the ANZAC lost in 44 Sea Zone
retreated to 44 Sea Zone
ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for ANZAC: 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Japanese: 2 fighters and 4 tactical_bombers
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 4 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 4 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
3 fighters owned by the ANZAC forced to land in CelebesNon Combat Move - Japanese
2 bombers moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Kiangsu
3 submarines placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs -
Please ask for OOL on naval battles
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 artillery and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 8 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Kansu
3 artilleries and 15 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Scotland to 125 Sea Zone
2 bombers moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
3 fighters and 3 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
2 mech_infantrys moved from Caucasus to Bryansk
3 bombers moved from Alexandria to Bryansk
1 bomber moved from Alexandria to 97 Sea ZoneCombat - Americans
Battle in Greece
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Yugoslavia
Battle in Bryansk
Americans attack with 3 bombers and 2 mech_infantrys
Germans defend with 1 aaGun and 3 mech_infantrys
AA fire in Bryansk : 1/3 hits
1 bomber owned by the Americans lost in Bryansk
Americans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 aaGun and 3 mech_infantrys in Bryansk, round 2 : 1/3 hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bryansk
Americans roll dice for 2 bombers and 1 mech_infantry in Bryansk, round 3 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 3 : 1/2 hits
1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bryansk
Americans win, taking Greece from Italians, taking Northern Italy from Italians, taking Yugoslavia from Germans, taking Bryansk from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun and 3 mech_infantrys
Casualties for Americans: 2 bombers and 1 mech_infantry
Battle in 125 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 3 fighters
Italians defend with 1 cruiser
Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - Americans
3 fighters moved from 125 Sea Zone to United Kingdom
2 bombers moved from 125 Sea Zone to United Kingdom
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour moved from Tunisia to Morocco
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tobruk
3 carriers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
3 tactical_bombers moved from 97 Sea Zone to Iraq
3 fighters moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Syria to 98 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 bomber moved from Bryansk to Rostov
3 fighters moved from Syria to Iraq
3 artilleries moved from Iraq to Northwest Persia
2 infantry moved from Northwest Persia to Caucasus
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
7 fighters moved from French West Africa to United Kingdom
1 armour moved from Eastern United States to Western United States
1 infantry moved from British Columbia to Western United States
2 fighters moved from Eastern United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 64 Sea Zone to 10 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
3 infantry placed in IraqTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 artillery and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 8 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Kansu
3 artilleries and 15 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 armour moved from Caucasus to Ukraine
3 mech_infantrys moved from Caucasus to Ukraine
6 fighters moved from Syria to Ukraine
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
1 marine moved from 99 Sea Zone to Cyprus
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - British
Battle in Cyprus
Battle in Southern France
Battle in Ukraine
British attack with 6 armour, 6 fighters and 3 mech_infantrys
Germans defend with 1 aaGun, 6 artilleries, 1 factory_minor and 6 mech_infantrys
AA fire in Ukraine : 1/3 hits
1 fighter owned by the British lost in Ukraine
British roll dice for 6 armour, 5 fighters and 3 mech_infantrys in Ukraine, round 2 : 7/14 hits
Germans roll dice for 1 aaGun, 6 artilleries and 6 mech_infantrys in Ukraine, round 2 : 4/12 hits
1 aaGun owned by the Germans, 6 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Ukraine
British roll dice for 6 armour, 1 fighter and 3 mech_infantrys in Ukraine, round 3 : 5/10 hits
Germans roll dice for 6 artilleries in Ukraine, round 3 : 2/6 hits
1 mech_infantry owned by the British, 5 artilleries owned by the Germans and 1 fighter owned by the British lost in Ukraine
British roll dice for 6 armour and 2 mech_infantrys in Ukraine, round 4 : 3/8 hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
British win, taking Cyprus from Italians, taking Southern France from Italians, taking Ukraine from Germans with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun, 6 artilleries and 6 mech_infantrys
Casualties for British: 6 fighters and 1 mech_infantryNon Combat Move - British
7 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Northwest Persia to Caucasus
3 artilleries moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns and 6 infantry moved from Scotland to United Kingdom
1 aaGun moved from Suiyuyan to KansuPlace Units - British
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Scotland to 125 Sea Zone
2 bombers moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
3 fighters and 3 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
2 mech_infantrys moved from Caucasus to Bryansk
3 bombers moved from Alexandria to Bryansk
1 bomber moved from Alexandria to 97 Sea ZoneCombat - Americans
Battle in Greece
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Yugoslavia
Battle in Bryansk
Americans attack with 3 bombers and 2 mech_infantrys
Germans defend with 1 aaGun and 3 mech_infantrys
AA fire in Bryansk : 1/3 hits
1 bomber owned by the Americans lost in Bryansk
Americans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 aaGun and 3 mech_infantrys in Bryansk, round 2 : 1/3 hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bryansk
Americans roll dice for 2 bombers and 1 mech_infantry in Bryansk, round 3 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 3 : 1/2 hits
1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bryansk
Americans win, taking Greece from Italians, taking Northern Italy from Italians, taking Yugoslavia from Germans, taking Bryansk from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun and 3 mech_infantrys
Casualties for Americans: 2 bombers and 1 mech_infantry
Battle in 125 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 3 fighters
Italians defend with 1 cruiser
Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - Americans
3 fighters moved from 125 Sea Zone to United Kingdom
2 bombers moved from 125 Sea Zone to United Kingdom
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour moved from Tunisia to Morocco
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tobruk
3 carriers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
3 tactical_bombers moved from 97 Sea Zone to Iraq
3 fighters moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Syria to 98 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 bomber moved from Bryansk to Rostov
3 fighters moved from Syria to Iraq
3 artilleries moved from Iraq to Northwest Persia
2 infantry moved from Northwest Persia to Caucasus
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
7 fighters moved from French West Africa to United Kingdom
1 armour moved from Eastern United States to Western United States
1 infantry moved from British Columbia to Western United States
2 fighters moved from Eastern United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 64 Sea Zone to 10 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
3 infantry placed in IraqTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 artillery and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 8 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Kansu
3 artilleries and 15 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 armour moved from Caucasus to Ukraine
3 mech_infantrys moved from Caucasus to Ukraine
6 fighters moved from Syria to Ukraine
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
1 marine moved from 99 Sea Zone to Cyprus
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - British
Battle in Cyprus
Battle in Southern France
Battle in Ukraine
British attack with 6 armour, 6 fighters and 3 mech_infantrys
Germans defend with 1 aaGun, 6 artilleries, 1 factory_minor and 6 mech_infantrys
AA fire in Ukraine : 1/3 hits
1 fighter owned by the British lost in Ukraine
British roll dice for 6 armour, 5 fighters and 3 mech_infantrys in Ukraine, round 2 : 7/14 hits
Germans roll dice for 1 aaGun, 6 artilleries and 6 mech_infantrys in Ukraine, round 2 : 4/12 hits
1 aaGun owned by the Germans, 6 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Ukraine
British roll dice for 6 armour, 1 fighter and 3 mech_infantrys in Ukraine, round 3 : 5/10 hits
Germans roll dice for 6 artilleries in Ukraine, round 3 : 2/6 hits
1 mech_infantry owned by the British, 5 artilleries owned by the Germans and 1 fighter owned by the British lost in Ukraine
British roll dice for 6 armour and 2 mech_infantrys in Ukraine, round 4 : 3/8 hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
British win, taking Cyprus from Italians, taking Southern France from Italians, taking Ukraine from Germans with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun, 6 artilleries and 6 mech_infantrys
Casualties for British: 6 fighters and 1 mech_infantryNon Combat Move - British
7 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Northwest Persia to Caucasus
3 artilleries moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns and 6 infantry moved from Scotland to United Kingdom
1 aaGun moved from Suiyuyan to KansuPlace Units - British
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 artillery
Kansu : 1 aaGun, 3 artilleries, 1 fighter and 17 infantry
Chahar : 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 4 aaGuns, 1 airfield, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters and 11 submarines
10 Sea Zone : 1 carrier and 3 transports
Central United States : 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Belgian Congo : 3 mech_infantrys
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry and 1 marine
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Cyprus : 1 marine
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 13 fighters, 1 harbour and 21 infantry
Morocco : 1 flag, 1 armour
French Central Africa : 1 flag
French Madagascar : 1 flag
French Guiana : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French West Africa : 1 flag, 1 airfield
Tunisia : 1 flag
Tobruk : 1 flag, 1 artillery
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Libya : 1 flag
Sicily : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Rostov : 1 bomber
Ukraine : 1 flag, 6 armour, 1 factory_minor and 2 mech_infantrys
Caucasus : 3 artilleries and 23 infantry
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 transport
Eire : 1 flag
Crete : 1 flag, 2 infantry
109 Sea Zone : 1 destroyer
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 flag, 1 cruiser and 1 transport
97 Sea Zone : 2 transports
Iraq : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
92 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag, 6 artilleries
Persia : 1 flag
Yugoslavia : 1 flag, 1 factory_minor and 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer and 6 fighters -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 13 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 marines, 5 submarines and 2 transports moved from 112 Sea Zone to 104 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/5 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 3 : 4/5 hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 99 Sea Zone
Italians attack with 2 fighters
British defend with 1 cruiser; Americans defend with 1 transport
Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 cruiser owned by the British lost in 99 Sea Zone
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser
Casualties for Americans: 1 transport
Battle in 104 Sea Zone
Italians attack with 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 marines, 5 submarines and 2 transports
Americans defend with 1 destroyer
Italians roll dice for 5 submarines in 104 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to 104 Sea Zone
1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Celebes to 35 Sea Zone
1 artillery and 1 marine moved from Celebes to 44 Sea Zone
1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 3 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters and 1 transport in 35 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
ANZAC attack with 1 artillery and 1 marine
Japanese defend with 1 airfield, 2 bombers and 1 harbour
ANZAC roll dice for 1 artillery and 1 marine in Philippines, round 2 : 1/2 hits
Japanese roll dice for 2 bombers in Philippines, round 2 : 1/2 hits
1 marine owned by the ANZAC and 1 bomber owned by the Japanese lost in Philippines
ANZAC roll dice for 1 artillery in Philippines, round 3 : 1/1 hits
Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits
1 bomber owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 marine
Casualties for Japanese: 2 bombersNon Combat Move - ANZAC
3 fighters moved from 35 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Celebes to 35 Sea Zone
1 artillery and 1 marine moved from Celebes to 44 Sea Zone
1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 3 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters and 1 transport in 35 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
ANZAC attack with 1 artillery and 1 marine
Japanese defend with 1 airfield, 2 bombers and 1 harbour
ANZAC roll dice for 1 artillery and 1 marine in Philippines, round 2 : 1/2 hits
Japanese roll dice for 2 bombers in Philippines, round 2 : 1/2 hits
1 marine owned by the ANZAC and 1 bomber owned by the Japanese lost in Philippines
ANZAC roll dice for 1 artillery in Philippines, round 3 : 1/1 hits
Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits
1 bomber owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 marine
Casualties for Japanese: 2 bombersNon Combat Move - ANZAC
3 fighters moved from 35 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Caucasus to UkraineTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Buryatia to Amur
Germans take Amur from Russians
2 mech_infantrys moved from Russia to Samara
1 artillery moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Tambov to Rostov
1 mech_infantry moved from Tambov to Rostov
1 bomber moved from Novgorod to Bryansk
2 mech_infantrys moved from Tambov to Bryansk
2 bombers moved from Novgorod to Rostov
2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia
4 infantry moved from Greater Southern Germany to Yugoslavia
3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 marine and 3 submarines moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
3 fighters moved from Southern Italy to 104 Sea Zone
1 bomber moved from Western Germany to Bryansk
2 artilleries and 3 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
2 bombers moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 fighter and 2 tactical_bombers moved from Western Germany to Yugoslavia
10 armour, 18 artilleries and 26 mech_infantrys moved from Tambov to RostovCombat - Germans
Battle in Yugoslavia
Germans attack with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 5/11 hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 10 armour, 18 artilleries, 2 bombers and 29 mech_infantrys
Russians defend with 2 artilleries; Americans defend with 1 bomber
Germans roll dice for 10 armour, 18 artilleries, 2 bombers and 29 mech_infantrys in Rostov, round 2 : 17/59 hits
Russians roll dice for 2 artilleries and 1 bomber in Rostov, round 2 : 3/3 hits
3 mech_infantrys owned by the Germans, 1 bomber owned by the Americans and 2 artilleries owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 10 armour, 18 artilleries, 2 bombers and 26 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries
Casualties for Americans: 1 bomber
Battle in Bryansk
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits
Americans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Bryansk
Germans win, taking Bryansk from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Southern France
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Southern France, round 2 : 3/5 hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 aaGun moved from Western Germany to France
1 fighter and 2 tactical_bombers moved from Yugoslavia to Southern Italy
1 bomber moved from Samara to Russia
2 bombers moved from Bryansk to Russia
1 mech_infantry moved from Russia to Rostov
2 bombers moved from Rostov to Russia
4 armour and 2 mech_infantrys moved from Shan State to Kweichow
3 infantry moved from Burma to Yunnan
7 armour moved from India to Yunnan
5 armour and 1 mech_infantry moved from Yunnan to KweichowPlace Units - Germans
3 armour placed in Russia
1 fighter and 2 infantry placed in France
3 armour, 2 infantry and 5 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Novgorod
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 75 PUs (1 lost to blockades); end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - Russians
1 artillery moved from Caucasus to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits
1 artillery owned by the Russians lost in Volgograd
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 artilleryNon Combat Move - Russians
Turn Complete - Russians
-
Russia has no units left on the board so from now on you can go right to Japan after Germany’s turn
-
Russia has no units left on the board so from now on you can go right to Japan after Germany’s turn
I hope I won’t forget :|
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 infantry, 5 marines, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 artillery and 2 infantry moved from Anhwe to Chahar
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 armour, 8 artilleries, 8 infantry and 10 mech_infantrys moved from Hopei to ShensiCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Chahar
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 8 artilleries, 8 infantry and 10 mech_infantrys
Chinese defend with 1 artillery
Japanese roll dice for 2 armour, 8 artilleries, 8 infantry and 10 mech_infantrys in Shensi, round 2 : 7/28 hits
Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 8 artilleries, 8 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to French Indo China
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 5 marines placed in Japan
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
3 artilleries and 17 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter
Germans defend with 1 mech_infantry
Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits
Germans roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 3 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 17 infantry in Suiyuyan, round 2 : 4/20 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 infantry and 8 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 artillery moved from Greece to Bulgaria
Americans take Bulgaria from GermansCombat - Americans
Battle in 16 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters moved from 16 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 carrier, 2 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 109 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
6 fighters moved from 98 Sea Zone to Gibraltar
3 carriers and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
3 fighters moved from Iraq to 94 Sea Zone
3 tactical_bombers moved from Iraq to 94 Sea Zone
1 bomber moved from Egypt to Gibraltar
2 bombers and 13 fighters moved from United Kingdom to Gibraltar
1 armour moved from Morocco to Algeria
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery moved from Tobruk to Alexandria
2 armour moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 artillery and 2 infantry placed in Iraq
8 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
3 artilleries and 17 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter
Germans defend with 1 mech_infantry
Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits
Germans roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 3 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 17 infantry in Suiyuyan, round 2 : 4/20 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Caucasus to Volgograd
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Ukraine to Western Ukraine
British take Western Ukraine from Germans
1 armour moved from Western Ukraine to Eastern Poland
British take Eastern Poland from Germans
1 armour moved from Ukraine to Bessarabia
British take Bessarabia from Italians
1 armour moved from Bessarabia to Romania
British take Romania from Germans
1 infantry moved from Caucasus to VolgogradCombat - British
Battle in Volgograd
British attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
British roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Volgograd
British win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Bryansk
British attack with 2 armour and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bryansk
British roll dice for 2 armour and 1 mech_infantry in Bryansk, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Bryansk
British roll dice for 2 armour in Bryansk, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Bryansk
British win, taking Bryansk from Germans with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - British
2 armour moved from Ukraine to Western Ukraine
1 aaGun moved from Kansu to Suiyuyan
2 artilleries and 19 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 infantry and 1 marine moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
2 infantry placed in United Kingdom
3 submarines placed in 93 Sea Zone
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 46 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 infantry and 8 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 artillery moved from Greece to Bulgaria
Americans take Bulgaria from GermansCombat - Americans
Battle in 16 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters moved from 16 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 carrier, 2 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 109 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
6 fighters moved from 98 Sea Zone to Gibraltar
3 carriers and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
3 fighters moved from Iraq to 94 Sea Zone
3 tactical_bombers moved from Iraq to 94 Sea Zone
1 bomber moved from Egypt to Gibraltar
2 bombers and 13 fighters moved from United Kingdom to Gibraltar
1 armour moved from Morocco to Algeria
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery moved from Tobruk to Alexandria
2 armour moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 artillery and 2 infantry placed in Iraq
8 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
3 artilleries and 17 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter
Germans defend with 1 mech_infantry
Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits
Germans roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 3 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 17 infantry in Suiyuyan, round 2 : 4/20 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Caucasus to Volgograd
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Ukraine to Western Ukraine
British take Western Ukraine from Germans
1 armour moved from Western Ukraine to Eastern Poland
British take Eastern Poland from Germans
1 armour moved from Ukraine to Bessarabia
British take Bessarabia from Italians
1 armour moved from Bessarabia to Romania
British take Romania from Germans
1 infantry moved from Caucasus to VolgogradCombat - British
Battle in Volgograd
British attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
British roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Volgograd
British win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Bryansk
British attack with 2 armour and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bryansk
British roll dice for 2 armour and 1 mech_infantry in Bryansk, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Bryansk
British roll dice for 2 armour in Bryansk, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Bryansk
British win, taking Bryansk from Germans with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - British
2 armour moved from Ukraine to Western Ukraine
1 aaGun moved from Kansu to Suiyuyan
2 artilleries and 19 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 infantry and 1 marine moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
2 infantry placed in United Kingdom
3 submarines placed in 93 Sea Zone
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 46 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Algeria: 1 marine
EDIT: Removing units owned by Americans from Algeria: 1 armour
EDIT: Adding units owned by Americans to Tunisia: 1 armour
EDIT: Adding units owned by British to Tunisia: 1 marine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 aaGuns, 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from British
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 2 marines, 1 submarine and 2 transports moved from 104 Sea Zone to 118 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
3 submarines moved from 104 Sea Zone to 109 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 fighter moved from 91 Sea Zone to 118 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 aaGuns placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,5,2,3,1,4,6
Italians collect 7 PUs (3 lost to blockades); end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
3 fighters moved from Borneo to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 2 submarines
ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 43 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 2 submarinesNon Combat Move - ANZAC
3 fighters moved from 43 Sea Zone to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 submarines moved from 54 Sea Zone to 63 Sea Zone
2 destroyers moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Ukraine to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
3 fighters moved from Borneo to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 2 submarines
ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 43 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 2 submarinesNon Combat Move - ANZAC
3 fighters moved from 43 Sea Zone to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 submarines moved from 54 Sea Zone to 63 Sea Zone
2 destroyers moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Ukraine to IraqTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode





