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G18L - variance (allies) vs Giallo (axis) - BM3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 124 Sea Zone to 112 Sea Zone
                1 marine moved from Iceland to 123 Sea Zone
                1 cruiser and 1 marine moved from 123 Sea Zone to 125 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from 113 Sea Zone to Southern Italy
                4 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 2 infantry moved from France to Western Germany
                1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 95 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 marine moved from 125 Sea Zone to Norway

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    triplea_41872_Ita12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 fighters moved from 42 Sea Zone to Celebes
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Celebes, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Celebes, round 2 :  4/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 carriers moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                3 destroyers moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Celebes to 44 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41872_Fre12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Yakut S.S.R. to Buryatia
                      Germans take Buryatia from Russians
                1 mech_infantry moved from Russia to Samara
                19 artilleries moved from Russia to Tambov
                3 mech_infantrys moved from Smolensk to Tambov
                1 mech_infantry moved from Belarus to Rostov
                10 armour and 28 mech_infantrys moved from Russia to Tambov
                1 bomber moved from Smolensk to Rostov
                1 bomber moved from Smolensk to Samara
                1 bomber moved from Smolensk to Samara
                1 bomber moved from Smolensk to Rostov
                3 bombers moved from Novgorod to Western Germany
                3 fighters and 4 tactical_bombers moved from Western Ukraine to Western Germany
                2 artilleries and 2 infantry moved from Western Germany to Greater Southern Germany
                4 infantry moved from Western Germany to Greater Southern Germany
                2 carriers and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone
                4 fighters moved from Western Germany to Southern Italy
                2 artilleries and 3 infantry moved from France to Western Germany
                1 mech_infantry moved from Shan State to Szechwan
                      Germans take Szechwan from Chinese
                1 armour moved from India to Yunnan
                1 armour moved from Shan State to Kweichow
                3 infantry moved from India to Burma
                3 armour and 1 mech_infantry moved from India to Yunnan
                2 armour moved from India to Shan State
                1 armour moved from India to Yunnan

    Combat - Germans
                Battle in Tambov
                    Germans attack with 10 armour, 19 artilleries and 31 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 armour, 19 artilleries and 31 mech_infantrys in Tambov, round 2 :  17/60 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 10 armour, 19 artilleries and 31 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Samara to Novgorod
                2 bombers moved from Rostov to Novgorod
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Smolensk to Bryansk

    Place Units - Germans
                1 carrier, 1 cruiser and 2 destroyers placed in 112 Sea Zone
                3 fighters placed in 112 Sea Zone
                3 mech_infantrys placed in Russia
                3 artilleries placed in Ukraine

    Turn Complete - Germans
                Germans collect 75 PUs; end with 77 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs

    triplea_41872_Ger13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Combat Move - Russians
                1 artillery and 1 infantry moved from Volgograd to Samara
                2 artilleries moved from Volgograd to Rostov

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 artillery in Samara, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Samara, round 4 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 artilleries
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries in Rostov, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 artillery moved from Volgograd to Caucasus

    Turn Complete - Russians

    triplea_41872_Rus13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Kiangsu to 44 Sea Zone
                1 bomber moved from Kiangsu to 44 Sea Zone
                1 bomber moved from Kwangtung to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                8 artilleries, 9 infantry and 10 mech_infantrys moved from Kweichow to Hopei
                3 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 armour and 1 mech_infantry moved from Anhwe to Hopei
                1 armour moved from Hunan to Hopei
                3 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Sakha to Buryatia

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Hopei
                    Japanese attack with 2 armour, 8 artilleries, 9 infantry and 11 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 8 artilleries, 9 infantry and 11 mech_infantrys in Hopei, round 2 :  6/30 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour, 8 artilleries, 9 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 4 tactical_bombers
                    ANZAC defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
                        Japanese roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 :  6/8 hits
                        ANZAC roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 44 Sea Zone, round 2 :  4/8 hits
                        2 carriers owned by the ANZAC, 2 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 tactical_bombers owned by the Japanese lost in 44 Sea Zone
                        Japanese roll dice for 2 bombers and 2 tactical_bombers in 44 Sea Zone, round 3 :  1/4 hits
                        ANZAC roll dice for 4 fighters and 1 transport in 44 Sea Zone, round 3 :  2/4 hits
                        2 tactical_bombers owned by the Japanese and 1 fighter owned by the ANZAC lost in 44 Sea Zone
                    retreated to 44 Sea Zone
                    ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for Japanese: 2 fighters and 4 tactical_bombers
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 4 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 4 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                    3 fighters owned by the ANZAC forced to land in Celebes

    Non Combat Move - Japanese
                2 bombers moved from 44 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 armour and 1 mech_infantry placed in Kiangsu
                3 submarines placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 49 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs

    triplea_41872_Jap13.tsvg

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    Please ask for OOL on naval battles

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 artillery and 2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 6 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 7 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 7 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 8 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 8 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu
                3 artilleries and 15 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_41872_Chi13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Scotland to 125 Sea Zone
                2 bombers moved from United Kingdom to 125 Sea Zone
                1 destroyer moved from 119 Sea Zone to 125 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                3 fighters and 3 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Sicily to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                2 mech_infantrys moved from Caucasus to Bryansk
                3 bombers moved from Alexandria to Bryansk
                1 bomber moved from Alexandria to 97 Sea Zone

    Combat - Americans
                Battle in Greece
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Yugoslavia
                Battle in Bryansk
                    Americans attack with 3 bombers and 2 mech_infantrys
                    Germans defend with 1 aaGun and 3 mech_infantrys
                        AA fire in Bryansk :  1/3 hits
                        1 bomber owned by the Americans lost in Bryansk
                        Americans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 aaGun and 3 mech_infantrys in Bryansk, round 2 :  1/3 hits
                        1 aaGun owned by the Germans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bryansk
                        Americans roll dice for 2 bombers and 1 mech_infantry in Bryansk, round 3 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Bryansk, round 3 :  1/2 hits
                        1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Americans win, taking Greece from Italians, taking Northern Italy from Italians, taking Yugoslavia from Germans, taking Bryansk from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 aaGun and 3 mech_infantrys
                    Casualties for Americans: 2 bombers and 1 mech_infantry
                Battle in 125 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 3 fighters
                    Italians defend with 1 cruiser
                        Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 125 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 cruiser in 125 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Americans
                3 fighters moved from 125 Sea Zone to United Kingdom
                2 bombers moved from 125 Sea Zone to United Kingdom
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 armour moved from Tunisia to Morocco
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Libya to Tobruk
                3 carriers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                3 tactical_bombers moved from 97 Sea Zone to Iraq
                3 fighters moved from 97 Sea Zone to 98 Sea Zone
                3 fighters moved from Syria to 98 Sea Zone
                1 bomber moved from 97 Sea Zone to Egypt
                1 bomber moved from Bryansk to Rostov
                3 fighters moved from Syria to Iraq
                3 artilleries moved from Iraq to Northwest Persia
                2 infantry moved from Northwest Persia to Caucasus
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                7 fighters moved from French West Africa to United Kingdom
                1 armour moved from Eastern United States to Western United States
                1 infantry moved from British Columbia to Western United States
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 64 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                3 infantry placed in Iraq

    Turn Complete - Americans
                Americans collect 73 PUs; end with 73 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 artillery and 2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 6 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 7 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 7 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 8 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 8 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu
                3 artilleries and 15 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                6 armour moved from Caucasus to Ukraine
                3 mech_infantrys moved from Caucasus to Ukraine
                6 fighters moved from Syria to Ukraine
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                      British take 98 Sea Zone from Italians
                1 marine moved from Egypt to 98 Sea Zone
                1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
                      British take 99 Sea Zone from Italians
                1 marine moved from 99 Sea Zone to Cyprus
                1 battleship moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France

    Combat - British
                Battle in Cyprus
                Battle in Southern France
                Battle in Ukraine
                    British attack with 6 armour, 6 fighters and 3 mech_infantrys
                    Germans defend with 1 aaGun, 6 artilleries, 1 factory_minor and 6 mech_infantrys
                        AA fire in Ukraine :  1/3 hits
                        1 fighter owned by the British lost in Ukraine
                        British roll dice for 6 armour, 5 fighters and 3 mech_infantrys in Ukraine, round 2 :  7/14 hits
                        Germans roll dice for 1 aaGun, 6 artilleries and 6 mech_infantrys in Ukraine, round 2 :  4/12 hits
                        1 aaGun owned by the Germans, 6 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Ukraine
                        British roll dice for 6 armour, 1 fighter and 3 mech_infantrys in Ukraine, round 3 :  5/10 hits
                        Germans roll dice for 6 artilleries in Ukraine, round 3 :  2/6 hits
                        1 mech_infantry owned by the British, 5 artilleries owned by the Germans and 1 fighter owned by the British lost in Ukraine
                        British roll dice for 6 armour and 2 mech_infantrys in Ukraine, round 4 :  3/8 hits
                        Germans roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    British win, taking Cyprus from Italians, taking Southern France from Italians, taking Ukraine from Germans with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 aaGun, 6 artilleries and 6 mech_infantrys
                    Casualties for British: 6 fighters and 1 mech_infantry

    Non Combat Move - British
                7 infantry moved from Northwest Persia to Caucasus
                2 artilleries moved from Northwest Persia to Caucasus
                3 artilleries moved from Iraq to Northwest Persia
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 marine moved from Egypt to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 aaGuns and 6 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Suiyuyan to Kansu

    Place Units - British
                3 artilleries placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    triplea_41872_UK_13.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Scotland to 125 Sea Zone
                2 bombers moved from United Kingdom to 125 Sea Zone
                1 destroyer moved from 119 Sea Zone to 125 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                3 fighters and 3 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Sicily to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                2 mech_infantrys moved from Caucasus to Bryansk
                3 bombers moved from Alexandria to Bryansk
                1 bomber moved from Alexandria to 97 Sea Zone

    Combat - Americans
                Battle in Greece
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Yugoslavia
                Battle in Bryansk
                    Americans attack with 3 bombers and 2 mech_infantrys
                    Germans defend with 1 aaGun and 3 mech_infantrys
                        AA fire in Bryansk :  1/3 hits
                        1 bomber owned by the Americans lost in Bryansk
                        Americans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 aaGun and 3 mech_infantrys in Bryansk, round 2 :  1/3 hits
                        1 aaGun owned by the Germans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bryansk
                        Americans roll dice for 2 bombers and 1 mech_infantry in Bryansk, round 3 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Bryansk, round 3 :  1/2 hits
                        1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Americans win, taking Greece from Italians, taking Northern Italy from Italians, taking Yugoslavia from Germans, taking Bryansk from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 aaGun and 3 mech_infantrys
                    Casualties for Americans: 2 bombers and 1 mech_infantry
                Battle in 125 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 3 fighters
                    Italians defend with 1 cruiser
                        Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 125 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 cruiser in 125 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Americans
                3 fighters moved from 125 Sea Zone to United Kingdom
                2 bombers moved from 125 Sea Zone to United Kingdom
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 armour moved from Tunisia to Morocco
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Libya to Tobruk
                3 carriers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                3 tactical_bombers moved from 97 Sea Zone to Iraq
                3 fighters moved from 97 Sea Zone to 98 Sea Zone
                3 fighters moved from Syria to 98 Sea Zone
                1 bomber moved from 97 Sea Zone to Egypt
                1 bomber moved from Bryansk to Rostov
                3 fighters moved from Syria to Iraq
                3 artilleries moved from Iraq to Northwest Persia
                2 infantry moved from Northwest Persia to Caucasus
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                7 fighters moved from French West Africa to United Kingdom
                1 armour moved from Eastern United States to Western United States
                1 infantry moved from British Columbia to Western United States
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 64 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                3 infantry placed in Iraq

    Turn Complete - Americans
                Americans collect 73 PUs; end with 73 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 artillery and 2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 6 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 7 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 7 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 8 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 8 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu
                3 artilleries and 15 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                6 armour moved from Caucasus to Ukraine
                3 mech_infantrys moved from Caucasus to Ukraine
                6 fighters moved from Syria to Ukraine
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                      British take 98 Sea Zone from Italians
                1 marine moved from Egypt to 98 Sea Zone
                1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
                      British take 99 Sea Zone from Italians
                1 marine moved from 99 Sea Zone to Cyprus
                1 battleship moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France

    Combat - British
                Battle in Cyprus
                Battle in Southern France
                Battle in Ukraine
                    British attack with 6 armour, 6 fighters and 3 mech_infantrys
                    Germans defend with 1 aaGun, 6 artilleries, 1 factory_minor and 6 mech_infantrys
                        AA fire in Ukraine :  1/3 hits
                        1 fighter owned by the British lost in Ukraine
                        British roll dice for 6 armour, 5 fighters and 3 mech_infantrys in Ukraine, round 2 :  7/14 hits
                        Germans roll dice for 1 aaGun, 6 artilleries and 6 mech_infantrys in Ukraine, round 2 :  4/12 hits
                        1 aaGun owned by the Germans, 6 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Ukraine
                        British roll dice for 6 armour, 1 fighter and 3 mech_infantrys in Ukraine, round 3 :  5/10 hits
                        Germans roll dice for 6 artilleries in Ukraine, round 3 :  2/6 hits
                        1 mech_infantry owned by the British, 5 artilleries owned by the Germans and 1 fighter owned by the British lost in Ukraine
                        British roll dice for 6 armour and 2 mech_infantrys in Ukraine, round 4 :  3/8 hits
                        Germans roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    British win, taking Cyprus from Italians, taking Southern France from Italians, taking Ukraine from Germans with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 aaGun, 6 artilleries and 6 mech_infantrys
                    Casualties for British: 6 fighters and 1 mech_infantry

    Non Combat Move - British
                7 infantry moved from Northwest Persia to Caucasus
                2 artilleries moved from Northwest Persia to Caucasus
                3 artilleries moved from Iraq to Northwest Persia
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 marine moved from Egypt to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 aaGuns and 6 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Suiyuyan to Kansu

    Place Units - British
                3 artilleries placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 artillery
        Kansu : 1 aaGun, 3 artilleries, 1 fighter and 17 infantry
        Chahar : 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 4 aaGuns, 1 airfield, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        Sumatra : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters and 11 submarines
        10 Sea Zone : 1 carrier and 3 transports
        Central United States : 1 factory_major
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
        Belgian Congo : 3 mech_infantrys
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry and 1 marine
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Cyprus : 1 marine
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 13 fighters, 1 harbour and 21 infantry
        Morocco : 1 flag, 1 armour
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        French Guiana : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French West Africa : 1 flag, 1 airfield
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 artillery
        Northern Italy : 1 flag, 1 factory_minor and 1 infantry
        Libya : 1 flag
        Sicily : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Rostov : 1 bomber
        Ukraine : 1 flag, 6 armour, 1 factory_minor and 2 mech_infantrys
        Caucasus : 3 artilleries and 23 infantry
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 transport
        Eire : 1 flag
        Crete : 1 flag, 2 infantry
        109 Sea Zone : 1 destroyer
        Greece : 1 flag, 1 artillery and 1 infantry
        99 Sea Zone : 1 flag, 1 cruiser and 1 transport
        97 Sea Zone : 2 transports
        Iraq : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
        92 Sea Zone : 1 submarine
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Northwest Persia : 1 flag, 6 artilleries
        Persia : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor and 1 infantry
        98 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer and 6 fighters

    triplea_41872_UK_13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 13 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Northern Italy
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                1 marine moved from Norway to 112 Sea Zone
                1 marine moved from Western Germany to 112 Sea Zone
                1 marine moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 marines, 5 submarines and 2 transports moved from 112 Sea Zone to 104 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 97 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northern Italy
                    Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 :  0/5 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 3 :  4/5 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 cruiser; Americans defend with 1 transport
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 cruiser owned by the British lost in 99 Sea Zone
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 cruiser
                    Casualties for Americans: 1 transport
                Battle in 104 Sea Zone
                    Italians attack with 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 marines, 5 submarines and 2 transports
                    Americans defend with 1 destroyer
                        Italians roll dice for 5 submarines in 104 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Italians win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Northern Italy to 104 Sea Zone
                1 tactical_bomber moved from Northern Italy to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 21 PUs

    triplea_41872_Ita13.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Celebes to 35 Sea Zone
                1 artillery and 1 marine moved from Celebes to 44 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 marine moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 3 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters and 1 transport in 35 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 marine
                    Japanese defend with 1 airfield, 2 bombers and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 marine in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 2 bombers in Philippines, round 2 :  1/2 hits
                        1 marine owned by the ANZAC and 1 bomber owned by the Japanese lost in Philippines
                        ANZAC roll dice for 1 artillery in Philippines, round 3 :  1/1 hits
                        Japanese roll dice for 1 bomber in Philippines, round 3 :  0/1 hits
                        1 bomber owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 marine
                    Casualties for Japanese: 2 bombers

    Non Combat Move - ANZAC
                3 fighters moved from 35 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_41872_ANZ13.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Celebes to 35 Sea Zone
                1 artillery and 1 marine moved from Celebes to 44 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 marine moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 3 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters and 1 transport in 35 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 marine
                    Japanese defend with 1 airfield, 2 bombers and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 marine in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 2 bombers in Philippines, round 2 :  1/2 hits
                        1 marine owned by the ANZAC and 1 bomber owned by the Japanese lost in Philippines
                        ANZAC roll dice for 1 artillery in Philippines, round 3 :  1/1 hits
                        Japanese roll dice for 1 bomber in Philippines, round 3 :  0/1 hits
                        1 bomber owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 marine
                    Casualties for Japanese: 2 bombers

    Non Combat Move - ANZAC
                3 fighters moved from 35 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Caucasus to Ukraine

    Turn Complete - French

    triplea_41872_Fre13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Samara
                1 mech_infantry moved from Buryatia to Amur
                      Germans take Amur from Russians
                2 mech_infantrys moved from Russia to Samara
                1 artillery moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Tambov to Rostov
                1 mech_infantry moved from Tambov to Rostov
                1 bomber moved from Novgorod to Bryansk
                2 mech_infantrys moved from Tambov to Bryansk
                2 bombers moved from Novgorod to Rostov
                2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia
                4 infantry moved from Greater Southern Germany to Yugoslavia
                3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 marine and 3 submarines moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                3 fighters moved from Southern Italy to 104 Sea Zone
                1 bomber moved from Western Germany to Bryansk
                2 artilleries and 3 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
                2 bombers moved from Western Germany to Southern France
                1 tactical_bomber moved from Western Germany to Southern France
                1 fighter and 2 tactical_bombers moved from Western Germany to Yugoslavia
                10 armour, 18 artilleries and 26 mech_infantrys moved from Tambov to Rostov

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers
                    Americans defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Yugoslavia, round 2 :  5/11 hits
                        Americans roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Americans with 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Germans attack with 10 armour, 18 artilleries, 2 bombers and 29 mech_infantrys
                    Russians defend with 2 artilleries; Americans defend with 1 bomber
                        Germans roll dice for 10 armour, 18 artilleries, 2 bombers and 29 mech_infantrys in Rostov, round 2 :  17/59 hits
                        Russians roll dice for 2 artilleries and 1 bomber in Rostov, round 2 :  3/3 hits
                        3 mech_infantrys owned by the Germans, 1 bomber owned by the Americans and 2 artilleries owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 10 armour, 18 artilleries, 2 bombers and 26 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 artilleries
                    Casualties for Americans: 1 bomber
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 :  2/4 hits
                        Americans roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Bryansk
                    Germans win, taking Bryansk from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Samara
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Samara, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Southern France
                    Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Southern France, round 2 :  3/5 hits
                        British roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
                1 aaGun moved from Western Germany to France
                1 fighter and 2 tactical_bombers moved from Yugoslavia to Southern Italy
                1 bomber moved from Samara to Russia
                2 bombers moved from Bryansk to Russia
                1 mech_infantry moved from Russia to Rostov
                2 bombers moved from Rostov to Russia
                4 armour and 2 mech_infantrys moved from Shan State to Kweichow
                3 infantry moved from Burma to Yunnan
                7 armour moved from India to Yunnan
                5 armour and 1 mech_infantry moved from Yunnan to Kweichow

    Place Units - Germans
                3 armour placed in Russia
                1 fighter and 2 infantry placed in France
                3 armour, 2 infantry and 5 mech_infantrys placed in Germany
                1 infantry and 1 mech_infantry placed in Western Germany
                1 mech_infantry placed in Novgorod
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
                Germans collect 75 PUs (1 lost to blockades); end with 75 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

    triplea_41872_Ger14.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Combat Move - Russians
                1 artillery moved from Caucasus to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery
                    Germans defend with 1 artillery and 1 factory_minor
                        Russians roll dice for 1 artillery in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery in Volgograd, round 2 :  1/1 hits
                        1 artillery owned by the Russians lost in Volgograd
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_41872_Rus14.tsvg

  • 17 16 15 14 12

    Russia has no units left on the board so from now on you can go right to Japan after Germany’s turn

  • 21 20 19 18 17 16

    @variance:

    Russia has no units left on the board so from now on you can go right to Japan after Germany’s turn

    I hope I won’t forget :|

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 infantry, 5 marines, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Kiangsu to Chahar
                1 artillery and 2 infantry moved from Anhwe to Chahar
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 armour, 8 artilleries, 8 infantry and 10 mech_infantrys moved from Hopei to Shensi

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Chahar
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Chahar, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour, 8 artilleries, 8 infantry and 10 mech_infantrys
                    Chinese defend with 1 artillery
                        Japanese roll dice for 2 armour, 8 artilleries, 8 infantry and 10 mech_infantrys in Shensi, round 2 :  7/28 hits
                        Chinese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour, 8 artilleries, 8 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Shan State to French Indo China
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 5 marines placed in Japan
                1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs

    triplea_41872_Jap14.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Szechwan
                3 artilleries and 17 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter
                    Germans defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter in Szechwan, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 4 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Szechwan, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Suiyuyan
                    Chinese attack with 3 artilleries and 17 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 17 infantry in Suiyuyan, round 2 :  4/20 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    triplea_41872_Chi14.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 2 infantry and 8 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 artillery moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters in 16 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 carrier, 2 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 109 Sea Zone to 103 Sea Zone
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                6 fighters moved from 98 Sea Zone to Gibraltar
                3 carriers and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                3 fighters moved from Iraq to 94 Sea Zone
                3 tactical_bombers moved from Iraq to 94 Sea Zone
                1 bomber moved from Egypt to Gibraltar
                2 bombers and 13 fighters moved from United Kingdom to Gibraltar
                1 armour moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 artillery moved from Tobruk to Alexandria
                2 armour moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 artillery and 2 infantry placed in Iraq
                8 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Szechwan
                3 artilleries and 17 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter
                    Germans defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter in Szechwan, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 4 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Szechwan, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Suiyuyan
                    Chinese attack with 3 artilleries and 17 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 17 infantry in Suiyuyan, round 2 :  4/20 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 artillery, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Western Ukraine
                      British take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Eastern Poland
                      British take Eastern Poland from Germans
                1 armour moved from Ukraine to Bessarabia
                      British take Bessarabia from Italians
                1 armour moved from Bessarabia to Romania
                      British take Romania from Germans
                1 infantry moved from Caucasus to Volgograd

    Combat - British
                Battle in Volgograd
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                        British roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Volgograd, round 2 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Volgograd
                    British win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    British attack with 2 armour and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        British roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Bryansk, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bryansk
                        British roll dice for 2 armour and 1 mech_infantry in Bryansk, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Bryansk
                        British roll dice for 2 armour in Bryansk, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Bryansk
                    British win, taking Bryansk from Germans with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour and 2 mech_infantrys

    Non Combat Move - British
                2 armour moved from Ukraine to Western Ukraine
                1 aaGun moved from Kansu to Suiyuyan
                2 artilleries and 19 infantry moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                2 artilleries moved from Iraq to Northwest Persia
                1 infantry and 1 marine moved from Trans-Jordan to Iraq
                3 artilleries moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 battleship moved from 98 Sea Zone to 99 Sea Zone
                1 marine moved from Cyprus to 99 Sea Zone
                1 battleship and 1 marine moved from 99 Sea Zone to 94 Sea Zone
                1 marine moved from 94 Sea Zone to Algeria
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 infantry placed in United Kingdom
                3 submarines placed in 93 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs

    Turn Complete - UK_Pacific

    triplea_41872_UK_14.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 2 infantry and 8 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 artillery moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters in 16 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 carrier, 2 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 109 Sea Zone to 103 Sea Zone
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                6 fighters moved from 98 Sea Zone to Gibraltar
                3 carriers and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                3 fighters moved from Iraq to 94 Sea Zone
                3 tactical_bombers moved from Iraq to 94 Sea Zone
                1 bomber moved from Egypt to Gibraltar
                2 bombers and 13 fighters moved from United Kingdom to Gibraltar
                1 armour moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 artillery moved from Tobruk to Alexandria
                2 armour moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 artillery and 2 infantry placed in Iraq
                8 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Szechwan
                3 artilleries and 17 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter
                    Germans defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter in Szechwan, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 4 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Szechwan, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Suiyuyan
                    Chinese attack with 3 artilleries and 17 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 17 infantry in Suiyuyan, round 2 :  4/20 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 artillery, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Western Ukraine
                      British take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Eastern Poland
                      British take Eastern Poland from Germans
                1 armour moved from Ukraine to Bessarabia
                      British take Bessarabia from Italians
                1 armour moved from Bessarabia to Romania
                      British take Romania from Germans
                1 infantry moved from Caucasus to Volgograd

    Combat - British
                Battle in Volgograd
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                        British roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Volgograd, round 2 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Volgograd
                    British win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    British attack with 2 armour and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        British roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Bryansk, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bryansk
                        British roll dice for 2 armour and 1 mech_infantry in Bryansk, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Bryansk
                        British roll dice for 2 armour in Bryansk, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Bryansk
                    British win, taking Bryansk from Germans with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour and 2 mech_infantrys

    Non Combat Move - British
                2 armour moved from Ukraine to Western Ukraine
                1 aaGun moved from Kansu to Suiyuyan
                2 artilleries and 19 infantry moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                2 artilleries moved from Iraq to Northwest Persia
                1 infantry and 1 marine moved from Trans-Jordan to Iraq
                3 artilleries moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 battleship moved from 98 Sea Zone to 99 Sea Zone
                1 marine moved from Cyprus to 99 Sea Zone
                1 battleship and 1 marine moved from 99 Sea Zone to 94 Sea Zone
                1 marine moved from 94 Sea Zone to Algeria
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 infantry placed in United Kingdom
                3 submarines placed in 93 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Algeria: 1 marine
                EDIT: Removing units owned by Americans from Algeria: 1 armour
                EDIT: Adding units owned by Americans to Tunisia: 1 armour
                EDIT: Adding units owned by British to Tunisia: 1 marine
                EDIT: Turning off Edit Mode

    triplea_41872_UK_14.tsvg

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