Turn complete
18L axis-dominion (+4) vs shinji (allies) bm3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns, 1 artillery and 11 infantry moved from Vologda to Russia
1 armour and 4 mech_infantrys moved from Volgograd to Russia
1 fighter moved from Rostov to RussiaPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Malaya to Shan State
1 infantry moved from Borneo to 43 Sea Zone
2 marines moved from Manchuria to 19 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 19 Sea Zone to 35 Sea Zone
3 marines moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 41 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in Siberia
Battle in Philippines
Japanese attack with 1 artillery, 3 infantry and 3 marines
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Siberia from Russians, taking Philippines from Americans with 1 artillery, 2 infantry and 3 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 3 : 0/4 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 4 : 1/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 armour moved from Kwangtung to Hunan
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
2 fighters moved from Shan State to Hunan
4 fighters moved from Anhwe to Hunan
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Shan State to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Jehol to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Jehol to 35 Sea Zone
2 bombers moved from Anhwe to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
3 tactical_bombers moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to HunanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 submarine placed in 6 Sea Zone
2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : 0.33
ANZAC : 0.00
UK_Pacific : -0.33
Japanese : -3.17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Combat Move - British
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Tanganyika Territory to Kenya
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from British Somaliland to 76 Sea ZoneCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to AmericansNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsPurchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tanganyika Territory to Kenya
2 fighters and 1 tactical_bomber moved from Egypt to Kenya
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 armour moved from Yunnan to Kiangsi
1 armour moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Kiangsi
1 armour moved from Yunnan to Hopei
1 armour moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Shensi
1 artillery and 3 infantry moved from Burma to Shan State
3 mech_infantrys moved from India to Yunnan
6 infantry moved from Burma to Yunnan
1 fighter moved from Yunnan to AnhweCombat - British
Battle in Hopei
British attack with 1 armour
Japanese defend with 1 mech_infantry
British roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Kiangsi
British attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 armour and 1 tactical_bomber in Kiangsi, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 armour owned by the British lost in Kiangsi
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 artillery
Battle in Kenya
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/5 hits, 2.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwe
British attack with 1 armour and 1 fighter
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 1 fighter in Anhwe, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 fighter in Shensi, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shensi to Yunnan
1 fighter moved from Anhwe to Yunnan
1 tactical_bomber moved from Kiangsi to Yunnan
2 aaGuns moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Kenya to Egypt
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 fighter moved from United Kingdom to AlgeriaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
British collect 31 PUs (2 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 mech_infantrysCombat Hit Differential Summary :
British : -0.00
Italians : -0.33
Chinese : 0.17
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Belarus to Rostov
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 aaGun and 2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Rostov to Ukraine
1 aaGun, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
4 mech_infantrys moved from France to Southern Italy
2 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.33
British : -0.33
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to YunnanNon Combat Move - ANZAC
1 aaGun, 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys moved from Northern Territory to Queensland
1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to Algeria
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 infantry moved from Novgorod to Archangel
1 bomber moved from Poland to Archangel
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from France to Southern France
Germans take Southern France from French
2 infantry moved from France to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3.83 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Tambov
3 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
2 bombers moved from Archangel to Novgorod
3 infantry moved from Novgorod to Belarus
6 artilleries moved from Bryansk to Rostov
12 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
3 infantry moved from Western Ukraine to Ukraine
1 armour moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
3 aaGuns moved from Bryansk to Rostov
1 armour moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
2 fighters moved from Western Germany to Southern Italy
2 tactical_bombers moved from Western Germany to Southern Italy
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 aaGun and 6 infantry moved from Norway to Finland
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Eastern Poland to Romania
3 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Germany to Yugoslavia
5 mech_infantrys moved from Western Germany to Slovakia Hungary
8 armour moved from Bryansk to VolgogradPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in France
5 mech_infantrys placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : -0.50
French : 0.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
6 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 mech_infantry moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
1 armour and 1 mech_infantry moved from Kwangsi to Kwangtung
1 armour moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hunan to Kweichow
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hunan to Anhwe
1 infantry moved from Suiyuyan to Shensi
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 tactical_bomber moved from 45 Sea Zone to Shan State
1 fighter moved from 45 Sea Zone to Shan State
1 battleship moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Hunan to Kweichow
2 tactical_bombers moved from Kiangsu to Anhwe
2 fighters moved from Hunan to Anhwe
2 fighters moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter moved from Hunan to Kweichow
1 fighter moved from Hunan to Anhwe
1 bomber moved from Japan to Kwangtung
1 bomber moved from Japan to KwangtungCombat - Japanese
Battle in Guam
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Shensi
Japanese win, taking Guam from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kweichow
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/10 hits, 4.00 expected hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Shan State
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 0/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 3 : 3/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Japanese
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Hunan to Kwangsi
2 artilleries moved from Hunan to Kiangsi
1 aaGun moved from Hunan to Kiangsi
2 bombers moved from Kwangtung to Philippines
3 marines moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Kiangsi
1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from Kweichow to Malaya
1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
1 tactical_bomber moved from Kweichow to Kiangsi
3 fighters and 1 tactical_bomber moved from Shensi to Chahar
1 fighter moved from Kweichow to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in Malaya
2 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : -1.83
Japanese : -5.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 mech_infantry moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
1 armour and 1 mech_infantry moved from Kwangsi to Kwangtung
1 armour moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hunan to Kweichow
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hunan to Anhwe
1 infantry moved from Suiyuyan to Shensi
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 tactical_bomber moved from 45 Sea Zone to Shan State
1 fighter moved from 45 Sea Zone to Shan State
1 battleship moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Hunan to Kweichow
2 tactical_bombers moved from Kiangsu to Anhwe
2 fighters moved from Hunan to Anhwe
2 fighters moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter moved from Hunan to Kweichow
1 fighter moved from Hunan to Anhwe
1 bomber moved from Japan to Kwangtung
1 bomber moved from Japan to KwangtungCombat - Japanese
Battle in Guam
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Shensi
Japanese win, taking Guam from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kweichow
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/10 hits, 4.00 expected hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Shan State
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 0/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 3 : 3/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Japanese
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Hunan to Kwangsi
2 artilleries moved from Hunan to Kiangsi
1 aaGun moved from Hunan to Kiangsi
2 bombers moved from Kwangtung to Philippines
3 marines moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Kiangsi
1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from Kweichow to Malaya
1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
1 tactical_bomber moved from Kweichow to Kiangsi
3 fighters and 1 tactical_bomber moved from Shensi to Chahar
1 fighter moved from Kweichow to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in Malaya
2 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 82 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 70 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : -1.83
Japanese : -5.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to HunanCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : 0.00
Japanese : 0.00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
2 battleships, 1 carrier, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Algeria to 97 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from United Kingdom to France
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 armour moved from Kenya to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat Hit Differential Summary :
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 96 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Caroline Islands
Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
4 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 91 Sea Zone to 92 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 96 Sea Zone to TobrukPlace Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to HunanCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsPurchase Units - British
British buy 2 armour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
2 battleships, 1 carrier, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Algeria to 97 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from United Kingdom to France
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 armour moved from Kenya to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in 97 Sea Zone
British attack with 3 battleships, 2 carriers, 4 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 1 destroyer
British roll dice for 3 battleships, 2 carriers, 4 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 8/14 hits, 7.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 3 battleships, 2 carriers, 4 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 mech_infantrys moved from India to Yunnan
1 fighter moved from Iraq to Egypt
1 bomber moved from France to United KingdomPlace Units - British
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1
British collect 34 PUs (1 lost to blockades); end with 35 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,2,4,6,4,3,1,3,1,3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
British : 2.00
Italians : -2.00
AA fire in France : : -0.17
Americans : -0.67
AA fire in Caroline Islands : : -0.17
Chinese : 0.00
Neutral_Axis : -1.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_AlliesCombat - Italians
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 aaGun and 2 infantry moved from Ukraine to Rostov
1 armour moved from Rostov to Northwest Persia
2 armour moved from Rostov to Caucasus
1 mech_infantry moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,1,4,4,4,5,2,1,3,3,5,1,6,6,5
Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Western Australia
3 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.50
Japanese : -0.50 -
well…I could buy 3 German cvs and attack your vulnerable fleet all out in 92, obligating ALL your tts in one go and basically ending any hope of an allied landing for some time. I could if I was that evil :evil:
however, I will just overlook this blunder for the sake of having a funner game!
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Don’t hold back on my account! I can crush those CVs like tinfoil with my British fleet in response. Numbers come out about the same, honestly.
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Actually, it ends up better for me. Forgot I could send some more planes in.
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@Shin:
Actually, it ends up better for me. Forgot I could send some more planes in.
I can’t imagine it’d be better for you. I’d likely lose a couple planes at least, so you’d get two of my carriers perhaps and some planes. easily and quickly replaced by Germany with her income. but what you’re forgetting is how long it’d take for tts to be replaced by first having to purchase them, then sailing them back into a threatening position.





