Farmboy (Axis) vs Marsh (Allies +22) 2nd Ed Global

  • 21 20 19 18 17 16

    I adjusted the Russian build with my last edit – two tanks in, four infantry out.

  • 21 20 19 18 17 16

    With your permission, I’d like to make another Russian adjustment.

  • 25 23 22 21 20 19 18 17

    that is fine. Go ahead. Also, I’d normally be a bit hesitant to allow build changes after the combat round since combat outcomes can change what constitutes a good build, but I don’t think that applies in this case, so I’m also fine with changing the inf to tanks.

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tsinghai to Shensi
                2 infantry moved from Kansu to Shensi
                2 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                2 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Bryansk
                6 artilleries and 18 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Shensi
                    Russians attack with 4 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 armour, 11 artilleries, 27 infantry and 1 mech_infantry in Bryansk, round 2 : 13/41 hits, 11.17 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 2 armour, 11 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 mech_infantry moved from Tambov to Caucasus
                1 fighter moved from Rostov to Caucasus
                4 infantry moved from Samara to Russia
                2 infantry moved from Novosibirsk to Tsinghai
                2 aaGuns and 2 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 fighter
                EDIT: Removing units owned by Russians from Caucasus: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 2 armour
                EDIT: Removing units owned by Russians from Russia: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Vologda: 4 infantry
                EDIT: Removing units owned by Russians from Russia: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 artillery and 2 infantry
                EDIT: Removing units owned by Russians from Russia: 2 infantry
                EDIT: Adding units owned by Russians to Russia: 2 armour and 1 artillery
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.50
        Italians : 0.00
        Russians : 3.67
        Japanese : -0.67

    triplea_41688_Rus6.tsvg

  • 21 20 19 18 17 16

    Thanks for your kind consideration :)

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from French Indo China to 44 Sea Zone
                1 bomber moved from French Indo China to 79 Sea Zone
                1 artillery and 1 infantry moved from Burma to India
                2 fighters and 2 tactical_bombers moved from Yunnan to India
                2 tactical_bombers moved from Shan State to India
                1 tactical_bomber moved from Shan State to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                3 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter moved from Philippines to Celebes
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 79 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 79 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/8 hits, 4.00 expected hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in India
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers in India, round 2 : 3/8 hits, 4.00 expected hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in India
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Philippines
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                3 fighters moved from 46 Sea Zone to 35 Sea Zone
                1 bomber moved from 44 Sea Zone to Philippines
                2 bombers moved from French Indo China to Philippines
                3 infantry moved from Jehol to Chahar
                2 fighters and 4 tactical_bombers moved from India to Shan State
                1 bomber moved from 79 Sea Zone to Ceylon

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        ANZAC : 0.33
        UK_Pacific : -0.33
        Japanese : -0.83

    triplea_41688_Jap6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 106 Sea Zone to 124 Sea Zone
                2 fighters moved from United Kingdom to 124 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 124 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 124 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 124 Sea Zone to Iceland
                1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                1 armour, 7 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 7 artilleries, 1 destroyer, 8 infantry and 8 transports moved from 101 Sea Zone to 123 Sea Zone
                1 armour, 7 artilleries and 8 infantry moved from 123 Sea Zone to Iceland
                3 fighters moved from Western United States to 26 Sea Zone
                1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 28 Sea Zone
                1 fighter moved from 46 Sea Zone to 26 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 mech_infantrys moved from Central United States to Eastern United States
                2 aaGuns moved from Eastern United States to Central United States
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 4 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : -1.33
        Japanese : -0.67

    triplea_41688_Ame6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    triplea_41688_Chi6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 106 Sea Zone to 124 Sea Zone
                2 fighters moved from United Kingdom to 124 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 124 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 124 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 124 Sea Zone to Iceland
                1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                1 armour, 7 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 7 artilleries, 1 destroyer, 8 infantry and 8 transports moved from 101 Sea Zone to 123 Sea Zone
                1 armour, 7 artilleries and 8 infantry moved from 123 Sea Zone to Iceland
                3 fighters moved from Western United States to 26 Sea Zone
                1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 28 Sea Zone
                1 fighter moved from 46 Sea Zone to 26 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 mech_infantrys moved from Central United States to Eastern United States
                2 aaGuns moved from Eastern United States to Central United States
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 4 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 harbour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from 97 Sea Zone to 96 Sea Zone
                3 infantry moved from West India to India
                2 fighters and 1 tactical_bomber moved from Persia to India

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in India
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 95 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                    British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 96 Sea Zone to 98 Sea Zone
                2 carriers, 2 cruisers and 4 destroyers moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Trans-Jordan to Persia
                4 mech_infantrys moved from Persia to West India
                1 fighter moved from Tambov to Persia
                1 fighter moved from Russia to Persia
                2 fighters and 1 tactical_bomber moved from India to West India
                1 fighter moved from United Kingdom to Iceland
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 64 Sea Zone
                1 artillery and 1 infantry moved from 64 Sea Zone to Central America
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                1 harbour placed in Iceland
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -0.83
        Italians : -0.67
        Americans : -1.33
        Japanese : -1.33

    triplea_41688_UK_6.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom

    Combat - Italians
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom causes 0 damage total.

    Non Combat Move - Italians
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Northern Italy
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Archangel to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                3 fighters moved from Gibraltar to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery moved from Tunisia to Libya
                1 mech_infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Tunisia to Libya
                1 artillery moved from Algeria to Tunisia

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : 0.83

    triplea_41688_Ita6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 50 Sea Zone
                1 artillery and 1 infantry moved from 50 Sea Zone to Fiji
                2 infantry moved from Persia to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                3 infantry placed in New South Wales
                1 armour and 1 mech_infantry placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    triplea_41688_ANZ6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 50 Sea Zone
                1 artillery and 1 infantry moved from 50 Sea Zone to Fiji
                2 infantry moved from Persia to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                3 infantry placed in New South Wales
                1 armour and 1 mech_infantry placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Egypt to Persia
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41688_Fre6.tsvg

  • 25 23 22 21 20 19 18 17

    Getting an internet connection error when I try to roll. I assume this is a temporary glitch, and I will try again later but thought I’d give you a heads up.

  • 25 23 22 21 20 19 18 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 105 Sea Zone to 124 Sea Zone
                2 bombers moved from Western Germany to 124 Sea Zone
                1 bomber moved from Germany to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
                2 tactical_bombers moved from Gibraltar to 95 Sea Zone
                3 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone

    triplea_41688_Ger7.tsvg

  • 25 23 22 21 20 19 18 17

    Just posted combat move so that I don’t need to redo it. Dice still failed though. Getting this message in the dice roller.

    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2
    Contacting  dice.tripleawarclub.org
    Connection failure:Connect to dice.tripleawarclub.org:80 [dice.tripleawarclub.org/45.79.144.53] failed: Connection timed out: connect
    Please ensure your Internet connection is working, and try again.

    My internet is working so I’m not sure what is up here. Will try again in a few hours.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 105 Sea Zone to 124 Sea Zone
                2 bombers moved from Western Germany to 124 Sea Zone
                1 bomber moved from Germany to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
                2 tactical_bombers moved from Gibraltar to 95 Sea Zone
                3 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone

    Combat - Germans
                Battle in 124 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 124 Sea Zone
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 95 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers; Italians loiter and taunt
                    British defend with 1 submarine
                        Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the British lost in 95 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from 124 Sea Zone to Western Germany
                3 fighters moved from 95 Sea Zone to Western Germany
                3 tactical_bombers moved from 95 Sea Zone to Western Germany
                1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 bomber moved from Smolensk to Novgorod
                4 infantry moved from Belarus to Novgorod
                2 aaGuns moved from Belarus to Novgorod
                7 armour moved from Ukraine to Eastern Poland
                5 armour moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Western Ukraine to Eastern Poland
                2 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Western Germany
                2 artilleries and 3 infantry moved from Southern France to France

    Place Units - Germans
                1 destroyer and 4 transports placed in 112 Sea Zone
                2 artilleries and 3 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Americans : -0.33
        Russians : -0.33

    triplea_41688_Ger7.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                5 infantry moved from Vologda to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Bryansk to Belarus
                2 armour, 11 artilleries, 25 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                1 mech_infantry moved from Caucasus to Bryansk
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Tsinghai to Shensi

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 6 infantry in Smolensk, round 2 : 2/7 hits, 1.50 expected hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
                        Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 aaGun moved from Bryansk to Western Ukraine
                4 armour moved from Russia to Western Ukraine
                1 aaGun and 2 infantry moved from Samara to Russia

    Place Units - Russians
                3 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Italians : -0.33
        Russians : 0.67

    triplea_41688_Rus7.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 3 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Ceylon to India
                3 infantry moved from Burma to India
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
                2 submarines moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                3 bombers moved from Philippines to 44 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                2 fighters and 3 tactical_bombers moved from Shan State to India
                3 infantry moved from Chahar to Hopei
                1 armour and 2 mech_infantrys moved from Shantung to Hopei

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Hopei, round 2 : 1/6 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 3 bombers and 1 destroyer
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 bombers and 1 destroyer in 44 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in India
                    Japanese attack with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 2/9 hits, 4.00 expected hits
                        UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers in India, round 3 : 5/7 hits, 3.67 expected hits
                        UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 bomber moved from India to French Indo China
                1 armour and 1 mech_infantry moved from French Indo China to Yunnan
                2 fighters and 3 tactical_bombers moved from India to Yunnan
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                2 transports moved from 38 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                2 carriers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 carriers moved from 42 Sea Zone to 35 Sea Zone
                3 bombers moved from 44 Sea Zone to Philippines
                2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 36 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to Japan

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Malaya
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Americans : 1.33
        ANZAC : 0.67
        Chinese : -0.33
        UK_Pacific : 0.67
        Japanese : -0.50

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 1 artillery and 1 infantry
        Burma : 1 flag, 5 artilleries and 2 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 bombers and 1 harbour
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 artillery and 3 infantry
        French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        36 Sea Zone : 1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 4 transports
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
        39 Sea Zone : 1 flag
        38 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 transport
        6 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
        55 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 31
        Japanese : 65 / 80
        Americans : 50 / 72
        Chinese : 5 / 7
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 14 / 22
        ANZAC : 12 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41688_Jap7.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 fighters moved from Iceland to 124 Sea Zone
                1 destroyer moved from 123 Sea Zone to 124 Sea Zone
                1 cruiser moved from 123 Sea Zone to 125 Sea Zone
                1 armour, 7 artilleries, 9 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                6 artilleries, 7 infantry, 1 mech_infantry and 7 transports moved from 123 Sea Zone to 126 Sea Zone
                6 artilleries, 7 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to Karelia

    Combat - Americans
                Battle in Norway
                Battle in Karelia
                    Americans attack with 1 bomber
                    Germans defend with 1 armour
                        Americans roll dice for 1 bomber in Karelia, round 2 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 bomber in Karelia, round 3 : 1/1 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Karelia, round 3 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Germans and 1 bomber owned by the Americans lost in Karelia
                    Germans win, taking Norway from Germans with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 bomber
                Battle in 124 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 124 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 26 Sea Zone
                1 carrier, 4 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 124 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier and 4 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : 0.83
        Americans : 1.00
        Japanese : 0.67

    triplea_41688_Ame7.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    triplea_41688_Chi7.tsvg

Suggested Topics

  • 25
  • 10
  • 135
  • 75
  • 149
  • 366
  • 118
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.9k

Users

40.7k

Topics

1.8m

Posts