no thank you!
18L wheatbeer (Axis) vs JWW (Allies) G40 BM3
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I guess it is time for me to download the new version then.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 armour moved from Rostov to Samara
1 bomber and 1 fighter moved from Ukraine to SamaraPurchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Samara
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Samara, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Samara to Volgograd
1 bomber moved from Samara to Ukraine
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0.33
Russians : 0.33Production/PUs Summary :
Germans : 59 / 86
Russians : 22 / 29
Japanese : 50 / 67
Americans : 57 / 87
Chinese : 9 / 9
British : 31 / 37
UK_Pacific : 6 / 9
Italians : 12 / 17
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Iraq to 98 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 4 PUs;Combat - ANZAC
Battle in Marshall Islands
Battle in 98 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
ANZAC win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from New South Wales to South Australia
2 fighters moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from India to Burma
1 fighter moved from 98 Sea Zone to IraqPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 1 infantry
Marshall Islands : 1 flag, 1 artillery
Burma : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 artillery and 3 infantry
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
32 Sea Zone : 1 transport
34 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser and 1 fighter
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 fighter
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Iraq : 2 fighters and 2 infantry
92 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 59 / 86
Russians : 22 / 29
Japanese : 50 / 67
Americans : 57 / 87
Chinese : 9 / 9
British : 31 / 37
UK_Pacific : 6 / 9
Italians : 12 / 17
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
2 infantry moved from Novgorod to Archangel
2 bombers moved from Germany to Archangel
1 infantry moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to BryanskPurchase Units - Germans
Germans buy 1 armour, 5 artilleries, 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Novgorod to Archangel
1 fighter moved from Bryansk to Volgograd
2 bombers moved from Archangel to Novgorod
1 aaGun, 2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
5 mech_infantrys moved from Western Germany to Southern Italy
1 artillery moved from Yugoslavia to Northern Italy
4 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 artillery and 4 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 tactical_bomber moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Rostov to Volgograd
1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
1 fighter moved from Western Germany to Ukraine
3 mech_infantrys moved from Yugoslavia to Southern Italy
4 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Rostov to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Egypt to Southern Italy
1 armour moved from Karelia to Novgorod
1 tactical_bomber moved from Egypt to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour, 2 fighters and 7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 2.00
Russians : -1.00Production/PUs Summary :
Germans : 64 / 87
Russians : 17 / 29
Japanese : 50 / 67
Americans : 57 / 87
Chinese : 9 / 9
British : 31 / 37
UK_Pacific : 6 / 9
Italians : 12 / 17
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to BryanskPurchase Units - Russians
Russians buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 5/5 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 armour and 5 mech_infantrys moved from Russia to Urals
1 infantry moved from Russia to VologdaPlace Units - Russians
3 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsTerritory Summary for Russians :
Urals : 2 armour and 5 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 3 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Samara : 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 63 / 87
Russians : 18 / 23
Japanese : 50 / 67
Americans : 57 / 87
Chinese : 9 / 9
British : 31 / 37
UK_Pacific : 6 / 9
Italians : 12 / 17
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 artilleries and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Hopei
1 armour moved from Manchuria to Chahar
1 artillery moved from Manchuria to Amur
Japanese take Amur from Russians
1 fighter moved from 19 Sea Zone to Chahar
1 tactical_bomber moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Kiangsu to Hopei
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
1 fighter moved from 19 Sea Zone to Chahar
1 tactical_bomber moved from Jehol to Chahar
1 tactical_bomber moved from Kiangsu to Hopei
1 tactical_bomber moved from Jehol to Chahar
1 bomber moved from Japan to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 32 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/9 hits, 4.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Chahar
Japanese attack with 1 armour, 2 fighters and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Chahar, round 2 : 5/6 hits, 3.50 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 fighter
Casualties for Chinese: 3 infantry
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Hopei, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Chinese win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Hopei to Kazakhstan
2 fighters and 2 tactical_bombers moved from Kweichow to Kazakhstan
1 fighter moved from Chahar to Anhwe
3 tactical_bombers moved from Chahar to Anhwe
1 aaGun moved from Jehol to Anhwe
1 fighter moved from 42 Sea Zone to 36 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 submarines moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from 17 Sea Zone to Kiangsu
1 bomber moved from Japan to Kiangsu
1 fighter moved from 35 Sea Zone to French Indo China
3 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.50Production/PUs Summary :
Germans : 63 / 87
Russians : 17 / 23
Japanese : 53 / 53
Americans : 57 / 87
Chinese : 7 / 9
British : 31 / 37
UK_Pacific : 6 / 9
Italians : 12 / 17
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat - British
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scramble?
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making a slight change to my UKP combat, I am only going to send 1 inf into Shan Stat not 5. it is a walk-in combat. I will edit after you decide to scramble from ITA. Thanks
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Sorry for the delay, looking at map momentarily
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 marine moved from 37 Sea Zone to Malaya
1 submarine moved from 22 Sea Zone to 32 Sea Zone
1 bomber moved from Western United States to 32 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Greece
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Malaya
Battle in 32 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 32 Sea Zone
Americans win, taking Greece from Germans, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 marine, 2 submarines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 6 fighters moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to India
2 destroyers, 1 marine, 2 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 32 Sea Zone to Gilbert Islands
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 2 fighters, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from United Kingdom to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 fighters placed in Eastern United States
Americans undo move 5.
2 fighters placed in Western United States
2 fighters placed in Eastern United States
Americans undo move 6.
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,3,2,3,2,2,5
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUsCombat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 artillery, 1 fighter and 7 infantry moved from Sikang to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Szechwan, round 2 : 1/9 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 3 tactical_bombers
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun, 1 fighter and 3 tactical_bombers in Anhwe, round 2 : 3/4 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 aaGun, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Hopei to Suiyuyan
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsCombat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
3 fighters moved from Gibraltar to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 bomber and 1 tactical_bomber moved from Iraq to 97 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
5 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries and 15 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to SumatraPurchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Borneo
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber; Americans loiter and taunt
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 10/14 hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 destroyers in 97 Sea Zone, round 2 : 3/6 hits
1 battleship owned by the Italians, 1 carrier owned by the Italians, 1 tactical_bomber owned by the British, 2 submarines owned by the British, 2 submarines owned by the Italians, 2 cruisers owned by the Italians and 2 destroyers owned by the Italians lost in 97 Sea Zone
British win, taking Borneo from Japanese, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 7 fighters remaining. Battle score for attacker is 65
Casualties for British: 2 submarines and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines
Battle in Yunnan
British attack with 2 artilleries and 15 infantry
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 2 artilleries and 15 infantry in Yunnan, round 2 : 4/17 hits
Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Sumatra
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
British win, taking Sumatra from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
2 aaGuns moved from Burma to Yunnan
1 artillery and 2 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 aaGun and 2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from India to Burma
5 fighters moved from 97 Sea Zone to Greece
1 bomber moved from 97 Sea Zone to Iraq
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun and 3 infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Algeria to Libya
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
2 fighters placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 marine and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 marine and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 4 infantry
EDIT: Adding units owned by British to Yunnan: 4 infantry
EDIT: Turning off Edit ModeTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Yunnan : 2 aaGuns, 2 artilleries and 18 infantry
Suiyuyan : 1 artillery
Hopei : 1 infantry
Szechwan : 1 artillery and 8 infantry
Chahar : 1 infantry
Gilbert Islands : 1 bomber
Shan State : 1 infantry
Burma : 1 fighter and 1 infantry
India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 marine and 1 mech_infantry
Malaya : 1 harbour and 1 marine
Borneo : 1 infantry
Queensland : 1 marine
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 4 cruisers, 6 destroyers, 6 fighters and 1 tactical_bomber
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Belgian Congo : 1 artillery, 7 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 bomber, 1 harbour and 1 marine
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
Holland Belgium : 1 flag, 1 marine
Libya : 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
125 Sea Zone : 1 flag, 1 submarine
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun, 1 artillery, 5 fighters and 2 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Iraq : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 bomber and 13 infantry
92 Sea Zone : 2 submarines
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry
91 Sea Zone : 1 submarine
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 54 / 87
Russians : 19 / 23
Japanese : 39 / 53
Americans : 64 / 97
Chinese : 9 / 8
British : 31 / 37
UK_Pacific : 18 / 21
Italians : 12 / 17
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZonePurchase Units - Italians
Italians buy 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Volgograd to Ukraine
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Southern ItalyPlace Units - Italians
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,3,4,5,4,6,4,5,5,1,5
Italians collect 4 PUs (8 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 54 / 87
Russians : 19 / 23
Japanese : 39 / 53
Americans : 64 / 97
Chinese : 9 / 8
British : 31 / 37
UK_Pacific : 18 / 21
Italians : 12 / 5
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to Malaya
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 1 infantry
Marshall Islands : 1 flag, 1 artillery
Yunnan : 2 fighters
Malaya : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 submarine
37 Sea Zone : 1 cruiser and 1 fighter
54 Sea Zone : 1 submarine and 2 transports
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 fighter
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
Holland Belgium : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Iraq : 2 fighters and 2 infantryProduction/PUs Summary :
Germans : 54 / 87
Russians : 19 / 23
Japanese : 39 / 53
Americans : 64 / 97
Chinese : 9 / 8
British : 31 / 37
UK_Pacific : 18 / 21
Italians : 12 / 5
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
3 fighters moved from Egypt to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Ukraine to 97 Sea Zone
2 fighters and 3 tactical_bombers moved from Southern Italy to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Holland Belgium
1 artillery and 1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 fighter moved from Volgograd to Samara
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 bombers moved from Novgorod to 97 Sea Zone
1 infantry moved from Volgograd to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
5 armour and 5 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Western Germany to Normandy BordeauxPurchase Units - Germans
Germans buy 1 airfield, 6 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 8 fighters and 5 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Germans roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 10/15 hits, 8.67 expected hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
2 destroyers owned by the British, 1 transport owned by the British, 2 cruisers owned by the British, 5 fighters owned by the Germans, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Germans: 5 fighters
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 4 infantry
French defend with 2 infantry; Americans defend with 1 marine
Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 3/6 hits, 1.67 expected hits
Americans roll dice for 2 infantry and 1 marine in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 marine owned by the Americans and 2 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for French: 2 infantry
Casualties for Americans: 1 marine
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Caucasus, round 2 : 5/11 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 artillery and 4 infantry moved from Novgorod to Belarus
1 fighter moved from Samara to Volgograd
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from France to Normandy Bordeaux
3 fighters and 5 tactical_bombers moved from 97 Sea Zone to Albania
4 mech_infantrys moved from Northern Italy to Albania
1 armour and 5 mech_infantrys moved from Western Germany to Yugoslavia
8 mech_infantrys moved from Southern Italy to Yugoslavia
2 bombers moved from 97 Sea Zone to Southern Italy
2 infantry moved from Archangel to Belarus
1 aaGun moved from Archangel to Novgorod
1 armour moved from Novgorod to Belarus
1 aaGun moved from Northern Italy to Western Germany
2 artilleries and 4 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Rostov to Volgograd
4 armour moved from Volgograd to Caucasus
4 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
4 artilleries moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Karelia to BelarusPlace Units - Germans
1 airfield placed in Kazakhstan
1 artillery and 2 infantry placed in Volgograd
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 fighters and 1 infantry placed in Western Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,6
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : 3.67
British : 1.00
Americans : -1.00
Russians : 1.67Production/PUs Summary :
Germans : 65 / 88
Russians : 13 / 23
Japanese : 39 / 53
Americans : 59 / 97
Chinese : 9 / 8
British : 31 / 37
UK_Pacific : 18 / 21
Italians : 12 / 5
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
2 mech_infantrys moved from Russia to Novosibirsk
1 armour moved from Urals to Novosibirsk
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk -
hmmmm. let me check something out before you respond on the intercept, please
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no, go ahead….scramble? or should I say intercept?
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Japan will intercept with all its fighters





